Fixed gamedata bug in SDKTools (no bug, r=me).

This commit is contained in:
David Anderson 2009-01-14 12:20:22 -05:00
parent fffc211989
commit 57b4701e57

View File

@ -40,14 +40,6 @@
#include "output.h"
#include <ISDKTools.h>
#if SOURCE_ENGINE == SE_LEFT4DEAD
#define SDKTOOLS_GAME_FILE "sdktools.games.l4d"
#elif SOURCE_ENGINE == SE_ORANGEBOX
#define SDKTOOLS_GAME_FILE "sdktools.games.ep2"
#else
#define SDKTOOLS_GAME_FILE "sdktools.games"
#endif
/**
* @file extension.cpp
* @brief Implements SDK Tools extension code.
@ -92,7 +84,7 @@ bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
HandleError err;
if (!gameconfs->LoadGameConfigFile(SDKTOOLS_GAME_FILE, &g_pGameConf, error, maxlength))
if (!gameconfs->LoadGameConfigFile("sdktools.games", &g_pGameConf, error, maxlength))
{
return false;
}