Fixed more crashes related to early, nonzero maxclients (bug 5008, r=dvander).

This commit is contained in:
Nicholas Hastings 2011-07-07 21:31:07 -04:00
parent e09d4f2cf2
commit 51c27afcd2
3 changed files with 15 additions and 9 deletions

View File

@ -274,7 +274,7 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
SM_ExecuteAllConfigs(); SM_ExecuteAllConfigs();
} }
bool PlayerManager::IsServerActivated() bool PlayerManager::IsServerActivated() const
{ {
return m_FirstPass; return m_FirstPass;
} }
@ -856,7 +856,7 @@ int PlayerManager::GetMaxClients()
CPlayer *PlayerManager::GetPlayerByIndex(int client) const CPlayer *PlayerManager::GetPlayerByIndex(int client) const
{ {
if (client > gpGlobals->maxClients || client < 1) if (!IsServerActivated() || client > gpGlobals->maxClients || client < 1)
{ {
return NULL; return NULL;
} }
@ -937,6 +937,12 @@ IGamePlayer *PlayerManager::GetGamePlayer(int client)
void PlayerManager::ClearAdminId(AdminId id) void PlayerManager::ClearAdminId(AdminId id)
{ {
// Players may not be inited if server hasn't yet been activated
if (!IsServerActivated())
{
return;
}
int maxClients = gpGlobals->maxClients; int maxClients = gpGlobals->maxClients;
for (int i=1; i<=maxClients; i++) for (int i=1; i<=maxClients; i++)
{ {
@ -949,8 +955,8 @@ void PlayerManager::ClearAdminId(AdminId id)
void PlayerManager::ClearAllAdmins() void PlayerManager::ClearAllAdmins()
{ {
// Players may not be inited if server hadn't been activated // Players may not be inited if server hasn't yet been activated
if (!m_Players) if (!IsServerActivated())
{ {
return; return;
} }
@ -969,8 +975,8 @@ const char *PlayerManager::GetPassInfoVar()
void PlayerManager::RecheckAnyAdmins() void PlayerManager::RecheckAnyAdmins()
{ {
// Players may not be inited if server hadn't been activated // Players may not be inited if server hasn't yet been activated
if (!m_Players) if (!IsServerActivated())
{ {
return; return;
} }

View File

@ -161,7 +161,7 @@ public: //IPlayerManager
int GetMaxClients(); int GetMaxClients();
int GetNumPlayers(); int GetNumPlayers();
int GetClientOfUserId(int userid); int GetClientOfUserId(int userid);
bool IsServerActivated(); bool IsServerActivated() const;
int FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags); int FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags);
int InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags); int InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags);
void RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler); void RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);

View File

@ -41,7 +41,7 @@
#include <IAdminSystem.h> #include <IAdminSystem.h>
#define SMINTERFACE_PLAYERMANAGER_NAME "IPlayerManager" #define SMINTERFACE_PLAYERMANAGER_NAME "IPlayerManager"
#define SMINTERFACE_PLAYERMANAGER_VERSION 14 #define SMINTERFACE_PLAYERMANAGER_VERSION 15
struct edict_t; struct edict_t;
class IPlayerInfo; class IPlayerInfo;
@ -489,7 +489,7 @@ namespace SourceMod
* @return True if ServerActivate() has been called * @return True if ServerActivate() has been called
* at least once, false otherwise. * at least once, false otherwise.
*/ */
virtual bool IsServerActivated() =0; virtual bool IsServerActivated() const =0;
/** /**
* @brief Gets SourceMod's reply source. * @brief Gets SourceMod's reply source.