Check multiple engine sources for updated AuthIDs. (#552)
* Check multiple engine sources for updated AuthIDs. * References are not defined.
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@@ -120,6 +120,8 @@ private:
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void Authorize_Post();
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void DoPostConnectAuthorization();
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bool IsAuthStringValidated();
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bool SetEngineString();
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bool SetCSteamID();
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private:
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bool m_IsConnected;
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bool m_IsInGame;
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