Updated TF2 includes with new weapon and condition identifiers (bug 4761, r=fyren).

This commit is contained in:
Nicholas Hastings 2010-12-18 17:07:42 -05:00
parent 8fc3e4ab12
commit 4d319c12f8
2 changed files with 6 additions and 2 deletions

View File

@ -82,7 +82,8 @@ enum TFCond
TFCond_TeleportedGlow,
TFCond_Taunting,
TFCond_UberchargeFading,
TFCond_Unknown1,
TFCond_Unknown1, //9
TFCond_CloakFlicker = 9,
TFCond_Teleporting,
TFCond_Kritzkrieged,
TFCond_Unknown2,

View File

@ -48,6 +48,7 @@
#define TF_CONDFLAG_TELEPORTGLOW (1 << 6)
#define TF_CONDFLAG_TAUNTING (1 << 7)
#define TF_CONDFLAG_UBERCHARGEFADE (1 << 8)
#define TF_CONDFLAG_CLOAKFLICKER (1 << 9)
#define TF_CONDFLAG_TELEPORTING (1 << 10)
#define TF_CONDFLAG_KRITZKRIEGED (1 << 11)
#define TF_CONDFLAG_DEADRINGERED (1 << 13)
@ -192,7 +193,9 @@ enum {
TF_WEAPON_SENTRY_REVENGE,
TF_WEAPON_JAR_MILK,
TF_WEAPON_HANDGUN_SCOUT_PRIMARY,
TF_WEAPON_BAT_FISH
TF_WEAPON_BAT_FISH,
TF_WEAPON_CROSSBOW,
TF_WEAPON_STICKBOMB
};
// Identifiers for the eventtype property on the teamplay_flag_event event