- updated basecommands and basefuncommands to use ProcessTargetString() and ShowActivity2()
- moved a bunch of translation phrases around - ShowActivity2() no longer prints to console - fixed a memory corruption bug in the translation parser --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401630
This commit is contained in:
@@ -1,16 +1,5 @@
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PerformBurn(client, target, Float:seconds)
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot be performed on dead", name);
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return;
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}
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ShowActivity(client, "%t", "Ignited player", name);
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LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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IgniteEntity(target, seconds);
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}
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@@ -77,7 +66,10 @@ public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
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}
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else
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformBurn(param1, target, 20.0);
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ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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@@ -99,12 +91,6 @@ public Action:Command_Burn(client, args)
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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new Float:seconds = 20.0;
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if (args > 1)
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@@ -118,7 +104,36 @@ public Action:Command_Burn(client, args)
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}
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}
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PerformBurn(client, target, seconds);
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_NO_BOTS,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformBurn(client, target_list[i], seconds);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
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}
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return Plugin_Handled;
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}
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}
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@@ -1,16 +1,5 @@
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PerformSlap(client, target, damage)
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot be performed on dead", name);
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return;
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}
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ShowActivity(client, "%t", "Slapped player", name);
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LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
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SlapPlayer(target, damage, true);
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}
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@@ -119,16 +108,19 @@ public MenuHandler_Slap(Handle:menu, MenuAction:action, param1, param2)
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else if (!IsPlayerAlive(target))
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{
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ReplyToCommand(param1, "[SM] %t", "Player has since died");
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}
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else
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{
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decl String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformSlap(param1, target, g_SlapDamage[param1]);
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ShowActivity2(param1, "[SM] ", "%t", "Slapped target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplaySlapTargetMenu(param1);
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}
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DisplaySlapTargetMenu(param1);
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}
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}
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@@ -143,12 +135,6 @@ public Action:Command_Slap(client, args)
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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new damage = 0;
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if (args > 1)
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{
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@@ -160,8 +146,37 @@ public Action:Command_Slap(client, args)
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return Plugin_Handled;
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}
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}
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_NO_BOTS,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformSlap(client, target_list[i], damage);
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}
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PerformSlap(client, target, damage);
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Slapped target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Slapped target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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}
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@@ -1,17 +1,6 @@
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PerformSlay(client, target)
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{
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decl String:name[32];
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GetClientName(target, name, sizeof(name));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot be performed on dead", name);
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return;
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}
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ShowActivity(client, "%t", "Slayed player", name);
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LogAction(client, target, "\"%L\" slayed \"%L\"", client, target);
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ForcePlayerSuicide(target);
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}
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@@ -76,16 +65,19 @@ public MenuHandler_Slay(Handle:menu, MenuAction:action, param1, param2)
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else if (!IsPlayerAlive(target))
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{
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ReplyToCommand(param1, "[SM] %t", "Player has since died");
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}
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else
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{
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decl String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformSlay(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Slayed target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplaySlayMenu(param1);
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}
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DisplaySlayMenu(param1);
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}
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}
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@@ -100,13 +92,36 @@ public Action:Command_Slay(client, args)
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_NO_BOTS,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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PerformSlay(client, target);
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for (new i = 0; i < target_count; i++)
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{
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PerformSlay(client, target_list[i]);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Slayed target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Slayed target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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