Code clean-up on aisle nana! Well, barely any code was touched here actually...
1) Fixed a few minor warnings 2) Removed MM build configs from geoip 3) Made sure that every project and build config had its Character Set set to Multi-Byte and that Detect 64-Bit Portability Issues was set to No. --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40431
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="sourcemod_mm"
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ProjectGUID="{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
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RootNamespace="sourcemod_mm"
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@@ -40,7 +40,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\interfaces;..\;..\systems;..\..\sourcepawn\include"
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AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@@ -118,7 +118,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\interfaces;..\;..\systems;..\..\sourcepawn\include"
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AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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