Large additions to basefuncommands. Moved slay and slap to a new plugin.
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401807
This commit is contained in:
parent
570dc75512
commit
5175e5fe92
@ -49,49 +49,98 @@ public Plugin:myinfo =
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new Handle:hTopMenu = INVALID_HANDLE;
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new g_SlapDamage[MAXPLAYERS+1];
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new bool:g_cstrike = false;
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// Sounds
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#define SOUND_BLIP "buttons/blip1.wav"
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#define SOUND_BEEP "buttons/button17.wav"
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#define SOUND_FINAL "weapons/cguard/charging.wav"
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#define SOUND_BOOM "weapons/explode3.wav"
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#define SOUND_FREEZE "physics/glass/glass_impact_bullet4.wav"
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#include "basefuncommands/slay.sp"
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#include "basefuncommands/burn.sp"
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#include "basefuncommands/slap.sp"
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// Following are model indexes for temp entities
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new g_BeamSprite;
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new g_BeamSprite2;
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new g_HaloSprite;
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new g_GlowSprite;
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new g_ExplosionSprite;
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// Basic color arrays for temp entities
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new redColor[4] = {255, 75, 75, 255};
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new orangeColor[4] = {255, 128, 0, 255};
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new greenColor[4] = {75, 255, 75, 255};
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new blueColor[4] = {75, 75, 255, 255};
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new whiteColor[4] = {255, 255, 255, 255};
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new greyColor[4] = {128, 128, 128, 255};
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// Used for some trace rays.
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/*
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new g_FilteredEntity = -1;
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public bool:TR_Filter_Client(ent, contentMask)
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{
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return (ent == g_FilteredEntity) ? false : true;
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}
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*/
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// Include various commands and supporting functions
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#include "basefuncommands/beacon.sp"
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#include "basefuncommands/timebomb.sp"
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#include "basefuncommands/fire.sp"
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#include "basefuncommands/ice.sp"
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public OnPluginStart()
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{
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LoadTranslations("common.phrases");
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LoadTranslations("basefuncommands.phrases");
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RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
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RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
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RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
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RegAdminCmd("sm_beacon", Command_Beacon, ADMFLAG_SLAY, "sm_beacon <#userid|name>");
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RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> <filename>");
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HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
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SetupBeacon(); // sm_beacon
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SetupTimeBomb(); // sm_timebomb
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SetupFire(); // sm_burn and sm_firebomb
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SetupIce(); // sm_freeze and sm_freezebomb
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AutoExecConfig(true, "funcommands");
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/* Account for late loading */
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new Handle:topmenu;
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if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
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{
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OnAdminMenuReady(topmenu);
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}
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decl String:folder[64];
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GetGameFolderName(folder, sizeof(folder));
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if (strcmp(folder, "cstrike") == 0)
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{
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g_cstrike = true;
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}
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}
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public OnMapStart()
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{
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SetupBeacon();
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PrecacheSound(SOUND_BLIP, true);
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PrecacheSound(SOUND_BEEP, true);
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PrecacheSound(SOUND_FINAL, true);
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PrecacheSound(SOUND_BOOM, true);
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PrecacheSound(SOUND_FREEZE, true);
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g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
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g_BeamSprite2 = PrecacheModel("sprites/bluelight1.vmt");
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g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");
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g_GlowSprite = PrecacheModel("sprites/blueglow2.vmt");
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g_ExplosionSprite = PrecacheModel("sprites/sprite_fire01.vmt");
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}
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public OnMapEnd()
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{
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KillAllBeacons();
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KillAllTimeBombs();
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KillAllFireBombs();
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KillAllFreezes();
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}
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public Action:Event_RoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
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{
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KillAllBeacons();
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KillAllTimeBombs();
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KillAllFireBombs();
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KillAllFreezes();
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return Plugin_Handled;
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}
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public OnAdminMenuReady(Handle:topmenu)
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@ -111,11 +160,11 @@ public OnAdminMenuReady(Handle:topmenu)
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if (player_commands != INVALID_TOPMENUOBJECT)
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{
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AddToTopMenu(hTopMenu,
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"sm_slay",
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"sm_beacon",
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TopMenuObject_Item,
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AdminMenu_Slay,
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AdminMenu_Beacon,
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player_commands,
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"sm_slay",
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"sm_beacon",
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ADMFLAG_SLAY);
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AddToTopMenu(hTopMenu,
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@ -127,19 +176,35 @@ public OnAdminMenuReady(Handle:topmenu)
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ADMFLAG_SLAY);
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AddToTopMenu(hTopMenu,
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"sm_slap",
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"sm_freeze",
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TopMenuObject_Item,
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AdminMenu_Slap,
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AdminMenu_Freeze,
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player_commands,
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"sm_slap",
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"sm_freeze",
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ADMFLAG_SLAY);
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AddToTopMenu(hTopMenu,
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"sm_beacon",
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"sm_timebomb",
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TopMenuObject_Item,
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AdminMenu_Beacon,
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AdminMenu_TimeBomb,
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player_commands,
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"sm_beacon",
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"sm_timebomb",
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ADMFLAG_SLAY);
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AddToTopMenu(hTopMenu,
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"sm_firebomb",
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TopMenuObject_Item,
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AdminMenu_FireBomb,
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player_commands,
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"sm_firebomb",
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ADMFLAG_SLAY);
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AddToTopMenu(hTopMenu,
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"sm_freezebomb",
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TopMenuObject_Item,
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AdminMenu_FreezeBomb,
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player_commands,
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"sm_freezebomb",
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ADMFLAG_SLAY);
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}
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}
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@ -31,32 +31,15 @@
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* Version: $Id$
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*/
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new Handle:g_BeaconTimers[MAXPLAYERS+1] = {INVALID_HANDLE, ...};
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new Handle:g_BeaconTimers[MAXPLAYERS+1];
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new g_BeaconRoundEndHooked = false;
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new g_BeamSprite;
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new g_HaloSprite;
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new redColor[4] = {255, 75, 75, 255};
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new greenColor[4] = {75, 255, 75, 255};
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new blueColor[4] = {75, 75, 255, 255};
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new Handle:g_BeaconRadius = INVALID_HANDLE;
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SetupBeacon()
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{
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if (!g_BeaconRoundEndHooked)
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{
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HookEvent("round_end", Event_BeaconRoundEnd, EventHookMode_PostNoCopy);
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g_BeaconRoundEndHooked = true;
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}
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RegAdminCmd("sm_beacon", Command_Beacon, ADMFLAG_SLAY, "sm_beacon <#userid|name> [0/1]");
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if (g_cstrike)
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{
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PrecacheSound("ambient/tones/elev1.wav", true);
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}
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g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
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g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");
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g_BeaconRadius = CreateConVar("sm_beacon_radius", "375", "Sets the radius for beacon's light rings.", 0, true, 50.0, true, 1500.0);
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}
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CreateBeacon(client)
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@ -82,17 +65,41 @@ KillAllBeacons()
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}
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}
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PerformBeacon(client, target)
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PerformBeacon(client, target, toggle)
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{
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if (g_BeaconTimers[target] == INVALID_HANDLE)
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switch (toggle)
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{
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CreateBeacon(target);
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LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
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}
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else
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{
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KillBeacon(target);
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LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
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case (2):
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{
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if (g_BeaconTimers[target] == INVALID_HANDLE)
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{
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CreateBeacon(target);
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LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
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}
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else
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{
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KillBeacon(target);
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LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
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}
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}
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case (1):
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{
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if (g_BeaconTimers[target] == INVALID_HANDLE)
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{
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CreateBeacon(target);
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LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
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}
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}
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case (0):
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{
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if (g_BeaconTimers[target] != INVALID_HANDLE)
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{
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KillBeacon(target);
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LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
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}
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}
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}
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}
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@ -100,10 +107,7 @@ public Action:Timer_Beacon(Handle:timer, any:client)
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{
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if (!IsClientInGame(client) || !IsPlayerAlive(client))
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{
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if (g_BeaconTimers[client] == timer)
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{
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KillBeacon(client);
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}
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KillBeacon(client);
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return Plugin_Handled;
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}
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@ -112,60 +116,32 @@ public Action:Timer_Beacon(Handle:timer, any:client)
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new Float:vec[3];
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GetClientAbsOrigin(client, vec);
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vec[2] += 5;
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vec[2] += 10;
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
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TE_SendToAll();
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if (team == 2)
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{
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TE_SetupBeamRingPoint(vec, 20.0, 400.0, g_BeamSprite, g_HaloSprite, 0, 0, 1.0, 3.0, 0.0, redColor, 50, 0);
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, redColor, 10, 0);
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}
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else if (team == 3)
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{
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TE_SetupBeamRingPoint(vec, 20.0, 400.0, g_BeamSprite, g_HaloSprite, 0, 0, 1.0, 3.0, 0.0, blueColor, 50, 0);
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, blueColor, 10, 0);
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}
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else
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{
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TE_SetupBeamRingPoint(vec, 20.0, 400.0, g_BeamSprite, g_HaloSprite, 0, 0, 1.0, 3.0, 0.0, greenColor, 50, 0);
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, greenColor, 10, 0);
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}
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TE_SendToAll();
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// Create a double ring, if we are the repeating timer.
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if (g_BeaconTimers[client] == timer)
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{
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CreateTimer(0.2, Timer_Beacon, client);
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GetClientEyePosition(client, vec);
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if (g_cstrike)
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{
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EmitAmbientSound("ambient/tones/elev1.wav", vec, client, SNDLEVEL_RAIDSIREN);
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}
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}
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GetClientEyePosition(client, vec);
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EmitAmbientSound(SOUND_BLIP, vec, client, SNDLEVEL_RAIDSIREN);
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return Plugin_Handled;
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}
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public Action:Event_BeaconRoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
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{
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KillAllBeacons();
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return Plugin_Handled;
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}
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DisplayBeaconMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Beacon);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Beacon player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public AdminMenu_Beacon(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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@ -183,6 +159,20 @@ public AdminMenu_Beacon(Handle:topmenu,
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}
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}
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DisplayBeaconMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Beacon);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Beacon player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public MenuHandler_Beacon(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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@ -217,7 +207,7 @@ public MenuHandler_Beacon(Handle:menu, MenuAction:action, param1, param2)
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformBeacon(param1, target);
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PerformBeacon(param1, target, 2);
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ShowActivity2(param1, "[SM] ", "%t", "Toggled beacon on target", "_s", name);
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}
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@ -233,13 +223,28 @@ public Action:Command_Beacon(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name>");
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ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name> [0/1]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new toggle = 2;
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if (args > 1)
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{
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decl String:arg2[2];
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GetCmdArg(2, arg2, sizeof(arg2));
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if (arg2[0])
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{
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toggle = 1;
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}
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else
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{
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toggle = 0;
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}
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}
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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@ -259,7 +264,7 @@ public Action:Command_Beacon(client, args)
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for (new i = 0; i < target_count; i++)
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{
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PerformBeacon(client, target_list[i]);
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PerformBeacon(client, target_list[i], toggle);
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}
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if (tn_is_ml)
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@ -1,172 +0,0 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basefuncommands Plugin
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* Provides burn functionality
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*
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
|
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
|
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id: admin-flatfile.sp 1438 2007-09-16 03:45:06Z dvander $
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*/
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PerformBurn(client, target, Float:seconds)
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{
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LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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IgniteEntity(target, seconds);
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}
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DisplayBurnMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Burn);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Burn player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public AdminMenu_Burn(Handle:topmenu,
|
||||
TopMenuAction:action,
|
||||
TopMenuObject:object_id,
|
||||
param,
|
||||
String:buffer[],
|
||||
maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Burn player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayBurnMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||||
{
|
||||
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
decl String:info[32];
|
||||
new userid, target;
|
||||
|
||||
GetMenuItem(menu, param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
new String:name[32];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
PerformBurn(param1, target, 20.0);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayBurnMenu(param1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Command_Burn(client, args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
new Float:seconds = 20.0;
|
||||
|
||||
if (args > 1)
|
||||
{
|
||||
decl String:time[20];
|
||||
GetCmdArg(2, time, sizeof(time));
|
||||
if (StringToFloatEx(time, seconds) == 0)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
}
|
||||
|
||||
decl String:target_name[MAX_TARGET_LENGTH];
|
||||
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (new i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformBurn(client, target_list[i], seconds);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
503
plugins/basefuncommands/fire.sp
Normal file
503
plugins/basefuncommands/fire.sp
Normal file
@ -0,0 +1,503 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides FireBomb functionality
|
||||
*
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
new Handle:g_FireBombTimers[MAXPLAYERS+1];
|
||||
new g_FireBombTracker[MAXPLAYERS+1];
|
||||
|
||||
new Handle:g_BurnDuration = INVALID_HANDLE;
|
||||
new Handle:g_FireBombTicks = INVALID_HANDLE;
|
||||
new Handle:g_FireBombRadius = INVALID_HANDLE;
|
||||
new Handle:g_FireBombMode = INVALID_HANDLE;
|
||||
|
||||
SetupFire()
|
||||
{
|
||||
RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
|
||||
RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
|
||||
|
||||
g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
|
||||
g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
|
||||
g_FireBombRadius = CreateConVar("sm_firebomb_radius", "1000", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
|
||||
g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
|
||||
}
|
||||
|
||||
CreateFireBomb(client)
|
||||
{
|
||||
g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
|
||||
g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
|
||||
}
|
||||
|
||||
KillFireBomb(client)
|
||||
{
|
||||
KillTimer(g_FireBombTimers[client]);
|
||||
g_FireBombTimers[client] = INVALID_HANDLE;
|
||||
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
|
||||
KillAllFireBombs()
|
||||
{
|
||||
new maxclients = GetMaxClients();
|
||||
for (new i = 1; i <= maxclients; i++)
|
||||
{
|
||||
if (g_FireBombTimers[i] != INVALID_HANDLE)
|
||||
{
|
||||
KillFireBomb(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PerformBurn(client, target, Float:seconds)
|
||||
{
|
||||
LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
|
||||
IgniteEntity(target, seconds);
|
||||
}
|
||||
|
||||
PerformFireBomb(client, target, toggle)
|
||||
{
|
||||
switch (toggle)
|
||||
{
|
||||
case (2):
|
||||
{
|
||||
if (g_FireBombTimers[target] == INVALID_HANDLE)
|
||||
{
|
||||
CreateFireBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillFireBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (1):
|
||||
{
|
||||
if (g_FireBombTimers[target] == INVALID_HANDLE)
|
||||
{
|
||||
CreateFireBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (0):
|
||||
{
|
||||
if (g_FireBombTimers[target] != INVALID_HANDLE)
|
||||
{
|
||||
KillFireBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Timer_FireBomb(Handle:timer, any:client)
|
||||
{
|
||||
if (!IsClientInGame(client) || !IsPlayerAlive(client))
|
||||
{
|
||||
KillFireBomb(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
g_FireBombTracker[client]--;
|
||||
|
||||
new Float:vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
|
||||
if (g_FireBombTracker[client] > 1)
|
||||
{
|
||||
new color;
|
||||
|
||||
if (g_FireBombTracker[client] > 1)
|
||||
{
|
||||
color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
|
||||
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0;
|
||||
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
SetEntityRenderColor(client, 255, color, color, 255);
|
||||
|
||||
decl String:name[64];
|
||||
GetClientName(client, name, sizeof(name));
|
||||
PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
|
||||
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
else
|
||||
{
|
||||
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
|
||||
TE_SendToAll();
|
||||
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
vec[2] += 15;
|
||||
TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
vec[2] += 15;
|
||||
TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
vec[2] += 15;
|
||||
TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
|
||||
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
|
||||
IgniteEntity(client, GetConVarFloat(g_BurnDuration));
|
||||
KillFireBomb(client);
|
||||
|
||||
if (GetConVarInt(g_FireBombMode) > 0)
|
||||
{
|
||||
new teamOnly = ((GetConVarInt(g_TimeBombMode) == 1) ? true : false);
|
||||
new maxClients = GetMaxClients();
|
||||
|
||||
for (new i = 1; i < maxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
new Float:pos[3];
|
||||
GetClientAbsOrigin(i, pos);
|
||||
|
||||
new Float:distance = GetVectorDistance(vec, pos);
|
||||
|
||||
if (distance > GetConVarFloat(g_FireBombRadius))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
new Float:duration = GetConVarFloat(g_BurnDuration);
|
||||
duration *= (GetConVarFloat(g_TimeBombRadius) - distance) / GetConVarFloat(g_TimeBombRadius);
|
||||
|
||||
IgniteEntity(i, duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public AdminMenu_Burn(Handle:topmenu,
|
||||
TopMenuAction:action,
|
||||
TopMenuObject:object_id,
|
||||
param,
|
||||
String:buffer[],
|
||||
maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Burn player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayBurnMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
public AdminMenu_FireBomb(Handle:topmenu,
|
||||
TopMenuAction:action,
|
||||
TopMenuObject:object_id,
|
||||
param,
|
||||
String:buffer[],
|
||||
maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "FireBomb player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayFireBombMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
DisplayBurnMenu(client)
|
||||
{
|
||||
new Handle:menu = CreateMenu(MenuHandler_Burn);
|
||||
|
||||
decl String:title[100];
|
||||
Format(title, sizeof(title), "%T:", "Burn player", client);
|
||||
SetMenuTitle(menu, title);
|
||||
SetMenuExitBackButton(menu, true);
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
DisplayFireBombMenu(client)
|
||||
{
|
||||
new Handle:menu = CreateMenu(MenuHandler_FireBomb);
|
||||
|
||||
decl String:title[100];
|
||||
Format(title, sizeof(title), "%T:", "FireBomb player", client);
|
||||
SetMenuTitle(menu, title);
|
||||
SetMenuExitBackButton(menu, true);
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||||
{
|
||||
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
decl String:info[32];
|
||||
new userid, target;
|
||||
|
||||
GetMenuItem(menu, param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
new String:name[32];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
PerformBurn(param1, target, 20.0);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayBurnMenu(param1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||||
{
|
||||
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
decl String:info[32];
|
||||
new userid, target;
|
||||
|
||||
GetMenuItem(menu, param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
new String:name[32];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformFireBomb(param1, target, 2);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayFireBombMenu(param1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Command_Burn(client, args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
new Float:seconds = GetConVarFloat(g_BurnDuration);
|
||||
|
||||
if (args > 1)
|
||||
{
|
||||
decl String:time[20];
|
||||
GetCmdArg(2, time, sizeof(time));
|
||||
if (StringToFloatEx(time, seconds) == 0)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
}
|
||||
|
||||
decl String:target_name[MAX_TARGET_LENGTH];
|
||||
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (new i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformBurn(client, target_list[i], seconds);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action:Command_FireBomb(client, args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
new toggle = 2;
|
||||
if (args > 1)
|
||||
{
|
||||
decl String:arg2[2];
|
||||
GetCmdArg(2, arg2, sizeof(arg2));
|
||||
if (arg2[0])
|
||||
{
|
||||
toggle = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
toggle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
decl String:target_name[MAX_TARGET_LENGTH];
|
||||
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (new i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformFireBomb(client, target_list[i], toggle);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
554
plugins/basefuncommands/ice.sp
Normal file
554
plugins/basefuncommands/ice.sp
Normal file
@ -0,0 +1,554 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides freeze and freezebomb functionality
|
||||
*
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
new Handle:g_FreezeTimers[MAXPLAYERS+1];
|
||||
new Handle:g_FreezeBombTimers[MAXPLAYERS+1];
|
||||
new g_FreezeTracker[MAXPLAYERS+1];
|
||||
new g_FreezeBombTracker[MAXPLAYERS+1];
|
||||
|
||||
new Handle:g_FreezeDuration = INVALID_HANDLE;
|
||||
new Handle:g_FreezeBombTicks = INVALID_HANDLE;
|
||||
new Handle:g_FreezeBombRadius = INVALID_HANDLE;
|
||||
new Handle:g_FreezeBombMode = INVALID_HANDLE;
|
||||
|
||||
SetupIce()
|
||||
{
|
||||
RegAdminCmd("sm_freeze", Command_Freeze, ADMFLAG_SLAY, "sm_freeze <#userid|name> [time]");
|
||||
RegAdminCmd("sm_freezebomb", Command_FreezeBomb, ADMFLAG_SLAY, "sm_freezebomb <#userid|name> [0/1]");
|
||||
|
||||
g_FreezeDuration = CreateConVar("sm_freeze_duration", "10.0", "Sets the default duration for sm_freeze and freezebomb victims", 0, true, 1.0, true, 120.0);
|
||||
g_FreezeBombTicks = CreateConVar("sm_freezebomb_ticks", "10", "Sets how long the freezebomb fuse is.", 0, true, 5.0, true, 120.0);
|
||||
g_FreezeBombRadius = CreateConVar("sm_freezebomb_radius", "1000", "Sets the freezebomb blast radius.", 0, true, 50.0, true, 3000.0);
|
||||
g_FreezeBombMode = CreateConVar("sm_freezebomb_mode", "0", "Who is targetted by the freezebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
|
||||
}
|
||||
|
||||
FreezeClient(client, time)
|
||||
{
|
||||
if (g_FreezeTimers[client] != INVALID_HANDLE)
|
||||
{
|
||||
UnfreezeClient(client);
|
||||
}
|
||||
|
||||
SetEntityMovetype(client, MOVETYPE_NONE);
|
||||
SetEntityRenderColor(client, 0, 128, 255, 192);
|
||||
|
||||
new Float:vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
EmitAmbientSound(SOUND_FREEZE, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
|
||||
g_FreezeTimers[client] = CreateTimer(1.0, Timer_Freeze, client, TIMER_REPEAT);
|
||||
g_FreezeTracker[client] = time;
|
||||
}
|
||||
|
||||
UnfreezeClient(client)
|
||||
{
|
||||
KillTimer(g_FreezeTimers[client]);
|
||||
g_FreezeTimers[client] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
CreateFreezeBomb(client)
|
||||
{
|
||||
g_FreezeBombTimers[client] = CreateTimer(1.0, Timer_FreezeBomb, client, TIMER_REPEAT);
|
||||
g_FreezeBombTracker[client] = GetConVarInt(g_FreezeBombTicks);
|
||||
}
|
||||
|
||||
|
||||
KillFreezeBomb(client)
|
||||
{
|
||||
KillTimer(g_FreezeBombTimers[client]);
|
||||
g_FreezeBombTimers[client] = INVALID_HANDLE;
|
||||
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
|
||||
KillAllFreezes()
|
||||
{
|
||||
new maxclients = GetMaxClients();
|
||||
for (new i = 1; i <= maxclients; i++)
|
||||
{
|
||||
if (g_FreezeTimers[i] != INVALID_HANDLE)
|
||||
{
|
||||
UnfreezeClient(i);
|
||||
}
|
||||
|
||||
if (g_FreezeBombTimers[i] != INVALID_HANDLE)
|
||||
{
|
||||
KillFreezeBomb(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PerformFreeze(client, target, time)
|
||||
{
|
||||
FreezeClient(target, time);
|
||||
LogAction(client, target, "\"%L\" froze \"%L\"", client, target);
|
||||
}
|
||||
|
||||
PerformFreezeBomb(client, target, toggle)
|
||||
{
|
||||
switch (toggle)
|
||||
{
|
||||
case (2):
|
||||
{
|
||||
if (g_FreezeBombTimers[target] == INVALID_HANDLE)
|
||||
{
|
||||
CreateFreezeBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a FreezeBomb on \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillFreezeBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a FreezeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (1):
|
||||
{
|
||||
if (g_FreezeBombTimers[target] == INVALID_HANDLE)
|
||||
{
|
||||
CreateFreezeBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a FreezeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (0):
|
||||
{
|
||||
if (g_FreezeBombTimers[target] != INVALID_HANDLE)
|
||||
{
|
||||
KillFreezeBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a FreezeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Timer_Freeze(Handle:timer, any:client)
|
||||
{
|
||||
if (!IsClientInGame(client) || !IsPlayerAlive(client))
|
||||
{
|
||||
KillFreezeBomb(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
g_FreezeTracker[client]--;
|
||||
|
||||
SetEntityMovetype(client, MOVETYPE_NONE);
|
||||
SetEntityRenderColor(client, 0, 128, 255, 135);
|
||||
|
||||
new Float:vec[3];
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupGlowSprite(vec, g_GlowSprite, 0.95, 1.5, 50);
|
||||
TE_SendToAll();
|
||||
|
||||
if (g_FreezeTracker[client] == 0)
|
||||
{
|
||||
UnfreezeClient(client);
|
||||
|
||||
GetClientEyePosition(client, vec);
|
||||
EmitAmbientSound(SOUND_FREEZE, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
|
||||
SetEntityMovetype(client, MOVETYPE_WALK);
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action:Timer_FreezeBomb(Handle:timer, any:client)
|
||||
{
|
||||
if (!IsClientInGame(client) || !IsPlayerAlive(client))
|
||||
{
|
||||
KillFreezeBomb(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
g_FreezeBombTracker[client]--;
|
||||
|
||||
new Float:vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
|
||||
if (g_FreezeBombTracker[client] > 1)
|
||||
{
|
||||
new color;
|
||||
|
||||
if (g_FreezeBombTracker[client] > 1)
|
||||
{
|
||||
color = RoundToFloor(g_FreezeBombTracker[client] * (255.0 / GetConVarFloat(g_FreezeBombTicks)));
|
||||
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0;
|
||||
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
SetEntityRenderColor(client, color, color, 255, 255);
|
||||
|
||||
decl String:name[64];
|
||||
GetClientName(client, name, sizeof(name));
|
||||
PrintCenterTextAll("%t", "Till Explodes", name, g_FreezeBombTracker[client]);
|
||||
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FreezeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FreezeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
else
|
||||
{
|
||||
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_FreezeBombRadius), 5000);
|
||||
TE_SendToAll();
|
||||
|
||||
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
|
||||
KillFreezeBomb(client);
|
||||
FreezeClient(client, GetConVarInt(g_FreezeDuration));
|
||||
|
||||
if (GetConVarInt(g_FreezeBombMode) > 0)
|
||||
{
|
||||
new teamOnly = ((GetConVarInt(g_FreezeBombMode) == 1) ? true : false);
|
||||
new maxClients = GetMaxClients();
|
||||
|
||||
for (new i = 1; i < maxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
new Float:pos[3];
|
||||
GetClientEyePosition(i, pos);
|
||||
|
||||
new Float:distance = GetVectorDistance(vec, pos);
|
||||
|
||||
if (distance > GetConVarFloat(g_FreezeBombRadius))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
//stock TE_SetupBeamPoints(const Float:start[3], const Float:end[3], ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life,
|
||||
// Float:Width, Float:EndWidth, FadeLength, Float:Amplitude, const Color[4], Speed)
|
||||
|
||||
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
|
||||
TE_SendToAll();
|
||||
|
||||
FreezeClient(i, GetConVarInt(g_FreezeDuration));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public AdminMenu_Freeze(Handle:topmenu,
|
||||
TopMenuAction:action,
|
||||
TopMenuObject:object_id,
|
||||
param,
|
||||
String:buffer[],
|
||||
maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Freeze player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayFreezeMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
public AdminMenu_FreezeBomb(Handle:topmenu,
|
||||
TopMenuAction:action,
|
||||
TopMenuObject:object_id,
|
||||
param,
|
||||
String:buffer[],
|
||||
maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "FreezeBomb player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayFreezeBombMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
DisplayFreezeMenu(client)
|
||||
{
|
||||
new Handle:menu = CreateMenu(MenuHandler_Freeze);
|
||||
|
||||
decl String:title[100];
|
||||
Format(title, sizeof(title), "%T:", "Freeze player", client);
|
||||
SetMenuTitle(menu, title);
|
||||
SetMenuExitBackButton(menu, true);
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
DisplayFreezeBombMenu(client)
|
||||
{
|
||||
new Handle:menu = CreateMenu(MenuHandler_FreezeBomb);
|
||||
|
||||
decl String:title[100];
|
||||
Format(title, sizeof(title), "%T:", "FreezeBomb player", client);
|
||||
SetMenuTitle(menu, title);
|
||||
SetMenuExitBackButton(menu, true);
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public MenuHandler_Freeze(Handle:menu, MenuAction:action, param1, param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||||
{
|
||||
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
decl String:info[32];
|
||||
new userid, target;
|
||||
|
||||
GetMenuItem(menu, param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
new String:name[32];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformFreeze(param1, target, 2);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Froze target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayFreezeBombMenu(param1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MenuHandler_FreezeBomb(Handle:menu, MenuAction:action, param1, param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||||
{
|
||||
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
decl String:info[32];
|
||||
new userid, target;
|
||||
|
||||
GetMenuItem(menu, param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
new String:name[32];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformFreezeBomb(param1, target, 2);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayFreezeBombMenu(param1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Command_Freeze(client, args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_freeze <#userid|name> [time]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
new seconds = GetConVarInt(g_FreezeDuration);
|
||||
|
||||
if (args > 1)
|
||||
{
|
||||
decl String:time[20];
|
||||
GetCmdArg(2, time, sizeof(time));
|
||||
if (StringToIntEx(time, seconds) == 0)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
}
|
||||
|
||||
decl String:target_name[MAX_TARGET_LENGTH];
|
||||
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (new i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformFreeze(client, target_list[i], seconds);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Froze target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Froze target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action:Command_FreezeBomb(client, args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_freezebomb <#userid|name> [0/1]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
new toggle = 2;
|
||||
if (args > 1)
|
||||
{
|
||||
decl String:arg2[2];
|
||||
GetCmdArg(2, arg2, sizeof(arg2));
|
||||
if (arg2[0])
|
||||
{
|
||||
toggle = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
toggle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
decl String:target_name[MAX_TARGET_LENGTH];
|
||||
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (new i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformFreezeBomb(client, target_list[i], toggle);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
364
plugins/basefuncommands/timebomb.sp
Normal file
364
plugins/basefuncommands/timebomb.sp
Normal file
@ -0,0 +1,364 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides TimeBomb functionality
|
||||
*
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
new Handle:g_TimeBombTimers[MAXPLAYERS+1];
|
||||
new g_TimeBombTracker[MAXPLAYERS+1];
|
||||
|
||||
new Handle:g_TimeBombTicks = INVALID_HANDLE;
|
||||
new Handle:g_TimeBombRadius = INVALID_HANDLE;
|
||||
new Handle:g_TimeBombMode = INVALID_HANDLE;
|
||||
|
||||
SetupTimeBomb()
|
||||
{
|
||||
RegAdminCmd("sm_timebomb", Command_TimeBomb, ADMFLAG_SLAY, "sm_timebomb <#userid|name> [0/1]");
|
||||
|
||||
g_TimeBombTicks = CreateConVar("sm_timebomb_ticks", "10", "Sets how long the timebomb fuse is.", 0, true, 5.0, true, 120.0);
|
||||
g_TimeBombRadius = CreateConVar("sm_timebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
|
||||
g_TimeBombMode = CreateConVar("sm_timebomb_mode", "0", "Who is killed by the timebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
|
||||
}
|
||||
|
||||
CreateTimeBomb(client)
|
||||
{
|
||||
g_TimeBombTimers[client] = CreateTimer(1.0, Timer_TimeBomb, client, TIMER_REPEAT);
|
||||
g_TimeBombTracker[client] = GetConVarInt(g_TimeBombTicks);
|
||||
}
|
||||
|
||||
KillTimeBomb(client)
|
||||
{
|
||||
KillTimer(g_TimeBombTimers[client]);
|
||||
g_TimeBombTimers[client] = INVALID_HANDLE;
|
||||
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
|
||||
KillAllTimeBombs()
|
||||
{
|
||||
new maxclients = GetMaxClients();
|
||||
for (new i = 1; i <= maxclients; i++)
|
||||
{
|
||||
if (g_TimeBombTimers[i] != INVALID_HANDLE)
|
||||
{
|
||||
KillTimeBomb(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PerformTimeBomb(client, target, toggle)
|
||||
{
|
||||
switch (toggle)
|
||||
{
|
||||
case (2):
|
||||
{
|
||||
if (g_TimeBombTimers[target] == INVALID_HANDLE)
|
||||
{
|
||||
CreateTimeBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a TimeBomb on \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillTimeBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a TimeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (1):
|
||||
{
|
||||
if (g_TimeBombTimers[target] == INVALID_HANDLE)
|
||||
{
|
||||
CreateTimeBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a TimeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (0):
|
||||
{
|
||||
if (g_TimeBombTimers[target] != INVALID_HANDLE)
|
||||
{
|
||||
KillTimeBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a TimeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Timer_TimeBomb(Handle:timer, any:client)
|
||||
{
|
||||
if (!IsClientInGame(client) || !IsPlayerAlive(client))
|
||||
{
|
||||
KillTimeBomb(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
g_TimeBombTracker[client]--;
|
||||
|
||||
new Float:vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
|
||||
if (g_TimeBombTracker[client] > 1)
|
||||
{
|
||||
new color;
|
||||
|
||||
if (g_TimeBombTracker[client] > 1)
|
||||
{
|
||||
color = RoundToFloor(g_TimeBombTracker[client] * (128.0 / GetConVarFloat(g_TimeBombTicks)));
|
||||
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0;
|
||||
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
SetEntityRenderColor(client, 255, 128, color, 255);
|
||||
|
||||
decl String:name[64];
|
||||
GetClientName(client, name, sizeof(name));
|
||||
PrintCenterTextAll("%t", "Till Explodes", name, g_TimeBombTracker[client]);
|
||||
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_TimeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_TimeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
else
|
||||
{
|
||||
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_TimeBombRadius), 5000);
|
||||
TE_SendToAll();
|
||||
|
||||
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
|
||||
ForcePlayerSuicide(client);
|
||||
KillTimeBomb(client);
|
||||
|
||||
if (GetConVarInt(g_TimeBombMode) > 0)
|
||||
{
|
||||
new teamOnly = ((GetConVarInt(g_TimeBombMode) == 1) ? true : false);
|
||||
new maxClients = GetMaxClients();
|
||||
|
||||
//g_FilteredEntity = client;
|
||||
|
||||
for (new i = 1; i < maxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
new Float:pos[3];
|
||||
GetClientEyePosition(i, pos);
|
||||
|
||||
new Float:distance = GetVectorDistance(vec, pos);
|
||||
|
||||
if (distance > GetConVarFloat(g_TimeBombRadius))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
new damage = 220;
|
||||
damage = RoundToFloor(damage * ((GetConVarFloat(g_TimeBombRadius) - distance) / GetConVarFloat(g_TimeBombRadius)));
|
||||
|
||||
SlapPlayer(i, damage, false);
|
||||
TE_SetupExplosion(pos, g_ExplosionSprite, 0.05, 1, 0, 1, 1);
|
||||
TE_SendToAll();
|
||||
|
||||
/*
|
||||
new Float:dir[3];
|
||||
SubtractVectors(vec, pos, dir);
|
||||
TR_TraceRayFilter(vec, dir, MASK_SOLID, RayType_Infinite, TR_Filter_Client);
|
||||
|
||||
if (i == TR_GetEntityIndex())
|
||||
{
|
||||
new damage = 100;
|
||||
new radius = GetConVarInt(g_TimeBombRadius) / 2;
|
||||
|
||||
if (distance > radius)
|
||||
{
|
||||
distance -= radius;
|
||||
damage = RoundToFloor(damage * ((radius - distance) / radius));
|
||||
}
|
||||
|
||||
SlapPlayer(i, damage, false);
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public AdminMenu_TimeBomb(Handle:topmenu,
|
||||
TopMenuAction:action,
|
||||
TopMenuObject:object_id,
|
||||
param,
|
||||
String:buffer[],
|
||||
maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "TimeBomb player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayTimeBombMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
DisplayTimeBombMenu(client)
|
||||
{
|
||||
new Handle:menu = CreateMenu(MenuHandler_TimeBomb);
|
||||
|
||||
decl String:title[100];
|
||||
Format(title, sizeof(title), "%T:", "TimeBomb player", client);
|
||||
SetMenuTitle(menu, title);
|
||||
SetMenuExitBackButton(menu, true);
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public MenuHandler_TimeBomb(Handle:menu, MenuAction:action, param1, param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
CloseHandle(menu);
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||||
{
|
||||
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
decl String:info[32];
|
||||
new userid, target;
|
||||
|
||||
GetMenuItem(menu, param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
new String:name[32];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformTimeBomb(param1, target, 2);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayTimeBombMenu(param1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:Command_TimeBomb(client, args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_timebomb <#userid|name> [0/1]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
new toggle = 2;
|
||||
if (args > 1)
|
||||
{
|
||||
decl String:arg2[2];
|
||||
GetCmdArg(2, arg2, sizeof(arg2));
|
||||
if (arg2[0])
|
||||
{
|
||||
toggle = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
toggle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
decl String:target_name[MAX_TARGET_LENGTH];
|
||||
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (new i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformTimeBomb(client, target_list[i], toggle);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
103
plugins/slapslay.sp
Normal file
103
plugins/slapslay.sp
Normal file
@ -0,0 +1,103 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod SlapSlay Commands Plugin
|
||||
* Implements slap and slay commands
|
||||
*
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#pragma semicolon 1
|
||||
|
||||
#include <sourcemod>
|
||||
#include <sdktools>
|
||||
#undef REQUIRE_PLUGIN
|
||||
#include <adminmenu>
|
||||
|
||||
public Plugin:myinfo =
|
||||
{
|
||||
name = "SlapSlay Commands",
|
||||
author = "AlliedModders LLC",
|
||||
description = "Slap and Slay Commands",
|
||||
version = SOURCEMOD_VERSION,
|
||||
url = "http://www.sourcemod.net/"
|
||||
};
|
||||
|
||||
new Handle:hTopMenu = INVALID_HANDLE;
|
||||
|
||||
#include "basefuncommands/slay.sp"
|
||||
#include "basefuncommands/slap.sp"
|
||||
|
||||
public OnPluginStart()
|
||||
{
|
||||
LoadTranslations("common.phrases");
|
||||
LoadTranslations("slapslay.phrases");
|
||||
|
||||
RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
|
||||
RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
|
||||
|
||||
/* Account for late loading */
|
||||
new Handle:topmenu;
|
||||
if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
|
||||
{
|
||||
OnAdminMenuReady(topmenu);
|
||||
}
|
||||
}
|
||||
|
||||
public OnAdminMenuReady(Handle:topmenu)
|
||||
{
|
||||
/* Block us from being called twice */
|
||||
if (topmenu == hTopMenu)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* Save the Handle */
|
||||
hTopMenu = topmenu;
|
||||
|
||||
/* Find the "Player Commands" category */
|
||||
new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
|
||||
|
||||
if (player_commands != INVALID_TOPMENUOBJECT)
|
||||
{
|
||||
AddToTopMenu(hTopMenu,
|
||||
"sm_slay",
|
||||
TopMenuObject_Item,
|
||||
AdminMenu_Slay,
|
||||
player_commands,
|
||||
"sm_slay",
|
||||
ADMFLAG_SLAY);
|
||||
|
||||
AddToTopMenu(hTopMenu,
|
||||
"sm_slap",
|
||||
TopMenuObject_Item,
|
||||
AdminMenu_Slap,
|
||||
player_commands,
|
||||
"sm_slap",
|
||||
ADMFLAG_SLAY);
|
||||
}
|
||||
}
|
@ -28,9 +28,11 @@
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: admin-flatfile.sp 1438 2007-09-16 03:45:06Z dvander $
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
new g_SlapDamage[MAXPLAYERS+1];
|
||||
|
||||
PerformSlap(client, target, damage)
|
||||
{
|
||||
LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
|
@ -28,7 +28,7 @@
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: admin-flatfile.sp 1438 2007-09-16 03:45:06Z dvander $
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
PerformSlay(client, target)
|
@ -11,47 +11,70 @@
|
||||
"en" "Burn player"
|
||||
}
|
||||
|
||||
"FireBomb player"
|
||||
{
|
||||
"en" "Firebomb player"
|
||||
}
|
||||
|
||||
"Freeze player"
|
||||
{
|
||||
"en" "Freeze player"
|
||||
}
|
||||
|
||||
"FreezeBomb player"
|
||||
{
|
||||
"en" "Freezebomb player"
|
||||
}
|
||||
|
||||
"TimeBomb player"
|
||||
{
|
||||
"en" "Timebomb player"
|
||||
}
|
||||
|
||||
"Beacon player"
|
||||
{
|
||||
"en" "Beacon player"
|
||||
}
|
||||
|
||||
"Slap player"
|
||||
{
|
||||
"en" "Slap player"
|
||||
}
|
||||
|
||||
"Slap damage"
|
||||
{
|
||||
"en" "Slap damage"
|
||||
}
|
||||
|
||||
"Slay player"
|
||||
{
|
||||
"en" "Slay player"
|
||||
}
|
||||
|
||||
"Slapped target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "Slapped {1}."
|
||||
}
|
||||
|
||||
"Slayed target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "Slayed {1}."
|
||||
}
|
||||
|
||||
"Set target on fire"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "Set {1} on fire."
|
||||
}
|
||||
|
||||
"Toggled FireBomb on target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "set a firebomb on {1}."
|
||||
}
|
||||
|
||||
"Froze target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "froze {1}."
|
||||
}
|
||||
|
||||
"Toggled FreezeBomb on target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "set a freezebomb on {1}."
|
||||
}
|
||||
|
||||
"Toggled beacon on target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "toggled beacon on {1}."
|
||||
}
|
||||
|
||||
"Toggled TimeBomb on target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "set a timebomb on {1}."
|
||||
}
|
||||
|
||||
"Till Explodes"
|
||||
{
|
||||
"#format" "{1:s},{2:d}"
|
||||
"en" "{2} seconds until {1} explodes."
|
||||
}
|
||||
}
|
||||
|
29
translations/slapslay.phrases.txt
Normal file
29
translations/slapslay.phrases.txt
Normal file
@ -0,0 +1,29 @@
|
||||
"Phrases"
|
||||
{
|
||||
"Slap player"
|
||||
{
|
||||
"en" "Slap player"
|
||||
}
|
||||
|
||||
"Slap damage"
|
||||
{
|
||||
"en" "Slap damage"
|
||||
}
|
||||
|
||||
"Slay player"
|
||||
{
|
||||
"en" "Slay player"
|
||||
}
|
||||
|
||||
"Slapped target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "Slapped {1}."
|
||||
}
|
||||
|
||||
"Slayed target"
|
||||
{
|
||||
"#format" "{1:t}"
|
||||
"en" "Slayed {1}."
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user