Added a sanity check on handle index in EntityToBCompatRef (bug 5539, r=psychonic).
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@ -975,6 +975,11 @@ cell_t CHalfLife2::EntityToBCompatRef(CBaseEntity *pEntity)
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IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
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IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
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CBaseHandle hndl = pUnknown->GetRefEHandle();
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CBaseHandle hndl = pUnknown->GetRefEHandle();
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if (hndl == INVALID_EHANDLE_INDEX)
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{
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return INVALID_EHANDLE_INDEX;
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}
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if (hndl.GetEntryIndex() >= MAX_EDICTS)
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if (hndl.GetEntryIndex() >= MAX_EDICTS)
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{
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{
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return (hndl.ToInt() | (1<<31));
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return (hndl.ToInt() | (1<<31));
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