fixed amb1098 - SetMenuExitButton() did not work with MENU_NO_PAGINATION

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401659
This commit is contained in:
David Anderson 2007-10-30 01:22:47 +00:00
parent fe28f51e9a
commit 4abf26c626
4 changed files with 166 additions and 93 deletions

View File

@ -211,10 +211,22 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
IMenuStyle *style = menu->GetDrawStyle();
unsigned int pgn = menu->GetPagination();
unsigned int maxItems = style->GetMaxPageItems();
bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT;
if (pgn != MENU_NO_PAGINATION)
{
maxItems = pgn;
}
else if (exitButton)
{
maxItems--;
}
/* This is very not allowed! */
if (maxItems < 2)
{
return NULL;
}
unsigned int totalItems = menu->GetItemCount();
unsigned int startItem = 0;
@ -234,7 +246,9 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
startItem = totalItems - 1;
order = ItemOrder_Descending;
}
} else if (order == ItemOrder_Descending) {
}
else if (order == ItemOrder_Descending)
{
startItem = md.firstItem;
/* This shouldn't happen with well-coded menus.
* If searching backwards doesn't give us enough room,
@ -249,11 +263,16 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
}
/* Get our Display pointer and initialize some crap */
IMenuPanel *display = menu->CreatePanel();
IMenuPanel *panel = menu->CreatePanel();
IMenuHandler *mh = md.mh;
bool foundExtra = false;
unsigned int extraItem = 0;
if (panel == NULL)
{
return NULL;
}
/**
* We keep searching until:
* 1) There are no more items
@ -271,7 +290,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
/* Ask the user to change the style, if necessary */
mh->OnMenuDrawItem(menu, client, i, dr.style);
/* Check if it's renderable */
if (IsSlotItem(display, dr.style))
if (IsSlotItem(panel, dr.style))
{
/* If we've already found the max number of items,
* This means we should just cancel out and log our
@ -318,31 +337,32 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
/* There were no items to draw! */
if (!foundItems)
{
display->DeleteThis();
panel->DeleteThis();
return NULL;
}
/* Check initial buttons */
bool displayPrev = false;
bool displayNext = false;
if (foundExtra)
{
if (order == ItemOrder_Descending)
{
displayPrev = true;
md.firstItem = extraItem;
} else if (order == ItemOrder_Ascending) {
displayNext = true;
md.lastItem = extraItem;
}
}
/**
* If we're paginated, we have to find if there is another page.
* Sadly, the only way to do this is to try drawing more items!
/* This is an annoying process.
* Skip it for non-paginated menus, which get special treatment.
*/
if (pgn != MENU_NO_PAGINATION)
{
if (foundExtra)
{
if (order == ItemOrder_Descending)
{
displayPrev = true;
md.firstItem = extraItem;
}
else if (order == ItemOrder_Ascending)
{
displayNext = true;
md.lastItem = extraItem;
}
}
unsigned int lastItem = 0;
ItemDrawInfo dr;
/* Find the last feasible item to search from. */
@ -358,7 +378,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
if (menu->GetItemInfo(lastItem, &dr) != NULL)
{
mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
if (IsSlotItem(display, dr.style))
if (IsSlotItem(panel, dr.style))
{
displayNext = true;
md.lastItem = lastItem;
@ -366,7 +386,9 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
}
}
}
} else if (order == ItemOrder_Ascending) {
}
else if (order == ItemOrder_Ascending)
{
lastItem = drawItems[0].position;
if (lastItem == 0)
{
@ -378,7 +400,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
if (menu->GetItemInfo(lastItem, &dr) != NULL)
{
mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
if (IsSlotItem(display, dr.style))
if (IsSlotItem(panel, dr.style))
{
displayPrev = true;
md.firstItem = lastItem;
@ -389,6 +411,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
}
}
}
skip_search:
/* Draw the item according to the order */
@ -400,9 +423,9 @@ skip_search:
for (unsigned int i = 0; i < foundItems; i++)
{
ItemDrawInfo &dr = drawItems[i].draw;
if ((position = mh->OnMenuDisplayItem(menu, client, display, drawItems[i].position, dr)) == 0)
if ((position = mh->OnMenuDisplayItem(menu, client, panel, drawItems[i].position, dr)) == 0)
{
position = display->DrawItem(dr);
position = panel->DrawItem(dr);
}
if (position != 0)
{
@ -421,9 +444,9 @@ skip_search:
while (i--)
{
ItemDrawInfo &dr = drawItems[i].draw;
if ((position = mh->OnMenuDisplayItem(menu, client, display, drawItems[i].position, dr)) == 0)
if ((position = mh->OnMenuDisplayItem(menu, client, panel, drawItems[i].position, dr)) == 0)
{
position = display->DrawItem(dr);
position = panel->DrawItem(dr);
}
if (position != 0)
{
@ -434,13 +457,18 @@ skip_search:
}
/* Now, we need to check if we need to add anything extra */
if (pgn != MENU_NO_PAGINATION)
if (pgn != MENU_NO_PAGINATION || exitButton)
{
bool canDrawDisabled = display->CanDrawItem(ITEMDRAW_DISABLED|ITEMDRAW_CONTROL);
bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT;
bool exitBackButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXITBACK) == MENUFLAG_BUTTON_EXITBACK;
bool canDrawDisabled = panel->CanDrawItem(ITEMDRAW_DISABLED|ITEMDRAW_CONTROL);
bool exitBackButton = false;
char text[50];
if (pgn != MENU_NO_PAGINATION
&& (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXITBACK) == MENUFLAG_BUTTON_EXITBACK)
{
exitBackButton = true;
}
/* Calculate how many items we are allowed for control stuff */
unsigned int padding = style->GetMaxPageItems() - maxItems;
@ -461,8 +489,11 @@ skip_search:
}
#endif
/* Subtract two slots for the displayNext/displayPrev padding */
padding -= 2;
if (pgn != MENU_NO_PAGINATION)
{
/* Subtract two slots for the displayNext/displayPrev padding */
padding -= 2;
}
/* If we have an "Exit Back" button and the space to draw it, do so. */
if (exitBackButton)
@ -470,7 +501,9 @@ skip_search:
if (!displayPrev)
{
displayPrev = true;
} else {
}
else
{
exitBackButton = false;
}
}
@ -493,7 +526,7 @@ skip_search:
/* Add spacers so we can pad to the end */
for (unsigned int i=0; i<padding; i++)
{
position = display->DrawItem(padItem);
position = panel->DrawItem(padItem);
slots[position].type = ItemSel_None;
}
}
@ -502,60 +535,72 @@ skip_search:
if ((displayPrev || displayNext) || exitButton)
{
ItemDrawInfo draw("", ITEMDRAW_RAWLINE|ITEMDRAW_SPACER);
display->DrawItem(draw);
panel->DrawItem(draw);
}
ItemDrawInfo dr(text, 0);
/**
* If we have one or the other, we need to have spacers for both.
*/
if (displayPrev || displayNext)
if (pgn != MENU_NO_PAGINATION)
{
/* PREVIOUS */
ItemDrawInfo padCtrlItem(NULL, ITEMDRAW_SPACER|ITEMDRAW_CONTROL);
if (displayPrev || canDrawDisabled)
if (displayPrev || displayNext)
{
if (exitBackButton)
/* PREVIOUS */
ItemDrawInfo padCtrlItem(NULL, ITEMDRAW_SPACER|ITEMDRAW_CONTROL);
if (displayPrev || canDrawDisabled)
{
CorePlayerTranslate(client, text, sizeof(text), "Back", NULL);
dr.style = ITEMDRAW_CONTROL;
position = display->DrawItem(dr);
slots[position].type = ItemSel_ExitBack;
} else {
CorePlayerTranslate(client, text, sizeof(text), "Previous", NULL);
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = display->DrawItem(dr);
slots[position].type = ItemSel_Back;
if (exitBackButton)
{
CorePlayerTranslate(client, text, sizeof(text), "Back", NULL);
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_ExitBack;
}
else
{
CorePlayerTranslate(client, text, sizeof(text), "Previous", NULL);
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Back;
}
}
else if (displayNext || exitButton)
{
/* If we can't display this, and there is an exit button,
* we need to pad!
*/
position = panel->DrawItem(padCtrlItem);
slots[position].type = ItemSel_None;
}
} else if (displayNext || exitButton) {
/* If we can't display this, and there is an exit button,
* we need to pad!
*/
position = display->DrawItem(padCtrlItem);
slots[position].type = ItemSel_None;
}
/* NEXT */
if (displayNext || canDrawDisabled)
/* NEXT */
if (displayNext || canDrawDisabled)
{
CorePlayerTranslate(client, text, sizeof(text), "Next", NULL);
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Next;
}
else if (exitButton)
{
/* If we can't display this,
* but there is an "exit" button, we need to pad!
*/
position = panel->DrawItem(padCtrlItem);
slots[position].type = ItemSel_None;
}
}
else
{
CorePlayerTranslate(client, text, sizeof(text), "Next", NULL);
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = display->DrawItem(dr);
slots[position].type = ItemSel_Next;
} else if (exitButton) {
/* If we can't display this,
* but there is an "exit" button, we need to pad!
*/
position = display->DrawItem(padCtrlItem);
/* Otherwise, bump to two slots! */
ItemDrawInfo numBump(NULL, ITEMDRAW_NOTEXT);
position = panel->DrawItem(numBump);
slots[position].type = ItemSel_None;
position = panel->DrawItem(numBump);
slots[position].type = ItemSel_None;
}
} else {
/* Otherwise, bump to two slots! */
ItemDrawInfo numBump(NULL, ITEMDRAW_NOTEXT);
position = display->DrawItem(numBump);
slots[position].type = ItemSel_None;
position = display->DrawItem(numBump);
slots[position].type = ItemSel_None;
}
/* EXIT */
@ -563,7 +608,7 @@ skip_search:
{
CorePlayerTranslate(client, text, sizeof(text), "Exit", NULL);
dr.style = ITEMDRAW_CONTROL;
position = display->DrawItem(dr);
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Exit;
}
}
@ -575,10 +620,10 @@ skip_search:
}
/* Do title stuff */
mh->OnMenuDisplay(menu, client, display);
display->DrawTitle(menu->GetDefaultTitle(), true);
mh->OnMenuDisplay(menu, client, panel);
panel->DrawTitle(menu->GetDefaultTitle(), true);
return display;
return panel;
}
IMenuStyle *MenuManager::GetDefaultStyle()

View File

@ -711,6 +711,12 @@ bool CBaseMenu::SetPagination(unsigned int itemsPerPage)
return false;
}
if (itemsPerPage == MENU_NO_PAGINATION
&& m_Pagination != MENU_NO_PAGINATION)
{
m_nFlags &= ~MENUFLAG_BUTTON_EXIT;
}
m_Pagination = itemsPerPage;
return true;

View File

@ -82,7 +82,7 @@ enum MenuAction
#define ITEMDRAW_IGNORE ((1<<1)|(1<<2)) /**< Item should be completely ignored (rawline + notext) */
#define ITEMDRAW_CONTROL (1<<4) /**< Item is control text (back/next/exit) */
#define MENUFLAG_BUTTON_EXIT (1<<0) /**< Menu has an "exit" button */
#define MENUFLAG_BUTTON_EXIT (1<<0) /**< Menu has an "exit" button (default if paginated) */
#define MENUFLAG_BUTTON_EXITBACK (1<<1) /**< Menu has an "exit back" button */
#define MENUFLAG_NO_SOUND (1<<2) /**< Menu will not have any select sounds */
@ -283,9 +283,13 @@ native GetMenuItemCount(Handle:menu);
/**
* Sets whether the menu should be paginated or not.
*
* If itemsPerPage is MENU_NO_PAGINATION, and the exit button flag is set,
* then the exit button flag is removed. It can be re-applied if desired.
*
* @param menu Handle to the menu.
* @param itemsPerPage Number of items per page, or MENU_NO_PAGINATION.
* @return True on success, false if pagination is too high or low.
* @return True on success, false if pagination is too high or
* low.
* @error Invalid Handle.
*/
native bool:SetMenuPagination(Handle:menu, itemsPerPage);
@ -351,8 +355,15 @@ native Handle:CreatePanelFromMenu(Handle:menu);
native bool:GetMenuExitButton(Handle:menu);
/**
* Sets whether or not the menu has an exit button.
* By default, menus have an exit button.
* Sets whether or not the menu has an exit button. By default, paginated menus
* have an exit button.
*
* If a menu's pagination is changed to MENU_NO_PAGINATION, and the pagination
* was previously a different value, then the Exit button status is changed to
* false. It must be explicitly re-enabled afterwards.
*
* If a non-paginated menu has an exit button, then at most 9 items will be
* displayed.
*
* @param menu Menu Handle.
* @param button True to enable the button, false to remove it.
@ -362,10 +373,11 @@ native bool:GetMenuExitButton(Handle:menu);
native bool:SetMenuExitButton(Handle:menu, bool:button);
/**
* Returns whether or not the menu has an "exit back" button.
* By default, menus do not have an exit back button.
* Exit Back buttons appear as "Back" on page 1 of paginated menus and
* have functionality defined by the user in MenuEnd_ExitBack.
* Returns whether or not the menu has an "exit back" button. By default,
* menus do not have an exit back button.
*
* Exit Back buttons appear as "Back" on page 1 of paginated menus and have
* functionality defined by the user in MenuEnd_ExitBack.
*
* @param menu Menu Handle.
* @return True if the menu has an exit back button; false otherwise.
@ -374,10 +386,11 @@ native bool:SetMenuExitButton(Handle:menu, bool:button);
native bool:GetMenuExitBackButton(Handle:menu);
/**
* Sets whether or not the menu has an "exit back" button.
* By default, menus do not have an exit back button.
* Exit Back buttons appear as "Back" on page 1 of paginated menus and
* have functionality defined by the user in MenuEnd_ExitBack.
* Sets whether or not the menu has an "exit back" button. By default, menus
* do not have an exit back button.
*
* Exit Back buttons appear as "Back" on page 1 of paginated menus and have
* functionality defined by the user in MenuEnd_ExitBack.
*
* @param menu Menu Handle.
* @param button True to enable the button, false to remove it.
@ -414,8 +427,9 @@ native GetMenuOptionFlags(Handle:menu);
/**
* Sets a menu's option flags.
*
* If a certain bit is not supported, it will be stripped before
* being set.
* If a certain bit is not supported, it will be stripped before being set.
* See SetMenuExitButton() for information on Exit buttons.
* See SetMenuExitBackButton() for information on Exit Back buttons.
*
* @param menu Menu Handle.
* @param flags A new bitstring of MENUFLAG bits.

View File

@ -373,6 +373,9 @@ namespace SourceMod
/**
* @brief Returns the maximum number of items per page.
*
* Menu implementations must return >= 2. Styles with only 1 or 0
* items per page are not valid.
*
* @return Number of items per page.
*/
virtual unsigned int GetMaxPageItems() =0;
@ -464,8 +467,13 @@ namespace SourceMod
/**
* @brief Sets the menu's pagination,.
*
* If pagination is set to MENU_NO_PAGINATION, and the previous
* pagination was not MENU_NO_PAGINATION, then the MENUFLAG_BUTTON_EXIT
* is unset. It can be re-applied if desired.
*
* @param itemsPerPage Number of items per page, or MENU_NO_PAGINATION.
* @return True on success, false if itemsPerPage is too large.
* @return True on success, false if itemsPerPage is too
* large.
*/
virtual bool SetPagination(unsigned int itemsPerPage) =0;