finished a(nother) rewrite of how players authenticate. name-based authentication has been added and passwords work fully now.

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401167
This commit is contained in:
David Anderson
2007-07-24 20:11:47 +00:00
parent 9ef04b07e7
commit 48d71cae26
3 changed files with 210 additions and 35 deletions
+4 -3
View File
@@ -22,9 +22,10 @@
//
// setinfo "KEY" "PASSWORD"
//
// Where KEY is the "pw_auth" setting in your sourcemod.cfg file, and "PASSWORD"
// is their password. This must be done before the authentication matches on the
// server.
// Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD"
// is their password. With name based authentication, this must be done before
// changing names or connecting. Otherwise, SourceMod will automatically detect
// the password being set.
//
////////////////////////////////
// Examples: