Fix TF2IgnitePlayer not working after game update (fixes #713).
This commit is contained in:
parent
f156d48f45
commit
3a1bb177fc
@ -148,7 +148,7 @@ cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
|
|||||||
vptr += sizeof(CBaseEntity *);
|
vptr += sizeof(CBaseEntity *);
|
||||||
*(CBaseEntity **)vptr = NULL;
|
*(CBaseEntity **)vptr = NULL;
|
||||||
vptr += sizeof(CBaseEntity *);
|
vptr += sizeof(CBaseEntity *);
|
||||||
*(float *)vptr = -1.0f;
|
*(float *)vptr = 10.0f; // duration
|
||||||
|
|
||||||
pWrapper->Execute(vstk, NULL);
|
pWrapper->Execute(vstk, NULL);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user