Let logic binary access ServerLang value on startup (bug 4675, r=dvander).

This commit is contained in:
Fyren
2011-07-24 19:52:22 -07:00
parent c01101dbd0
commit 458378be66
3 changed files with 15 additions and 1 deletions
+7
View File
@@ -49,6 +49,7 @@
#include "PlayerManager.h"
#include "AdminCache.h"
#include "HalfLife2.h"
#include "CoreConfig.h"
#if defined _WIN32
#define MATCHMAKINGDS_SUFFIX ""
@@ -176,6 +177,11 @@ static bool symbols_are_hidden()
#endif
}
static const char* get_core_config_value(const char* key)
{
return g_CoreConfig.GetCoreConfigValue(key);
}
static ServerGlobals serverGlobals;
static sm_core_t core_bridge =
@@ -209,6 +215,7 @@ static sm_core_t core_bridge =
get_game_description,
get_source_engine_name,
symbols_are_hidden,
get_core_config_value,
&serverGlobals
};