Build fixes for recent hl2sdk-dota updates.
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@@ -230,7 +230,9 @@ private:
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int m_ReplayUserId;
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};
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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#if SOURCE_ENGINE == SE_DOTA
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void CmdMaxplayersCallback(void *, const CCommand &command);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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void CmdMaxplayersCallback(const CCommand &command);
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#else
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void CmdMaxplayersCallback();
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