Correct spelling in API documentation.
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@@ -146,8 +146,7 @@ forward void OnPluginPauseChange(bool:pause);
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/**
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* Called before every server frame. Note that you should avoid
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* doing expensive computations here, and you should declare large
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* local arrays using 'decl' instead of 'new'.
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* doing expensive computations or declaring large local arrays.
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*/
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forward void OnGameFrame();
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@@ -477,7 +476,7 @@ forward void OnLibraryRemoved(const String:name[]);
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*
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* Serial change numbers are used to identify if a map list has changed. Thus, if
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* you pass a serial change number and it's equal to what SourceMod currently knows
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* about the map list, then SourceMod won't reparse the file.
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* about the map list, then SourceMod won't re-parse the file.
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*
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* If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they
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* are automatically sorted in alphabetical, ascending order.
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