Added forwards to TF2 ext for cond addition and removal (bug 4851, r=fyren).
This commit is contained in:
parent
7e06cfb471
commit
33aebeb727
extensions/tf2
gamedata
plugins/include
@ -18,6 +18,7 @@ binary.AddSourceFiles('extensions/tf2', [
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'criticals.cpp',
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'holiday.cpp',
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'gameplayrules.cpp',
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'conditions.cpp',
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'CDetour/detours.cpp',
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'sdk/smsdk_ext.cpp',
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'asm/asm.c'
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@ -19,7 +19,7 @@ PROJECT = game.tf2
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USEMETA = true
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp \
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holiday.cpp gameplayrules.cpp util.cpp CDetour/detours.cpp asm/asm.c
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holiday.cpp gameplayrules.cpp conditions.cpp util.cpp CDetour/detours.cpp asm/asm.c
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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210
extensions/tf2/conditions.cpp
Normal file
210
extensions/tf2/conditions.cpp
Normal file
@ -0,0 +1,210 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Team Fortress 2 Extension
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* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "conditions.h"
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#include "util.h"
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typedef int condflags_t;
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#define CONDITION_TAUNTING 7
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IForward *g_addCondForward = NULL;
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IForward *g_removeCondForward = NULL;
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CDetour *detConditionAdd = NULL;
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CDetour *detConditionRemove = NULL;
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CDetour *detConditionRemoveAll = NULL;
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int playerCondOffset = -1;
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int conditionBitsOffset = -1;
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bool g_bIgnoreRemove;
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inline condflags_t GetPlayerConds(CBaseEntity *pPlayer)
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{
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condflags_t cond1 = *(condflags_t *)((intptr_t)pPlayer + playerCondOffset);
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condflags_t cond2 = *(condflags_t *)((intptr_t)pPlayer + conditionBitsOffset);
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return cond1|cond2;
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}
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DETOUR_DECL_MEMBER2(AddCond, void, int, condition, float, duration)
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{
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CBaseEntity *pPlayer = (CBaseEntity *)((intptr_t)this - playerSharedOffset->actual_offset);
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condflags_t oldconds = GetPlayerConds(pPlayer);
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DETOUR_MEMBER_CALL(AddCond)(condition, duration);
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int bit = 1 << condition;
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// The player already had this condition so bug out
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if ((oldconds & bit) == bit)
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return;
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// The condition wasn't actually added (this can happen!)
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if ((GetPlayerConds(pPlayer) & bit) != bit)
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return;
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int client = gamehelpers->EntityToBCompatRef(pPlayer);
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g_addCondForward->PushCell(client);
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g_addCondForward->PushCell(condition);
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g_addCondForward->PushFloat(duration);
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g_addCondForward->Execute(NULL, NULL);
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}
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DETOUR_DECL_MEMBER2(RemoveCond, void, int, condition, bool, bForceRemove)
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{
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if (g_bIgnoreRemove)
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{
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DETOUR_MEMBER_CALL(RemoveCond)(condition, bForceRemove);
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return;
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}
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CBaseEntity *pPlayer = (CBaseEntity *)((intptr_t)this - playerSharedOffset->actual_offset);
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condflags_t oldconds = GetPlayerConds(pPlayer);
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int bit = 1 << condition;
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// If we didn't have it, it won't be removed
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if ((oldconds & bit) != bit)
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{
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DETOUR_MEMBER_CALL(RemoveCond)(condition, bForceRemove);
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return;
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}
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DETOUR_MEMBER_CALL(RemoveCond)(condition, bForceRemove);
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// Calling RemoveCond doesn't necessarily remove the cond...
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if ((GetPlayerConds(pPlayer) & bit) == bit)
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{
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return;
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}
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int client = gamehelpers->EntityToBCompatRef(pPlayer);
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DoRemoveCond(client, condition);
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}
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DETOUR_DECL_MEMBER1(RemoveAllCond, void, CBaseEntity *, unknown)
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{
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// We're going to ignore Remove here since it can be called multiple times for the same cond
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g_bIgnoreRemove = true;
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CBaseEntity *pPlayer = (CBaseEntity *)((intptr_t)this - playerSharedOffset->actual_offset);
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int client = gamehelpers->EntityToBCompatRef(pPlayer);
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condflags_t conds = GetPlayerConds(pPlayer);
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// I don't know what the unknown is, but it's always NULL
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DETOUR_MEMBER_CALL(RemoveAllCond)(unknown);
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int max = sizeof(condflags_t)*8;
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for (int i = 0; i < max; i++)
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{
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// Taunt flag removal doesn't go through RemoveCond nor OnCondRemoved (or was mangled by compiler?)
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// Better to "documentedly" give no removes rather than only in some cases
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if (i == CONDITION_TAUNTING)
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continue;
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int bit = (1<<i);
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if ((conds & bit) == bit)
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{
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DoRemoveCond(client, i);
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}
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}
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g_bIgnoreRemove = false;
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}
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void DoRemoveCond(int client, int condition)
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{
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g_removeCondForward->PushCell(client);
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g_removeCondForward->PushCell(condition);
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g_removeCondForward->Execute(NULL, NULL);
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}
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bool InitialiseConditionDetours()
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{
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sm_sendprop_info_t prop;
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if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_nPlayerCond", &prop))
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{
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g_pSM->LogError(myself, "Failed to find m_nPlayerCond prop offset");
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return false;
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}
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playerCondOffset = prop.actual_offset;
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if (!gamehelpers->FindSendPropInfo("CTFPlayer", "_condition_bits", &prop))
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{
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g_pSM->LogError(myself, "Failed to find _condition_bits prop offset");
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return false;
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}
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conditionBitsOffset = prop.actual_offset;
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if (playerCondOffset == -1 || conditionBitsOffset == -1)
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return false;
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detConditionAdd = DETOUR_CREATE_MEMBER(AddCond, "AddCondition");
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if (detConditionAdd == NULL)
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{
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g_pSM->LogError(myself, "CTFPlayerShared::AddCond detour failed");
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return false;
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}
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detConditionRemove = DETOUR_CREATE_MEMBER(RemoveCond, "RemoveCondition");
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if (detConditionRemove == NULL)
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{
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g_pSM->LogError(myself, "CTFPlayerShared::RemoveCond detour failed");
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return false;
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}
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detConditionRemoveAll = DETOUR_CREATE_MEMBER(RemoveAllCond, "RemoveAllConditions");
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if (detConditionRemoveAll == NULL)
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{
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g_pSM->LogError(myself, "CTFPlayerShared::RemoveAllCond detour failed");
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return false;
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}
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detConditionAdd->EnableDetour();
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detConditionRemove->EnableDetour();
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detConditionRemoveAll->EnableDetour();
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return true;
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}
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void RemoveConditionDetours()
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{
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detConditionAdd->Destroy();
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detConditionRemove->Destroy();
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detConditionRemoveAll->Destroy();
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}
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47
extensions/tf2/conditions.h
Normal file
47
extensions/tf2/conditions.h
Normal file
@ -0,0 +1,47 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Team Fortress 2 Extension
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* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
|
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
|
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* code of this program (as well as its derivative works) to "Half-Life 2," the
|
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
|
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* all respects for all other code used. Additionally, AlliedModders LLC grants
|
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* this exception to all derivative works. AlliedModders LLC defines further
|
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_CONDITIONS_H_
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#define _INCLUDE_SOURCEMOD_CONDITIONS_H_
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#include "extension.h"
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#include <jit/jit_helpers.h>
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#include <jit/x86/x86_macros.h>
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#include "CDetour/detours.h"
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bool InitialiseConditionDetours();
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void RemoveConditionDetours();
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void DoRemoveCond(int client, int condition);
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extern IForward *g_addCondForward;
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extern IForward *g_removeCondForward;
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#endif //_INCLUDE_SOURCEMOD_CONDITIONS_H_
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@ -2,7 +2,7 @@
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Team Fortress 2 Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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@ -37,6 +37,7 @@
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#include "sm_trie_tpl.h"
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#include "criticals.h"
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#include "holiday.h"
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#include "conditions.h"
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#include "gameplayrules.h"
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#include "CDetour/detours.h"
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@ -111,6 +112,8 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
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g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
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g_getHolidayForward = forwards->CreateForward("TF2_OnGetHoliday", ET_Event, 1, NULL, Param_CellByRef);
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g_addCondForward = forwards->CreateForward("TF2_OnConditionAdded", ET_Ignore, 3, NULL, Param_Cell, Param_Cell, Param_Float);
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g_removeCondForward = forwards->CreateForward("TF2_OnConditionRemoved", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
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g_waitingPlayersStartForward = forwards->CreateForward("TF2_OnWaitingForPlayersStart", ET_Ignore, 0, NULL);
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g_waitingPlayersEndForward = forwards->CreateForward("TF2_OnWaitingForPlayersEnd", ET_Ignore, 0, NULL);
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@ -118,6 +121,7 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
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m_CritDetoursEnabled = false;
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m_GetHolidayDetourEnabled = false;
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m_CondChecksEnabled = false;
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m_RulesDetoursEnabled = false;
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return true;
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@ -163,6 +167,8 @@ void TF2Tools::SDK_OnUnload()
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forwards->ReleaseForward(g_critForward);
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forwards->ReleaseForward(g_getHolidayForward);
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forwards->ReleaseForward(g_addCondForward);
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forwards->ReleaseForward(g_removeCondForward);
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forwards->ReleaseForward(g_waitingPlayersStartForward);
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forwards->ReleaseForward(g_waitingPlayersEndForward);
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}
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@ -317,6 +323,13 @@ void TF2Tools::OnPluginLoaded(IPlugin *plugin)
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m_GetHolidayDetourEnabled = InitialiseGetHolidayDetour();
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}
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if (!m_CondChecksEnabled
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&& ( g_addCondForward->GetFunctionCount() || g_removeCondForward->GetFunctionCount() )
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)
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{
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m_CondChecksEnabled = InitialiseConditionDetours();
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}
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if (!m_RulesDetoursEnabled
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&& ( g_waitingPlayersStartForward->GetFunctionCount() || g_waitingPlayersEndForward->GetFunctionCount() )
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)
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@ -337,6 +350,14 @@ void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
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RemoveGetHolidayDetour();
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m_GetHolidayDetourEnabled = false;
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}
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if (m_CondChecksEnabled)
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{
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if (!g_addCondForward->GetFunctionCount() && !g_removeCondForward->GetFunctionCount())
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{
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RemoveConditionDetours();
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m_CondChecksEnabled = false;
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}
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}
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if (m_RulesDetoursEnabled)
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{
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if (!g_waitingPlayersStartForward->GetFunctionCount() && !g_waitingPlayersEndForward->GetFunctionCount())
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@ -2,7 +2,7 @@
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Team Fortress 2 Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
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* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
|
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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@ -114,6 +114,7 @@ public:
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private:
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bool m_CritDetoursEnabled;
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bool m_GetHolidayDetourEnabled;
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bool m_CondChecksEnabled;
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bool m_RulesDetoursEnabled;
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};
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@ -187,6 +187,10 @@
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\conditions.cpp"
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>
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</File>
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<File
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RelativePath="..\criticals.cpp"
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>
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@ -221,6 +225,10 @@
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
|
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<File
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RelativePath="..\conditions.h"
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>
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</File>
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<File
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RelativePath="..\criticals.h"
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>
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|
@ -67,14 +67,14 @@
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"AddCondition"
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{
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"library" "server"
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"windows" "\xD9\x44\x2A\x2A\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\x86\x2A\x2A\x2A\x00\x50\x51\xD9\x2A\x2A\x57"
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"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x7C\x2A\x2A\x8B\xF1\x8B\x86\x2A\x2A\x2A\x00\x50\x51\xD9\x2A\x2A\x57"
|
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"linux" "@_ZN15CTFPlayerShared7AddCondEif"
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"mac" "@_ZN15CTFPlayerShared7AddCondEif"
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}
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"RemoveCondition"
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{
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"library" "server"
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"windows" "\x8B\x44\x2A\x2A\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x50\x57\x8D\x8E\x2A\x2A\x2A\x2A\xE8"
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"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x7C\x2A\x2A\x8B\xF1\x50\x57\x8D\x8E\x2A\x2A\x2A\x2A\xE8"
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"linux" "@_ZN15CTFPlayerShared10RemoveCondEib"
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"mac" "@_ZN15CTFPlayerShared10RemoveCondEib"
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}
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@ -113,6 +113,13 @@
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"linux" "@_Z21DuelMiniGame_IsInDuelP9CTFPlayer"
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"mac" "@_Z21DuelMiniGame_IsInDuelP9CTFPlayer"
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}
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"RemoveAllConditions"
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{
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"library" "server"
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"windows" "\x83\xEC\x2A\x53\x55\x56\x8B\xE9\x57\x8D\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8D"
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"linux" "@_ZN15CTFPlayerShared13RemoveAllCondEP9CTFPlayer"
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"mac" "@_ZN15CTFPlayerShared13RemoveAllCondEP9CTFPlayer"
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}
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}
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"Offsets"
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{
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||||
|
@ -283,6 +283,29 @@ forward Action:TF2_OnGetHoliday(&TFHoliday:holiday);
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*/
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native bool:TF2_IsPlayerInDuel(client);
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|
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/**
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* Called after a condition is added to a player
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*
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* @note Actual duration can differ based on various events ingame.
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*
|
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* @param client Index of the client to which the conditon is being added.
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* @param condition Condition that is being added.
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* @param duration Initial duration of the condition or -1 for infinite.
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* @noreturn
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*/
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forward TF2_OnConditionAdded(client, TFCond:condition, Float:duration);
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|
||||
/**
|
||||
* Called after a condition is removed from a player
|
||||
*
|
||||
* @note This will never be called for the removal of TFCond_Taunting.
|
||||
*
|
||||
* @param client Index of the client to which the condition is being removed.
|
||||
* @param condition Condition that is being removed.
|
||||
* @noreturn
|
||||
*/
|
||||
forward TF2_OnConditionRemoved(client, TFCond:condition);
|
||||
|
||||
/**
|
||||
* Called when the server enters the Waiting for Players round state
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user