Updated customkill and deathflag defines in tf2_stocks (bug 4799, r=dvander).

This commit is contained in:
Nicholas Hastings 2011-01-16 20:25:44 -05:00
parent 3de61b69ad
commit 5453e60099

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@ -72,6 +72,8 @@
#define TF_DEATHFLAG_ASSISTERREVENGE (1 << 3) #define TF_DEATHFLAG_ASSISTERREVENGE (1 << 3)
#define TF_DEATHFLAG_FIRSTBLOOD (1 << 4) #define TF_DEATHFLAG_FIRSTBLOOD (1 << 4)
#define TF_DEATHFLAG_DEADRINGER (1 << 5) #define TF_DEATHFLAG_DEADRINGER (1 << 5)
#define TF_DEATHFLAG_INTERRUPTED (1 << 6)
#define TF_DEATHFLAG_GIBBED (1 << 7)
// Custom kill identifiers for the customkill property on the player_death event // Custom kill identifiers for the customkill property on the player_death event
enum { enum {
@ -115,7 +117,8 @@ enum {
TF_CUSTOM_TAUNT_ENGINEER_ARM, TF_CUSTOM_TAUNT_ENGINEER_ARM,
TF_CUSTOM_FISH_KILL, TF_CUSTOM_FISH_KILL,
TF_CUSTOM_TRIGGER_HURT, TF_CUSTOM_TRIGGER_HURT,
TF_CUSTOM_DECAPITATION_BOSS TF_CUSTOM_DECAPITATION_BOSS,
TF_CUSTOM_STICKBOMB_EXPLOSION
}; };
// Weapon codes as used in some events, such as player_death // Weapon codes as used in some events, such as player_death