Eliminate need for gEntList gamedata on tf2/sdk2013 and soon dods/css/hl2dm.
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5d78a5ff93
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350dd2ebc7
@ -153,6 +153,18 @@ void CHalfLife2::OnSourceModAllInitialized_Post()
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void CHalfLife2::InitLogicalEntData()
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{
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#if SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_HL2DM \
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|| SOURCE_ENGINE == SE_CSS \
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|| SOURCE_ENGINE == SE_SDK2013
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if (g_SMAPI->GetServerFactory(false)("VSERVERTOOLS003", nullptr))
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{
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g_EntList = servertools->GetEntityList();
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}
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#endif
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char *addr = NULL;
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/*
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@ -162,6 +174,8 @@ void CHalfLife2::InitLogicalEntData()
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* If symbols aren't present (Windows or stripped Linux/Mac),
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* attempt find via LevelShutdown + offset
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*/
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if (!g_EntList)
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{
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if (g_pGameConf->GetMemSig("gEntList", (void **) &addr))
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{
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#if !defined PLATFORM_WINDOWS
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@ -178,6 +192,7 @@ void CHalfLife2::InitLogicalEntData()
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}
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#endif
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}
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}
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if (!g_EntList)
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{
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