Updated Core and SDK Tools for ep2v EmitSound sdk change.
This commit is contained in:
parent
06492d18a7
commit
3a77fcd005
@ -337,6 +337,9 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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#endif
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#endif
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0,
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0,
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PITCH_NORM,
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PITCH_NORM,
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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0,
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#endif
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&pos);
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&pos);
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}
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}
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}
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}
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@ -528,7 +528,9 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
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CellRecipientFilter rf;
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CellRecipientFilter rf;
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rf.SetToReliable(true);
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rf.SetToReliable(true);
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rf.Initialize(player_list, total_players);
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rf.Initialize(player_list, total_players);
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#if SOURCE_ENGINE < SE_PORTAL2
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
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#elif SOURCE_ENGINE < SE_PORTAL2
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
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#else
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#else
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, -1, sound_name, VOL_NORM, ATTN_NORM, 0, 0, PITCH_NORM, &pos);
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, -1, sound_name, VOL_NORM, ATTN_NORM, 0, 0, PITCH_NORM, &pos);
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@ -36,6 +36,9 @@ SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const
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#if SOURCE_ENGINE >= SE_PORTAL2
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#if SOURCE_ENGINE >= SE_PORTAL2
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#else
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#else
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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@ -262,6 +265,11 @@ int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChanne
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float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
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float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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float soundtime, int speakerentity)
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#else
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#else
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
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float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
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@ -318,6 +326,14 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
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(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, iSoundlevel, nSeed, iFlags, iPitch, pOrigin,
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(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, iSoundlevel, nSeed, iFlags, iPitch, pOrigin,
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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);
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
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int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
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(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, iSpecialDSP, pOrigin,
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#else
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#else
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RETURN_META_NEWPARAMS(
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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MRES_IGNORED,
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@ -341,6 +357,11 @@ int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChann
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float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
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float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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float soundtime, int speakerentity)
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#else
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#else
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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@ -398,6 +419,14 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
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(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
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(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
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nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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);
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float,
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int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
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(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
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iFlags, iPitch, iSpecialDSP, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#else
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#else
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RETURN_META_NEWPARAMS(
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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MRES_IGNORED,
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@ -654,6 +683,47 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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soundtime,
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soundtime,
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speakerentity);
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speakerentity);
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}
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}
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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if (g_InSoundHook)
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{
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SH_CALL(enginesoundPatch,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
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soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
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(&IEngineSound::EmitSound))
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(crf,
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player[0],
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channel,
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sample,
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vol,
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(soundlevel_t)level,
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flags,
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pitch,
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0,
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pOrigin,
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pDir,
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pOrigVec,
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updatePos,
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soundtime,
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speakerentity);
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}
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else
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{
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engsound->EmitSound(crf,
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player[0],
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channel,
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sample,
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vol,
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(soundlevel_t)level,
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flags,
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pitch,
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0,
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pOrigin,
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pDir,
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pOrigVec,
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updatePos,
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soundtime,
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speakerentity);
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}
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#else
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#else
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if (g_InSoundHook)
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if (g_InSoundHook)
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{
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{
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@ -741,6 +811,47 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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soundtime,
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soundtime,
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speakerentity);
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speakerentity);
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}
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}
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#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
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if (g_InSoundHook)
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{
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SH_CALL(enginesoundPatch,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
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soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
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(&IEngineSound::EmitSound))
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(crf,
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entity,
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channel,
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sample,
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vol,
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(soundlevel_t)level,
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flags,
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pitch,
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0,
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pOrigin,
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pDir,
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pOrigVec,
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updatePos,
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soundtime,
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speakerentity);
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}
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else
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{
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engsound->EmitSound(crf,
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entity,
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channel,
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sample,
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vol,
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(soundlevel_t)level,
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flags,
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pitch,
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0,
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pOrigin,
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pDir,
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pOrigVec,
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updatePos,
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soundtime,
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speakerentity);
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}
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#else
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#else
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if (g_InSoundHook)
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if (g_InSoundHook)
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{
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{
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@ -63,6 +63,17 @@ public:
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#else
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#else
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void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
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void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
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soundlevel_t soundlevel, int fFlags, int pitch, float delay);
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soundlevel_t soundlevel, int fFlags, int pitch, float delay);
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#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
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void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
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soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity);
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void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
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float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity);
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#else
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void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
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void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
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soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
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soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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@ -71,7 +82,8 @@ public:
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float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity);
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float soundtime, int speakerentity);
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#endif
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#endif // SOURCE_ENGINE == SE_ORANGEBOXVALVE
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#endif // SOURCE_ENGINE >= SE_PORTAL2
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private:
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private:
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size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
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size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
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void _IncRefCounter(int type);
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void _IncRefCounter(int type);
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