Added GetUserMessageName() native spec to usermessages.inc
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40518
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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<VisualStudioProject
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ProjectType="Visual C++"
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="sourcemod_mm"
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Name="sourcemod_mm"
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ProjectGUID="{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
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ProjectGUID="{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
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RootNamespace="sourcemod_mm"
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RootNamespace="sourcemod_mm"
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@ -199,6 +199,10 @@
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RelativePath="..\CDbgReporter.cpp"
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RelativePath="..\CDbgReporter.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\CGameEventManager.cpp"
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>
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</File>
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<File
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<File
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RelativePath="..\CLogger.cpp"
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RelativePath="..\CLogger.cpp"
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>
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>
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@ -273,6 +277,10 @@
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RelativePath="..\CellRecipientFilter.h"
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RelativePath="..\CellRecipientFilter.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\CGameEventManager.h"
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>
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</File>
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<File
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<File
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RelativePath="..\CLogger.h"
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RelativePath="..\CLogger.h"
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>
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>
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@ -333,6 +341,10 @@
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RelativePath="..\sourcemod.h"
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RelativePath="..\sourcemod.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\svn_version.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="Interfaces"
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Name="Interfaces"
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@ -385,10 +397,6 @@
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RelativePath="..\..\public\ITextParsers.h"
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RelativePath="..\..\public\ITextParsers.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\svn_version.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="Systems"
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Name="Systems"
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@ -653,6 +661,10 @@
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RelativePath="..\smn_datapacks.cpp"
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RelativePath="..\smn_datapacks.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\smn_events.cpp"
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>
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</File>
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<File
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<File
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RelativePath="..\smn_filesystem.cpp"
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RelativePath="..\smn_filesystem.cpp"
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>
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>
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@ -36,6 +36,16 @@ enum UserMsg
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*/
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*/
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native UserMsg:GetUserMessageId(const String:msg[]);
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native UserMsg:GetUserMessageId(const String:msg[]);
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/**
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* Retrieves the name of a message by ID.
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*
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* @param msg_id Message index.
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* @param msg Buffer to store the name of the message.
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* @param maxlength Maximum length of string buffer.
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* @return True if message index is valid, false otherwise.
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*/
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native bool:GetUserMessageName(UserMsg:msg_id, String:msg[], maxlength);
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/**
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/**
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* Starts a usermessage (network message).
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* Starts a usermessage (network message).
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* @note Only one message can be active at a time.
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* @note Only one message can be active at a time.
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