Fix logical entity support for Dota 2 and CS:GO on Windows.

This commit is contained in:
Nicholas Hastings
2014-02-07 20:44:52 -05:00
parent 03c7a9d5f3
commit 39c82d6ea0
3 changed files with 62 additions and 54 deletions
+40 -25
View File
@@ -74,8 +74,23 @@ CHalfLife2 g_HL2;
ConVar *sv_lan = NULL;
static void *g_EntList = NULL;
static void **g_pEntInfoList = NULL;
static int entInfoOffset = -1;
static CEntInfo *EntInfoArray()
{
if (g_EntList != NULL)
{
return (CEntInfo *)((intp)g_EntList + entInfoOffset);
}
else if (g_pEntInfoList)
{
return *(CEntInfo **)g_pEntInfoList;
}
return NULL;
}
CHalfLife2::CHalfLife2()
{
m_Maps.init();
@@ -161,40 +176,39 @@ void CHalfLife2::InitLogicalEntData()
#endif
}
if (!g_EntList)
{
if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr))
if (g_pGameConf->GetMemSig("LevelShutdown", (void **) &addr) && addr)
{
g_Logger.LogError("Logical Entities not supported by this mod (LevelShutdown) - Reverting to networkable entities only");
return;
}
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
if (!addr)
{
g_Logger.LogError("Failed lookup of LevelShutdown - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
}
if (!g_EntList)
// If we have g_EntList from either of the above methods, make sure we can get the offset from it to EntInfo as well
if (g_EntList && !g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
{
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
g_EntList = NULL;
return;
}
if (!g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
// If we don't have g_EntList or have it but don't know where EntInfo is on it, use fallback.
if (!g_EntList || entInfoOffset == -1)
{
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
g_pGameConf->GetAddress("EntInfosPtr", (void **)&g_pEntInfoList);
}
if (!g_EntList && !g_pEntInfoList)
{
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
return;
}
}
@@ -996,7 +1010,9 @@ CEntInfo *CHalfLife2::LookupEntity(int entIndex)
return NULL;
}
if (!g_EntList || entInfoOffset == -1)
CEntInfo *entInfos = EntInfoArray();
if (!entInfos)
{
/* Attempt to use engine interface instead */
static CEntInfo tempInfo;
@@ -1023,8 +1039,7 @@ CEntInfo *CHalfLife2::LookupEntity(int entIndex)
return &tempInfo;
}
CEntInfo *pArray = (CEntInfo *)(((unsigned char *)g_EntList) + entInfoOffset);
return &pArray[entIndex];
return &entInfos[entIndex];
}
/**