finished a(nother) rewrite of how players authenticate. name-based authentication has been added and passwords work fully now.
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401167
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@@ -22,9 +22,10 @@
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//
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// setinfo "KEY" "PASSWORD"
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//
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// Where KEY is the "pw_auth" setting in your sourcemod.cfg file, and "PASSWORD"
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// is their password. This must be done before the authentication matches on the
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// server.
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// Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD"
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// is their password. With name based authentication, this must be done before
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// changing names or connecting. Otherwise, SourceMod will automatically detect
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// the password being set.
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//
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////////////////////////////////
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// Examples:
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