added a playerinfo function to kick this off
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40650
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@@ -181,6 +181,15 @@ native bool:IsFakeClient(client);
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*/
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native bool:GetClientInfo(client, const String:key[], String:value[], maxlen);
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/**
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* Retrieves a client's team index.
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*
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* @param client Player's index.
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* @return Team index the client is on (mod specific).
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* @error Invalid client index, client not in game, or no mod support.
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*/
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native GetClientTeam(client);
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/**
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* Sets a client's AdminId.
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*
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