Implement TF2_RemoveWearable native.
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@@ -359,6 +359,15 @@ native bool:TF2_IsHolidayActive(TFHoliday:holiday);
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*/
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native bool:TF2_IsPlayerInDuel(client);
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/**
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* Removes an econ wearable (hat, misc, etc) from a player.
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*
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* @param client Client index.
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* @param wearable Index of the wearable entity.
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* @noreturn
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*/
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native TF2_RemoveWearable(client, wearable);
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/**
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* Called after a condition is added to a player
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*
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