Merge remote-tracking branch 'remotes/origin/master' into mapchooser-updates
Conflicts: plugins/nominations.sp plugins/rockthevote.sp
This commit is contained in:
+204
-59
@@ -168,21 +168,174 @@ enum AdminCachePart
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AdminCache_Admins = 2, /**< All admins */
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};
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methodmap AdminId {
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// Retrieves an admin's user name as made with CreateAdmin().
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//
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// @note This function can return UTF-8 strings, and will safely chop UTF-8 strings.
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//
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// @param name String buffer to store name.
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// @param maxlength Maximum size of string buffer.
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// @return Number of bytes written.
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public native void GetUsername(char[] name, int maxlength);
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// Binds an admin to an identity for fast lookup later on. The bind must be unique.
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//
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// @param authMethod Auth method to use, predefined or from RegisterAuthIdentType().
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// @param ident String containing the arbitrary, unique identity.
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// @return True on success, false if the auth method was not found,
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// ident was already taken, or ident invalid for auth method.
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public native bool BindIdentity(const char[] authMethod, const char[] ident);
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// Sets whether or not a flag is enabled on an admin.
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//
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// @param flag Admin flag to use.
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// @param enabled True to enable, false to disable.
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public native void SetFlag(AdminFlag flag, bool enabled);
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// Returns whether or not a flag is enabled on an admin.
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//
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// @param flag Admin flag to use.
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// @param mode Access mode to check.
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// @return True if enabled, false otherwise.
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public native bool HasFlag(AdminFlag flag, AdmAccessMode mode=Access_Effective);
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// Returns the bitstring of access flags on an admin.
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//
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// @param mode Access mode to use.
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// @return A bitstring containing which flags are enabled.
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public native int GetFlags(AdmAccessMode mode);
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// Adds a group to an admin's inherited group list. Any flags the group has
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// will be added to the admin's effective flags.
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//
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// @param gid GroupId index of the group.
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// @return True on success, false on invalid input or duplicate membership.
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public native bool InheritGroup(GroupId gid);
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// Returns group information from an admin.
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//
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// @param index Group number to retrieve, from 0 to N-1, where N
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// is the value of the GroupCount property.
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// @param name Buffer to store the group's name.
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// Note: This will safely chop UTF-8 strings.
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// @param maxlength Maximum size of the output name buffer.
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// @return A GroupId index and a name pointer, or
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// INVALID_GROUP_ID and NULL if an error occurred.
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public native GroupId GetGroup(int index, const char[] name, int maxlength);
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// Sets a password on an admin.
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//
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// @param password String containing the password.
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public native void SetPassword(const char[] password);
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// Gets an admin's password.
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//
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// @param buffer Optional buffer to store the admin's password.
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// @param maxlength Maximum size of the output name buffer.
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// Note: This will safely chop UTF-8 strings.
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// @return True if there was a password set, false otherwise.
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public native bool GetPassword(char[] buffer="", maxlength=0);
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// Tests whether one admin can target another.
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//
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// The heuristics for this check are as follows:
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// 0. If the targeting AdminId is INVALID_ADMIN_ID, targeting fails.
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// 1. If the targeted AdminId is INVALID_ADMIN_ID, targeting succeeds.
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// 2. If the targeted AdminId is the same as the targeting AdminId,
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// (self) targeting succeeds.
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// 3. If the targeting admin is root, targeting succeeds.
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// 4. If the targeted admin has access higher (as interpreted by
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// (sm_immunity_mode) than the targeting admin, then targeting fails.
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// 5. If the targeted admin has specific immunity from the
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// targeting admin via group immunities, targeting fails.
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// 6. Targeting succeeds.
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//
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// @param target Target admin (may be INVALID_ADMIN_ID).
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// @return True if targetable, false if immune.
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public native bool CanTarget(AdminId other);
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// The number of groups of which this admin is a member.
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property int GroupCount {
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public native get();
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}
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// Immunity level used for targetting.
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property int ImmunityLevel {
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public native get();
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public native set(int level);
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}
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}
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methodmap GroupId {
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// Gets whether or not a flag is enabled on a group's flag set.
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//
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// @param flag Admin flag to retrieve.
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// @return True if enabled, false otherwise,
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public native bool HasFlag(AdminFlag flag);
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// Adds or removes a flag from a group's flag set.
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//
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// @param flag Admin flag to toggle.
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// @param enabled True to set the flag, false to unset/disable.
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public native void SetFlag(AdminFlag flag, bool enabled);
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// Returns the flag set that is added to users from this group.
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//
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// @return Bitstring containing the flags enabled.
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public native int GetFlags();
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// Returns a group that this group is immune to given an index.
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//
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// @param number Index from 0 to N-1, from GroupImmunitiesCount.
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// @return GroupId that this group is immune to, or INVALID_GROUP_ID on failure.
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public native GroupId GetGroupImmunity(int index);
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// Adds immunity to a specific group.
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//
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// @param other Group id to receive immunity to.
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public native void AddGroupImmunity(GroupId other);
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// Retrieves a group-specific command override.
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//
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// @param name String containing command name (case sensitive).
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// @param type Override type (specific command or group).
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// @param rule Optional pointer to store allow/deny setting.
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// @return True if an override exists, false otherwise.
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public native bool GetCommandOverride(const char[] name, OverrideType type, OverrideRule &rule);
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// Adds a group-specific override type.
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//
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// @param name String containing command name (case sensitive).
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// @param type Override type (specific command or group).
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// @param rule Override allow/deny setting.
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public native void AddCommandOverride(const char[] name, OverrideType type, OverrideRule rule);
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// Number of specific group immunities
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property int GroupImmunitiesCount {
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public native get();
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}
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// Immunity level used for targetting.
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property int ImmunityLevel {
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public native get();
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public native set(int level);
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}
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}
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/**
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* Called when part of the cache needs to be rebuilt.
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*
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* @param part Part of the admin cache to rebuild.
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*/
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forward OnRebuildAdminCache(AdminCachePart:part);
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forward void OnRebuildAdminCache(AdminCachePart part);
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/**
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* Tells the admin system to dump a portion of the cache.
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*
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* @param part Part of the cache to dump. Specifying groups also dumps admins.
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* @param rebuild If true, the rebuild forwards will fire.
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* @noreturn
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*/
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native DumpAdminCache(AdminCachePart:part, bool:rebuild);
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native void DumpAdminCache(AdminCachePart part, bool rebuild);
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/**
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* Adds a global command flag override. Any command registered with this name
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@@ -191,9 +344,8 @@ native DumpAdminCache(AdminCachePart:part, bool:rebuild);
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* @param cmd String containing command name (case sensitive).
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* @param type Override type (specific command or group).
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* @param flags New admin flag.
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* @noreturn
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*/
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native AddCommandOverride(const String:cmd[], OverrideType:type, flags);
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native void AddCommandOverride(const char[] cmd, OverrideType type, int flags);
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/**
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* Returns a command override.
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@@ -203,16 +355,15 @@ native AddCommandOverride(const String:cmd[], OverrideType:type, flags);
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* @param flags By-reference cell to store the flag (undefined if not found).
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* @return True if there is an override, false otherwise.
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*/
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native bool:GetCommandOverride(const String:cmd[], OverrideType:type, &flags);
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native bool GetCommandOverride(const char[] cmd, OverrideType type, int &flags);
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/**
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* Unsets a command override.
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*
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* @param cmd String containing command name (case sensitive).
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* @param type Override type (specific command or group).
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* @noreturn
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*/
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native UnsetCommandOverride(const String:cmd[], OverrideType:type);
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native void UnsetCommandOverride(const char[] cmd, OverrideType type);
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/**
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* Adds a new group. Name must be unique.
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@@ -220,7 +371,7 @@ native UnsetCommandOverride(const String:cmd[], OverrideType:type);
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* @param group_name String containing the group name.
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* @return A new group id, INVALID_GROUP_ID if it already exists.
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*/
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native GroupId:CreateAdmGroup(const String:group_name[]);
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native GroupId CreateAdmGroup(const char[] group_name);
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/**
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* Finds a group by name.
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@@ -228,7 +379,7 @@ native GroupId:CreateAdmGroup(const String:group_name[]);
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* @param group_name String containing the group name.
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* @return A group id, or INVALID_GROUP_ID if not found.
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*/
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native GroupId:FindAdmGroup(const String:group_name[]);
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native GroupId FindAdmGroup(const char[] group_name);
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/**
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* Adds or removes a flag from a group's flag set.
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@@ -237,9 +388,8 @@ native GroupId:FindAdmGroup(const String:group_name[]);
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* @param id Group id.
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* @param flag Admin flag to toggle.
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* @param enabled True to set the flag, false to unset/disable.
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* @noreturn
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*/
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native SetAdmGroupAddFlag(GroupId:id, AdminFlag:flag, bool:enabled);
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native void SetAdmGroupAddFlag(GroupId id, AdminFlag flag, bool enabled);
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/**
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* Gets the set value of an add flag on a group's flag set.
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@@ -249,7 +399,7 @@ native SetAdmGroupAddFlag(GroupId:id, AdminFlag:flag, bool:enabled);
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* @param flag Admin flag to retrieve.
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* @return True if enabled, false otherwise,
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*/
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native bool:GetAdmGroupAddFlag(GroupId:id, AdminFlag:flag);
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native bool GetAdmGroupAddFlag(GroupId id, AdminFlag flag);
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/**
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* Returns the flag set that is added to a user from their group.
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@@ -258,28 +408,27 @@ native bool:GetAdmGroupAddFlag(GroupId:id, AdminFlag:flag);
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* @param id GroupId of the group.
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* @return Bitstring containing the flags enabled.
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*/
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native GetAdmGroupAddFlags(GroupId:id);
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native int GetAdmGroupAddFlags(GroupId id);
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/**
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* @deprecated Functionality removed.
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*/
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#pragma deprecated Use SetAdmGroupImmunityLevel() instead.
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native SetAdmGroupImmunity(GroupId:id, ImmunityType:type, bool:enabled);
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native void SetAdmGroupImmunity(GroupId id, ImmunityType type, bool enabled);
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/**
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* @deprecated Functionality removed.
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*/
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#pragma deprecated Use GetAdmGroupImmunityLevel() instead.
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native bool:GetAdmGroupImmunity(GroupId:id, ImmunityType:type);
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native bool GetAdmGroupImmunity(GroupId id, ImmunityType type);
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/**
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* Adds immunity to a specific group.
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*
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* @param id Group id.
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* @param other_id Group id to receive immunity to.
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* @noreturn
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*/
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native SetAdmGroupImmuneFrom(GroupId:id, GroupId:other_id);
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native void SetAdmGroupImmuneFrom(GroupId id, GroupId other_id);
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/**
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* Returns the number of specific group immunities.
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@@ -287,7 +436,7 @@ native SetAdmGroupImmuneFrom(GroupId:id, GroupId:other_id);
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* @param id Group id.
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* @return Number of group immunities.
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*/
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native GetAdmGroupImmuneCount(GroupId:id);
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native int GetAdmGroupImmuneCount(GroupId id);
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/**
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* Returns a group that this group is immune to given an index.
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@@ -296,7 +445,7 @@ native GetAdmGroupImmuneCount(GroupId:id);
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* @param number Index from 0 to N-1, from GetAdmGroupImmuneCount().
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* @return GroupId that this group is immune to, or INVALID_GROUP_ID on failure.
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*/
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native GroupId:GetAdmGroupImmuneFrom(GroupId:id, number);
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native GroupId GetAdmGroupImmuneFrom(GroupId id, int number);
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/**
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* Adds a group-specific override type.
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@@ -305,9 +454,8 @@ native GroupId:GetAdmGroupImmuneFrom(GroupId:id, number);
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* @param name String containing command name (case sensitive).
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* @param type Override type (specific command or group).
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* @param rule Override allow/deny setting.
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* @noreturn
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*/
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native AddAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type, OverrideRule:rule);
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native void AddAdmGroupCmdOverride(GroupId id, const char[] name, OverrideType type, OverrideRule rule);
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/**
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* Retrieves a group-specific command override.
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@@ -318,16 +466,15 @@ native AddAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type
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* @param rule Optional pointer to store allow/deny setting.
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* @return True if an override exists, false otherwise.
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*/
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native bool:GetAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type, &OverrideRule:rule);
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native bool GetAdmGroupCmdOverride(GroupId id, const char[] name, OverrideType type, OverrideRule &rule);
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/**
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* Registers an authentication identity type. You normally never need to call this except for
|
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* very specific systems.
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*
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* @param name Codename to use for your authentication type.
|
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* @noreturn
|
||||
*/
|
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native RegisterAuthIdentType(const String:name[]);
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native void RegisterAuthIdentType(const char[] name);
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|
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/**
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* Creates a new admin entry in the permissions cache.
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@@ -335,7 +482,7 @@ native RegisterAuthIdentType(const String:name[]);
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* @param name Name for this entry (does not have to be unique).
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* Specify an empty string for an anonymous admin.
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*/
|
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native AdminId:CreateAdmin(const String:name[]="");
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native AdminId CreateAdmin(const char[] name="");
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|
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/**
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* Retrieves an admin's user name as made with CreateAdmin().
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@@ -347,7 +494,7 @@ native AdminId:CreateAdmin(const String:name[]="");
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* @param maxlength Maximum size of string buffer.
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* @return Number of bytes written.
|
||||
*/
|
||||
native GetAdminUsername(AdminId:id, String:name[], maxlength);
|
||||
native int GetAdminUsername(AdminId id, char[] name, int maxlength);
|
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|
||||
/**
|
||||
* Binds an admin to an identity for fast lookup later on. The bind must be unique.
|
||||
@@ -358,7 +505,7 @@ native GetAdminUsername(AdminId:id, String:name[], maxlength);
|
||||
* @return True on success, false if the auth method was not found,
|
||||
* ident was already taken, or ident invalid for auth method.
|
||||
*/
|
||||
native bool:BindAdminIdentity(AdminId:id, const String:auth[], const String:ident[]);
|
||||
native bool BindAdminIdentity(AdminId id, const char[] auth, const char[] ident);
|
||||
|
||||
/**
|
||||
* Sets whether or not a flag is enabled on an admin.
|
||||
@@ -366,9 +513,8 @@ native bool:BindAdminIdentity(AdminId:id, const String:auth[], const String:iden
|
||||
* @param id AdminId index of the admin.
|
||||
* @param flag Admin flag to use.
|
||||
* @param enabled True to enable, false to disable.
|
||||
* @noreturn
|
||||
*/
|
||||
native SetAdminFlag(AdminId:id, AdminFlag:flag, bool:enabled);
|
||||
native void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled);
|
||||
|
||||
/**
|
||||
* Returns whether or not a flag is enabled on an admin.
|
||||
@@ -378,7 +524,7 @@ native SetAdminFlag(AdminId:id, AdminFlag:flag, bool:enabled);
|
||||
* @param mode Access mode to check.
|
||||
* @return True if enabled, false otherwise.
|
||||
*/
|
||||
native bool:GetAdminFlag(AdminId:id, AdminFlag:flag, AdmAccessMode:mode=Access_Effective);
|
||||
native bool GetAdminFlag(AdminId id, AdminFlag flag, AdmAccessMode mode=Access_Effective);
|
||||
|
||||
/**
|
||||
* Returns the bitstring of access flags on an admin.
|
||||
@@ -387,7 +533,7 @@ native bool:GetAdminFlag(AdminId:id, AdminFlag:flag, AdmAccessMode:mode=Access_E
|
||||
* @param mode Access mode to use.
|
||||
* @return A bitstring containing which flags are enabled.
|
||||
*/
|
||||
native GetAdminFlags(AdminId:id, AdmAccessMode:mode);
|
||||
native int GetAdminFlags(AdminId id, AdmAccessMode mode);
|
||||
|
||||
/**
|
||||
* Adds a group to an admin's inherited group list. Any flags the group has
|
||||
@@ -397,7 +543,7 @@ native GetAdminFlags(AdminId:id, AdmAccessMode:mode);
|
||||
* @param gid GroupId index of the group.
|
||||
* @return True on success, false on invalid input or duplicate membership.
|
||||
*/
|
||||
native bool:AdminInheritGroup(AdminId:id, GroupId:gid);
|
||||
native bool AdminInheritGroup(AdminId id, GroupId gid);
|
||||
|
||||
/**
|
||||
* Returns the number of groups this admin is a member of.
|
||||
@@ -405,7 +551,7 @@ native bool:AdminInheritGroup(AdminId:id, GroupId:gid);
|
||||
* @param id AdminId index of the admin.
|
||||
* @return Number of groups this admin is a member of.
|
||||
*/
|
||||
native GetAdminGroupCount(AdminId:id);
|
||||
native int GetAdminGroupCount(AdminId id);
|
||||
|
||||
/**
|
||||
* Returns group information from an admin.
|
||||
@@ -418,17 +564,16 @@ native GetAdminGroupCount(AdminId:id);
|
||||
* @param maxlength Maximum size of the output name buffer.
|
||||
* @return A GroupId index and a name pointer, or
|
||||
* INVALID_GROUP_ID and NULL if an error occurred.
|
||||
*/
|
||||
native GroupId:GetAdminGroup(AdminId:id, index, const String:name[], maxlength);
|
||||
*/
|
||||
native GroupId GetAdminGroup(AdminId id, int index, const char[] name, int maxlength);
|
||||
|
||||
/**
|
||||
* Sets a password on an admin.
|
||||
*
|
||||
* @param id AdminId index of the admin.
|
||||
* @param password String containing the password.
|
||||
* @noreturn
|
||||
*/
|
||||
native SetAdminPassword(AdminId:id, const String:password[]);
|
||||
native void SetAdminPassword(AdminId id, const char[] password);
|
||||
|
||||
/**
|
||||
* Gets an admin's password.
|
||||
@@ -439,7 +584,7 @@ native SetAdminPassword(AdminId:id, const String:password[]);
|
||||
* Note: This will safely chop UTF-8 strings.
|
||||
* @return True if there was a password set, false otherwise.
|
||||
*/
|
||||
native bool:GetAdminPassword(AdminId:id, String:buffer[]="", maxlength=0);
|
||||
native bool GetAdminPassword(AdminId id, char buffer[]="", int maxlength=0);
|
||||
|
||||
/**
|
||||
* Attempts to find an admin by an auth method and an identity.
|
||||
@@ -448,7 +593,7 @@ native bool:GetAdminPassword(AdminId:id, String:buffer[]="", maxlength=0);
|
||||
* @param identity Identity string to look up.
|
||||
* @return An AdminId index if found, INVALID_ADMIN_ID otherwise.
|
||||
*/
|
||||
native AdminId:FindAdminByIdentity(const String:auth[], const String:identity[]);
|
||||
native AdminId FindAdminByIdentity(const char[] auth, const char[] identity);
|
||||
|
||||
/**
|
||||
* Removes an admin entry from the cache.
|
||||
@@ -458,7 +603,7 @@ native AdminId:FindAdminByIdentity(const String:auth[], const String:identity[])
|
||||
* @param id AdminId index to remove/invalidate.
|
||||
* @return True on success, false otherwise.
|
||||
*/
|
||||
native bool:RemoveAdmin(AdminId:id);
|
||||
native bool RemoveAdmin(AdminId id);
|
||||
|
||||
/**
|
||||
* Converts a flag bit string to a bit array.
|
||||
@@ -468,7 +613,7 @@ native bool:RemoveAdmin(AdminId:id);
|
||||
* @param maxSize Maximum number of flags the array can store.
|
||||
* @return Number of flags written.
|
||||
*/
|
||||
native FlagBitsToBitArray(bits, bool:array[], maxSize);
|
||||
native int FlagBitsToBitArray(int bits, bool[] array, int maxSize);
|
||||
|
||||
/**
|
||||
* Converts a flag array to a bit string.
|
||||
@@ -477,7 +622,7 @@ native FlagBitsToBitArray(bits, bool:array[], maxSize);
|
||||
* @param maxSize Maximum size of the flag array.
|
||||
* @return A bit string composed of the array bits.
|
||||
*/
|
||||
native FlagBitArrayToBits(const bool:array[], maxSize);
|
||||
native int FlagBitArrayToBits(const bool[] array, int maxSize);
|
||||
|
||||
/**
|
||||
* Converts an array of flags to bits.
|
||||
@@ -486,7 +631,7 @@ native FlagBitArrayToBits(const bool:array[], maxSize);
|
||||
* @param numFlags Number of flags in the array.
|
||||
* @return A bit string composed of the array flags.
|
||||
*/
|
||||
native FlagArrayToBits(const AdminFlag:array[], numFlags);
|
||||
native int FlagArrayToBits(const AdminFlag[] array, int numFlags);
|
||||
|
||||
/**
|
||||
* Converts a bit string to an array of flags.
|
||||
@@ -496,7 +641,7 @@ native FlagArrayToBits(const AdminFlag:array[], numFlags);
|
||||
* @param maxSize Maximum size of the flag array.
|
||||
* @return Number of flags written.
|
||||
*/
|
||||
native FlagBitsToArray(bits, AdminFlag:array[], maxSize);
|
||||
native int FlagBitsToArray(int bits, AdminFlag[] array, int maxSize);
|
||||
|
||||
/**
|
||||
* Finds a flag by its string name.
|
||||
@@ -505,7 +650,7 @@ native FlagBitsToArray(bits, AdminFlag:array[], maxSize);
|
||||
* @param flag Variable to store flag in.
|
||||
* @return True on success, false if not found.
|
||||
*/
|
||||
native bool:FindFlagByName(const String:name[], &AdminFlag:flag);
|
||||
native bool FindFlagByName(const char[] name, AdminFlag &flag);
|
||||
|
||||
/**
|
||||
* Finds a flag by a given character.
|
||||
@@ -514,7 +659,7 @@ native bool:FindFlagByName(const String:name[], &AdminFlag:flag);
|
||||
* @param flag Variable to store flag in.
|
||||
* @return True on success, false if not found.
|
||||
*/
|
||||
native bool:FindFlagByChar(c, &AdminFlag:flag);
|
||||
native bool FindFlagByChar(int c, AdminFlag &flag);
|
||||
|
||||
/**
|
||||
* Finds a flag char by a gived admin flag.
|
||||
@@ -523,7 +668,7 @@ native bool:FindFlagByChar(c, &AdminFlag:flag);
|
||||
* @param c Variable to store flag char.
|
||||
* @return True on success, false if not found.
|
||||
*/
|
||||
native bool:FindFlagChar(AdminFlag:flag, &c);
|
||||
native bool FindFlagChar(AdminFlag flag, int &c);
|
||||
|
||||
/**
|
||||
* Converts a string of flag characters to a bit string.
|
||||
@@ -532,7 +677,7 @@ native bool:FindFlagChar(AdminFlag:flag, &c);
|
||||
* @param numchars Optional variable to store the number of bytes read.
|
||||
* @return Bit string of ADMFLAG values.
|
||||
*/
|
||||
native ReadFlagString(const String:flags[], &numchars=0);
|
||||
native int ReadFlagString(const char[] flags, int &numchars=0);
|
||||
|
||||
/**
|
||||
* Tests whether one admin can target another.
|
||||
@@ -553,7 +698,7 @@ native ReadFlagString(const String:flags[], &numchars=0);
|
||||
* @param target Target admin (may be INVALID_ADMIN_ID).
|
||||
* @return True if targetable, false if immune.
|
||||
*/
|
||||
native CanAdminTarget(AdminId:admin, AdminId:target);
|
||||
native bool CanAdminTarget(AdminId admin, AdminId target);
|
||||
|
||||
/**
|
||||
* Creates an admin auth method. This does not need to be called more than once
|
||||
@@ -562,7 +707,7 @@ native CanAdminTarget(AdminId:admin, AdminId:target);
|
||||
* @param method Name of the authentication method.
|
||||
* @return True on success, false on failure.
|
||||
*/
|
||||
native bool:CreateAuthMethod(const String:method[]);
|
||||
native bool CreateAuthMethod(const char[] method);
|
||||
|
||||
/**
|
||||
* Sets a group's immunity level.
|
||||
@@ -571,7 +716,7 @@ native bool:CreateAuthMethod(const String:method[]);
|
||||
* @param level Immunity level value.
|
||||
* @return Old immunity level value.
|
||||
*/
|
||||
native SetAdmGroupImmunityLevel(GroupId:gid, level);
|
||||
native int SetAdmGroupImmunityLevel(GroupId gid, int level);
|
||||
|
||||
/**
|
||||
* Gets a group's immunity level (defaults to 0).
|
||||
@@ -579,7 +724,7 @@ native SetAdmGroupImmunityLevel(GroupId:gid, level);
|
||||
* @param gid Group Id.
|
||||
* @return Immunity level value.
|
||||
*/
|
||||
native GetAdmGroupImmunityLevel(GroupId:gid);
|
||||
native int GetAdmGroupImmunityLevel(GroupId gid);
|
||||
|
||||
/**
|
||||
* Sets an admin's immunity level.
|
||||
@@ -588,7 +733,7 @@ native GetAdmGroupImmunityLevel(GroupId:gid);
|
||||
* @param level Immunity level value.
|
||||
* @return Old immunity level value.
|
||||
*/
|
||||
native SetAdminImmunityLevel(AdminId:id, level);
|
||||
native int SetAdminImmunityLevel(AdminId id, int level);
|
||||
|
||||
/**
|
||||
* Gets an admin's immunity level.
|
||||
@@ -596,7 +741,7 @@ native SetAdminImmunityLevel(AdminId:id, level);
|
||||
* @param id Admin Id.
|
||||
* @return Immunity level value.
|
||||
*/
|
||||
native GetAdminImmunityLevel(AdminId:id);
|
||||
native int GetAdminImmunityLevel(AdminId id);
|
||||
|
||||
/**
|
||||
* Converts a flag to its single bit.
|
||||
@@ -604,9 +749,9 @@ native GetAdminImmunityLevel(AdminId:id);
|
||||
* @param flag Flag to convert.
|
||||
* @return Bit representation of the flag.
|
||||
*/
|
||||
stock FlagToBit(AdminFlag:flag)
|
||||
stock int FlagToBit(AdminFlag flag)
|
||||
{
|
||||
return (1<<_:flag);
|
||||
return (1 << view_as<int>(flag));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -616,9 +761,9 @@ stock FlagToBit(AdminFlag:flag)
|
||||
* @param flag Stores the converted flag by reference.
|
||||
* @return True on success, false otherwise.
|
||||
*/
|
||||
stock bool:BitToFlag(bit, &AdminFlag:flag)
|
||||
stock bool BitToFlag(int bit, AdminFlag &flag)
|
||||
{
|
||||
new AdminFlag:array[1];
|
||||
AdminFlag array[1];
|
||||
|
||||
if (FlagBitsToArray(bit, array, 1))
|
||||
{
|
||||
|
||||
@@ -63,17 +63,15 @@
|
||||
* the Handle or add categories.
|
||||
*
|
||||
* @param topmenu Handle to the admin menu's TopMenu.
|
||||
* @noreturn
|
||||
*/
|
||||
forward OnAdminMenuCreated(Handle topmenu);
|
||||
forward void OnAdminMenuCreated(Handle topmenu);
|
||||
|
||||
/**
|
||||
* Called when the admin menu is ready to have items added.
|
||||
*
|
||||
* @param topmenu Handle to the admin menu's TopMenu.
|
||||
* @noreturn
|
||||
*/
|
||||
forward OnAdminMenuReady(Handle topmenu);
|
||||
forward void OnAdminMenuReady(Handle topmenu);
|
||||
|
||||
/**
|
||||
* Retrieves the Handle to the admin top menu.
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
@@ -29,14 +29,14 @@
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
|
||||
#if defined _adt_array_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _adt_array_included
|
||||
|
||||
/**
|
||||
* Given a maximum string size (including the null terminator),
|
||||
* Given a maximum string size (including the null terminator),
|
||||
* returns the number of cells required to fit that string.
|
||||
*
|
||||
* @param size Number of bytes.
|
||||
@@ -52,16 +52,16 @@ stock ByteCountToCells(size)
|
||||
methodmap ArrayList < Handle {
|
||||
// Creates a dynamic global cell array. While slower than a normal array,
|
||||
// it can be used globally AND dynamically, which is otherwise impossible.
|
||||
//
|
||||
// The contents of the array are uniform; i.e. storing a string at index X
|
||||
//
|
||||
// The contents of the array are uniform; i.e. storing a string at index X
|
||||
// and then retrieving it as an integer is NOT the same as StringToInt()!
|
||||
// The "blocksize" determines how many cells each array slot has; it cannot
|
||||
// be changed after creation.
|
||||
//
|
||||
// @param blocksize The number of cells each member of the array can
|
||||
// @param blocksize The number of cells each member of the array can
|
||||
// hold. For example, 32 cells is equivalent to:
|
||||
// new Array[X][32]
|
||||
// @param startsize Initial size of the array. Note that data will
|
||||
// @param startsize Initial size of the array. Note that data will
|
||||
// NOT be auto-intialized.
|
||||
// @return New Handle to the array object.
|
||||
public native ArrayList(int blocksize=1, int startsize=0);
|
||||
@@ -106,7 +106,7 @@ methodmap ArrayList < Handle {
|
||||
//
|
||||
// @param values Block of values to copy.
|
||||
// @param size If not set, the number of elements copied from the array
|
||||
// will be equal to the blocksize. If set higher than the
|
||||
// will be equal to the blocksize. If set higher than the
|
||||
// blocksize, the operation will be truncated.
|
||||
// @return Index of the new entry.
|
||||
public native int PushArray(const any[] values, int size=-1);
|
||||
@@ -168,15 +168,15 @@ methodmap ArrayList < Handle {
|
||||
// @error Invalid index.
|
||||
public native void SetArray(int index, const any[] values, int size=-1);
|
||||
|
||||
// Shifts an array up. All array contents after and including the given
|
||||
// index are shifted up by one, and the given index is then "free."
|
||||
// Shifts an array up. All array contents after and including the given
|
||||
// index are shifted up by one, and the given index is then "free."
|
||||
// After shifting, the contents of the given index is undefined.
|
||||
//
|
||||
// @param index Index in the array to shift up from.
|
||||
// @error Invalid index.
|
||||
public native void ShiftUp(int index);
|
||||
|
||||
// Removes an array index, shifting the entire array down from that position
|
||||
// Removes an array index, shifting the entire array down from that position
|
||||
// on. For example, if item 8 of 10 is removed, the last 3 items will then be
|
||||
// (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
|
||||
//
|
||||
@@ -197,13 +197,15 @@ methodmap ArrayList < Handle {
|
||||
// @param item String to search for
|
||||
// @return Array index, or -1 on failure
|
||||
public native int FindString(const char[] item);
|
||||
|
||||
|
||||
// Returns the index for the first occurance of the provided value. If the
|
||||
// value cannot be located, -1 will be returned.
|
||||
//
|
||||
// @param item Value to search for
|
||||
// @param block Optionally which block to search in
|
||||
// @return Array index, or -1 on failure
|
||||
public native int FindValue(any item);
|
||||
// @error Invalid block index
|
||||
public native int FindValue(any item, int block=0);
|
||||
|
||||
// Retrieve the size of the array.
|
||||
property int Length {
|
||||
@@ -214,16 +216,16 @@ methodmap ArrayList < Handle {
|
||||
/**
|
||||
* Creates a dynamic global cell array. While slower than a normal array,
|
||||
* it can be used globally AND dynamically, which is otherwise impossible.
|
||||
*
|
||||
* The contents of the array are uniform; i.e. storing a string at index X
|
||||
*
|
||||
* The contents of the array are uniform; i.e. storing a string at index X
|
||||
* and then retrieving it as an integer is NOT the same as StringToInt()!
|
||||
* The "blocksize" determines how many cells each array slot has; it cannot
|
||||
* be changed after creation.
|
||||
*
|
||||
* @param blocksize The number of cells each member of the array can
|
||||
* @param blocksize The number of cells each member of the array can
|
||||
* hold. For example, 32 cells is equivalent to:
|
||||
* new Array[X][32]
|
||||
* @param startsize Initial size of the array. Note that data will
|
||||
* @param startsize Initial size of the array. Note that data will
|
||||
* NOT be auto-intialized.
|
||||
* @return New Handle to the array object.
|
||||
*/
|
||||
@@ -300,7 +302,7 @@ native int PushArrayString(Handle array, const char[] value);
|
||||
* @param array Array Handle.
|
||||
* @param values Block of values to copy.
|
||||
* @param size If not set, the number of elements copied from the array
|
||||
* will be equal to the blocksize. If set higher than the
|
||||
* will be equal to the blocksize. If set higher than the
|
||||
* blocksize, the operation will be truncated.
|
||||
* @return Index of the new entry.
|
||||
* @error Invalid Handle or out of memory.
|
||||
@@ -383,8 +385,8 @@ native int SetArrayString(Handle array, int index, const char[] value);
|
||||
native int SetArrayArray(Handle array, int index, const any[] values, int size=-1);
|
||||
|
||||
/**
|
||||
* Shifts an array up. All array contents after and including the given
|
||||
* index are shifted up by one, and the given index is then "free."
|
||||
* Shifts an array up. All array contents after and including the given
|
||||
* index are shifted up by one, and the given index is then "free."
|
||||
* After shifting, the contents of the given index is undefined.
|
||||
*
|
||||
* @param array Array Handle.
|
||||
@@ -394,7 +396,7 @@ native int SetArrayArray(Handle array, int index, const any[] values, int size=-
|
||||
native void ShiftArrayUp(Handle array, int index);
|
||||
|
||||
/**
|
||||
* Removes an array index, shifting the entire array down from that position
|
||||
* Removes an array index, shifting the entire array down from that position
|
||||
* on. For example, if item 8 of 10 is removed, the last 3 items will then be
|
||||
* (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
|
||||
*
|
||||
@@ -424,14 +426,15 @@ native void SwapArrayItems(Handle array, int index1, int index2);
|
||||
* @error Invalid Handle
|
||||
*/
|
||||
native int FindStringInArray(Handle array, const char[] item);
|
||||
|
||||
|
||||
/**
|
||||
* Returns the index for the first occurance of the provided value. If the value
|
||||
* cannot be located, -1 will be returned.
|
||||
*
|
||||
* @param array Array Handle.
|
||||
* @param item Value to search for
|
||||
* @param block Optionally which block to search in
|
||||
* @return Array index, or -1 on failure
|
||||
* @error Invalid Handle
|
||||
* @error Invalid Handle or invalid block
|
||||
*/
|
||||
native int FindValueInArray(Handle array, any item);
|
||||
native int FindValueInArray(Handle array, any item, int block=0);
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
* @param client Client index
|
||||
* @param muteState True if client was muted, false otherwise
|
||||
*/
|
||||
forward BaseComm_OnClientMute(client, bool:muteState);
|
||||
forward void BaseComm_OnClientMute(client, bool:muteState);
|
||||
|
||||
/**
|
||||
* Called when a client is gagged or ungagged
|
||||
@@ -49,7 +49,7 @@
|
||||
* @param client Client index
|
||||
* @param gagState True if client was gaged, false otherwise
|
||||
*/
|
||||
forward BaseComm_OnClientGag(client, bool:gagState);
|
||||
forward void BaseComm_OnClientGag(client, bool:gagState);
|
||||
|
||||
/**
|
||||
* Returns whether or not a client is gagged
|
||||
|
||||
@@ -156,7 +156,7 @@ native bool:AreClientCookiesCached(client);
|
||||
*
|
||||
* @param client Client index.
|
||||
*/
|
||||
forward OnClientCookiesCached(client);
|
||||
forward void OnClientCookiesCached(client);
|
||||
|
||||
/**
|
||||
* Cookie Menu Callback prototype
|
||||
|
||||
@@ -67,9 +67,6 @@ enum AuthIdType
|
||||
/**
|
||||
* MAXPLAYERS is not the same as MaxClients.
|
||||
* MAXPLAYERS is a hardcoded value as an upper limit. MaxClients changes based on the server.
|
||||
*
|
||||
* Both GetMaxClients() and MaxClients are only available once the map is loaded, and should
|
||||
* not be used in OnPluginStart().
|
||||
*/
|
||||
|
||||
#define MAXPLAYERS 65 /**< Maximum number of players SourceMod supports */
|
||||
|
||||
@@ -144,7 +144,7 @@ forward Action:CS_OnBuyCommand(client, const String:weapon[]);
|
||||
/**
|
||||
* Called when CSWeaponDrop is called
|
||||
* Return Plugin_Continue to allow the call or return a
|
||||
* higher action to deny.
|
||||
* higher action to block.
|
||||
*
|
||||
* @param client Client index
|
||||
* @param weaponIndex Weapon index
|
||||
|
||||
@@ -477,15 +477,13 @@ stock Database SQLite_UseDatabase(const char[] database,
|
||||
char[] error,
|
||||
maxlength)
|
||||
{
|
||||
Handle kv, db;
|
||||
KeyValues kv = CreateKeyValues("");
|
||||
kv.SetString("driver", "sqlite");
|
||||
kv.SetString("database", database);
|
||||
|
||||
kv = CreateKeyValues("");
|
||||
KvSetString(kv, "driver", "sqlite");
|
||||
KvSetString(kv, "database", database);
|
||||
Database db = SQL_ConnectCustom(kv, error, maxlength, false);
|
||||
|
||||
db = SQL_ConnectCustom(kv, error, maxlength, false);
|
||||
|
||||
CloseHandle(kv);
|
||||
delete kv;
|
||||
|
||||
return db;
|
||||
}
|
||||
|
||||
@@ -318,10 +318,10 @@ native Call_PushString(const String:value[]);
|
||||
* @param value String to push.
|
||||
* @param length Length of string buffer.
|
||||
* @param szflags Flags determining how string should be handled.
|
||||
* See SP_PARAM_STRING_* constants for details.
|
||||
* See SM_PARAM_STRING_* constants for details.
|
||||
* The default (0) is to push ASCII.
|
||||
* @param cpflags Whether or not changes should be copied back to the input array.
|
||||
* See SP_PARAM_* constants for details.
|
||||
* See SM_PARAM_* constants for details.
|
||||
* @noreturn
|
||||
* @error Called before a call has been started.
|
||||
*/
|
||||
|
||||
@@ -88,6 +88,7 @@ enum EngineVersion
|
||||
Engine_Blade, /**< Blade Symphony */
|
||||
Engine_Insurgency, /**< Insurgency (2013 Retail version)*/
|
||||
Engine_Contagion, /**< Contagion */
|
||||
Engine_BlackMesa, /**< Black Mesa Multiplayer */
|
||||
};
|
||||
|
||||
#define INVALID_ENT_REFERENCE 0xFFFFFFFF
|
||||
@@ -323,7 +324,7 @@ native PrintToChat(client, const String:format[], any:...);
|
||||
*/
|
||||
stock PrintToChatAll(const String:format[], any:...)
|
||||
{
|
||||
decl String:buffer[192];
|
||||
decl String:buffer[254];
|
||||
|
||||
for (new i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
@@ -356,7 +357,7 @@ native PrintCenterText(client, const String:format[], any:...);
|
||||
*/
|
||||
stock PrintCenterTextAll(const String:format[], any:...)
|
||||
{
|
||||
decl String:buffer[192];
|
||||
decl String:buffer[254];
|
||||
|
||||
for (new i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
@@ -389,7 +390,7 @@ native PrintHintText(client, const String:format[], any:...);
|
||||
*/
|
||||
stock PrintHintTextToAll(const String:format[], any:...)
|
||||
{
|
||||
decl String:buffer[192];
|
||||
decl String:buffer[254];
|
||||
|
||||
for (new i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
stock FormatUserLogText(client, String:buffer[], maxlength)
|
||||
{
|
||||
decl String:auth[32];
|
||||
decl String:name[40];
|
||||
decl String:name[MAX_NAME_LENGTH];
|
||||
|
||||
new userid = GetClientUserId(client);
|
||||
if (!GetClientAuthString(client, auth, sizeof(auth)))
|
||||
@@ -107,7 +107,7 @@ stock int SearchForClients(const char[] pattern, int[] clients, int maxClients)
|
||||
if (pattern[0] == '#') {
|
||||
int input = StringToInt(pattern[1]);
|
||||
if (!input) {
|
||||
char name[65];
|
||||
char name[MAX_NAME_LENGTH];
|
||||
for (int i=1; i<=MaxClients; i++) {
|
||||
if (!IsClientInGame(i))
|
||||
continue;
|
||||
@@ -126,7 +126,7 @@ stock int SearchForClients(const char[] pattern, int[] clients, int maxClients)
|
||||
}
|
||||
}
|
||||
|
||||
char name[65];
|
||||
char name[MAX_NAME_LENGTH];
|
||||
for (int i=1; i<=MaxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i))
|
||||
|
||||
@@ -72,7 +72,7 @@ enum MenuAction
|
||||
/** Default menu actions */
|
||||
#define MENU_ACTIONS_DEFAULT MenuAction_Select|MenuAction_Cancel|MenuAction_End
|
||||
/** All menu actions */
|
||||
#define MENU_ACTIONS_ALL MenuAction:0xFFFFFFFF
|
||||
#define MENU_ACTIONS_ALL view_as<MenuAction>(0xFFFFFFFF)
|
||||
|
||||
#define MENU_NO_PAGINATION 0 /**< Menu should not be paginated (10 items max) */
|
||||
#define MENU_TIME_FOREVER 0 /**< Menu should be displayed as long as possible */
|
||||
@@ -371,7 +371,7 @@ methodmap Menu < Handle
|
||||
int[] players = new int[MaxClients];
|
||||
for (int i = 1; i <= MaxClients; i++) {
|
||||
if (!IsClientInGame(i) || IsFakeClient(i))
|
||||
continue
|
||||
continue;
|
||||
players[total++] = i;
|
||||
}
|
||||
return this.DisplayVote(players, total, time, flags);
|
||||
|
||||
@@ -172,7 +172,7 @@ stock int SimpleRegexMatch(const char[] str, const char[] pattern, int flags = 0
|
||||
/**
|
||||
* Do not edit below this line!
|
||||
*/
|
||||
public Extension:__ext_regex =
|
||||
public Extension __ext_regex =
|
||||
{
|
||||
name = "Regex Extension",
|
||||
file = "regex.ext",
|
||||
|
||||
@@ -299,17 +299,15 @@ typeset SDKHookCB
|
||||
*
|
||||
* @param entity Entity index
|
||||
* @param classname Class name
|
||||
* @noreturn
|
||||
*/
|
||||
forward OnEntityCreated(entity, const String:classname[]);
|
||||
forward void OnEntityCreated(int entity, const char[] classname);
|
||||
|
||||
/**
|
||||
* @brief When an entity is destroyed
|
||||
*
|
||||
* @param entity Entity index
|
||||
* @noreturn
|
||||
*/
|
||||
forward OnEntityDestroyed(entity);
|
||||
forward void OnEntityDestroyed(int entity);
|
||||
|
||||
/**
|
||||
* @brief When the game description is retrieved
|
||||
@@ -317,18 +315,18 @@ forward OnEntityDestroyed(entity);
|
||||
* @note Not supported on ep2v.
|
||||
*
|
||||
* @param gameDesc Game description
|
||||
* @noreturn
|
||||
* @return Plugin_Changed if gameDesc has been edited, else no change.
|
||||
*/
|
||||
forward Action:OnGetGameDescription(String:gameDesc[64]);
|
||||
forward Action OnGetGameDescription(char gameDesc[64]);
|
||||
|
||||
/**
|
||||
* @brief When the level is initialized
|
||||
*
|
||||
* @param mapName Name of the map
|
||||
* @param mapEntities Entities of the map
|
||||
* @noreturn
|
||||
* @return Plugin_Changed if mapEntities has been edited, else no change.
|
||||
*/
|
||||
forward Action:OnLevelInit(const String:mapName[], String:mapEntities[2097152]);
|
||||
forward Action OnLevelInit(const char[] mapName, char mapEntities[2097152]);
|
||||
|
||||
/**
|
||||
* @brief Hooks an entity
|
||||
@@ -336,9 +334,8 @@ forward Action:OnLevelInit(const String:mapName[], String:mapEntities[2097152]);
|
||||
* @param entity Entity index
|
||||
* @param type Type of function to hook
|
||||
* @param callback Function to call when hook is called
|
||||
* @noreturn
|
||||
*/
|
||||
native SDKHook(entity, SDKHookType:type, SDKHookCB:callback);
|
||||
native void SDKHook(int entity, SDKHookType type, SDKHookCB callback);
|
||||
|
||||
/**
|
||||
* @brief Hooks an entity
|
||||
@@ -348,7 +345,7 @@ native SDKHook(entity, SDKHookType:type, SDKHookCB:callback);
|
||||
* @param callback Function to call when hook is called
|
||||
* @return bool Hook Successful
|
||||
*/
|
||||
native bool:SDKHookEx(entity, SDKHookType:type, SDKHookCB:callback);
|
||||
native bool SDKHookEx(int entity, SDKHookType type, SDKHookCB callback);
|
||||
|
||||
/**
|
||||
* @brief Unhooks an entity
|
||||
@@ -356,9 +353,8 @@ native bool:SDKHookEx(entity, SDKHookType:type, SDKHookCB:callback);
|
||||
* @param entity Entity index
|
||||
* @param type Type of function to unhook
|
||||
* @param callback Callback function to unhook
|
||||
* @noreturn
|
||||
*/
|
||||
native SDKUnhook(entity, SDKHookType:type, SDKHookCB:callback);
|
||||
native void SDKUnhook(int entity, SDKHookType type, SDKHookCB callback);
|
||||
|
||||
/**
|
||||
* @brief Applies damage to an entity
|
||||
@@ -373,9 +369,10 @@ native SDKUnhook(entity, SDKHookType:type, SDKHookCB:callback);
|
||||
* @param weapon Weapon index (orangebox and later) or -1 for unspecified
|
||||
* @param damageForce Velocity of damage force
|
||||
* @param damagePosition Origin of damage
|
||||
* @noreturn
|
||||
*/
|
||||
native SDKHooks_TakeDamage(entity, inflictor, attacker, Float:damage, damageType=DMG_GENERIC, weapon=-1, const Float:damageForce[3]=NULL_VECTOR, const Float:damagePosition[3]=NULL_VECTOR);
|
||||
native void SDKHooks_TakeDamage(int entity, int inflictor, int attacker,
|
||||
float damage, int damageType=DMG_GENERIC, int weapon=-1,
|
||||
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR);
|
||||
|
||||
/**
|
||||
* @brief Forces a client to drop the specified weapon
|
||||
@@ -384,15 +381,15 @@ native SDKHooks_TakeDamage(entity, inflictor, attacker, Float:damage, damageType
|
||||
* @param weapon Weapon entity index.
|
||||
* @param vecTarget Location to toss weapon to, or NULL_VECTOR for default.
|
||||
* @param vecVelocity Velocity at which to toss weapon, or NULL_VECTOR for default.
|
||||
* @noreturn
|
||||
* @error Invalid client or weapon entity, weapon not owned by client.
|
||||
*/
|
||||
native SDKHooks_DropWeapon(client, weapon, const Float:vecTarget[3]=NULL_VECTOR, const Float:vecVelocity[3]=NULL_VECTOR);
|
||||
native void SDKHooks_DropWeapon(int client, int weapon, const float vecTarget[3]=NULL_VECTOR,
|
||||
const float vecVelocity[3]=NULL_VECTOR);
|
||||
|
||||
/**
|
||||
* Do not edit below this line!
|
||||
*/
|
||||
public Extension:__ext_sdkhooks =
|
||||
public Extension __ext_sdkhooks =
|
||||
{
|
||||
name = "SDKHooks",
|
||||
file = "sdkhooks.ext",
|
||||
|
||||
@@ -259,6 +259,15 @@ native SetTeamScore(index, value);
|
||||
*/
|
||||
native GetTeamClientCount(index);
|
||||
|
||||
/**
|
||||
* Returns the entity index of a team.
|
||||
*
|
||||
* @param teamIndex Team index.
|
||||
* @return Entity index of team.
|
||||
* @error Invalid team index.
|
||||
*/
|
||||
native int GetTeamEntity(int teamIndex);
|
||||
|
||||
/**
|
||||
* Sets the model to a given entity.
|
||||
*
|
||||
@@ -332,6 +341,15 @@ native ActivateEntity(entity);
|
||||
*/
|
||||
native SetClientInfo(client, const String:key[], const String:value[]);
|
||||
|
||||
/**
|
||||
* Changes a client's name.
|
||||
*
|
||||
* @param client Player's index.
|
||||
* @param name New name.
|
||||
* @error Invalid client index, or client not connected.
|
||||
*/
|
||||
native void SetClientName(int client, const char[] name);
|
||||
|
||||
/**
|
||||
* Gives ammo of a certain type to a player.
|
||||
* This natives obeys the maximum amount of ammo a player can carry per ammo type.
|
||||
|
||||
@@ -221,6 +221,48 @@ native EmitSound(const clients[],
|
||||
Float:soundtime = 0.0,
|
||||
any:...);
|
||||
|
||||
/**
|
||||
* Emits a sound or game sound to a list of clients using the latest version of the engine sound interface.
|
||||
* This native is only available in engines that are greater than or equal to Portal 2.
|
||||
*
|
||||
* @param clients Array of client indexes.
|
||||
* @param numClients Number of clients in the array.
|
||||
* @param soundEntry Sound entry name.
|
||||
* @param sample Sound file name relative to the "sounds" folder.
|
||||
* @param entity Entity to emit from.
|
||||
* @param channel Channel to emit with.
|
||||
* @param level Sound level.
|
||||
* @param seed Sound seed.
|
||||
* @param flags Sound flags.
|
||||
* @param volume Sound volume.
|
||||
* @param pitch Sound pitch.
|
||||
* @param speakerentity Unknown.
|
||||
* @param origin Sound origin.
|
||||
* @param dir Sound direction.
|
||||
* @param updatePos Unknown (updates positions?)
|
||||
* @param soundtime Alternate time to play sound for.
|
||||
* @param ... Optional list of Float[3] arrays to specify additional origins.
|
||||
* @noreturn
|
||||
* @error Invalid client index.
|
||||
*/
|
||||
native EmitSoundEntry(const clients[],
|
||||
numClients,
|
||||
const String:soundEntry[],
|
||||
const String:sample[],
|
||||
entity = SOUND_FROM_PLAYER,
|
||||
channel = SNDCHAN_AUTO,
|
||||
level = SNDLEVEL_NORMAL,
|
||||
seed = 0,
|
||||
flags = SND_NOFLAGS,
|
||||
Float:volume = SNDVOL_NORMAL,
|
||||
pitch = SNDPITCH_NORMAL,
|
||||
speakerentity = -1,
|
||||
const Float:origin[3] = NULL_VECTOR,
|
||||
const Float:dir[3] = NULL_VECTOR,
|
||||
bool:updatePos = true,
|
||||
Float:soundtime = 0.0,
|
||||
any:...);
|
||||
|
||||
/**
|
||||
* Emits a sentence to a list of clients.
|
||||
*
|
||||
@@ -307,6 +349,8 @@ typedef AmbientSHook = function Action (
|
||||
* @param level Sound level.
|
||||
* @param pitch Sound pitch.
|
||||
* @param flags Sound flags.
|
||||
* @param soundEntry Game sound entry name. (Used in engines newer than Portal 2)
|
||||
* @param seed Sound seed. (Used in engines newer than Portal 2)
|
||||
* @return Plugin_Continue to allow the sound to be played, Plugin_Stop to block it,
|
||||
* Plugin_Changed when any parameter has been modified.
|
||||
*/
|
||||
@@ -319,7 +363,9 @@ typedef NormalSHook = function Action (
|
||||
float &volume,
|
||||
int &level,
|
||||
int &pitch,
|
||||
int &flags
|
||||
int &flags,
|
||||
char soundEntry[PLATFORM_MAX_PATH],
|
||||
int &seed
|
||||
);
|
||||
|
||||
/**
|
||||
|
||||
@@ -226,3 +226,21 @@ stock TE_SendToClient(client, Float:delay=0.0)
|
||||
|
||||
return TE_Send(players, 1, delay);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends the current TE to all clients that are in
|
||||
* visible or audible range of the origin.
|
||||
* @note See TE_Start().
|
||||
* @note See GetClientsInRange()
|
||||
*
|
||||
* @param origin Coordinates from which to test range.
|
||||
* @param rangeType Range type to use for filtering clients.
|
||||
* @param delay Delay in seconds to send the TE.
|
||||
* @noreturn
|
||||
*/
|
||||
stock TE_SendToAllInRange(float origin[3], ClientRangeType rangeType, float delay=0.0)
|
||||
{
|
||||
int[] clients = new int[MaxClients];
|
||||
int total = GetClientsInRange(origin, rangeType, clients, MaxClients);
|
||||
return TE_Send(clients, total, delay);
|
||||
}
|
||||
@@ -92,10 +92,6 @@ enum APLRes
|
||||
* If any run-time error is thrown during this callback, the plugin will be marked
|
||||
* as failed.
|
||||
*
|
||||
* It is not necessary to close any handles or remove hooks in this function.
|
||||
* SourceMod guarantees that plugin shutdown automatically and correctly releases
|
||||
* all resources.
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
forward void OnPluginStart();
|
||||
@@ -132,6 +128,10 @@ forward APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
|
||||
/**
|
||||
* Called when the plugin is about to be unloaded.
|
||||
*
|
||||
* It is not necessary to close any handles or remove hooks in this function.
|
||||
* SourceMod guarantees that plugin shutdown automatically and correctly releases
|
||||
* all resources.
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
forward void OnPluginEnd();
|
||||
@@ -643,8 +643,7 @@ enum NumberType
|
||||
|
||||
enum Address
|
||||
{
|
||||
Address_Null = 0, //a typical invalid result when an address lookup fails
|
||||
Address_MinimumValid = 0x10000 //addresses below this value are considered invalid to use for Load/Store
|
||||
Address_Null = 0, // a typical invalid result when an address lookup fails
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
+4
-10
@@ -399,32 +399,26 @@ native TF2_RemoveWearable(client, wearable);
|
||||
*
|
||||
* @param client Index of the client to which the conditon is being added.
|
||||
* @param condition Condition that is being added.
|
||||
* @noreturn
|
||||
*/
|
||||
forward TF2_OnConditionAdded(client, TFCond:condition);
|
||||
forward void TF2_OnConditionAdded(client, TFCond:condition);
|
||||
|
||||
/**
|
||||
* Called after a condition is removed from a player
|
||||
*
|
||||
* @param client Index of the client to which the condition is being removed.
|
||||
* @param condition Condition that is being removed.
|
||||
* @noreturn
|
||||
*/
|
||||
forward TF2_OnConditionRemoved(client, TFCond:condition);
|
||||
forward void TF2_OnConditionRemoved(client, TFCond:condition);
|
||||
|
||||
/**
|
||||
* Called when the server enters the Waiting for Players round state
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
forward TF2_OnWaitingForPlayersStart();
|
||||
forward void TF2_OnWaitingForPlayersStart();
|
||||
|
||||
/**
|
||||
* Called when the server exits the Waiting for Players round state
|
||||
*
|
||||
* @noreturn
|
||||
*/
|
||||
forward TF2_OnWaitingForPlayersEnd();
|
||||
forward void TF2_OnWaitingForPlayersEnd();
|
||||
|
||||
/**
|
||||
* Called when a player attempts to use a teleporter to decide if the player should be allowed to teleport.
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
@@ -262,7 +262,7 @@ enum
|
||||
TFWeaponSlot_Building,
|
||||
TFWeaponSlot_PDA,
|
||||
TFWeaponSlot_Item1,
|
||||
TFWeaponSlot_Item2
|
||||
TFWeaponSlot_Item2
|
||||
};
|
||||
|
||||
// Identifiers for the eventtype property on the teamplay_flag_event event
|
||||
@@ -279,12 +279,12 @@ enum TFResourceType
|
||||
TFResource_Ping,
|
||||
TFResource_Score,
|
||||
TFResource_Deaths,
|
||||
TFResource_TotalScore,
|
||||
TFResource_TotalScore,
|
||||
TFResource_Captures,
|
||||
TFResource_Defenses,
|
||||
TFResource_Dominations,
|
||||
TFResource_Revenge,
|
||||
TFResource_BuildingsDestroyed,
|
||||
TFResource_BuildingsDestroyed,
|
||||
TFResource_Headshots,
|
||||
TFResource_Backstabs,
|
||||
TFResource_HealPoints,
|
||||
@@ -320,7 +320,7 @@ static const String:TFResourceNames[TFResourceType][] =
|
||||
|
||||
/**
|
||||
* Gets a client's current team.
|
||||
*
|
||||
*
|
||||
* @param client Client index.
|
||||
* @return Current TFTeam of client.
|
||||
* @error Invalid client index.
|
||||
@@ -330,6 +330,19 @@ stock TFTeam:TF2_GetClientTeam(client)
|
||||
return TFTeam:GetClientTeam(client);
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes a client's current team.
|
||||
*
|
||||
* @param client Client index.
|
||||
* @param team TFTeam team symbol.
|
||||
* @noreturn
|
||||
* @error Invalid client index.
|
||||
*/
|
||||
stock TF2_ChangeClientTeam(client, TFTeam:team)
|
||||
{
|
||||
ChangeClientTeam(client, _:team);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a client's current class.
|
||||
*
|
||||
@@ -357,7 +370,7 @@ stock TFClassType:TF2_GetPlayerClass(client)
|
||||
stock TF2_SetPlayerClass(client, TFClassType:classType, bool:weapons=true, bool:persistent=true)
|
||||
{
|
||||
SetEntProp(client, Prop_Send, "m_iClass", _:classType);
|
||||
|
||||
|
||||
if (persistent)
|
||||
{
|
||||
SetEntProp(client, Prop_Send, "m_iDesiredPlayerClass", _:classType);
|
||||
@@ -377,23 +390,23 @@ stock TF2_GetPlayerResourceData(client, TFResourceType:type)
|
||||
{
|
||||
if (!IsClientConnected(client))
|
||||
{
|
||||
return -1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
new offset = FindSendPropInfo("CTFPlayerResource", TFResourceNames[type]);
|
||||
|
||||
|
||||
if (offset < 1)
|
||||
{
|
||||
return -1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
new entity = TF2_GetResourceEntity();
|
||||
|
||||
|
||||
if (entity == -1)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
return GetEntData(entity, offset + (client*4));
|
||||
}
|
||||
|
||||
@@ -413,26 +426,26 @@ stock bool:TF2_SetPlayerResourceData(client, TFResourceType:type, any:value)
|
||||
{
|
||||
if (!IsClientConnected(client))
|
||||
{
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
new offset = FindSendPropInfo("CTFPlayerResource", TFResourceNames[type]);
|
||||
|
||||
|
||||
if (offset < 1)
|
||||
{
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
new entity = TF2_GetResourceEntity();
|
||||
|
||||
|
||||
if (entity == -1)
|
||||
{
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
SetEntData(entity, offset + (client*4), value);
|
||||
|
||||
return true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -510,7 +523,7 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if ((GetEntProp(client, Prop_Send, "_condition_bits") & bit) == bit)
|
||||
{
|
||||
return true;
|
||||
@@ -540,7 +553,7 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -554,12 +567,12 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
|
||||
stock TFObjectType:TF2_GetObjectType(entity)
|
||||
{
|
||||
new offset = GetEntSendPropOffs(entity, "m_iObjectType");
|
||||
|
||||
|
||||
if (offset <= 0)
|
||||
{
|
||||
ThrowError("Entity index %d is not an object", entity);
|
||||
}
|
||||
|
||||
|
||||
return TFObjectType:GetEntData(entity, offset);
|
||||
}
|
||||
|
||||
@@ -573,11 +586,11 @@ stock TFObjectType:TF2_GetObjectType(entity)
|
||||
stock TFObjectMode:TF2_GetObjectMode(entity)
|
||||
{
|
||||
new offset = GetEntSendPropOffs(entity, "m_iObjectMode");
|
||||
|
||||
|
||||
if (offset <= 0)
|
||||
{
|
||||
ThrowError("Entity index %d is not an object", entity);
|
||||
}
|
||||
|
||||
|
||||
return TFObjectMode:GetEntData(entity, offset);
|
||||
}
|
||||
|
||||
@@ -96,6 +96,7 @@ native Handle:CreateTimer(Float:interval, Timer:func, any:data=INVALID_HANDLE, f
|
||||
* @param autoClose If autoClose is true, the data that was passed to CreateTimer() will
|
||||
* be closed as a handle if TIMER_DATA_HNDL_CLOSE was not specified.
|
||||
* @noreturn
|
||||
* @error Invalid handles will cause a run time error.
|
||||
*/
|
||||
native KillTimer(Handle:timer, bool:autoClose=false);
|
||||
|
||||
|
||||
@@ -128,7 +128,7 @@ enum TopMenuObject:
|
||||
* @noreturn
|
||||
*/
|
||||
typedef TopMenuHandler = function void (
|
||||
Handle topmenu,
|
||||
TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject topobj_id,
|
||||
int param,
|
||||
@@ -406,7 +406,7 @@ native void SetTopMenuTitleCaching(Handle topmenu, bool cache_titles);
|
||||
/**
|
||||
* Do not edit below this line!
|
||||
*/
|
||||
public Extension:__ext_topmenus =
|
||||
public Extension __ext_topmenus =
|
||||
{
|
||||
name = "TopMenus",
|
||||
file = "topmenus.ext",
|
||||
|
||||
@@ -151,19 +151,39 @@ native Handle:StartMessageEx(UserMsg:msg, clients[], numClients, flags=0);
|
||||
native EndMessage();
|
||||
|
||||
/**
|
||||
* Called when a message is hooked
|
||||
*
|
||||
* @param msg_id Message index.
|
||||
* @param msg Handle to the input bit buffer or protobuf.
|
||||
* @param players Array containing player indexes.
|
||||
* @param playersNum Number of players in the array.
|
||||
* @param reliable True if message is reliable, false otherwise.
|
||||
* @param init True if message is an initmsg, false otherwise.
|
||||
* @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
|
||||
* blocks the message from being sent, and Plugin_Continue
|
||||
* resumes normal functionality.
|
||||
*/
|
||||
typedef MsgHook = function Action (UserMsg msg_id, Handle msg, const int[] players, int playersNum, bool reliable, bool init);
|
||||
* Hook function types for user messages.
|
||||
*/
|
||||
typeset MsgHook
|
||||
{
|
||||
/**
|
||||
* Called when a bit buffer based usermessage is hooked
|
||||
*
|
||||
* @param msg_id Message index.
|
||||
* @param msg Handle to the input bit buffer.
|
||||
* @param players Array containing player indexes.
|
||||
* @param playersNum Number of players in the array.
|
||||
* @param reliable True if message is reliable, false otherwise.
|
||||
* @param init True if message is an initmsg, false otherwise.
|
||||
* @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
|
||||
* blocks the message from being sent, and Plugin_Continue
|
||||
* resumes normal functionality.
|
||||
*/
|
||||
function Action (UserMsg msg_id, BfRead msg, const int[] players, int playersNum, bool reliable, bool init);
|
||||
/**
|
||||
* Called when a protobuf based usermessage is hooked
|
||||
*
|
||||
* @param msg_id Message index.
|
||||
* @param msg Handle to the input protobuf.
|
||||
* @param players Array containing player indexes.
|
||||
* @param playersNum Number of players in the array.
|
||||
* @param reliable True if message is reliable, false otherwise.
|
||||
* @param init True if message is an initmsg, false otherwise.
|
||||
* @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
|
||||
* blocks the message from being sent, and Plugin_Continue
|
||||
* resumes normal functionality.
|
||||
*/
|
||||
function Action (UserMsg msg_id, Protobuf msg, const int[] players, int playersNum, bool reliable, bool init);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called when a message hook has completed.
|
||||
|
||||
Reference in New Issue
Block a user