Split intercom.h into separate headers and reduce shared header inclusion.
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@@ -44,6 +44,9 @@
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#include "provider.h"
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#include <amtl/os/am-shared-library.h>
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#include <amtl/os/am-path.h>
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#include <bridge/include/IExtensionBridge.h>
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#include <bridge/include/IScriptManager.h>
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#include <bridge/include/ILogger.h>
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
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