Move adminsys and more natives from core to logic.

This commit is contained in:
Nicholas Hastings
2014-05-29 13:31:12 -04:00
parent dc4c3f2f1a
commit 35784c018d
22 changed files with 2880 additions and 2769 deletions
+3
View File
@@ -63,6 +63,9 @@ binary.sources += [
'Database.cpp',
'smn_database.cpp',
'ForwardSys.cpp',
'AdminCache.cpp',
'sm_trie.cpp',
'smn_console.cpp',
]
if builder.target_platform == 'windows':
binary.sources += ['thread/WinThreads.cpp']
File diff suppressed because it is too large Load Diff
+226
View File
@@ -0,0 +1,226 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#define _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#include "common_logic.h"
#include <IAdminSystem.h>
#include "sm_memtable.h"
#include <sm_trie.h>
#include <sh_list.h>
#include <sh_string.h>
#include <IForwardSys.h>
#include <sm_stringhashmap.h>
#include <sm_namehashset.h>
using namespace SourceHook;
#define GRP_MAGIC_SET 0xDEADFADE
#define GRP_MAGIC_UNSET 0xFACEFACE
#define USR_MAGIC_SET 0xDEADFACE
#define USR_MAGIC_UNSET 0xFADEDEAD
typedef StringHashMap<OverrideRule> OverrideMap;
struct AdminGroup
{
uint32_t magic; /* Magic flag, for memory validation (ugh) */
unsigned int immunity_level; /* Immunity level */
/* Immune from target table (-1 = nonexistent)
* [0] = number of entries
* [1...N] = immune targets
*/
int immune_table;
OverrideMap *pCmdTable; /* Command override table (can be NULL) */
OverrideMap *pCmdGrpTable; /* Command group override table (can be NULL) */
int next_grp; /* Next group in the chain */
int prev_grp; /* Previous group in the chain */
int nameidx; /* Name */
FlagBits addflags; /* Additive flags */
};
struct AuthMethod
{
String name;
StringHashMap<AdminId> identities;
AuthMethod(const char *name)
: name(name)
{
}
static inline bool matches(const char *name, const AuthMethod *method)
{
return strcmp(name, method->name.c_str()) == 0;
}
};
struct UserAuth
{
unsigned int index; /* Index into auth table */
int identidx; /* Index into the string table */
};
struct AdminUser
{
uint32_t magic; /* Magic flag, for memory validation */
FlagBits flags; /* Flags */
FlagBits eflags; /* Effective flags */
int nameidx; /* Name index */
int password; /* Password index */
unsigned int grp_count; /* Number of groups */
unsigned int grp_size; /* Size of groups table */
int grp_table; /* Group table itself */
int next_user; /* Next user in the list */
int prev_user; /* Previous user in the list */
UserAuth auth; /* Auth method for this user */
unsigned int immunity_level; /* Immunity level */
unsigned int serialchange; /* Serial # for changes */
};
class AdminCache :
public IAdminSystem,
public SMGlobalClass
{
public:
AdminCache();
~AdminCache();
public: //SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModLevelChange(const char *mapName);
void OnSourceModShutdown();
void OnSourceModPluginsLoaded();
public: //IAdminSystem
/** Command cache stuff */
void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags);
bool GetCommandOverride(const char *cmd, OverrideType type, FlagBits *flags);
void UnsetCommandOverride(const char *cmd, OverrideType type);
/** Group cache stuff */
GroupId AddGroup(const char *group_name);
GroupId FindGroupByName(const char *group_name);
void SetGroupAddFlag(GroupId id, AdminFlag flag, bool enabled);
bool GetGroupAddFlag(GroupId id, AdminFlag flag);
FlagBits GetGroupAddFlags(GroupId id);
void SetGroupGenericImmunity(GroupId id, ImmunityType type, bool enabled);
bool GetGroupGenericImmunity(GroupId id, ImmunityType type);
void InvalidateGroup(GroupId id);
void AddGroupImmunity(GroupId id, GroupId other_id);
unsigned int GetGroupImmunityCount(GroupId id);
GroupId GetGroupImmunity(GroupId id, unsigned int number);
void AddGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule rule);
bool GetGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule *pRule);
void DumpAdminCache(AdminCachePart part, bool rebuild);
void AddAdminListener(IAdminListener *pListener);
void RemoveAdminListener(IAdminListener *pListener);
/** User stuff */
void RegisterAuthIdentType(const char *name);
AdminId CreateAdmin(const char *name);
const char *GetAdminName(AdminId id);
bool BindAdminIdentity(AdminId id, const char *auth, const char *ident);
virtual void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled);
bool GetAdminFlag(AdminId id, AdminFlag flag, AccessMode mode);
FlagBits GetAdminFlags(AdminId id, AccessMode mode);
bool AdminInheritGroup(AdminId id, GroupId gid);
unsigned int GetAdminGroupCount(AdminId id);
GroupId GetAdminGroup(AdminId id, unsigned int index, const char **name);
void SetAdminPassword(AdminId id, const char *password);
const char *GetAdminPassword(AdminId id);
AdminId FindAdminByIdentity(const char *auth, const char *identity);
bool InvalidateAdmin(AdminId id);
unsigned int FlagBitsToBitArray(FlagBits bits, bool array[], unsigned int maxSize);
FlagBits FlagBitArrayToBits(const bool array[], unsigned int maxSize);
FlagBits FlagArrayToBits(const AdminFlag array[], unsigned int numFlags);
unsigned int FlagBitsToArray(FlagBits bits, AdminFlag array[], unsigned int maxSize);
bool CheckAdminFlags(AdminId id, FlagBits bits);
bool CanAdminTarget(AdminId id, AdminId target);
void SetAdminFlags(AdminId id, AccessMode mode, FlagBits bits);
bool FindFlag(const char *str, AdminFlag *pFlag);
bool FindFlag(char c, AdminFlag *pAdmFlag);
FlagBits ReadFlagString(const char *flags, const char **end);
size_t FillFlagString(FlagBits bits, char *buffer, size_t maxlen);
unsigned int GetAdminSerialChange(AdminId id);
bool CanAdminUseCommand(int client, const char *cmd);
const char *GetGroupName(GroupId gid);
unsigned int SetGroupImmunityLevel(GroupId gid, unsigned int level);
unsigned int GetGroupImmunityLevel(GroupId gid);
unsigned int SetAdminImmunityLevel(AdminId id, unsigned int level);
unsigned int GetAdminImmunityLevel(AdminId id);
bool CheckAccess(int client,
const char *cmd,
FlagBits flags,
bool override_only);
bool FindFlagChar(AdminFlag flag, char *c);
bool IsValidAdmin(AdminId id);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags);
public:
void DumpCache(FILE *fp);
AdminGroup *GetGroup(GroupId gid);
AdminUser *GetUser(AdminId id);
const char *GetString(int idx);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
private:
void _UnsetCommandOverride(const char *cmd);
void _UnsetCommandGroupOverride(const char *group);
void InvalidateGroupCache();
void InvalidateAdminCache(bool unlink_admins);
void DumpCommandOverrideCache(OverrideType type);
AuthMethod *GetMethodByIndex(unsigned int index);
bool GetMethodIndex(const char *name, unsigned int *_index);
const char *GetMethodName(unsigned int index);
void NameFlag(const char *str, AdminFlag flag);
public:
typedef StringHashMap<FlagBits> FlagMap;
BaseStringTable *m_pStrings;
BaseMemTable *m_pMemory;
FlagMap m_CmdOverrides;
FlagMap m_CmdGrpOverrides;
int m_FirstGroup;
int m_LastGroup;
int m_FreeGroupList;
StringHashMap<GroupId> m_Groups;
List<IAdminListener *> m_hooks;
List<AuthMethod *> m_AuthMethods;
NameHashSet<AuthMethod *> m_AuthTables;
IForward *m_pCacheFwd;
int m_FirstUser;
int m_LastUser;
int m_FreeUserList;
bool m_InvalidatingAdmins;
bool m_destroying;
StringHashMap<AdminFlag> m_LevelNames;
};
extern AdminCache g_Admins;
#endif //_INCLUDE_SOURCEMOD_ADMINCACHE_H_
+9 -2
View File
@@ -49,6 +49,7 @@
#include "HandleSys.h"
#include "ExtensionSys.h"
#include "ForwardSys.h"
#include "AdminCache.h"
sm_core_t smcore;
IHandleSys *handlesys = &g_HandleSys;
@@ -65,7 +66,7 @@ IForwardManager *forwardsys = &g_Forwards;
ITimerSystem *timersys;
ServerGlobals serverGlobals;
IPlayerManager *playerhelpers;
IAdminSystem *adminsys;
IAdminSystem *adminsys = &g_Admins;
IGameHelpers *gamehelpers;
ISourcePawnEngine *g_pSourcePawn;
ISourcePawnEngine2 *g_pSourcePawn2;
@@ -103,6 +104,11 @@ static void DumpHandles(void (*dumpfn)(const char *fmt, ...))
g_HandleSys.Dump(dumpfn);
}
static void DumpAdminCache(FILE *f)
{
g_Admins.DumpCache(f);
}
static sm_logic_t logic =
{
NULL,
@@ -121,11 +127,13 @@ static sm_logic_t logic =
GenerateError,
AddNatives,
DumpHandles,
DumpAdminCache,
&g_PluginSys,
&g_ShareSys,
&g_Extensions,
&g_HandleSys,
&g_Forwards,
&g_Admins,
NULL,
-1.0f
};
@@ -144,7 +152,6 @@ static void logic_init(const sm_core_t* core, sm_logic_t* _logic)
rootmenu = core->rootmenu;
timersys = core->timersys;
playerhelpers = core->playerhelpers;
adminsys = core->adminsys;
gamehelpers = core->gamehelpers;
g_pSourcePawn = *core->spe1;
g_pSourcePawn2 = *core->spe2;
+12 -2
View File
@@ -42,6 +42,7 @@
#include <sh_vector.h>
#include <IExtensionSys.h>
#include <IForwardSys.h>
#include <IAdminSystem.h>
using namespace SourceMod;
using namespace SourcePawn;
@@ -51,7 +52,7 @@ using namespace SourceHook;
* Add 1 to the RHS of this expression to bump the intercom file
* This is to prevent mismatching core/logic binaries
*/
#define SM_LOGIC_MAGIC (0x0F47C0DE - 27)
#define SM_LOGIC_MAGIC (0x0F47C0DE - 28)
#if defined SM_LOGIC
class IVEngineServer
@@ -61,8 +62,13 @@ class IVEngineServer_Logic
{
public:
virtual bool IsMapValid(const char *map) = 0;
virtual bool IsDedicatedServer() = 0;
virtual void InsertServerCommand(const char *cmd) = 0;
virtual void ServerCommand(const char *cmd) = 0;
virtual void ServerExecute() = 0;
virtual const char *GetClientConVarValue(int clientIndex, const char *name) = 0;
virtual void ClientCommand(edict_t *pEdict, const char *szCommand) = 0;
virtual void FakeClientCommand(edict_t *pEdict, const char *szCommand) = 0;
};
typedef void * FileHandle_t;
@@ -260,7 +266,6 @@ struct sm_core_t
IRootConsole *rootmenu;
ITimerSystem *timersys;
IPlayerManager *playerhelpers;
IAdminSystem *adminsys;
IGameHelpers *gamehelpers;
ISourcePawnEngine **spe1;
ISourcePawnEngine2 **spe2;
@@ -296,6 +301,9 @@ struct sm_core_t
void (*ExecuteConfigs)(IPluginContext *ctx);
DatabaseInfo (*GetDBInfoFromKeyValues)(KeyValues *);
int (*GetActivityFlags)();
int (*GetImmunityMode)();
void (*UpdateAdminCmdFlags)(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool (*LookForCommandAdminFlags)(const char *cmd, FlagBits *pFlags);
const char *gamesuffix;
/* Data */
ServerGlobals *serverGlobals;
@@ -323,11 +331,13 @@ struct sm_logic_t
void (*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
void (*AddNatives)(sp_nativeinfo_t *natives);
void (*DumpHandles)(void (*dumpfn)(const char *fmt, ...));
void (*DumpAdminCache)(FILE *);
IScriptManager *scripts;
IShareSys *sharesys;
IExtensionSys *extsys;
IHandleSys *handlesys;
IForwardManager *forwardsys;
IAdminSystem *adminsys;
IdentityToken_t *core_ident;
float sentinel;
};
+121
View File
@@ -0,0 +1,121 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <string.h>
#include <assert.h>
#include <sm_trie_tpl.h>
#include "sm_trie.h"
struct Trie
{
KTrie<void *> k;
};
Trie *sm_trie_create()
{
return new Trie;
}
void sm_trie_destroy(Trie *trie)
{
delete trie;
}
bool sm_trie_insert(Trie *trie, const char *key, void *value)
{
return trie->k.insert(key, value);
}
bool sm_trie_replace(Trie *trie, const char *key, void *value)
{
return trie->k.replace(key, value);
}
bool sm_trie_retrieve(Trie *trie, const char *key, void **value)
{
void **pValue = trie->k.retrieve(key);
if (!pValue)
{
return false;
}
if (value)
{
*value = *pValue;
}
return true;
}
bool sm_trie_delete(Trie *trie, const char *key)
{
return trie->k.remove(key);
}
void sm_trie_clear(Trie *trie)
{
trie->k.clear();
}
size_t sm_trie_mem_usage(Trie *trie)
{
return trie->k.mem_usage();
}
struct trie_iter_data
{
SM_TRIE_BAD_ITERATOR iter;
void *ptr;
Trie *pTrie;
};
void our_trie_iterator(KTrie<void *> *pTrie, const char *name, void *& obj, void *data)
{
trie_iter_data *our_iter;
our_iter = (trie_iter_data *)data;
our_iter->iter(our_iter->pTrie, name, &obj, our_iter->ptr);
}
void sm_trie_bad_iterator(Trie *trie,
char *buffer,
size_t maxlength,
SM_TRIE_BAD_ITERATOR iter,
void *data)
{
trie_iter_data our_iter;
our_iter.iter = iter;
our_iter.ptr = data;
our_iter.pTrie = trie;
trie->k.bad_iterator(buffer, maxlength, &our_iter, our_trie_iterator);
}
+53
View File
@@ -0,0 +1,53 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_SIMPLE_TRIE_H_
#define _INCLUDE_SOURCEMOD_SIMPLE_TRIE_H_
struct Trie;
typedef void (*SM_TRIE_BAD_ITERATOR)(Trie *pTrie, const char *key, void **value, void *data);
Trie *sm_trie_create();
void sm_trie_destroy(Trie *trie);
bool sm_trie_insert(Trie *trie, const char *key, void *value);
bool sm_trie_replace(Trie *trie, const char *key, void *value);
bool sm_trie_retrieve(Trie *trie, const char *key, void **value);
bool sm_trie_delete(Trie *trie, const char *key);
void sm_trie_clear(Trie *trie);
size_t sm_trie_mem_usage(Trie *trie);
void sm_trie_bad_iterator(Trie *trie,
char *buffer,
size_t maxlength,
SM_TRIE_BAD_ITERATOR iter,
void *data);
#endif //_INCLUDE_SOURCEMOD_SIMPLE_TRIE_H_
+347
View File
@@ -0,0 +1,347 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include "AdminCache.h"
#include <IGameHelpers.h>
#include <IPlayerHelpers.h>
#include <ISourceMod.h>
#include <ITranslator.h>
static cell_t CheckCommandAccess(IPluginContext *pContext, const cell_t *params)
{
if (params[1] == 0)
{
return 1;
}
char *cmd;
pContext->LocalToString(params[2], &cmd);
/* Match up with an admin command if possible */
FlagBits bits = params[3];
bool found_command = false;
if (params[0] < 4 || !params[4])
{
found_command = smcore.LookForCommandAdminFlags(cmd, &bits);
}
if (!found_command)
{
adminsys->GetCommandOverride(cmd, Override_Command, &bits);
}
return adminsys->CheckClientCommandAccess(params[1], cmd, bits) ? 1 : 0;
}
static cell_t CheckAccess(IPluginContext *pContext, const cell_t *params)
{
char *cmd;
pContext->LocalToString(params[2], &cmd);
/* Match up with an admin command if possible */
FlagBits bits = params[3];
bool found_command = false;
if (params[0] < 4 || !params[4])
{
found_command = smcore.LookForCommandAdminFlags(cmd, &bits);
}
if (!found_command)
{
adminsys->GetCommandOverride(cmd, Override_Command, &bits);
}
return g_Admins.CheckAdminCommandAccess(params[1], cmd, bits) ? 1 : 0;
}
static cell_t sm_PrintToServer(IPluginContext *pCtx, const cell_t *params)
{
char buffer[1024];
char *fmt;
int arg = 2;
pCtx->LocalToString(params[1], &fmt);
size_t res = smcore.atcprintf(buffer, sizeof(buffer) - 2, fmt, pCtx, params, &arg);
buffer[res++] = '\n';
buffer[res] = '\0';
smcore.ConPrint(buffer);
return 1;
}
static cell_t sm_PrintToConsole(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 0) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = NULL;
if (index != 0)
{
pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsInGame())
{
return pCtx->ThrowNativeError("Client %d is not in game", index);
}
/* Silent fail on bots, engine will crash */
if (pPlayer->IsFakeClient())
{
return 0;
}
}
char buffer[1024];
char *fmt;
int arg = 3;
pCtx->LocalToString(params[2], &fmt);
size_t res = smcore.atcprintf(buffer, sizeof(buffer) - 2, fmt, pCtx, params, &arg);
buffer[res++] = '\n';
buffer[res] = '\0';
if (index != 0)
{
pPlayer->PrintToConsole(buffer);
}
else {
smcore.ConPrint(buffer);
}
return 1;
}
static cell_t sm_ServerCommand(IPluginContext *pContext, const cell_t *params)
{
g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
char buffer[1024];
size_t len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 1);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* One byte for null terminator, one for newline */
buffer[len++] = '\n';
buffer[len] = '\0';
engine->ServerCommand(buffer);
return 1;
}
static cell_t sm_InsertServerCommand(IPluginContext *pContext, const cell_t *params)
{
g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
char buffer[1024];
size_t len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 1);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* One byte for null terminator, one for newline */
buffer[len++] = '\n';
buffer[len] = '\0';
engine->InsertServerCommand(buffer);
return 1;
}
static cell_t sm_ServerExecute(IPluginContext *pContext, const cell_t *params)
{
engine->ServerExecute();
return 1;
}
static cell_t sm_ClientCommand(IPluginContext *pContext, const cell_t *params)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_pSM->SetGlobalTarget(params[1]);
char buffer[256];
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
engine->ClientCommand(pPlayer->GetEdict(), buffer);
return 1;
}
static cell_t FakeClientCommand(IPluginContext *pContext, const cell_t *params)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_pSM->SetGlobalTarget(params[1]);
char buffer[256];
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
engine->FakeClientCommand(pPlayer->GetEdict(), buffer);
return 1;
}
static cell_t ReplyToCommand(IPluginContext *pContext, const cell_t *params)
{
g_pSM->SetGlobalTarget(params[1]);
/* Build the format string */
char buffer[1024];
size_t len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* If we're printing to the server, shortcut out */
if (params[1] == 0)
{
/* Print */
buffer[len++] = '\n';
buffer[len] = '\0';
smcore.ConPrint(buffer);
return 1;
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
unsigned int replyto = playerhelpers->GetReplyTo();
if (replyto == SM_REPLY_CONSOLE)
{
buffer[len++] = '\n';
buffer[len] = '\0';
pPlayer->PrintToConsole(buffer);
}
else if (replyto == SM_REPLY_CHAT) {
if (len >= 191)
{
len = 191;
}
buffer[len] = '\0';
gamehelpers->TextMsg(params[1], TEXTMSG_DEST_CHAT, buffer);
}
return 1;
}
static cell_t GetCmdReplyTarget(IPluginContext *pContext, const cell_t *params)
{
return playerhelpers->GetReplyTo();
}
static cell_t SetCmdReplyTarget(IPluginContext *pContext, const cell_t *params)
{
return playerhelpers->SetReplyTo(params[1]);
}
static cell_t AddServerTag(IPluginContext *pContext, const cell_t *params)
{
return 0;
}
static cell_t RemoveServerTag(IPluginContext *pContext, const cell_t *params)
{
return 0;
}
REGISTER_NATIVES(consoleNatives)
{
{"CheckCommandAccess", CheckCommandAccess},
{"CheckAccess", CheckAccess},
{"PrintToServer", sm_PrintToServer},
{"PrintToConsole", sm_PrintToConsole},
{"ServerCommand", sm_ServerCommand},
{"InsertServerCommand", sm_InsertServerCommand},
{"ServerExecute", sm_ServerExecute},
{"ClientCommand", sm_ClientCommand},
{"FakeClientCommand", FakeClientCommand},
{"ReplyToCommand", ReplyToCommand},
{"GetCmdReplySource", GetCmdReplyTarget},
{"SetCmdReplySource", SetCmdReplyTarget},
{"AddServerTag", AddServerTag},
{"RemoveServerTag", RemoveServerTag},
{NULL, NULL}
};