Updated Core and SDK Tools for ep2v EmitSound sdk change.
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				@ -337,6 +337,9 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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#endif
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							0, 
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							PITCH_NORM, 
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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							0,
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#endif
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							&pos);
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					}
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				}
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@ -528,7 +528,9 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
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			CellRecipientFilter rf;
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			rf.SetToReliable(true);
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			rf.Initialize(player_list, total_players);
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#if SOURCE_ENGINE < SE_PORTAL2
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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			engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
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#elif SOURCE_ENGINE < SE_PORTAL2
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			engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
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#else
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			engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, -1, sound_name, VOL_NORM, ATTN_NORM, 0, 0, PITCH_NORM, &pos);
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@ -36,6 +36,9 @@ SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const
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#if SOURCE_ENGINE >= SE_PORTAL2
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#else
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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@ -262,6 +265,11 @@ int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChanne
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							 float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin, 
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							 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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							 float soundtime, int speakerentity)
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, 
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							 float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
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							 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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							 float soundtime, int speakerentity)
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#else
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, 
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							 float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin, 
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@ -318,6 +326,14 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
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					(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, iSoundlevel, nSeed, iFlags, iPitch, pOrigin, 
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					pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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					);
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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				RETURN_META_NEWPARAMS(
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					MRES_IGNORED,
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					static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t, 
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					int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound), 
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					(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, iSpecialDSP, pOrigin, 
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					pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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					);
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#else
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				RETURN_META_NEWPARAMS(
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					MRES_IGNORED,
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@ -341,6 +357,11 @@ int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChann
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							 float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin, 
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							 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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							 float soundtime, int speakerentity)
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, 
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							 float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
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							 const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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							 float soundtime, int speakerentity)
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#else
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, 
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							 float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, 
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@ -398,6 +419,14 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
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					(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), 
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					nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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					);
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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RETURN_META_NEWPARAMS(
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					MRES_IGNORED,
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					static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float, 
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					int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound), 
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					(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), 
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					iFlags, iPitch, iSpecialDSP, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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					);
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#else
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				RETURN_META_NEWPARAMS(
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					MRES_IGNORED,
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@ -654,6 +683,47 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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					soundtime,
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					speakerentity);
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			}
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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			if (g_InSoundHook)
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			{
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				SH_CALL(enginesoundPatch, 
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					static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, 
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					soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
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					(&IEngineSound::EmitSound))
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					(crf, 
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					player[0], 
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					channel, 
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					sample, 
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					vol, 
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					(soundlevel_t)level, 
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					flags, 
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					pitch, 
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					0, 
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					pOrigin,
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					pDir,
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					pOrigVec,
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					updatePos,
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					soundtime,
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					speakerentity);
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			}
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			else
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			{
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				engsound->EmitSound(crf, 
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					player[0], 
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					channel, 
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					sample, 
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					vol, 
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					(soundlevel_t)level, 
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					flags, 
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					pitch, 
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					0, 
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					pOrigin,
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					pDir,
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					pOrigVec,
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					updatePos,
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					soundtime,
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					speakerentity);
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			}
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#else
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			if (g_InSoundHook)
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			{
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@ -741,6 +811,47 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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				soundtime,
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				speakerentity);
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		}
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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		if (g_InSoundHook)
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		{
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			SH_CALL(enginesoundPatch, 
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				static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, 
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				soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
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				(&IEngineSound::EmitSound))
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				(crf, 
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				entity, 
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				channel, 
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				sample, 
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				vol, 
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				(soundlevel_t)level, 
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				flags, 
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				pitch, 
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				0, 
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				pOrigin,
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				pDir,
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				pOrigVec,
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				updatePos,
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				soundtime,
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				speakerentity);
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		}
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		else
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		{
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			engsound->EmitSound(crf, 
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				entity, 
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				channel, 
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				sample, 
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				vol, 
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				(soundlevel_t)level, 
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				flags, 
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				pitch, 
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				0, 
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				pOrigin,
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				pDir,
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				pOrigVec,
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				updatePos,
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				soundtime,
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				speakerentity);
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		}
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#else
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		if (g_InSoundHook)
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		{
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@ -63,6 +63,17 @@ public:
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#else
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	void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, 
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		soundlevel_t soundlevel, int fFlags, int pitch, float delay);
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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	void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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		soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
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		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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		float soundtime, int speakerentity);
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	void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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		float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin, 
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		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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		float soundtime, int speakerentity);
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#else
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	void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, 
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		soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin, 
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		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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@ -71,7 +82,8 @@ public:
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		float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, 
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		const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, 
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		float soundtime, int speakerentity);
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#endif
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#endif // SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#endif // SOURCE_ENGINE >= SE_PORTAL2
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private:
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	size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
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	void _IncRefCounter(int type);
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