Merge remote-tracking branch 'remotes/origin/master' into mapchooser-updates

Conflicts:
	plugins/nominations.sp
	plugins/rockthevote.sp
This commit is contained in:
Ross Bemrose
2015-06-04 21:39:04 -04:00
618 changed files with 4747 additions and 103139 deletions
+10 -10
View File
@@ -36,7 +36,7 @@
#include <sourcemod>
public Plugin:myinfo =
public Plugin myinfo =
{
name = "Admin File Reader",
author = "AlliedModders LLC",
@@ -46,18 +46,18 @@ public Plugin:myinfo =
};
/** Various parsing globals */
new bool:g_LoggedFileName = false; /* Whether or not the file name has been logged */
new g_ErrorCount = 0; /* Current error count */
new g_IgnoreLevel = 0; /* Nested ignored section count, so users can screw up files safely */
new g_CurrentLine = 0; /* Current line we're on */
new String:g_Filename[PLATFORM_MAX_PATH]; /* Used for error messages */
bool g_LoggedFileName = false; /* Whether or not the file name has been logged */
int g_ErrorCount = 0; /* Current error count */
int g_IgnoreLevel = 0; /* Nested ignored section count, so users can screw up files safely */
int g_CurrentLine = 0; /* Current line we're on */
char g_Filename[PLATFORM_MAX_PATH]; /* Used for error messages */
#include "admin-overrides.sp"
#include "admin-groups.sp"
#include "admin-users.sp"
#include "admin-simple.sp"
public OnRebuildAdminCache(AdminCachePart:part)
public void OnRebuildAdminCache(AdminCachePart part)
{
if (part == AdminCache_Overrides)
{
@@ -70,9 +70,9 @@ public OnRebuildAdminCache(AdminCachePart:part)
}
}
ParseError(const String:format[], any:...)
void ParseError(const char[] format, any ...)
{
decl String:buffer[512];
char buffer[512];
if (!g_LoggedFileName)
{
@@ -87,7 +87,7 @@ ParseError(const String:format[], any:...)
g_ErrorCount++;
}
InitGlobalStates()
void InitGlobalStates()
{
g_ErrorCount = 0;
g_IgnoreLevel = 0;
+54 -46
View File
@@ -31,18 +31,26 @@
* Version: $Id$
*/
#define GROUP_STATE_NONE 0
#define GROUP_STATE_GROUPS 1
#define GROUP_STATE_INGROUP 2
#define GROUP_STATE_OVERRIDES 3
#define GROUP_PASS_FIRST 1
#define GROUP_PASS_SECOND 2
enum GroupState
{
GroupState_None,
GroupState_Groups,
GroupState_InGroup,
GroupState_Overrides,
}
enum GroupPass
{
GroupPass_Invalid,
GroupPass_First,
GroupPass_Second,
}
static SMCParser g_hGroupParser;
static GroupId:g_CurGrp = INVALID_GROUP_ID;
static g_GroupState = GROUP_STATE_NONE;
static g_GroupPass = 0;
static bool:g_NeedReparse = false;
static GroupId g_CurGrp = INVALID_GROUP_ID;
static GroupState g_GroupState = GroupState_None;
static GroupPass g_GroupPass = GroupPass_Invalid;
static bool g_NeedReparse = false;
public SMCResult ReadGroups_NewSection(SMCParser smc, const char[] name, bool opt_quotes)
{
@@ -52,24 +60,24 @@ public SMCResult ReadGroups_NewSection(SMCParser smc, const char[] name, bool op
return SMCParse_Continue;
}
if (g_GroupState == GROUP_STATE_NONE)
if (g_GroupState == GroupState_None)
{
if (StrEqual(name, "Groups"))
{
g_GroupState = GROUP_STATE_GROUPS;
g_GroupState = GroupState_Groups;
} else {
g_IgnoreLevel++;
}
} else if (g_GroupState == GROUP_STATE_GROUPS) {
} else if (g_GroupState == GroupState_Groups) {
if ((g_CurGrp = CreateAdmGroup(name)) == INVALID_GROUP_ID)
{
g_CurGrp = FindAdmGroup(name);
}
g_GroupState = GROUP_STATE_INGROUP;
} else if (g_GroupState == GROUP_STATE_INGROUP) {
g_GroupState = GroupState_InGroup;
} else if (g_GroupState == GroupState_InGroup) {
if (StrEqual(name, "Overrides"))
{
g_GroupState = GROUP_STATE_OVERRIDES;
g_GroupState = GroupState_Overrides;
} else {
g_IgnoreLevel++;
}
@@ -91,28 +99,28 @@ public SMCResult ReadGroups_KeyValue(SMCParser smc,
return SMCParse_Continue;
}
new AdminFlag:flag;
AdminFlag flag;
if (g_GroupPass == GROUP_PASS_FIRST)
if (g_GroupPass == GroupPass_First)
{
if (g_GroupState == GROUP_STATE_INGROUP)
if (g_GroupState == GroupState_InGroup)
{
if (StrEqual(key, "flags"))
{
new len = strlen(value);
for (new i=0; i<len; i++)
int len = strlen(value);
for (int i=0; i<len; i++)
{
if (!FindFlagByChar(value[i], flag))
{
continue;
}
SetAdmGroupAddFlag(g_CurGrp, flag, true);
g_CurGrp.SetFlag(flag, true);
}
} else if (StrEqual(key, "immunity")) {
g_NeedReparse = true;
}
} else if (g_GroupState == GROUP_STATE_OVERRIDES) {
new OverrideRule:rule = Command_Deny;
} else if (g_GroupState == GroupState_Overrides) {
OverrideRule rule = Command_Deny;
if (StrEqual(value, "allow", false))
{
@@ -121,29 +129,29 @@ public SMCResult ReadGroups_KeyValue(SMCParser smc,
if (key[0] == '@')
{
AddAdmGroupCmdOverride(g_CurGrp, key[1], Override_CommandGroup, rule);
g_CurGrp.AddCommandOverride(key[1], Override_CommandGroup, rule);
} else {
AddAdmGroupCmdOverride(g_CurGrp, key, Override_Command, rule);
g_CurGrp.AddCommandOverride(key, Override_Command, rule);
}
}
} else if (g_GroupPass == GROUP_PASS_SECOND
&& g_GroupState == GROUP_STATE_INGROUP) {
} else if (g_GroupPass == GroupPass_Second
&& g_GroupState == GroupState_InGroup) {
/* Check for immunity again, core should handle double inserts */
if (StrEqual(key, "immunity"))
{
/* If it's a value we know about, use it */
if (StrEqual(value, "*"))
{
SetAdmGroupImmunityLevel(g_CurGrp, 2);
g_CurGrp.ImmunityLevel = 2;
} else if (StrEqual(value, "$")) {
SetAdmGroupImmunityLevel(g_CurGrp, 1);
g_CurGrp.ImmunityLevel = 1;
} else {
new level;
int level;
if (StringToIntEx(value, level))
{
SetAdmGroupImmunityLevel(g_CurGrp, level);
g_CurGrp.ImmunityLevel = level;
} else {
new GroupId:id;
GroupId id;
if (value[0] == '@')
{
id = FindAdmGroup(value[1]);
@@ -152,7 +160,7 @@ public SMCResult ReadGroups_KeyValue(SMCParser smc,
}
if (id != INVALID_GROUP_ID)
{
SetAdmGroupImmuneFrom(g_CurGrp, id);
g_CurGrp.AddGroupImmunity(id);
} else {
ParseError("Unable to find group: \"%s\"", value);
}
@@ -173,14 +181,14 @@ public SMCResult ReadGroups_EndSection(SMCParser smc)
return SMCParse_Continue;
}
if (g_GroupState == GROUP_STATE_OVERRIDES)
if (g_GroupState == GroupState_Overrides)
{
g_GroupState = GROUP_STATE_INGROUP;
} else if (g_GroupState == GROUP_STATE_INGROUP) {
g_GroupState = GROUP_STATE_GROUPS;
g_GroupState = GroupState_InGroup;
} else if (g_GroupState == GroupState_InGroup) {
g_GroupState = GroupState_Groups;
g_CurGrp = INVALID_GROUP_ID;
} else if (g_GroupState == GROUP_STATE_GROUPS) {
g_GroupState = GROUP_STATE_NONE;
} else if (g_GroupState == GroupState_Groups) {
g_GroupState = GroupState_None;
}
return SMCParse_Continue;
@@ -193,7 +201,7 @@ public SMCResult ReadGroups_CurrentLine(SMCParser smc, const char[] line, int li
return SMCParse_Continue;
}
static InitializeGroupParser()
static void InitializeGroupParser()
{
if (!g_hGroupParser)
{
@@ -205,11 +213,11 @@ static InitializeGroupParser()
}
}
static InternalReadGroups(const String:path[], pass)
static void InternalReadGroups(const char[] path, GroupPass pass)
{
/* Set states */
InitGlobalStates();
g_GroupState = GROUP_STATE_NONE;
g_GroupState = GroupState_None;
g_CurGrp = INVALID_GROUP_ID;
g_GroupPass = pass;
g_NeedReparse = false;
@@ -227,16 +235,16 @@ static InternalReadGroups(const String:path[], pass)
}
}
ReadGroups()
void ReadGroups()
{
InitializeGroupParser();
BuildPath(Path_SM, g_Filename, sizeof(g_Filename), "configs/admin_groups.cfg");
InternalReadGroups(g_Filename, GROUP_PASS_FIRST);
InternalReadGroups(g_Filename, GroupPass_First);
if (g_NeedReparse)
{
InternalReadGroups(g_Filename, GROUP_PASS_SECOND);
InternalReadGroups(g_Filename, GroupPass_Second);
}
}
+24 -21
View File
@@ -32,13 +32,16 @@
* Version: $Id$
*/
#define OVERRIDE_STATE_NONE 0
#define OVERRIDE_STATE_LEVELS 1
#define OVERRIDE_STATE_OVERRIDES 2
enum OverrideState
{
OverrideState_None,
OverrideState_Levels,
OverrideState_Overrides,
}
static SMCParser g_hOldOverrideParser;
static SMCParser g_hNewOverrideParser;
static g_OverrideState = OVERRIDE_STATE_NONE;
static OverrideState g_OverrideState = OverrideState_None;
public SMCResult ReadOldOverrides_NewSection(SMCParser smc, const char[] name, bool opt_quotes)
{
@@ -48,18 +51,18 @@ public SMCResult ReadOldOverrides_NewSection(SMCParser smc, const char[] name, b
return SMCParse_Continue;
}
if (g_OverrideState == OVERRIDE_STATE_NONE)
if (g_OverrideState == OverrideState_None)
{
if (StrEqual(name, "Levels"))
{
g_OverrideState = OVERRIDE_STATE_LEVELS;
g_OverrideState = OverrideState_Levels;
} else {
g_IgnoreLevel++;
}
} else if (g_OverrideState == OVERRIDE_STATE_LEVELS) {
} else if (g_OverrideState == OverrideState_Levels) {
if (StrEqual(name, "Overrides"))
{
g_OverrideState = OVERRIDE_STATE_OVERRIDES;
g_OverrideState = OverrideState_Overrides;
} else {
g_IgnoreLevel++;
}
@@ -78,11 +81,11 @@ public SMCResult ReadNewOverrides_NewSection(SMCParser smc, const char[] name, b
return SMCParse_Continue;
}
if (g_OverrideState == OVERRIDE_STATE_NONE)
if (g_OverrideState == OverrideState_None)
{
if (StrEqual(name, "Overrides"))
{
g_OverrideState = OVERRIDE_STATE_OVERRIDES;
g_OverrideState = OverrideState_Overrides;
} else {
g_IgnoreLevel++;
}
@@ -99,7 +102,7 @@ public SMCResult ReadOverrides_KeyValue(SMCParser smc,
bool key_quotes,
bool value_quotes)
{
if (g_OverrideState != OVERRIDE_STATE_OVERRIDES || g_IgnoreLevel)
if (g_OverrideState != OverrideState_Overrides || g_IgnoreLevel)
{
return SMCParse_Continue;
}
@@ -125,12 +128,12 @@ public SMCResult ReadOldOverrides_EndSection(SMCParser smc)
return SMCParse_Continue;
}
if (g_OverrideState == OVERRIDE_STATE_LEVELS)
if (g_OverrideState == OverrideState_Levels)
{
g_OverrideState = OVERRIDE_STATE_NONE;
} else if (g_OverrideState == OVERRIDE_STATE_OVERRIDES) {
g_OverrideState = OverrideState_None;
} else if (g_OverrideState == OverrideState_Overrides) {
/* We're totally done parsing */
g_OverrideState = OVERRIDE_STATE_LEVELS;
g_OverrideState = OverrideState_Levels;
return SMCParse_Halt;
}
@@ -146,9 +149,9 @@ public SMCResult ReadNewOverrides_EndSection(SMCParser smc)
return SMCParse_Continue;
}
if (g_OverrideState == OVERRIDE_STATE_OVERRIDES)
if (g_OverrideState == OverrideState_Overrides)
{
g_OverrideState = OVERRIDE_STATE_NONE;
g_OverrideState = OverrideState_None;
}
return SMCParse_Continue;
@@ -161,7 +164,7 @@ public SMCResult ReadOverrides_CurrentLine(SMCParser smc, const char[] line, int
return SMCParse_Continue;
}
static InitializeOverrideParsers()
static void InitializeOverrideParsers()
{
if (!g_hOldOverrideParser)
{
@@ -181,13 +184,13 @@ static InitializeOverrideParsers()
}
}
InternalReadOverrides(SMCParser parser, const char[] file)
void InternalReadOverrides(SMCParser parser, const char[] file)
{
BuildPath(Path_SM, g_Filename, sizeof(g_Filename), file);
/* Set states */
InitGlobalStates();
g_OverrideState = OVERRIDE_STATE_NONE;
g_OverrideState = OverrideState_None;
SMCError err = parser.ParseFile(g_Filename);
if (err != SMCError_Okay)
@@ -202,7 +205,7 @@ InternalReadOverrides(SMCParser parser, const char[] file)
}
}
ReadOverrides()
void ReadOverrides()
{
InitializeOverrideParsers();
InternalReadOverrides(g_hOldOverrideParser, "configs/admin_levels.cfg");
+24 -24
View File
@@ -31,7 +31,7 @@
* Version: $Id$
*/
public ReadSimpleUsers()
public void ReadSimpleUsers()
{
BuildPath(Path_SM, g_Filename, sizeof(g_Filename), "configs/admins_simple.ini");
@@ -90,7 +90,7 @@ public ReadSimpleUsers()
DecodeAuthMethod(const String:auth[], String:method[32], &offset)
void DecodeAuthMethod(const char[] auth, char method[32], int &offset)
{
if ((StrContains(auth, "STEAM_") == 0) || (strncmp("0:", auth, 2) == 0) || (strncmp("1:", auth, 2) == 0))
{
@@ -119,13 +119,13 @@ DecodeAuthMethod(const String:auth[], String:method[32], &offset)
}
}
ReadAdminLine(const String:line[])
void ReadAdminLine(const char[] line)
{
new bool:is_bound;
new AdminId:admin;
new String:auth[64];
decl String:auth_method[32];
new idx, cur_idx, auth_offset;
bool is_bound;
AdminId admin;
char auth[64];
char auth_method[32];
int idx, cur_idx, auth_offset;
if ((cur_idx = BreakString(line, auth, sizeof(auth))) == -1)
{
@@ -148,16 +148,16 @@ ReadAdminLine(const String:line[])
}
/* Read flags */
new String:flags[64];
char flags[64];
cur_idx = BreakString(line[idx], flags, sizeof(flags));
idx += cur_idx;
/* Read immunity level, if any */
new level, flag_idx;
int level, flag_idx;
if ((flag_idx = StringToIntEx(flags, level)) > 0)
{
SetAdminImmunityLevel(admin, level);
admin.ImmunityLevel = level;
if (flags[flag_idx] == ':')
{
flag_idx++;
@@ -166,41 +166,41 @@ ReadAdminLine(const String:line[])
if (flags[flag_idx] == '@')
{
new GroupId:gid = FindAdmGroup(flags[flag_idx + 1]);
GroupId gid = FindAdmGroup(flags[flag_idx + 1]);
if (gid == INVALID_GROUP_ID)
{
ParseError("Invalid group detected: %s", flags[flag_idx + 1]);
return;
}
AdminInheritGroup(admin, gid);
admin.InheritGroup(gid);
}
else
{
new len = strlen(flags[flag_idx]);
new bool:is_default = false;
for (new i=0; i<len; i++)
int len = strlen(flags[flag_idx]);
bool is_default = false;
for (int i=0; i<len; i++)
{
if (!level && flags[flag_idx + i] == '$')
{
SetAdminImmunityLevel(admin, 1);
admin.ImmunityLevel = 1;
} else {
new AdminFlag:flag;
AdminFlag flag;
if (!FindFlagByChar(flags[flag_idx + i], flag))
{
ParseError("Invalid flag detected: %c", flags[flag_idx + i]);
continue;
}
SetAdminFlag(admin, flag, true);
admin.SetFlag(flag, true);
}
}
if (is_default)
{
new GroupId:gid = FindAdmGroup("Default");
GroupId gid = FindAdmGroup("Default");
if (gid != INVALID_GROUP_ID)
{
AdminInheritGroup(admin, gid);
admin.InheritGroup(gid);
}
}
}
@@ -208,15 +208,15 @@ ReadAdminLine(const String:line[])
/* Lastly, is there a password? */
if (cur_idx != -1)
{
decl String:password[64];
char password[64];
BreakString(line[idx], password, sizeof(password));
SetAdminPassword(admin, password);
admin.SetPassword(password);
}
/* Now, bind the identity to something */
if (!is_bound)
{
if (!BindAdminIdentity(admin, auth_method, auth[auth_offset]))
if (!admin.BindIdentity(auth_method, auth[auth_offset]))
{
/* We should never reach here */
RemoveAdmin(admin);
+45 -41
View File
@@ -31,21 +31,24 @@
* Version: $Id$
*/
#define USER_STATE_NONE 0
#define USER_STATE_ADMINS 1
#define USER_STATE_INADMIN 2
enum UserState
{
UserState_None,
UserState_Admins,
UserState_InAdmin,
}
static SMCParser g_hUserParser;
static g_UserState = USER_STATE_NONE;
static String:g_CurAuth[64];
static String:g_CurIdent[64];
static String:g_CurName[64];
static String:g_CurPass[64];
static Handle:g_GroupArray;
static g_CurFlags;
static g_CurImmunity;
static UserState g_UserState = UserState_None;
static char g_CurAuth[64];
static char g_CurIdent[64];
static char g_CurName[64];
static char g_CurPass[64];
static ArrayList g_GroupArray;
static int g_CurFlags;
static int g_CurImmunity;
public SMCResult:ReadUsers_NewSection(Handle:smc, const String:name[], bool:opt_quotes)
public SMCResult ReadUsers_NewSection(SMCParser smc, const char[] name, bool opt_quotes)
{
if (g_IgnoreLevel)
{
@@ -53,25 +56,25 @@ public SMCResult:ReadUsers_NewSection(Handle:smc, const String:name[], bool:opt_
return SMCParse_Continue;
}
if (g_UserState == USER_STATE_NONE)
if (g_UserState == UserState_None)
{
if (StrEqual(name, "Admins"))
{
g_UserState = USER_STATE_ADMINS;
g_UserState = UserState_Admins;
}
else
{
g_IgnoreLevel++;
}
}
else if (g_UserState == USER_STATE_ADMINS)
else if (g_UserState == UserState_Admins)
{
g_UserState = USER_STATE_INADMIN;
g_UserState = UserState_InAdmin;
strcopy(g_CurName, sizeof(g_CurName), name);
g_CurAuth[0] = '\0';
g_CurIdent[0] = '\0';
g_CurPass[0] = '\0';
ClearArray(g_GroupArray);
g_GroupArray.Clear();
g_CurFlags = 0;
g_CurImmunity = 0;
}
@@ -83,13 +86,13 @@ public SMCResult:ReadUsers_NewSection(Handle:smc, const String:name[], bool:opt_
return SMCParse_Continue;
}
public SMCResult:ReadUsers_KeyValue(Handle:smc,
const String:key[],
const String:value[],
bool:key_quotes,
bool:value_quotes)
public SMCResult ReadUsers_KeyValue(SMCParser smc,
const char[] key,
const char[] value,
bool key_quotes,
bool value_quotes)
{
if (g_UserState != USER_STATE_INADMIN || g_IgnoreLevel)
if (g_UserState != UserState_InAdmin || g_IgnoreLevel)
{
return SMCParse_Continue;
}
@@ -108,20 +111,20 @@ public SMCResult:ReadUsers_KeyValue(Handle:smc,
}
else if (StrEqual(key, "group"))
{
new GroupId:id = FindAdmGroup(value);
GroupId id = FindAdmGroup(value);
if (id == INVALID_GROUP_ID)
{
ParseError("Unknown group \"%s\"", value);
}
PushArrayCell(g_GroupArray, id);
g_GroupArray.Push(id);
}
else if (StrEqual(key, "flags"))
{
new len = strlen(value);
new AdminFlag:flag;
int len = strlen(value);
AdminFlag flag;
for (new i = 0; i < len; i++)
for (int i = 0; i < len; i++)
{
if (!FindFlagByChar(value[i], flag))
{
@@ -141,7 +144,7 @@ public SMCResult:ReadUsers_KeyValue(Handle:smc,
return SMCParse_Continue;
}
public SMCResult:ReadUsers_EndSection(Handle:smc)
public SMCResult ReadUsers_EndSection(SMCParser smc)
{
if (g_IgnoreLevel)
{
@@ -149,13 +152,14 @@ public SMCResult:ReadUsers_EndSection(Handle:smc)
return SMCParse_Continue;
}
if (g_UserState == USER_STATE_INADMIN)
if (g_UserState == UserState_InAdmin)
{
/* Dump this user to memory */
if (g_CurIdent[0] != '\0' && g_CurAuth[0] != '\0')
{
decl AdminFlag:flags[26];
new AdminId:id, i, num_groups, num_flags;
AdminFlag flags[26];
AdminId id;
int i, num_groups, num_flags;
if ((id = FindAdminByIdentity(g_CurAuth, g_CurIdent)) == INVALID_ADMIN_ID)
{
@@ -168,10 +172,10 @@ public SMCResult:ReadUsers_EndSection(Handle:smc)
}
}
num_groups = GetArraySize(g_GroupArray);
num_groups = g_GroupArray.Length;
for (i = 0; i < num_groups; i++)
{
AdminInheritGroup(id, GetArrayCell(g_GroupArray, i));
AdminInheritGroup(id, g_GroupArray.Get(i));
}
SetAdminPassword(id, g_CurPass);
@@ -191,24 +195,24 @@ public SMCResult:ReadUsers_EndSection(Handle:smc)
ParseError("Failed to create admin: did you forget either the auth or identity properties?");
}
g_UserState = USER_STATE_ADMINS;
g_UserState = UserState_Admins;
}
else if (g_UserState == USER_STATE_ADMINS)
else if (g_UserState == UserState_Admins)
{
g_UserState = USER_STATE_NONE;
g_UserState = UserState_None;
}
return SMCParse_Continue;
}
public SMCResult:ReadUsers_CurrentLine(Handle:smc, const String:line[], lineno)
public SMCResult ReadUsers_CurrentLine(SMCParser smc, const char[] line, int lineno)
{
g_CurrentLine = lineno;
return SMCParse_Continue;
}
static InitializeUserParser()
static void InitializeUserParser()
{
if (!g_hUserParser)
{
@@ -222,7 +226,7 @@ static InitializeUserParser()
}
}
ReadUsers()
void ReadUsers()
{
InitializeUserParser();
@@ -230,7 +234,7 @@ ReadUsers()
/* Set states */
InitGlobalStates();
g_UserState = USER_STATE_NONE;
g_UserState = UserState_None;
SMCError err = g_hUserParser.ParseFile(g_Filename);
if (err != SMCError_Okay)
+29 -29
View File
@@ -36,7 +36,7 @@
#include <sourcemod>
public Plugin:myinfo =
public Plugin myinfo =
{
name = "SQL Admins (Prefetch)",
author = "AlliedModders LLC",
@@ -45,7 +45,7 @@ public Plugin:myinfo =
url = "http://www.sourcemod.net/"
};
public OnRebuildAdminCache(AdminCachePart:part)
public void OnRebuildAdminCache(AdminCachePart part)
{
/* First try to get a database connection */
char error[255];
@@ -97,7 +97,7 @@ void FetchUsers(Database db)
char name[80];
int immunity;
AdminId adm;
GroupId gid;
GroupId grp;
int id;
/* Keep track of a mapping from admin DB IDs to internal AdminIds to
@@ -120,7 +120,7 @@ void FetchUsers(Database db)
if ((adm = FindAdminByIdentity(authtype, identity)) == INVALID_ADMIN_ID)
{
adm = CreateAdmin(name);
if (!BindAdminIdentity(adm, authtype, identity))
if (!adm.BindIdentity(authtype, identity))
{
LogError("Could not bind prefetched SQL admin (authtype \"%s\") (identity \"%s\")", authtype, identity);
continue;
@@ -136,22 +136,22 @@ void FetchUsers(Database db)
/* See if this admin wants a password */
if (password[0] != '\0')
{
SetAdminPassword(adm, password);
adm.SetPassword(password);
}
/* Apply each flag */
int len = strlen(flags);
AdminFlag flag;
for (new i=0; i<len; i++)
for (int i=0; i<len; i++)
{
if (!FindFlagByChar(flags[i], flag))
{
continue;
}
SetAdminFlag(adm, flag, true);
adm.SetFlag(flag, true);
}
SetAdminImmunityLevel(adm, immunity);
adm.ImmunityLevel = immunity;
}
delete rs;
@@ -173,13 +173,13 @@ void FetchUsers(Database db)
if (htAdmins.GetValue(key, adm))
{
if ((gid = FindAdmGroup(group)) == INVALID_GROUP_ID)
if ((grp = FindAdmGroup(group)) == INVALID_GROUP_ID)
{
/* Group wasn't found, don't bother with it. */
continue;
}
AdminInheritGroup(adm, gid);
adm.InheritGroup(grp);
}
}
@@ -187,7 +187,7 @@ void FetchUsers(Database db)
delete htAdmins;
}
FetchGroups(Database db)
void FetchGroups(Database db)
{
char query[255];
DBResultSet rs;
@@ -218,26 +218,26 @@ FetchGroups(Database db)
#endif
/* Find or create the group */
GroupId gid;
if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
GroupId grp;
if ((grp = FindAdmGroup(name)) == INVALID_GROUP_ID)
{
gid = CreateAdmGroup(name);
grp = CreateAdmGroup(name);
}
/* Add flags from the database to the group */
int num_flag_chars = strlen(flags);
for (new i=0; i<num_flag_chars; i++)
for (int i=0; i<num_flag_chars; i++)
{
decl AdminFlag:flag;
AdminFlag flag;
if (!FindFlagByChar(flags[i], flag))
{
continue;
}
SetAdmGroupAddFlag(gid, flag, true);
grp.SetFlag(flag, true);
}
/* Set the immunity level this group has */
SetAdmGroupImmunityLevel(gid, immunity);
grp.ImmunityLevel = immunity;
}
delete rs;
@@ -245,7 +245,7 @@ FetchGroups(Database db)
/**
* Get immunity in a big lump. This is a nasty query but it gets the job done.
*/
new len = 0;
int len = 0;
len += Format(query[len], sizeof(query)-len, "SELECT g1.name, g2.name FROM sm_group_immunity gi");
len += Format(query[len], sizeof(query)-len, " LEFT JOIN sm_groups g1 ON g1.id = gi.group_id ");
len += Format(query[len], sizeof(query)-len, " LEFT JOIN sm_groups g2 ON g2.id = gi.other_id");
@@ -263,20 +263,20 @@ FetchGroups(Database db)
{
char group1[80];
char group2[80];
GroupId gid1, gid2;
GroupId grp, other;
rs.FetchString(0, group1, sizeof(group1));
rs.FetchString(1, group2, sizeof(group2));
if (((gid1 = FindAdmGroup(group1)) == INVALID_GROUP_ID)
|| (gid2 = FindAdmGroup(group2)) == INVALID_GROUP_ID)
if (((grp = FindAdmGroup(group1)) == INVALID_GROUP_ID)
|| (other = FindAdmGroup(group2)) == INVALID_GROUP_ID)
{
continue;
}
SetAdmGroupImmuneFrom(gid1, gid2);
grp.AddGroupImmunity(other);
#if defined _DEBUG
PrintToServer("SetAdmGroupImmuneFrom(%d, %d)", gid1, gid2);
PrintToServer("SetAdmGroupImmuneFrom(%d, %d)", grp, other);
#endif
}
@@ -306,8 +306,8 @@ FetchGroups(Database db)
rs.FetchString(2, cmd, sizeof(cmd));
rs.FetchString(3, access, sizeof(access));
GroupId gid;
if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
GroupId grp;
if ((grp = FindAdmGroup(name)) == INVALID_GROUP_ID)
{
continue;
}
@@ -325,16 +325,16 @@ FetchGroups(Database db)
}
#if defined _DEBUG
PrintToServer("AddAdmGroupCmdOverride(%d, %s, %d, %d)", gid, cmd, o_type, o_rule);
PrintToServer("AddAdmGroupCmdOverride(%d, %s, %d, %d)", grp, cmd, o_type, o_rule);
#endif
AddAdmGroupCmdOverride(gid, cmd, o_type, o_rule);
grp.AddCommandOverride(cmd, o_type, o_rule);
}
delete rs;
}
FetchOverrides(Database db)
void FetchOverrides(Database db)
{
char query[255];
DBResultSet rs;
+63 -63
View File
@@ -36,7 +36,7 @@
#include <sourcemod>
public Plugin:myinfo =
public Plugin myinfo =
{
name = "SQL Admins (Threaded)",
author = "AlliedModders LLC",
@@ -68,15 +68,15 @@ public Plugin:myinfo =
*/
Database hDatabase = null; /** Database connection */
new g_sequence = 0; /** Global unique sequence number */
new ConnectLock = 0; /** Connect sequence number */
new RebuildCachePart[3] = {0}; /** Cache part sequence numbers */
new PlayerSeq[MAXPLAYERS+1]; /** Player-specific sequence numbers */
new bool:PlayerAuth[MAXPLAYERS+1]; /** Whether a player has been "pre-authed" */
int g_sequence = 0; /** Global unique sequence number */
int ConnectLock = 0; /** Connect sequence number */
int RebuildCachePart[3] = {0}; /** Cache part sequence numbers */
int PlayerSeq[MAXPLAYERS+1]; /** Player-specific sequence numbers */
bool PlayerAuth[MAXPLAYERS+1]; /** Whether a player has been "pre-authed" */
//#define _DEBUG
public OnMapEnd()
public void OnMapEnd()
{
/**
* Clean up on map end just so we can start a fresh connection when we need it later.
@@ -84,14 +84,14 @@ public OnMapEnd()
delete hDatabase;
}
public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
public bool OnClientConnect(int client, char[] rejectmsg, int maxlen)
{
PlayerSeq[client] = 0;
PlayerAuth[client] = false;
return true;
}
public OnClientDisconnect(client)
public void OnClientDisconnect(int client)
{
PlayerSeq[client] = 0;
PlayerAuth[client] = false;
@@ -128,22 +128,22 @@ public void OnDatabaseConnect(Database db, const char[] error, any data)
/**
* See if we need to get any of the cache stuff now.
*/
new sequence;
if ((sequence = RebuildCachePart[_:AdminCache_Overrides]) != 0)
int sequence;
if ((sequence = RebuildCachePart[AdminCache_Overrides]) != 0)
{
FetchOverrides(hDatabase, sequence);
}
if ((sequence = RebuildCachePart[_:AdminCache_Groups]) != 0)
if ((sequence = RebuildCachePart[AdminCache_Groups]) != 0)
{
FetchGroups(hDatabase, sequence);
}
if ((sequence = RebuildCachePart[_:AdminCache_Admins]) != 0)
if ((sequence = RebuildCachePart[AdminCache_Admins]) != 0)
{
FetchUsersWeCan(hDatabase);
}
}
RequestDatabaseConnection()
void RequestDatabaseConnection()
{
ConnectLock = ++g_sequence;
if (SQL_CheckConfig("admins"))
@@ -154,7 +154,7 @@ RequestDatabaseConnection()
}
}
public OnRebuildAdminCache(AdminCachePart part)
public void OnRebuildAdminCache(AdminCachePart part)
{
/**
* Mark this part of the cache as being rebuilt. This is used by the
@@ -162,7 +162,7 @@ public OnRebuildAdminCache(AdminCachePart part)
* used.
*/
int sequence = ++g_sequence;
RebuildCachePart[_:part] = sequence;
RebuildCachePart[part] = sequence;
/**
* If we don't have a database connection, we can't do any lookups just yet.
@@ -189,7 +189,7 @@ public OnRebuildAdminCache(AdminCachePart part)
}
}
public Action OnClientPreAdminCheck(client)
public Action OnClientPreAdminCheck(int client)
{
PlayerAuth[client] = true;
@@ -209,7 +209,7 @@ public Action OnClientPreAdminCheck(client)
* the user's normal connection flow. The database will soon auth the user
* normally.
*/
if (RebuildCachePart[_:AdminCache_Admins] != 0)
if (RebuildCachePart[AdminCache_Admins] != 0)
{
return Plugin_Continue;
}
@@ -272,22 +272,22 @@ public void OnReceiveUserGroups(Database db, DBResultSet rs, const char[] error,
}
char name[80];
GroupId gid;
GroupId grp;
while (rs.FetchRow())
{
rs.FetchString(0, name, sizeof(name));
if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
if ((grp = FindAdmGroup(name)) == INVALID_GROUP_ID)
{
continue;
}
#if defined _DEBUG
PrintToServer("Binding user group (%d, %d, %d, %s, %d)", client, sequence, adm, name, gid);
PrintToServer("Binding user group (%d, %d, %d, %s, %d)", client, sequence, adm, name, grp);
#endif
AdminInheritGroup(adm, gid);
adm.InheritGroup(grp);
}
/**
@@ -350,7 +350,7 @@ public void OnReceiveUser(Database db, DBResultSet rs, const char[] error, any d
/**
* Cache user info -- [0] = db id, [1] = cache id, [2] = groups
*/
char[][] user_lookup = new char[num_accounts][3];
int[][] user_lookup = new int[num_accounts][3];
int total_users = 0;
while (rs.FetchRow())
@@ -370,14 +370,14 @@ public void OnReceiveUser(Database db, DBResultSet rs, const char[] error, any d
}
adm = CreateAdmin(name);
if (!BindAdminIdentity(adm, authtype, identity))
if (!adm.BindIdentity(authtype, identity))
{
LogError("Could not bind prefetched SQL admin (authtype \"%s\") (identity \"%s\")", authtype, identity);
continue;
}
user_lookup[total_users][0] = id;
user_lookup[total_users][1] = _:adm;
user_lookup[total_users][1] = view_as<int>(adm);
user_lookup[total_users][2] = rs.FetchInt(6);
total_users++;
@@ -388,21 +388,21 @@ public void OnReceiveUser(Database db, DBResultSet rs, const char[] error, any d
/* See if this admin wants a password */
if (password[0] != '\0')
{
SetAdminPassword(adm, password);
adm.SetPassword(password);
}
SetAdminImmunityLevel(adm, immunity);
adm.ImmunityLevel = immunity;
/* Apply each flag */
int len = strlen(flags);
AdminFlag flag;
for (new i=0; i<len; i++)
for (int i=0; i<len; i++)
{
if (!FindFlagByChar(flags[i], flag))
{
continue;
}
SetAdminFlag(adm, flag, true);
adm.SetFlag(flag, true);
}
}
@@ -415,9 +415,9 @@ public void OnReceiveUser(Database db, DBResultSet rs, const char[] error, any d
id = 0;
for (new i=0; i<total_users; i++)
for (int i=0; i<total_users; i++)
{
if (user_lookup[i][1] == _:adm)
if (user_lookup[i][1] == view_as<int>(adm))
{
id = user_lookup[i][0];
group_count = user_lookup[i][2];
@@ -449,16 +449,16 @@ public void OnReceiveUser(Database db, DBResultSet rs, const char[] error, any d
pk.Reset();
pk.WriteCell(client);
pk.WriteCell(sequence);
pk.WriteCell(_:adm);
pk.WriteCell(adm);
pk.WriteString(query);
db.Query(OnReceiveUserGroups, query, pk, DBPrio_High);
}
FetchUser(Database db, client)
void FetchUser(Database db, int client)
{
char name[65];
char safe_name[140];
char name[MAX_NAME_LENGTH];
char safe_name[(MAX_NAME_LENGTH * 2) - 1];
char steamid[32];
char steamidalt[32];
char ipaddr[24];
@@ -484,7 +484,7 @@ FetchUser(Database db, client)
* Construct the query using the information the user gave us.
*/
char query[512];
new len = 0;
int len = 0;
len += Format(query[len], sizeof(query)-len, "SELECT a.id, a.authtype, a.identity, a.password, a.flags, a.name, COUNT(ag.group_id), immunity");
len += Format(query[len], sizeof(query)-len, " FROM sm_admins a LEFT JOIN sm_admins_groups ag ON a.id = ag.admin_id WHERE ");
@@ -516,7 +516,7 @@ FetchUser(Database db, client)
db.Query(OnReceiveUser, query, pk, DBPrio_High);
}
FetchUsersWeCan(Database db)
void FetchUsersWeCan(Database db)
{
for (int i=1; i<=MaxClients; i++)
{
@@ -529,7 +529,7 @@ FetchUsersWeCan(Database db)
/**
* This round of updates is done. Go in peace.
*/
RebuildCachePart[_:AdminCache_Admins] = 0;
RebuildCachePart[AdminCache_Admins] = 0;
}
@@ -542,7 +542,7 @@ public void OnReceiveGroupImmunity(Database db, DBResultSet rs, const char[] err
* Check if this is the latest result request.
*/
int sequence = pk.ReadCell();
if (RebuildCachePart[_:AdminCache_Groups] != sequence)
if (RebuildCachePart[AdminCache_Groups] != sequence)
{
/* Discard everything, since we're out of sequence. */
delete pk;
@@ -569,28 +569,28 @@ public void OnReceiveGroupImmunity(Database db, DBResultSet rs, const char[] err
{
char group1[80];
char group2[80];
GroupId gid1, gid2;
GroupId grp, other;
rs.FetchString(0, group1, sizeof(group1));
rs.FetchString(1, group2, sizeof(group2));
if (((gid1 = FindAdmGroup(group1)) == INVALID_GROUP_ID)
|| (gid2 = FindAdmGroup(group2)) == INVALID_GROUP_ID)
if (((grp = FindAdmGroup(group1)) == INVALID_GROUP_ID)
|| (other = FindAdmGroup(group2)) == INVALID_GROUP_ID)
{
continue;
}
SetAdmGroupImmuneFrom(gid1, gid2);
grp.AddGroupImmunity(other);
#if defined _DEBUG
PrintToServer("SetAdmGroupImmuneFrom(%d, %d)", gid1, gid2);
PrintToServer("SetAdmGroupImmuneFrom(%d, %d)", grp, other);
#endif
}
/* Clear the sequence so another connect doesn't refetch */
RebuildCachePart[_:AdminCache_Groups] = 0;
RebuildCachePart[AdminCache_Groups] = 0;
}
public OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error, any data)
public void OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error, any data)
{
DataPack pk = view_as<DataPack>(data);
pk.Reset();
@@ -599,7 +599,7 @@ public OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error,
* Check if this is the latest result request.
*/
int sequence = pk.ReadCell();
if (RebuildCachePart[_:AdminCache_Groups] != sequence)
if (RebuildCachePart[AdminCache_Groups] != sequence)
{
/* Discard everything, since we're out of sequence. */
delete pk;
@@ -626,7 +626,7 @@ public OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error,
char type[16];
char command[64];
char access[16];
GroupId gid;
GroupId grp;
while (rs.FetchRow())
{
rs.FetchString(0, name, sizeof(name));
@@ -635,7 +635,7 @@ public OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error,
rs.FetchString(3, access, sizeof(access));
/* Find the group. This is actually faster than doing the ID lookup. */
if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
if ((grp = FindAdmGroup(name)) == INVALID_GROUP_ID)
{
/* Oh well, just ignore it. */
continue;
@@ -654,10 +654,10 @@ public OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error,
}
#if defined _DEBUG
PrintToServer("AddAdmGroupCmdOverride(%d, %s, %d, %d)", gid, command, o_type, o_rule);
PrintToServer("AddAdmGroupCmdOverride(%d, %s, %d, %d)", grp, command, o_type, o_rule);
#endif
AddAdmGroupCmdOverride(gid, command, o_type, o_rule);
grp.AddCommandOverride(command, o_type, o_rule);
}
/**
@@ -676,7 +676,7 @@ public OnReceiveGroupOverrides(Database db, DBResultSet rs, const char[] error,
db.Query(OnReceiveGroupImmunity, query, pk, DBPrio_High);
}
public OnReceiveGroups(Database db, DBResultSet rs, const char[] error, any data)
public void OnReceiveGroups(Database db, DBResultSet rs, const char[] error, any data)
{
DataPack pk = view_as<DataPack>(data);
pk.Reset();
@@ -685,7 +685,7 @@ public OnReceiveGroups(Database db, DBResultSet rs, const char[] error, any data
* Check if this is the latest result request.
*/
int sequence = pk.ReadCell();
if (RebuildCachePart[_:AdminCache_Groups] != sequence)
if (RebuildCachePart[AdminCache_Groups] != sequence)
{
/* Discard everything, since we're out of sequence. */
delete pk;
@@ -722,25 +722,25 @@ public OnReceiveGroups(Database db, DBResultSet rs, const char[] error, any data
#endif
/* Find or create the group */
GroupId gid;
if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
GroupId grp;
if ((grp = FindAdmGroup(name)) == INVALID_GROUP_ID)
{
gid = CreateAdmGroup(name);
grp = CreateAdmGroup(name);
}
/* Add flags from the database to the group */
int num_flag_chars = strlen(flags);
for (int i=0; i<num_flag_chars; i++)
{
decl AdminFlag:flag;
AdminFlag flag;
if (!FindFlagByChar(flags[i], flag))
{
continue;
}
SetAdmGroupAddFlag(gid, flag, true);
grp.SetFlag(flag, true);
}
SetAdmGroupImmunityLevel(gid, immunity);
grp.ImmunityLevel = immunity;
}
/**
@@ -758,7 +758,7 @@ public OnReceiveGroups(Database db, DBResultSet rs, const char[] error, any data
db.Query(OnReceiveGroupOverrides, query, pk, DBPrio_High);
}
void FetchGroups(Database db, sequence)
void FetchGroups(Database db, int sequence)
{
char query[255];
@@ -780,7 +780,7 @@ public void OnReceiveOverrides(Database db, DBResultSet rs, const char[] error,
* Check if this is the latest result request.
*/
int sequence = pk.ReadCell();
if (RebuildCachePart[_:AdminCache_Overrides] != sequence)
if (RebuildCachePart[AdminCache_Overrides] != sequence)
{
/* Discard everything, since we're out of sequence. */
delete pk;
@@ -829,10 +829,10 @@ public void OnReceiveOverrides(Database db, DBResultSet rs, const char[] error,
}
/* Clear the sequence so another connect doesn't refetch */
RebuildCachePart[_:AdminCache_Overrides] = 0;
RebuildCachePart[AdminCache_Overrides] = 0;
}
void FetchOverrides(Database db, sequence)
void FetchOverrides(Database db, int sequence)
{
char query[255];
+16 -16
View File
@@ -37,7 +37,7 @@
#define COMMANDS_PER_PAGE 10
public Plugin:myinfo =
public Plugin myinfo =
{
name = "Admin Help",
author = "AlliedModders LLC",
@@ -46,7 +46,7 @@ public Plugin:myinfo =
url = "http://www.sourcemod.net/"
};
public OnPluginStart()
public void OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("adminhelp.phrases");
@@ -54,11 +54,11 @@ public OnPluginStart()
RegConsoleCmd("sm_searchcmd", HelpCmd, "Searches SourceMod commands");
}
public Action:HelpCmd(client, args)
public Action HelpCmd(int client, int args)
{
decl String:arg[64], String:CmdName[20];
new PageNum = 1;
new bool:DoSearch;
char arg[64], CmdName[20];
int PageNum = 1;
bool DoSearch;
GetCmdArg(0, CmdName, sizeof(CmdName));
@@ -76,17 +76,17 @@ public Action:HelpCmd(client, args)
ReplyToCommand(client, "[SM] %t", "See console for output");
}
decl String:Name[64];
decl String:Desc[255];
decl String:NoDesc[128];
new Flags;
new Handle:CmdIter = GetCommandIterator();
char Name[64];
char Desc[255];
char NoDesc[128];
int Flags;
Handle CmdIter = GetCommandIterator();
FormatEx(NoDesc, sizeof(NoDesc), "%T", "No description available", client);
if (DoSearch)
{
new i = 1;
int i = 1;
while (ReadCommandIterator(CmdIter, Name, sizeof(Name), Flags, Desc, sizeof(Desc)))
{
if ((StrContains(Name, arg, false) != -1) && CheckCommandAccess(client, Name, Flags))
@@ -105,8 +105,8 @@ public Action:HelpCmd(client, args)
/* Skip the first N commands if we need to */
if (PageNum > 1)
{
new i;
new EndCmd = (PageNum-1) * COMMANDS_PER_PAGE - 1;
int i;
int EndCmd = (PageNum-1) * COMMANDS_PER_PAGE - 1;
for (i=0; ReadCommandIterator(CmdIter, Name, sizeof(Name), Flags, Desc, sizeof(Desc)) && i<EndCmd; )
{
if (CheckCommandAccess(client, Name, Flags))
@@ -124,8 +124,8 @@ public Action:HelpCmd(client, args)
}
/* Start printing the commands to the client */
new i;
new StartCmd = (PageNum-1) * COMMANDS_PER_PAGE;
int i;
int StartCmd = (PageNum-1) * COMMANDS_PER_PAGE;
for (i=0; ReadCommandIterator(CmdIter, Name, sizeof(Name), Flags, Desc, sizeof(Desc)) && i<COMMANDS_PER_PAGE; )
{
if (CheckCommandAccess(client, Name, Flags))
+27 -27
View File
@@ -36,7 +36,7 @@
#include <sourcemod>
#include <topmenus>
public Plugin:myinfo =
public Plugin myinfo =
{
name = "Admin Menu",
author = "AlliedModders LLC",
@@ -46,8 +46,8 @@ public Plugin:myinfo =
};
/* Forwards */
new Handle:hOnAdminMenuReady = null;
new Handle:hOnAdminMenuCreated = null;
Handle hOnAdminMenuReady = null;
Handle hOnAdminMenuCreated = null;
/* Menus */
TopMenu hAdminMenu;
@@ -59,7 +59,7 @@ TopMenuObject obj_votingcmds = INVALID_TOPMENUOBJECT;
#include "adminmenu/dynamicmenu.sp"
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("GetAdminTopMenu", __GetAdminTopMenu);
CreateNative("AddTargetsToMenu", __AddTargetsToMenu);
@@ -68,7 +68,7 @@ public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
return APLRes_Success;
}
public OnPluginStart()
public void OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("adminmenu.phrases");
@@ -79,10 +79,10 @@ public OnPluginStart()
RegAdminCmd("sm_admin", Command_DisplayMenu, ADMFLAG_GENERIC, "Displays the admin menu");
}
public OnConfigsExecuted()
public void OnConfigsExecuted()
{
decl String:path[PLATFORM_MAX_PATH];
decl String:error[256];
char path[PLATFORM_MAX_PATH];
char error[256];
BuildPath(Path_SM, path, sizeof(path), "configs/adminmenu_sorting.txt");
@@ -93,12 +93,12 @@ public OnConfigsExecuted()
}
}
public OnMapStart()
public void OnMapStart()
{
ParseConfigs();
}
public OnAllPluginsLoaded()
public void OnAllPluginsLoaded()
{
hAdminMenu = new TopMenu(DefaultCategoryHandler);
@@ -117,12 +117,12 @@ public OnAllPluginsLoaded()
Call_Finish();
}
public DefaultCategoryHandler(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
public void DefaultCategoryHandler(Handle topmenu,
TopMenuAction action,
TopMenuObject object_id,
int param,
char[] buffer,
int maxlength)
{
if (action == TopMenuAction_DisplayTitle)
{
@@ -160,14 +160,14 @@ public DefaultCategoryHandler(Handle:topmenu,
}
}
public __GetAdminTopMenu(Handle:plugin, numParams)
public int __GetAdminTopMenu(Handle plugin, int numParams)
{
return _:hAdminMenu;
return view_as<int>(hAdminMenu);
}
public __AddTargetsToMenu(Handle:plugin, numParams)
public int __AddTargetsToMenu(Handle plugin, int numParams)
{
new bool:alive_only = false;
bool alive_only = false;
if (numParams >= 4)
{
@@ -177,12 +177,12 @@ public __AddTargetsToMenu(Handle:plugin, numParams)
return UTIL_AddTargetsToMenu(GetNativeCell(1), GetNativeCell(2), GetNativeCell(3), alive_only);
}
public __AddTargetsToMenu2(Handle:plugin, numParams)
public int __AddTargetsToMenu2(Handle plugin, int numParams)
{
return UTIL_AddTargetsToMenu2(GetNativeCell(1), GetNativeCell(2), GetNativeCell(3));
}
public Action:Command_DisplayMenu(int client, int args)
public Action Command_DisplayMenu(int client, int args)
{
if (client == 0)
{
@@ -194,15 +194,15 @@ public Action:Command_DisplayMenu(int client, int args)
return Plugin_Handled;
}
stock int UTIL_AddTargetsToMenu2(Menu menu, source_client, flags)
stock int UTIL_AddTargetsToMenu2(Menu menu, int source_client, int flags)
{
char user_id[12];
char name[MAX_NAME_LENGTH];
char display[MAX_NAME_LENGTH+12];
new num_clients;
int num_clients;
for (new i = 1; i <= MaxClients; i++)
for (int i = 1; i <= MaxClients; i++)
{
if (!IsClientConnected(i) || IsClientInKickQueue(i))
{
@@ -249,9 +249,9 @@ stock int UTIL_AddTargetsToMenu2(Menu menu, source_client, flags)
return num_clients;
}
stock UTIL_AddTargetsToMenu(Menu menu, source_client, bool:in_game_only, bool:alive_only)
stock int UTIL_AddTargetsToMenu(Menu menu, int source_client, bool in_game_only, bool alive_only)
{
new flags = 0;
int flags = 0;
if (!in_game_only)
{
+114 -119
View File
@@ -6,12 +6,12 @@
enum GroupCommands
{
Handle:groupListName,
Handle:groupListCommand
ArrayList:groupListName,
ArrayList:groupListCommand
};
new g_groupList[GroupCommands];
new g_groupCount;
int g_groupList[GroupCommands];
int g_groupCount;
SMCParser g_configParser;
@@ -19,11 +19,11 @@ enum Places
{
Place_Category,
Place_Item,
Place_ReplaceNum
Place_ReplaceNum
};
new String:g_command[MAXPLAYERS+1][CMD_LENGTH];
new g_currentPlace[MAXPLAYERS+1][Places];
char g_command[MAXPLAYERS+1][CMD_LENGTH];
int g_currentPlace[MAXPLAYERS+1][Places];
/**
* What to put in the 'info' menu field (for PlayerList and Player_Team menus only)
@@ -58,7 +58,7 @@ enum Item
{
String:Item_cmd[256],
ExecuteType:Item_execute,
Handle:Item_submenus
ArrayList:Item_submenus
}
enum Submenu
@@ -67,12 +67,12 @@ enum Submenu
String:Submenu_title[32],
PlayerMethod:Submenu_method,
Submenu_listcount,
Handle:Submenu_listdata
DataPack:Submenu_listdata
}
new Handle:g_DataArray;
ArrayList g_DataArray;
BuildDynamicMenu()
void BuildDynamicMenu()
{
int itemInput[Item];
g_DataArray = CreateArray(sizeof(itemInput));
@@ -98,15 +98,15 @@ BuildDynamicMenu()
FileToKeyValues(kvMenu, file);
new String:name[NAME_LENGTH];
new String:buffer[NAME_LENGTH];
char name[NAME_LENGTH];
char buffer[NAME_LENGTH];
if (!kvMenu.GotoFirstSubKey())
return;
decl String:admin[30];
char admin[30];
new TopMenuObject:categoryId;
TopMenuObject categoryId;
do
{
@@ -124,7 +124,7 @@ BuildDynamicMenu()
}
decl String:category_name[NAME_LENGTH];
char category_name[NAME_LENGTH];
strcopy(category_name, sizeof(category_name), buffer);
if (!kvMenu.GotoFirstSubKey())
@@ -143,7 +143,7 @@ BuildDynamicMenu()
//No 'admin' keyvalue was found
//Use the first argument of the 'cmd' string instead
decl String:temp[64];
char temp[64];
kvMenu.GetString("cmd", temp, sizeof(temp),"");
BreakString(temp, admin, sizeof(admin));
@@ -162,16 +162,16 @@ BuildDynamicMenu()
itemInput[Item_execute] = Execute_Player;
}
/* iterate all submenus and load data into itemInput[Item_submenus] (adt array handle) */
/* iterate all submenus and load data into itemInput[Item_submenus] (ArrayList) */
new count = 1;
decl String:countBuffer[10] = "1";
int count = 1;
char countBuffer[10] = "1";
decl String:inputBuffer[48];
char inputBuffer[48];
while (kvMenu.JumpToKey(countBuffer))
{
new submenuInput[Submenu];
int submenuInput[Submenu];
if (count == 1)
{
@@ -198,8 +198,8 @@ BuildDynamicMenu()
kvMenu.GetString("path", inputBuffer, sizeof(inputBuffer),"mapcycle.txt");
submenuInput[Submenu_listdata] = CreateDataPack();
WritePackString(submenuInput[Submenu_listdata], inputBuffer);
ResetPack(submenuInput[Submenu_listdata]);
submenuInput[Submenu_listdata].WriteString(inputBuffer);
submenuInput[Submenu_listdata].Reset();
}
else if (StrContains(inputBuffer, "player") != -1)
{
@@ -215,14 +215,14 @@ BuildDynamicMenu()
submenuInput[Submenu_listdata] = CreateDataPack();
new String:temp[6];
new String:value[64];
new String:text[64];
new String:subadm[30]; // same as "admin", cf. line 110
new i=1;
new bool:more = true;
char temp[6];
char value[64];
char text[64];
char subadm[30]; // same as "admin", cf. line 110
int i=1;
bool more = true;
new listcount = 0;
int listcount = 0;
do
{
@@ -242,16 +242,16 @@ BuildDynamicMenu()
else
{
listcount++;
WritePackString(submenuInput[Submenu_listdata], value);
WritePackString(submenuInput[Submenu_listdata], text);
WritePackString(submenuInput[Submenu_listdata], subadm);
submenuInput[Submenu_listdata].WriteString(value);
submenuInput[Submenu_listdata].WriteString(text);
submenuInput[Submenu_listdata].WriteString(subadm);
}
i++;
} while (more);
ResetPack(submenuInput[Submenu_listdata]);
submenuInput[Submenu_listdata].Reset();
submenuInput[Submenu_listcount] = listcount;
}
@@ -291,16 +291,16 @@ BuildDynamicMenu()
count++;
Format(countBuffer, sizeof(countBuffer), "%i", count);
PushArrayArray(itemInput[Item_submenus], submenuInput[0]);
itemInput[Item_submenus].PushArray(submenuInput[0]);
kvMenu.GoBack();
}
/* Save this entire item into the global items array and add it to the menu */
new location = PushArrayArray(g_DataArray, itemInput[0]);
int location = g_DataArray.PushArray(itemInput[0]);
decl String:locString[10];
char locString[10];
IntToString(location, locString, sizeof(locString));
if (hAdminMenu.AddItem(buffer,
@@ -322,7 +322,7 @@ BuildDynamicMenu()
delete kvMenu;
}
ParseConfigs()
void ParseConfigs()
{
if (!g_configParser)
g_configParser = new SMCParser();
@@ -331,20 +331,13 @@ ParseConfigs()
g_configParser.OnKeyValue = KeyValue;
g_configParser.OnLeaveSection = EndSection;
if (g_groupList[groupListName] != INVALID_HANDLE)
{
CloseHandle(g_groupList[groupListName]);
}
if (g_groupList[groupListCommand] != null)
{
CloseHandle(g_groupList[groupListCommand]);
}
delete g_groupList[groupListName];
delete g_groupList[groupListCommand];
g_groupList[groupListName] = CreateArray(ARRAY_STRING_LENGTH);
g_groupList[groupListCommand] = CreateArray(ARRAY_STRING_LENGTH);
decl String:configPath[256];
char configPath[256];
BuildPath(Path_SM, configPath, sizeof(configPath), "configs/dynamicmenu/adminmenu_grouping.txt");
if (FileExists(configPath))
{
@@ -367,7 +360,7 @@ ParseConfigs()
SMCError err = g_configParser.ParseFile(configPath, line);
if (err != SMCError_Okay)
{
decl String:error[256];
char error[256];
SMC_GetErrorString(err, error, sizeof(error));
LogError("Could not parse file (line %d, file \"%s\"):", line, configPath);
LogError("Parser encountered error: %s", error);
@@ -383,48 +376,48 @@ public SMCResult NewSection(SMCParser smc, const char[] name, bool opt_quotes)
public SMCResult KeyValue(SMCParser smc, const char[] key, const char[] value, bool key_quotes, bool value_quotes)
{
PushArrayString(g_groupList[groupListName], key);
PushArrayString(g_groupList[groupListCommand], value);
g_groupList[groupListName].PushString(key);
g_groupList[groupListCommand].PushString(value);
}
public SMCResult EndSection(SMCParser smc)
{
g_groupCount = GetArraySize(g_groupList[groupListName]);
g_groupCount = g_groupList[groupListName].Length;
}
public DynamicMenuCategoryHandler(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
public void DynamicMenuCategoryHandler(TopMenu topmenu,
TopMenuAction action,
TopMenuObject object_id,
int param,
char[] buffer,
int maxlength)
{
if ((action == TopMenuAction_DisplayTitle) || (action == TopMenuAction_DisplayOption))
{
GetTopMenuObjName(topmenu, object_id, buffer, maxlength);
topmenu.GetObjName(object_id, buffer, maxlength);
}
}
public DynamicMenuItemHandler(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
public void DynamicMenuItemHandler(TopMenu topmenu,
TopMenuAction action,
TopMenuObject object_id,
int param,
char[] buffer,
int maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
GetTopMenuObjName(topmenu, object_id, buffer, maxlength);
topmenu.GetObjName(object_id, buffer, maxlength);
}
else if (action == TopMenuAction_SelectOption)
{
new String:locString[10];
GetTopMenuInfoString(topmenu, object_id, locString, sizeof(locString));
char locString[10];
topmenu.GetInfoString(object_id, locString, sizeof(locString));
new location = StringToInt(locString);
int location = StringToInt(locString);
new output[Item];
GetArrayArray(g_DataArray, location, output[0]);
int output[Item];
g_DataArray.GetArray(location, output[0]);
strcopy(g_command[param], sizeof(g_command[]), output[Item_cmd]);
@@ -435,15 +428,15 @@ public DynamicMenuItemHandler(Handle:topmenu,
}
}
public ParamCheck(client)
public void ParamCheck(int client)
{
new String:buffer[6];
new String:buffer2[6];
char buffer[6];
char buffer2[6];
new outputItem[Item];
new outputSubmenu[Submenu];
int outputItem[Item];
int outputSubmenu[Submenu];
GetArrayArray(g_DataArray, g_currentPlace[client][Place_Item], outputItem[0]);
g_DataArray.GetArray(g_currentPlace[client][Place_Item], outputItem[0]);
if (g_currentPlace[client][Place_ReplaceNum] < 1)
{
@@ -455,29 +448,29 @@ public ParamCheck(client)
if (StrContains(g_command[client], buffer) != -1 || StrContains(g_command[client], buffer2) != -1)
{
GetArrayArray(outputItem[Item_submenus], g_currentPlace[client][Place_ReplaceNum] - 1, outputSubmenu[0]);
outputItem[Item_submenus].GetArray(g_currentPlace[client][Place_ReplaceNum] - 1, outputSubmenu[0]);
Menu itemMenu = CreateMenu(Menu_Selection);
itemMenu.ExitBackButton = true;
if ((outputSubmenu[Submenu_type] == SubMenu_Group) || (outputSubmenu[Submenu_type] == SubMenu_GroupPlayer))
{
decl String:nameBuffer[ARRAY_STRING_LENGTH];
decl String:commandBuffer[ARRAY_STRING_LENGTH];
char nameBuffer[ARRAY_STRING_LENGTH];
char commandBuffer[ARRAY_STRING_LENGTH];
for (new i = 0; i<g_groupCount; i++)
for (int i = 0; i<g_groupCount; i++)
{
GetArrayString(g_groupList[groupListName], i, nameBuffer, sizeof(nameBuffer));
GetArrayString(g_groupList[groupListCommand], i, commandBuffer, sizeof(commandBuffer));
g_groupList[groupListName].GetString(i, nameBuffer, sizeof(nameBuffer));
g_groupList[groupListCommand].GetString(i, commandBuffer, sizeof(commandBuffer));
itemMenu.AddItem(commandBuffer, nameBuffer);
}
}
if (outputSubmenu[Submenu_type] == SubMenu_MapCycle)
{
decl String:path[200];
ReadPackString(outputSubmenu[Submenu_listdata], path, sizeof(path));
ResetPack(outputSubmenu[Submenu_listdata]);
char path[200];
outputSubmenu[Submenu_listdata].ReadString(path, sizeof(path));
outputSubmenu[Submenu_listdata].Reset();
File file = OpenFile(path, "rt");
char readData[128];
@@ -497,30 +490,30 @@ public ParamCheck(client)
}
else if ((outputSubmenu[Submenu_type] == SubMenu_Player) || (outputSubmenu[Submenu_type] == SubMenu_GroupPlayer))
{
new PlayerMethod:playermethod = outputSubmenu[Submenu_method];
PlayerMethod playermethod = outputSubmenu[Submenu_method];
new String:nameBuffer[32];
new String:infoBuffer[32];
new String:temp[4];
char nameBuffer[MAX_NAME_LENGTH];
char infoBuffer[32];
char temp[4];
//loop through players. Add name as text and name/userid/steamid as info
for (new i=1; i<=MaxClients; i++)
for (int i=1; i<=MaxClients; i++)
{
if (IsClientInGame(i))
{
GetClientName(i, nameBuffer, 31);
GetClientName(i, nameBuffer, sizeof(nameBuffer));
switch (playermethod)
{
case UserId:
{
new userid = GetClientUserId(i);
int userid = GetClientUserId(i);
Format(infoBuffer, sizeof(infoBuffer), "#%i", userid);
itemMenu.AddItem(infoBuffer, nameBuffer);
}
case UserId2:
{
new userid = GetClientUserId(i);
int userid = GetClientUserId(i);
Format(infoBuffer, sizeof(infoBuffer), "%i", userid);
itemMenu.AddItem(infoBuffer, nameBuffer);
}
@@ -554,16 +547,16 @@ public ParamCheck(client)
}
else
{
new String:value[64];
new String:text[64];
char value[64];
char text[64];
new String:admin[NAME_LENGTH];
char admin[NAME_LENGTH];
for (new i=0; i<outputSubmenu[Submenu_listcount]; i++)
for (int i=0; i<outputSubmenu[Submenu_listcount]; i++)
{
ReadPackString(outputSubmenu[Submenu_listdata], value, sizeof(value));
ReadPackString(outputSubmenu[Submenu_listdata], text, sizeof(text));
ReadPackString(outputSubmenu[Submenu_listdata], admin, sizeof(admin));
outputSubmenu[Submenu_listdata].ReadString(value, sizeof(value));
outputSubmenu[Submenu_listdata].ReadString(text, sizeof(text));
outputSubmenu[Submenu_listdata].ReadString(admin, sizeof(admin));
if (CheckCommandAccess(client, admin, 0))
{
@@ -571,7 +564,7 @@ public ParamCheck(client)
}
}
ResetPack(outputSubmenu[Submenu_listdata]);
outputSubmenu[Submenu_listdata].Reset();
}
itemMenu.SetTitle(outputSubmenu[Submenu_title]);
@@ -584,7 +577,7 @@ public ParamCheck(client)
hAdminMenu.Display(client, TopMenuPosition_LastCategory);
decl String:unquotedCommand[CMD_LENGTH];
char unquotedCommand[CMD_LENGTH];
UnQuoteString(g_command[client], unquotedCommand, sizeof(unquotedCommand), "#@");
if (outputItem[Item_execute] == Execute_Player) // assume 'player' type execute option
@@ -602,7 +595,7 @@ public ParamCheck(client)
}
}
public Menu_Selection(Menu menu, MenuAction action, int param1, int param2)
public int Menu_Selection(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_End)
{
@@ -611,22 +604,22 @@ public Menu_Selection(Menu menu, MenuAction action, int param1, int param2)
if (action == MenuAction_Select)
{
new String:unquotedinfo[NAME_LENGTH];
char unquotedinfo[NAME_LENGTH];
/* Get item info */
new bool:found = menu.GetItem(param2, unquotedinfo, sizeof(unquotedinfo));
bool found = menu.GetItem(param2, unquotedinfo, sizeof(unquotedinfo));
if (!found)
{
return;
return 0;
}
new String:info[NAME_LENGTH*2+1];
char info[NAME_LENGTH*2+1];
QuoteString(unquotedinfo, info, sizeof(info), "#@");
new String:buffer[6];
new String:infobuffer[NAME_LENGTH+2];
char buffer[6];
char infobuffer[NAME_LENGTH+2];
Format(infobuffer, sizeof(infobuffer), "\"%s\"", info);
Format(buffer, 5, "#%i", g_currentPlace[param1][Place_ReplaceNum]);
@@ -648,15 +641,17 @@ public Menu_Selection(Menu menu, MenuAction action, int param1, int param2)
//client exited we should go back to submenu i think
hAdminMenu.Display(param1, TopMenuPosition_LastCategory);
}
return 0;
}
stock bool:QuoteString(String:input[], String:output[], maxlen, String:quotechars[])
stock bool QuoteString(char[] input, char[] output, int maxlen, char[] quotechars)
{
new count = 0;
new len = strlen(input);
int count = 0;
int len = strlen(input);
for (new i=0; i<len; i++)
for (int i=0; i<len; i++)
{
output[count] = input[i];
count++;
@@ -688,14 +683,14 @@ stock bool:QuoteString(String:input[], String:output[], maxlen, String:quotechar
return true;
}
stock bool:UnQuoteString(String:input[], String:output[], maxlen, String:quotechars[])
stock bool UnQuoteString(char[] input, char[] output, int maxlen, char[] quotechars)
{
new count = 1;
new len = strlen(input);
int count = 1;
int len = strlen(input);
output[0] = input[0];
for (new i=1; i<len; i++)
for (int i=1; i<len; i++)
{
output[count] = input[i];
count++;
+1 -1
View File
@@ -49,7 +49,7 @@ PrepareBan(client, target, time, const String:reason[])
return;
}
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
if (!time)
+2 -2
View File
@@ -201,7 +201,7 @@ public Action:Command_Nextmap(client, args)
if (client && !IsClientInGame(client))
return Plugin_Handled;
decl String:map[64];
decl String:map[PLATFORM_MAX_PATH];
GetNextMap(map, sizeof(map));
@@ -289,7 +289,7 @@ public OnClientSayCommand_Post(client, const String:command[], const String:sArg
}
else if (strcmp(sArgs, "nextmap", false) == 0)
{
char map[32];
char map[PLATFORM_MAX_PATH];
GetNextMap(map, sizeof(map));
if (g_Cvar_TriggerShow.IntValue)
+3 -3
View File
@@ -109,7 +109,7 @@ public MenuHandler_Confirm(Menu menu, MenuAction action, int param1, int param2)
}
else if (action == MenuAction_Select)
{
decl String:maps[5][64];
decl String:maps[5][PLATFORM_MAX_PATH];
new selectedmaps = GetArraySize(g_SelectedMaps);
for (new i = 0; i < selectedmaps; i++)
@@ -233,7 +233,7 @@ public Action:Command_Votemap(client, args)
decl String:text[256];
GetCmdArgString(text, sizeof(text));
decl String:maps[5][64];
decl String:maps[5][PLATFORM_MAX_PATH];
new mapCount;
new len, pos;
@@ -283,7 +283,7 @@ int LoadMapList(Menu menu)
RemoveAllMenuItems(menu);
char map_name[64];
char map_name[PLATFORM_MAX_PATH];
new map_count = GetArraySize(g_map_array);
for (new i = 0; i < map_count; i++)
+1 -1
View File
@@ -184,7 +184,7 @@ public MenuHandler_Beacon(Menu menu, MenuAction action, int param1, int param2)
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformBeacon(param1, target);
+1 -1
View File
@@ -208,7 +208,7 @@ public MenuHandler_Amount(Menu menu, MenuAction action, int param1, int param2)
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformBlind(param1, target, amount);
+1 -1
View File
@@ -265,7 +265,7 @@ public MenuHandler_Drug(Menu menu, MenuAction action, int param1, int param2)
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformDrug(param1, target, 2);
+3 -3
View File
@@ -125,7 +125,7 @@ public Action:Timer_FireBomb(Handle:timer, any:value)
SetEntityRenderColor(client, 255, color, color, 255);
char name[64];
char name[MAX_NAME_LENGTH];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTime[client]);
@@ -304,7 +304,7 @@ public MenuHandler_Burn(Menu menu, MenuAction action, int param1, int param2)
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformBurn(param1, target, 20.0);
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
@@ -349,7 +349,7 @@ public MenuHandler_FireBomb(Menu menu, MenuAction action, int param1, int param2
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformFireBomb(param1, target);
+1 -1
View File
@@ -165,7 +165,7 @@ public MenuHandler_GravityAmount(Menu menu, MenuAction action, int param1, int p
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformGravity(param1, target, amount);
+3 -3
View File
@@ -246,7 +246,7 @@ public Action:Timer_FreezeBomb(Handle:timer, any:value)
SetEntityRenderColor(client, color, color, 255, 255);
char name[64];
char name[MAX_NAME_LENGTH];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_FreezeBombTime[client]);
@@ -418,7 +418,7 @@ public MenuHandler_Freeze(Menu menu, MenuAction action, int param1, int param2)
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformFreeze(param1, target, g_Cvar_FreezeDuration.IntValue);
@@ -464,7 +464,7 @@ public MenuHandler_FreezeBomb(Menu menu, MenuAction action, int param1, int para
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformFreezeBomb(param1, target);
+1 -1
View File
@@ -109,7 +109,7 @@ public MenuHandler_NoClip(Menu menu, MenuAction action, int param1, int param2)
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformNoClip(param1, target);
+2 -2
View File
@@ -118,7 +118,7 @@ public Action:Timer_TimeBomb(Handle:timer, any:value)
SetEntityRenderColor(client, 255, 128, color, 255);
char name[64];
char name[MAX_NAME_LENGTH];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_TimeBombTime[client]);
@@ -275,7 +275,7 @@ public MenuHandler_TimeBomb(Menu menu, MenuAction action, int param1, int param2
}
else
{
new String:name[32];
new String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformTimeBomb(param1, target);
+1 -1
View File
@@ -283,7 +283,7 @@ VoteSelect(Handle:menu, param1, param2 = 0)
{
if (GetConVarInt(g_Cvar_VoteShow) == 1)
{
decl String:voter[64], String:junk[64], String:choice[64];
decl String:voter[MAX_NAME_LENGTH], String:junk[64], String:choice[64];
GetClientName(param1, voter, sizeof(voter));
menu.GetItem(param2, junk, sizeof(junk), _, choice, sizeof(choice));
PrintToChatAll("[SM] %T", "Vote Select", LANG_SERVER, voter, choice);
+204 -59
View File
@@ -168,21 +168,174 @@ enum AdminCachePart
AdminCache_Admins = 2, /**< All admins */
};
methodmap AdminId {
// Retrieves an admin's user name as made with CreateAdmin().
//
// @note This function can return UTF-8 strings, and will safely chop UTF-8 strings.
//
// @param name String buffer to store name.
// @param maxlength Maximum size of string buffer.
// @return Number of bytes written.
public native void GetUsername(char[] name, int maxlength);
// Binds an admin to an identity for fast lookup later on. The bind must be unique.
//
// @param authMethod Auth method to use, predefined or from RegisterAuthIdentType().
// @param ident String containing the arbitrary, unique identity.
// @return True on success, false if the auth method was not found,
// ident was already taken, or ident invalid for auth method.
public native bool BindIdentity(const char[] authMethod, const char[] ident);
// Sets whether or not a flag is enabled on an admin.
//
// @param flag Admin flag to use.
// @param enabled True to enable, false to disable.
public native void SetFlag(AdminFlag flag, bool enabled);
// Returns whether or not a flag is enabled on an admin.
//
// @param flag Admin flag to use.
// @param mode Access mode to check.
// @return True if enabled, false otherwise.
public native bool HasFlag(AdminFlag flag, AdmAccessMode mode=Access_Effective);
// Returns the bitstring of access flags on an admin.
//
// @param mode Access mode to use.
// @return A bitstring containing which flags are enabled.
public native int GetFlags(AdmAccessMode mode);
// Adds a group to an admin's inherited group list. Any flags the group has
// will be added to the admin's effective flags.
//
// @param gid GroupId index of the group.
// @return True on success, false on invalid input or duplicate membership.
public native bool InheritGroup(GroupId gid);
// Returns group information from an admin.
//
// @param index Group number to retrieve, from 0 to N-1, where N
// is the value of the GroupCount property.
// @param name Buffer to store the group's name.
// Note: This will safely chop UTF-8 strings.
// @param maxlength Maximum size of the output name buffer.
// @return A GroupId index and a name pointer, or
// INVALID_GROUP_ID and NULL if an error occurred.
public native GroupId GetGroup(int index, const char[] name, int maxlength);
// Sets a password on an admin.
//
// @param password String containing the password.
public native void SetPassword(const char[] password);
// Gets an admin's password.
//
// @param buffer Optional buffer to store the admin's password.
// @param maxlength Maximum size of the output name buffer.
// Note: This will safely chop UTF-8 strings.
// @return True if there was a password set, false otherwise.
public native bool GetPassword(char[] buffer="", maxlength=0);
// Tests whether one admin can target another.
//
// The heuristics for this check are as follows:
// 0. If the targeting AdminId is INVALID_ADMIN_ID, targeting fails.
// 1. If the targeted AdminId is INVALID_ADMIN_ID, targeting succeeds.
// 2. If the targeted AdminId is the same as the targeting AdminId,
// (self) targeting succeeds.
// 3. If the targeting admin is root, targeting succeeds.
// 4. If the targeted admin has access higher (as interpreted by
// (sm_immunity_mode) than the targeting admin, then targeting fails.
// 5. If the targeted admin has specific immunity from the
// targeting admin via group immunities, targeting fails.
// 6. Targeting succeeds.
//
// @param target Target admin (may be INVALID_ADMIN_ID).
// @return True if targetable, false if immune.
public native bool CanTarget(AdminId other);
// The number of groups of which this admin is a member.
property int GroupCount {
public native get();
}
// Immunity level used for targetting.
property int ImmunityLevel {
public native get();
public native set(int level);
}
}
methodmap GroupId {
// Gets whether or not a flag is enabled on a group's flag set.
//
// @param flag Admin flag to retrieve.
// @return True if enabled, false otherwise,
public native bool HasFlag(AdminFlag flag);
// Adds or removes a flag from a group's flag set.
//
// @param flag Admin flag to toggle.
// @param enabled True to set the flag, false to unset/disable.
public native void SetFlag(AdminFlag flag, bool enabled);
// Returns the flag set that is added to users from this group.
//
// @return Bitstring containing the flags enabled.
public native int GetFlags();
// Returns a group that this group is immune to given an index.
//
// @param number Index from 0 to N-1, from GroupImmunitiesCount.
// @return GroupId that this group is immune to, or INVALID_GROUP_ID on failure.
public native GroupId GetGroupImmunity(int index);
// Adds immunity to a specific group.
//
// @param other Group id to receive immunity to.
public native void AddGroupImmunity(GroupId other);
// Retrieves a group-specific command override.
//
// @param name String containing command name (case sensitive).
// @param type Override type (specific command or group).
// @param rule Optional pointer to store allow/deny setting.
// @return True if an override exists, false otherwise.
public native bool GetCommandOverride(const char[] name, OverrideType type, OverrideRule &rule);
// Adds a group-specific override type.
//
// @param name String containing command name (case sensitive).
// @param type Override type (specific command or group).
// @param rule Override allow/deny setting.
public native void AddCommandOverride(const char[] name, OverrideType type, OverrideRule rule);
// Number of specific group immunities
property int GroupImmunitiesCount {
public native get();
}
// Immunity level used for targetting.
property int ImmunityLevel {
public native get();
public native set(int level);
}
}
/**
* Called when part of the cache needs to be rebuilt.
*
* @param part Part of the admin cache to rebuild.
*/
forward OnRebuildAdminCache(AdminCachePart:part);
forward void OnRebuildAdminCache(AdminCachePart part);
/**
* Tells the admin system to dump a portion of the cache.
*
* @param part Part of the cache to dump. Specifying groups also dumps admins.
* @param rebuild If true, the rebuild forwards will fire.
* @noreturn
*/
native DumpAdminCache(AdminCachePart:part, bool:rebuild);
native void DumpAdminCache(AdminCachePart part, bool rebuild);
/**
* Adds a global command flag override. Any command registered with this name
@@ -191,9 +344,8 @@ native DumpAdminCache(AdminCachePart:part, bool:rebuild);
* @param cmd String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @param flags New admin flag.
* @noreturn
*/
native AddCommandOverride(const String:cmd[], OverrideType:type, flags);
native void AddCommandOverride(const char[] cmd, OverrideType type, int flags);
/**
* Returns a command override.
@@ -203,16 +355,15 @@ native AddCommandOverride(const String:cmd[], OverrideType:type, flags);
* @param flags By-reference cell to store the flag (undefined if not found).
* @return True if there is an override, false otherwise.
*/
native bool:GetCommandOverride(const String:cmd[], OverrideType:type, &flags);
native bool GetCommandOverride(const char[] cmd, OverrideType type, int &flags);
/**
* Unsets a command override.
*
* @param cmd String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @noreturn
*/
native UnsetCommandOverride(const String:cmd[], OverrideType:type);
native void UnsetCommandOverride(const char[] cmd, OverrideType type);
/**
* Adds a new group. Name must be unique.
@@ -220,7 +371,7 @@ native UnsetCommandOverride(const String:cmd[], OverrideType:type);
* @param group_name String containing the group name.
* @return A new group id, INVALID_GROUP_ID if it already exists.
*/
native GroupId:CreateAdmGroup(const String:group_name[]);
native GroupId CreateAdmGroup(const char[] group_name);
/**
* Finds a group by name.
@@ -228,7 +379,7 @@ native GroupId:CreateAdmGroup(const String:group_name[]);
* @param group_name String containing the group name.
* @return A group id, or INVALID_GROUP_ID if not found.
*/
native GroupId:FindAdmGroup(const String:group_name[]);
native GroupId FindAdmGroup(const char[] group_name);
/**
* Adds or removes a flag from a group's flag set.
@@ -237,9 +388,8 @@ native GroupId:FindAdmGroup(const String:group_name[]);
* @param id Group id.
* @param flag Admin flag to toggle.
* @param enabled True to set the flag, false to unset/disable.
* @noreturn
*/
native SetAdmGroupAddFlag(GroupId:id, AdminFlag:flag, bool:enabled);
native void SetAdmGroupAddFlag(GroupId id, AdminFlag flag, bool enabled);
/**
* Gets the set value of an add flag on a group's flag set.
@@ -249,7 +399,7 @@ native SetAdmGroupAddFlag(GroupId:id, AdminFlag:flag, bool:enabled);
* @param flag Admin flag to retrieve.
* @return True if enabled, false otherwise,
*/
native bool:GetAdmGroupAddFlag(GroupId:id, AdminFlag:flag);
native bool GetAdmGroupAddFlag(GroupId id, AdminFlag flag);
/**
* Returns the flag set that is added to a user from their group.
@@ -258,28 +408,27 @@ native bool:GetAdmGroupAddFlag(GroupId:id, AdminFlag:flag);
* @param id GroupId of the group.
* @return Bitstring containing the flags enabled.
*/
native GetAdmGroupAddFlags(GroupId:id);
native int GetAdmGroupAddFlags(GroupId id);
/**
* @deprecated Functionality removed.
*/
#pragma deprecated Use SetAdmGroupImmunityLevel() instead.
native SetAdmGroupImmunity(GroupId:id, ImmunityType:type, bool:enabled);
native void SetAdmGroupImmunity(GroupId id, ImmunityType type, bool enabled);
/**
* @deprecated Functionality removed.
*/
#pragma deprecated Use GetAdmGroupImmunityLevel() instead.
native bool:GetAdmGroupImmunity(GroupId:id, ImmunityType:type);
native bool GetAdmGroupImmunity(GroupId id, ImmunityType type);
/**
* Adds immunity to a specific group.
*
* @param id Group id.
* @param other_id Group id to receive immunity to.
* @noreturn
*/
native SetAdmGroupImmuneFrom(GroupId:id, GroupId:other_id);
native void SetAdmGroupImmuneFrom(GroupId id, GroupId other_id);
/**
* Returns the number of specific group immunities.
@@ -287,7 +436,7 @@ native SetAdmGroupImmuneFrom(GroupId:id, GroupId:other_id);
* @param id Group id.
* @return Number of group immunities.
*/
native GetAdmGroupImmuneCount(GroupId:id);
native int GetAdmGroupImmuneCount(GroupId id);
/**
* Returns a group that this group is immune to given an index.
@@ -296,7 +445,7 @@ native GetAdmGroupImmuneCount(GroupId:id);
* @param number Index from 0 to N-1, from GetAdmGroupImmuneCount().
* @return GroupId that this group is immune to, or INVALID_GROUP_ID on failure.
*/
native GroupId:GetAdmGroupImmuneFrom(GroupId:id, number);
native GroupId GetAdmGroupImmuneFrom(GroupId id, int number);
/**
* Adds a group-specific override type.
@@ -305,9 +454,8 @@ native GroupId:GetAdmGroupImmuneFrom(GroupId:id, number);
* @param name String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @param rule Override allow/deny setting.
* @noreturn
*/
native AddAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type, OverrideRule:rule);
native void AddAdmGroupCmdOverride(GroupId id, const char[] name, OverrideType type, OverrideRule rule);
/**
* Retrieves a group-specific command override.
@@ -318,16 +466,15 @@ native AddAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type
* @param rule Optional pointer to store allow/deny setting.
* @return True if an override exists, false otherwise.
*/
native bool:GetAdmGroupCmdOverride(GroupId:id, const String:name[], OverrideType:type, &OverrideRule:rule);
native bool GetAdmGroupCmdOverride(GroupId id, const char[] name, OverrideType type, OverrideRule &rule);
/**
* Registers an authentication identity type. You normally never need to call this except for
* very specific systems.
*
* @param name Codename to use for your authentication type.
* @noreturn
*/
native RegisterAuthIdentType(const String:name[]);
native void RegisterAuthIdentType(const char[] name);
/**
* Creates a new admin entry in the permissions cache.
@@ -335,7 +482,7 @@ native RegisterAuthIdentType(const String:name[]);
* @param name Name for this entry (does not have to be unique).
* Specify an empty string for an anonymous admin.
*/
native AdminId:CreateAdmin(const String:name[]="");
native AdminId CreateAdmin(const char[] name="");
/**
* Retrieves an admin's user name as made with CreateAdmin().
@@ -347,7 +494,7 @@ native AdminId:CreateAdmin(const String:name[]="");
* @param maxlength Maximum size of string buffer.
* @return Number of bytes written.
*/
native GetAdminUsername(AdminId:id, String:name[], maxlength);
native int GetAdminUsername(AdminId id, char[] name, int maxlength);
/**
* Binds an admin to an identity for fast lookup later on. The bind must be unique.
@@ -358,7 +505,7 @@ native GetAdminUsername(AdminId:id, String:name[], maxlength);
* @return True on success, false if the auth method was not found,
* ident was already taken, or ident invalid for auth method.
*/
native bool:BindAdminIdentity(AdminId:id, const String:auth[], const String:ident[]);
native bool BindAdminIdentity(AdminId id, const char[] auth, const char[] ident);
/**
* Sets whether or not a flag is enabled on an admin.
@@ -366,9 +513,8 @@ native bool:BindAdminIdentity(AdminId:id, const String:auth[], const String:iden
* @param id AdminId index of the admin.
* @param flag Admin flag to use.
* @param enabled True to enable, false to disable.
* @noreturn
*/
native SetAdminFlag(AdminId:id, AdminFlag:flag, bool:enabled);
native void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled);
/**
* Returns whether or not a flag is enabled on an admin.
@@ -378,7 +524,7 @@ native SetAdminFlag(AdminId:id, AdminFlag:flag, bool:enabled);
* @param mode Access mode to check.
* @return True if enabled, false otherwise.
*/
native bool:GetAdminFlag(AdminId:id, AdminFlag:flag, AdmAccessMode:mode=Access_Effective);
native bool GetAdminFlag(AdminId id, AdminFlag flag, AdmAccessMode mode=Access_Effective);
/**
* Returns the bitstring of access flags on an admin.
@@ -387,7 +533,7 @@ native bool:GetAdminFlag(AdminId:id, AdminFlag:flag, AdmAccessMode:mode=Access_E
* @param mode Access mode to use.
* @return A bitstring containing which flags are enabled.
*/
native GetAdminFlags(AdminId:id, AdmAccessMode:mode);
native int GetAdminFlags(AdminId id, AdmAccessMode mode);
/**
* Adds a group to an admin's inherited group list. Any flags the group has
@@ -397,7 +543,7 @@ native GetAdminFlags(AdminId:id, AdmAccessMode:mode);
* @param gid GroupId index of the group.
* @return True on success, false on invalid input or duplicate membership.
*/
native bool:AdminInheritGroup(AdminId:id, GroupId:gid);
native bool AdminInheritGroup(AdminId id, GroupId gid);
/**
* Returns the number of groups this admin is a member of.
@@ -405,7 +551,7 @@ native bool:AdminInheritGroup(AdminId:id, GroupId:gid);
* @param id AdminId index of the admin.
* @return Number of groups this admin is a member of.
*/
native GetAdminGroupCount(AdminId:id);
native int GetAdminGroupCount(AdminId id);
/**
* Returns group information from an admin.
@@ -418,17 +564,16 @@ native GetAdminGroupCount(AdminId:id);
* @param maxlength Maximum size of the output name buffer.
* @return A GroupId index and a name pointer, or
* INVALID_GROUP_ID and NULL if an error occurred.
*/
native GroupId:GetAdminGroup(AdminId:id, index, const String:name[], maxlength);
*/
native GroupId GetAdminGroup(AdminId id, int index, const char[] name, int maxlength);
/**
* Sets a password on an admin.
*
* @param id AdminId index of the admin.
* @param password String containing the password.
* @noreturn
*/
native SetAdminPassword(AdminId:id, const String:password[]);
native void SetAdminPassword(AdminId id, const char[] password);
/**
* Gets an admin's password.
@@ -439,7 +584,7 @@ native SetAdminPassword(AdminId:id, const String:password[]);
* Note: This will safely chop UTF-8 strings.
* @return True if there was a password set, false otherwise.
*/
native bool:GetAdminPassword(AdminId:id, String:buffer[]="", maxlength=0);
native bool GetAdminPassword(AdminId id, char buffer[]="", int maxlength=0);
/**
* Attempts to find an admin by an auth method and an identity.
@@ -448,7 +593,7 @@ native bool:GetAdminPassword(AdminId:id, String:buffer[]="", maxlength=0);
* @param identity Identity string to look up.
* @return An AdminId index if found, INVALID_ADMIN_ID otherwise.
*/
native AdminId:FindAdminByIdentity(const String:auth[], const String:identity[]);
native AdminId FindAdminByIdentity(const char[] auth, const char[] identity);
/**
* Removes an admin entry from the cache.
@@ -458,7 +603,7 @@ native AdminId:FindAdminByIdentity(const String:auth[], const String:identity[])
* @param id AdminId index to remove/invalidate.
* @return True on success, false otherwise.
*/
native bool:RemoveAdmin(AdminId:id);
native bool RemoveAdmin(AdminId id);
/**
* Converts a flag bit string to a bit array.
@@ -468,7 +613,7 @@ native bool:RemoveAdmin(AdminId:id);
* @param maxSize Maximum number of flags the array can store.
* @return Number of flags written.
*/
native FlagBitsToBitArray(bits, bool:array[], maxSize);
native int FlagBitsToBitArray(int bits, bool[] array, int maxSize);
/**
* Converts a flag array to a bit string.
@@ -477,7 +622,7 @@ native FlagBitsToBitArray(bits, bool:array[], maxSize);
* @param maxSize Maximum size of the flag array.
* @return A bit string composed of the array bits.
*/
native FlagBitArrayToBits(const bool:array[], maxSize);
native int FlagBitArrayToBits(const bool[] array, int maxSize);
/**
* Converts an array of flags to bits.
@@ -486,7 +631,7 @@ native FlagBitArrayToBits(const bool:array[], maxSize);
* @param numFlags Number of flags in the array.
* @return A bit string composed of the array flags.
*/
native FlagArrayToBits(const AdminFlag:array[], numFlags);
native int FlagArrayToBits(const AdminFlag[] array, int numFlags);
/**
* Converts a bit string to an array of flags.
@@ -496,7 +641,7 @@ native FlagArrayToBits(const AdminFlag:array[], numFlags);
* @param maxSize Maximum size of the flag array.
* @return Number of flags written.
*/
native FlagBitsToArray(bits, AdminFlag:array[], maxSize);
native int FlagBitsToArray(int bits, AdminFlag[] array, int maxSize);
/**
* Finds a flag by its string name.
@@ -505,7 +650,7 @@ native FlagBitsToArray(bits, AdminFlag:array[], maxSize);
* @param flag Variable to store flag in.
* @return True on success, false if not found.
*/
native bool:FindFlagByName(const String:name[], &AdminFlag:flag);
native bool FindFlagByName(const char[] name, AdminFlag &flag);
/**
* Finds a flag by a given character.
@@ -514,7 +659,7 @@ native bool:FindFlagByName(const String:name[], &AdminFlag:flag);
* @param flag Variable to store flag in.
* @return True on success, false if not found.
*/
native bool:FindFlagByChar(c, &AdminFlag:flag);
native bool FindFlagByChar(int c, AdminFlag &flag);
/**
* Finds a flag char by a gived admin flag.
@@ -523,7 +668,7 @@ native bool:FindFlagByChar(c, &AdminFlag:flag);
* @param c Variable to store flag char.
* @return True on success, false if not found.
*/
native bool:FindFlagChar(AdminFlag:flag, &c);
native bool FindFlagChar(AdminFlag flag, int &c);
/**
* Converts a string of flag characters to a bit string.
@@ -532,7 +677,7 @@ native bool:FindFlagChar(AdminFlag:flag, &c);
* @param numchars Optional variable to store the number of bytes read.
* @return Bit string of ADMFLAG values.
*/
native ReadFlagString(const String:flags[], &numchars=0);
native int ReadFlagString(const char[] flags, int &numchars=0);
/**
* Tests whether one admin can target another.
@@ -553,7 +698,7 @@ native ReadFlagString(const String:flags[], &numchars=0);
* @param target Target admin (may be INVALID_ADMIN_ID).
* @return True if targetable, false if immune.
*/
native CanAdminTarget(AdminId:admin, AdminId:target);
native bool CanAdminTarget(AdminId admin, AdminId target);
/**
* Creates an admin auth method. This does not need to be called more than once
@@ -562,7 +707,7 @@ native CanAdminTarget(AdminId:admin, AdminId:target);
* @param method Name of the authentication method.
* @return True on success, false on failure.
*/
native bool:CreateAuthMethod(const String:method[]);
native bool CreateAuthMethod(const char[] method);
/**
* Sets a group's immunity level.
@@ -571,7 +716,7 @@ native bool:CreateAuthMethod(const String:method[]);
* @param level Immunity level value.
* @return Old immunity level value.
*/
native SetAdmGroupImmunityLevel(GroupId:gid, level);
native int SetAdmGroupImmunityLevel(GroupId gid, int level);
/**
* Gets a group's immunity level (defaults to 0).
@@ -579,7 +724,7 @@ native SetAdmGroupImmunityLevel(GroupId:gid, level);
* @param gid Group Id.
* @return Immunity level value.
*/
native GetAdmGroupImmunityLevel(GroupId:gid);
native int GetAdmGroupImmunityLevel(GroupId gid);
/**
* Sets an admin's immunity level.
@@ -588,7 +733,7 @@ native GetAdmGroupImmunityLevel(GroupId:gid);
* @param level Immunity level value.
* @return Old immunity level value.
*/
native SetAdminImmunityLevel(AdminId:id, level);
native int SetAdminImmunityLevel(AdminId id, int level);
/**
* Gets an admin's immunity level.
@@ -596,7 +741,7 @@ native SetAdminImmunityLevel(AdminId:id, level);
* @param id Admin Id.
* @return Immunity level value.
*/
native GetAdminImmunityLevel(AdminId:id);
native int GetAdminImmunityLevel(AdminId id);
/**
* Converts a flag to its single bit.
@@ -604,9 +749,9 @@ native GetAdminImmunityLevel(AdminId:id);
* @param flag Flag to convert.
* @return Bit representation of the flag.
*/
stock FlagToBit(AdminFlag:flag)
stock int FlagToBit(AdminFlag flag)
{
return (1<<_:flag);
return (1 << view_as<int>(flag));
}
/**
@@ -616,9 +761,9 @@ stock FlagToBit(AdminFlag:flag)
* @param flag Stores the converted flag by reference.
* @return True on success, false otherwise.
*/
stock bool:BitToFlag(bit, &AdminFlag:flag)
stock bool BitToFlag(int bit, AdminFlag &flag)
{
new AdminFlag:array[1];
AdminFlag array[1];
if (FlagBitsToArray(bit, array, 1))
{
+2 -4
View File
@@ -63,17 +63,15 @@
* the Handle or add categories.
*
* @param topmenu Handle to the admin menu's TopMenu.
* @noreturn
*/
forward OnAdminMenuCreated(Handle topmenu);
forward void OnAdminMenuCreated(Handle topmenu);
/**
* Called when the admin menu is ready to have items added.
*
* @param topmenu Handle to the admin menu's TopMenu.
* @noreturn
*/
forward OnAdminMenuReady(Handle topmenu);
forward void OnAdminMenuReady(Handle topmenu);
/**
* Retrieves the Handle to the admin top menu.
+27 -24
View File
@@ -9,7 +9,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@@ -29,14 +29,14 @@
*
* Version: $Id$
*/
#if defined _adt_array_included
#endinput
#endif
#define _adt_array_included
/**
* Given a maximum string size (including the null terminator),
* Given a maximum string size (including the null terminator),
* returns the number of cells required to fit that string.
*
* @param size Number of bytes.
@@ -52,16 +52,16 @@ stock ByteCountToCells(size)
methodmap ArrayList < Handle {
// Creates a dynamic global cell array. While slower than a normal array,
// it can be used globally AND dynamically, which is otherwise impossible.
//
// The contents of the array are uniform; i.e. storing a string at index X
//
// The contents of the array are uniform; i.e. storing a string at index X
// and then retrieving it as an integer is NOT the same as StringToInt()!
// The "blocksize" determines how many cells each array slot has; it cannot
// be changed after creation.
//
// @param blocksize The number of cells each member of the array can
// @param blocksize The number of cells each member of the array can
// hold. For example, 32 cells is equivalent to:
// new Array[X][32]
// @param startsize Initial size of the array. Note that data will
// @param startsize Initial size of the array. Note that data will
// NOT be auto-intialized.
// @return New Handle to the array object.
public native ArrayList(int blocksize=1, int startsize=0);
@@ -106,7 +106,7 @@ methodmap ArrayList < Handle {
//
// @param values Block of values to copy.
// @param size If not set, the number of elements copied from the array
// will be equal to the blocksize. If set higher than the
// will be equal to the blocksize. If set higher than the
// blocksize, the operation will be truncated.
// @return Index of the new entry.
public native int PushArray(const any[] values, int size=-1);
@@ -168,15 +168,15 @@ methodmap ArrayList < Handle {
// @error Invalid index.
public native void SetArray(int index, const any[] values, int size=-1);
// Shifts an array up. All array contents after and including the given
// index are shifted up by one, and the given index is then "free."
// Shifts an array up. All array contents after and including the given
// index are shifted up by one, and the given index is then "free."
// After shifting, the contents of the given index is undefined.
//
// @param index Index in the array to shift up from.
// @error Invalid index.
public native void ShiftUp(int index);
// Removes an array index, shifting the entire array down from that position
// Removes an array index, shifting the entire array down from that position
// on. For example, if item 8 of 10 is removed, the last 3 items will then be
// (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
//
@@ -197,13 +197,15 @@ methodmap ArrayList < Handle {
// @param item String to search for
// @return Array index, or -1 on failure
public native int FindString(const char[] item);
// Returns the index for the first occurance of the provided value. If the
// value cannot be located, -1 will be returned.
//
// @param item Value to search for
// @param block Optionally which block to search in
// @return Array index, or -1 on failure
public native int FindValue(any item);
// @error Invalid block index
public native int FindValue(any item, int block=0);
// Retrieve the size of the array.
property int Length {
@@ -214,16 +216,16 @@ methodmap ArrayList < Handle {
/**
* Creates a dynamic global cell array. While slower than a normal array,
* it can be used globally AND dynamically, which is otherwise impossible.
*
* The contents of the array are uniform; i.e. storing a string at index X
*
* The contents of the array are uniform; i.e. storing a string at index X
* and then retrieving it as an integer is NOT the same as StringToInt()!
* The "blocksize" determines how many cells each array slot has; it cannot
* be changed after creation.
*
* @param blocksize The number of cells each member of the array can
* @param blocksize The number of cells each member of the array can
* hold. For example, 32 cells is equivalent to:
* new Array[X][32]
* @param startsize Initial size of the array. Note that data will
* @param startsize Initial size of the array. Note that data will
* NOT be auto-intialized.
* @return New Handle to the array object.
*/
@@ -300,7 +302,7 @@ native int PushArrayString(Handle array, const char[] value);
* @param array Array Handle.
* @param values Block of values to copy.
* @param size If not set, the number of elements copied from the array
* will be equal to the blocksize. If set higher than the
* will be equal to the blocksize. If set higher than the
* blocksize, the operation will be truncated.
* @return Index of the new entry.
* @error Invalid Handle or out of memory.
@@ -383,8 +385,8 @@ native int SetArrayString(Handle array, int index, const char[] value);
native int SetArrayArray(Handle array, int index, const any[] values, int size=-1);
/**
* Shifts an array up. All array contents after and including the given
* index are shifted up by one, and the given index is then "free."
* Shifts an array up. All array contents after and including the given
* index are shifted up by one, and the given index is then "free."
* After shifting, the contents of the given index is undefined.
*
* @param array Array Handle.
@@ -394,7 +396,7 @@ native int SetArrayArray(Handle array, int index, const any[] values, int size=-
native void ShiftArrayUp(Handle array, int index);
/**
* Removes an array index, shifting the entire array down from that position
* Removes an array index, shifting the entire array down from that position
* on. For example, if item 8 of 10 is removed, the last 3 items will then be
* (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
*
@@ -424,14 +426,15 @@ native void SwapArrayItems(Handle array, int index1, int index2);
* @error Invalid Handle
*/
native int FindStringInArray(Handle array, const char[] item);
/**
* Returns the index for the first occurance of the provided value. If the value
* cannot be located, -1 will be returned.
*
* @param array Array Handle.
* @param item Value to search for
* @param block Optionally which block to search in
* @return Array index, or -1 on failure
* @error Invalid Handle
* @error Invalid Handle or invalid block
*/
native int FindValueInArray(Handle array, any item);
native int FindValueInArray(Handle array, any item, int block=0);
+2 -2
View File
@@ -41,7 +41,7 @@
* @param client Client index
* @param muteState True if client was muted, false otherwise
*/
forward BaseComm_OnClientMute(client, bool:muteState);
forward void BaseComm_OnClientMute(client, bool:muteState);
/**
* Called when a client is gagged or ungagged
@@ -49,7 +49,7 @@
* @param client Client index
* @param gagState True if client was gaged, false otherwise
*/
forward BaseComm_OnClientGag(client, bool:gagState);
forward void BaseComm_OnClientGag(client, bool:gagState);
/**
* Returns whether or not a client is gagged
+1 -1
View File
@@ -156,7 +156,7 @@ native bool:AreClientCookiesCached(client);
*
* @param client Client index.
*/
forward OnClientCookiesCached(client);
forward void OnClientCookiesCached(client);
/**
* Cookie Menu Callback prototype
-3
View File
@@ -67,9 +67,6 @@ enum AuthIdType
/**
* MAXPLAYERS is not the same as MaxClients.
* MAXPLAYERS is a hardcoded value as an upper limit. MaxClients changes based on the server.
*
* Both GetMaxClients() and MaxClients are only available once the map is loaded, and should
* not be used in OnPluginStart().
*/
#define MAXPLAYERS 65 /**< Maximum number of players SourceMod supports */
+1 -1
View File
@@ -144,7 +144,7 @@ forward Action:CS_OnBuyCommand(client, const String:weapon[]);
/**
* Called when CSWeaponDrop is called
* Return Plugin_Continue to allow the call or return a
* higher action to deny.
* higher action to block.
*
* @param client Client index
* @param weaponIndex Weapon index
+5 -7
View File
@@ -477,15 +477,13 @@ stock Database SQLite_UseDatabase(const char[] database,
char[] error,
maxlength)
{
Handle kv, db;
KeyValues kv = CreateKeyValues("");
kv.SetString("driver", "sqlite");
kv.SetString("database", database);
kv = CreateKeyValues("");
KvSetString(kv, "driver", "sqlite");
KvSetString(kv, "database", database);
Database db = SQL_ConnectCustom(kv, error, maxlength, false);
db = SQL_ConnectCustom(kv, error, maxlength, false);
CloseHandle(kv);
delete kv;
return db;
}
+2 -2
View File
@@ -318,10 +318,10 @@ native Call_PushString(const String:value[]);
* @param value String to push.
* @param length Length of string buffer.
* @param szflags Flags determining how string should be handled.
* See SP_PARAM_STRING_* constants for details.
* See SM_PARAM_STRING_* constants for details.
* The default (0) is to push ASCII.
* @param cpflags Whether or not changes should be copied back to the input array.
* See SP_PARAM_* constants for details.
* See SM_PARAM_* constants for details.
* @noreturn
* @error Called before a call has been started.
*/
+4 -3
View File
@@ -88,6 +88,7 @@ enum EngineVersion
Engine_Blade, /**< Blade Symphony */
Engine_Insurgency, /**< Insurgency (2013 Retail version)*/
Engine_Contagion, /**< Contagion */
Engine_BlackMesa, /**< Black Mesa Multiplayer */
};
#define INVALID_ENT_REFERENCE 0xFFFFFFFF
@@ -323,7 +324,7 @@ native PrintToChat(client, const String:format[], any:...);
*/
stock PrintToChatAll(const String:format[], any:...)
{
decl String:buffer[192];
decl String:buffer[254];
for (new i = 1; i <= MaxClients; i++)
{
@@ -356,7 +357,7 @@ native PrintCenterText(client, const String:format[], any:...);
*/
stock PrintCenterTextAll(const String:format[], any:...)
{
decl String:buffer[192];
decl String:buffer[254];
for (new i = 1; i <= MaxClients; i++)
{
@@ -389,7 +390,7 @@ native PrintHintText(client, const String:format[], any:...);
*/
stock PrintHintTextToAll(const String:format[], any:...)
{
decl String:buffer[192];
decl String:buffer[254];
for (new i = 1; i <= MaxClients; i++)
{
+3 -3
View File
@@ -46,7 +46,7 @@
stock FormatUserLogText(client, String:buffer[], maxlength)
{
decl String:auth[32];
decl String:name[40];
decl String:name[MAX_NAME_LENGTH];
new userid = GetClientUserId(client);
if (!GetClientAuthString(client, auth, sizeof(auth)))
@@ -107,7 +107,7 @@ stock int SearchForClients(const char[] pattern, int[] clients, int maxClients)
if (pattern[0] == '#') {
int input = StringToInt(pattern[1]);
if (!input) {
char name[65];
char name[MAX_NAME_LENGTH];
for (int i=1; i<=MaxClients; i++) {
if (!IsClientInGame(i))
continue;
@@ -126,7 +126,7 @@ stock int SearchForClients(const char[] pattern, int[] clients, int maxClients)
}
}
char name[65];
char name[MAX_NAME_LENGTH];
for (int i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
+2 -2
View File
@@ -72,7 +72,7 @@ enum MenuAction
/** Default menu actions */
#define MENU_ACTIONS_DEFAULT MenuAction_Select|MenuAction_Cancel|MenuAction_End
/** All menu actions */
#define MENU_ACTIONS_ALL MenuAction:0xFFFFFFFF
#define MENU_ACTIONS_ALL view_as<MenuAction>(0xFFFFFFFF)
#define MENU_NO_PAGINATION 0 /**< Menu should not be paginated (10 items max) */
#define MENU_TIME_FOREVER 0 /**< Menu should be displayed as long as possible */
@@ -371,7 +371,7 @@ methodmap Menu < Handle
int[] players = new int[MaxClients];
for (int i = 1; i <= MaxClients; i++) {
if (!IsClientInGame(i) || IsFakeClient(i))
continue
continue;
players[total++] = i;
}
return this.DisplayVote(players, total, time, flags);
+1 -1
View File
@@ -172,7 +172,7 @@ stock int SimpleRegexMatch(const char[] str, const char[] pattern, int flags = 0
/**
* Do not edit below this line!
*/
public Extension:__ext_regex =
public Extension __ext_regex =
{
name = "Regex Extension",
file = "regex.ext",
+15 -18
View File
@@ -299,17 +299,15 @@ typeset SDKHookCB
*
* @param entity Entity index
* @param classname Class name
* @noreturn
*/
forward OnEntityCreated(entity, const String:classname[]);
forward void OnEntityCreated(int entity, const char[] classname);
/**
* @brief When an entity is destroyed
*
* @param entity Entity index
* @noreturn
*/
forward OnEntityDestroyed(entity);
forward void OnEntityDestroyed(int entity);
/**
* @brief When the game description is retrieved
@@ -317,18 +315,18 @@ forward OnEntityDestroyed(entity);
* @note Not supported on ep2v.
*
* @param gameDesc Game description
* @noreturn
* @return Plugin_Changed if gameDesc has been edited, else no change.
*/
forward Action:OnGetGameDescription(String:gameDesc[64]);
forward Action OnGetGameDescription(char gameDesc[64]);
/**
* @brief When the level is initialized
*
* @param mapName Name of the map
* @param mapEntities Entities of the map
* @noreturn
* @return Plugin_Changed if mapEntities has been edited, else no change.
*/
forward Action:OnLevelInit(const String:mapName[], String:mapEntities[2097152]);
forward Action OnLevelInit(const char[] mapName, char mapEntities[2097152]);
/**
* @brief Hooks an entity
@@ -336,9 +334,8 @@ forward Action:OnLevelInit(const String:mapName[], String:mapEntities[2097152]);
* @param entity Entity index
* @param type Type of function to hook
* @param callback Function to call when hook is called
* @noreturn
*/
native SDKHook(entity, SDKHookType:type, SDKHookCB:callback);
native void SDKHook(int entity, SDKHookType type, SDKHookCB callback);
/**
* @brief Hooks an entity
@@ -348,7 +345,7 @@ native SDKHook(entity, SDKHookType:type, SDKHookCB:callback);
* @param callback Function to call when hook is called
* @return bool Hook Successful
*/
native bool:SDKHookEx(entity, SDKHookType:type, SDKHookCB:callback);
native bool SDKHookEx(int entity, SDKHookType type, SDKHookCB callback);
/**
* @brief Unhooks an entity
@@ -356,9 +353,8 @@ native bool:SDKHookEx(entity, SDKHookType:type, SDKHookCB:callback);
* @param entity Entity index
* @param type Type of function to unhook
* @param callback Callback function to unhook
* @noreturn
*/
native SDKUnhook(entity, SDKHookType:type, SDKHookCB:callback);
native void SDKUnhook(int entity, SDKHookType type, SDKHookCB callback);
/**
* @brief Applies damage to an entity
@@ -373,9 +369,10 @@ native SDKUnhook(entity, SDKHookType:type, SDKHookCB:callback);
* @param weapon Weapon index (orangebox and later) or -1 for unspecified
* @param damageForce Velocity of damage force
* @param damagePosition Origin of damage
* @noreturn
*/
native SDKHooks_TakeDamage(entity, inflictor, attacker, Float:damage, damageType=DMG_GENERIC, weapon=-1, const Float:damageForce[3]=NULL_VECTOR, const Float:damagePosition[3]=NULL_VECTOR);
native void SDKHooks_TakeDamage(int entity, int inflictor, int attacker,
float damage, int damageType=DMG_GENERIC, int weapon=-1,
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR);
/**
* @brief Forces a client to drop the specified weapon
@@ -384,15 +381,15 @@ native SDKHooks_TakeDamage(entity, inflictor, attacker, Float:damage, damageType
* @param weapon Weapon entity index.
* @param vecTarget Location to toss weapon to, or NULL_VECTOR for default.
* @param vecVelocity Velocity at which to toss weapon, or NULL_VECTOR for default.
* @noreturn
* @error Invalid client or weapon entity, weapon not owned by client.
*/
native SDKHooks_DropWeapon(client, weapon, const Float:vecTarget[3]=NULL_VECTOR, const Float:vecVelocity[3]=NULL_VECTOR);
native void SDKHooks_DropWeapon(int client, int weapon, const float vecTarget[3]=NULL_VECTOR,
const float vecVelocity[3]=NULL_VECTOR);
/**
* Do not edit below this line!
*/
public Extension:__ext_sdkhooks =
public Extension __ext_sdkhooks =
{
name = "SDKHooks",
file = "sdkhooks.ext",
+18
View File
@@ -259,6 +259,15 @@ native SetTeamScore(index, value);
*/
native GetTeamClientCount(index);
/**
* Returns the entity index of a team.
*
* @param teamIndex Team index.
* @return Entity index of team.
* @error Invalid team index.
*/
native int GetTeamEntity(int teamIndex);
/**
* Sets the model to a given entity.
*
@@ -332,6 +341,15 @@ native ActivateEntity(entity);
*/
native SetClientInfo(client, const String:key[], const String:value[]);
/**
* Changes a client's name.
*
* @param client Player's index.
* @param name New name.
* @error Invalid client index, or client not connected.
*/
native void SetClientName(int client, const char[] name);
/**
* Gives ammo of a certain type to a player.
* This natives obeys the maximum amount of ammo a player can carry per ammo type.
+47 -1
View File
@@ -221,6 +221,48 @@ native EmitSound(const clients[],
Float:soundtime = 0.0,
any:...);
/**
* Emits a sound or game sound to a list of clients using the latest version of the engine sound interface.
* This native is only available in engines that are greater than or equal to Portal 2.
*
* @param clients Array of client indexes.
* @param numClients Number of clients in the array.
* @param soundEntry Sound entry name.
* @param sample Sound file name relative to the "sounds" folder.
* @param entity Entity to emit from.
* @param channel Channel to emit with.
* @param level Sound level.
* @param seed Sound seed.
* @param flags Sound flags.
* @param volume Sound volume.
* @param pitch Sound pitch.
* @param speakerentity Unknown.
* @param origin Sound origin.
* @param dir Sound direction.
* @param updatePos Unknown (updates positions?)
* @param soundtime Alternate time to play sound for.
* @param ... Optional list of Float[3] arrays to specify additional origins.
* @noreturn
* @error Invalid client index.
*/
native EmitSoundEntry(const clients[],
numClients,
const String:soundEntry[],
const String:sample[],
entity = SOUND_FROM_PLAYER,
channel = SNDCHAN_AUTO,
level = SNDLEVEL_NORMAL,
seed = 0,
flags = SND_NOFLAGS,
Float:volume = SNDVOL_NORMAL,
pitch = SNDPITCH_NORMAL,
speakerentity = -1,
const Float:origin[3] = NULL_VECTOR,
const Float:dir[3] = NULL_VECTOR,
bool:updatePos = true,
Float:soundtime = 0.0,
any:...);
/**
* Emits a sentence to a list of clients.
*
@@ -307,6 +349,8 @@ typedef AmbientSHook = function Action (
* @param level Sound level.
* @param pitch Sound pitch.
* @param flags Sound flags.
* @param soundEntry Game sound entry name. (Used in engines newer than Portal 2)
* @param seed Sound seed. (Used in engines newer than Portal 2)
* @return Plugin_Continue to allow the sound to be played, Plugin_Stop to block it,
* Plugin_Changed when any parameter has been modified.
*/
@@ -319,7 +363,9 @@ typedef NormalSHook = function Action (
float &volume,
int &level,
int &pitch,
int &flags
int &flags,
char soundEntry[PLATFORM_MAX_PATH],
int &seed
);
/**
+18
View File
@@ -226,3 +226,21 @@ stock TE_SendToClient(client, Float:delay=0.0)
return TE_Send(players, 1, delay);
}
/**
* Sends the current TE to all clients that are in
* visible or audible range of the origin.
* @note See TE_Start().
* @note See GetClientsInRange()
*
* @param origin Coordinates from which to test range.
* @param rangeType Range type to use for filtering clients.
* @param delay Delay in seconds to send the TE.
* @noreturn
*/
stock TE_SendToAllInRange(float origin[3], ClientRangeType rangeType, float delay=0.0)
{
int[] clients = new int[MaxClients];
int total = GetClientsInRange(origin, rangeType, clients, MaxClients);
return TE_Send(clients, total, delay);
}
+5 -6
View File
@@ -92,10 +92,6 @@ enum APLRes
* If any run-time error is thrown during this callback, the plugin will be marked
* as failed.
*
* It is not necessary to close any handles or remove hooks in this function.
* SourceMod guarantees that plugin shutdown automatically and correctly releases
* all resources.
*
* @noreturn
*/
forward void OnPluginStart();
@@ -132,6 +128,10 @@ forward APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
/**
* Called when the plugin is about to be unloaded.
*
* It is not necessary to close any handles or remove hooks in this function.
* SourceMod guarantees that plugin shutdown automatically and correctly releases
* all resources.
*
* @noreturn
*/
forward void OnPluginEnd();
@@ -643,8 +643,7 @@ enum NumberType
enum Address
{
Address_Null = 0, //a typical invalid result when an address lookup fails
Address_MinimumValid = 0x10000 //addresses below this value are considered invalid to use for Load/Store
Address_Null = 0, // a typical invalid result when an address lookup fails
};
/**
+4 -10
View File
@@ -399,32 +399,26 @@ native TF2_RemoveWearable(client, wearable);
*
* @param client Index of the client to which the conditon is being added.
* @param condition Condition that is being added.
* @noreturn
*/
forward TF2_OnConditionAdded(client, TFCond:condition);
forward void TF2_OnConditionAdded(client, TFCond:condition);
/**
* Called after a condition is removed from a player
*
* @param client Index of the client to which the condition is being removed.
* @param condition Condition that is being removed.
* @noreturn
*/
forward TF2_OnConditionRemoved(client, TFCond:condition);
forward void TF2_OnConditionRemoved(client, TFCond:condition);
/**
* Called when the server enters the Waiting for Players round state
*
* @noreturn
*/
forward TF2_OnWaitingForPlayersStart();
forward void TF2_OnWaitingForPlayersStart();
/**
* Called when the server exits the Waiting for Players round state
*
* @noreturn
*/
forward TF2_OnWaitingForPlayersEnd();
forward void TF2_OnWaitingForPlayersEnd();
/**
* Called when a player attempts to use a teleporter to decide if the player should be allowed to teleport.
+42 -29
View File
@@ -9,7 +9,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@@ -262,7 +262,7 @@ enum
TFWeaponSlot_Building,
TFWeaponSlot_PDA,
TFWeaponSlot_Item1,
TFWeaponSlot_Item2
TFWeaponSlot_Item2
};
// Identifiers for the eventtype property on the teamplay_flag_event event
@@ -279,12 +279,12 @@ enum TFResourceType
TFResource_Ping,
TFResource_Score,
TFResource_Deaths,
TFResource_TotalScore,
TFResource_TotalScore,
TFResource_Captures,
TFResource_Defenses,
TFResource_Dominations,
TFResource_Revenge,
TFResource_BuildingsDestroyed,
TFResource_BuildingsDestroyed,
TFResource_Headshots,
TFResource_Backstabs,
TFResource_HealPoints,
@@ -320,7 +320,7 @@ static const String:TFResourceNames[TFResourceType][] =
/**
* Gets a client's current team.
*
*
* @param client Client index.
* @return Current TFTeam of client.
* @error Invalid client index.
@@ -330,6 +330,19 @@ stock TFTeam:TF2_GetClientTeam(client)
return TFTeam:GetClientTeam(client);
}
/**
* Changes a client's current team.
*
* @param client Client index.
* @param team TFTeam team symbol.
* @noreturn
* @error Invalid client index.
*/
stock TF2_ChangeClientTeam(client, TFTeam:team)
{
ChangeClientTeam(client, _:team);
}
/**
* Gets a client's current class.
*
@@ -357,7 +370,7 @@ stock TFClassType:TF2_GetPlayerClass(client)
stock TF2_SetPlayerClass(client, TFClassType:classType, bool:weapons=true, bool:persistent=true)
{
SetEntProp(client, Prop_Send, "m_iClass", _:classType);
if (persistent)
{
SetEntProp(client, Prop_Send, "m_iDesiredPlayerClass", _:classType);
@@ -377,23 +390,23 @@ stock TF2_GetPlayerResourceData(client, TFResourceType:type)
{
if (!IsClientConnected(client))
{
return -1;
return -1;
}
new offset = FindSendPropInfo("CTFPlayerResource", TFResourceNames[type]);
if (offset < 1)
{
return -1;
return -1;
}
new entity = TF2_GetResourceEntity();
if (entity == -1)
{
return -1;
}
return GetEntData(entity, offset + (client*4));
}
@@ -413,26 +426,26 @@ stock bool:TF2_SetPlayerResourceData(client, TFResourceType:type, any:value)
{
if (!IsClientConnected(client))
{
return false;
return false;
}
new offset = FindSendPropInfo("CTFPlayerResource", TFResourceNames[type]);
if (offset < 1)
{
return false;
return false;
}
new entity = TF2_GetResourceEntity();
if (entity == -1)
{
return false;
return false;
}
SetEntData(entity, offset + (client*4), value);
return true;
return true;
}
/**
@@ -510,7 +523,7 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
{
return true;
}
if ((GetEntProp(client, Prop_Send, "_condition_bits") & bit) == bit)
{
return true;
@@ -540,7 +553,7 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
return true;
}
}
return false;
}
@@ -554,12 +567,12 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
stock TFObjectType:TF2_GetObjectType(entity)
{
new offset = GetEntSendPropOffs(entity, "m_iObjectType");
if (offset <= 0)
{
ThrowError("Entity index %d is not an object", entity);
}
return TFObjectType:GetEntData(entity, offset);
}
@@ -573,11 +586,11 @@ stock TFObjectType:TF2_GetObjectType(entity)
stock TFObjectMode:TF2_GetObjectMode(entity)
{
new offset = GetEntSendPropOffs(entity, "m_iObjectMode");
if (offset <= 0)
{
ThrowError("Entity index %d is not an object", entity);
}
return TFObjectMode:GetEntData(entity, offset);
}
+1
View File
@@ -96,6 +96,7 @@ native Handle:CreateTimer(Float:interval, Timer:func, any:data=INVALID_HANDLE, f
* @param autoClose If autoClose is true, the data that was passed to CreateTimer() will
* be closed as a handle if TIMER_DATA_HNDL_CLOSE was not specified.
* @noreturn
* @error Invalid handles will cause a run time error.
*/
native KillTimer(Handle:timer, bool:autoClose=false);
+2 -2
View File
@@ -128,7 +128,7 @@ enum TopMenuObject:
* @noreturn
*/
typedef TopMenuHandler = function void (
Handle topmenu,
TopMenu topmenu,
TopMenuAction action,
TopMenuObject topobj_id,
int param,
@@ -406,7 +406,7 @@ native void SetTopMenuTitleCaching(Handle topmenu, bool cache_titles);
/**
* Do not edit below this line!
*/
public Extension:__ext_topmenus =
public Extension __ext_topmenus =
{
name = "TopMenus",
file = "topmenus.ext",
+33 -13
View File
@@ -151,19 +151,39 @@ native Handle:StartMessageEx(UserMsg:msg, clients[], numClients, flags=0);
native EndMessage();
/**
* Called when a message is hooked
*
* @param msg_id Message index.
* @param msg Handle to the input bit buffer or protobuf.
* @param players Array containing player indexes.
* @param playersNum Number of players in the array.
* @param reliable True if message is reliable, false otherwise.
* @param init True if message is an initmsg, false otherwise.
* @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
* blocks the message from being sent, and Plugin_Continue
* resumes normal functionality.
*/
typedef MsgHook = function Action (UserMsg msg_id, Handle msg, const int[] players, int playersNum, bool reliable, bool init);
* Hook function types for user messages.
*/
typeset MsgHook
{
/**
* Called when a bit buffer based usermessage is hooked
*
* @param msg_id Message index.
* @param msg Handle to the input bit buffer.
* @param players Array containing player indexes.
* @param playersNum Number of players in the array.
* @param reliable True if message is reliable, false otherwise.
* @param init True if message is an initmsg, false otherwise.
* @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
* blocks the message from being sent, and Plugin_Continue
* resumes normal functionality.
*/
function Action (UserMsg msg_id, BfRead msg, const int[] players, int playersNum, bool reliable, bool init);
/**
* Called when a protobuf based usermessage is hooked
*
* @param msg_id Message index.
* @param msg Handle to the input protobuf.
* @param players Array containing player indexes.
* @param playersNum Number of players in the array.
* @param reliable True if message is reliable, false otherwise.
* @param init True if message is an initmsg, false otherwise.
* @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
* blocks the message from being sent, and Plugin_Continue
* resumes normal functionality.
*/
function Action (UserMsg msg_id, Protobuf msg, const int[] players, int playersNum, bool reliable, bool init);
};
/**
* Called when a message hook has completed.
+1
View File
@@ -64,6 +64,7 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
|| StrEqual(game, "garrysmod", false)
|| StrEqual(game, "swarm", false)
|| StrEqual(game, "dota", false)
|| StrEqual(game, "bms", false)
|| GetEngineVersion() == Engine_Insurgency)
{
strcopy(error, err_max, "Nextmap is incompatible with this game");
+3 -3
View File
@@ -234,7 +234,7 @@ public Action Command_Nominate(int client, int args)
g_mapTrie.SetValue(mapname, MAPSTATUS_DISABLED|MAPSTATUS_EXCLUDE_NOMINATED);
char name[MAX_NAME_LENGTH+1];
char name[MAX_NAME_LENGTH];
GetClientName(client, name, sizeof(name));
PrintToChatAll("[SM] %t", "Map Nominated", name, mapname);
@@ -312,8 +312,8 @@ public int Handler_MapSelectMenu(Menu menu, MenuAction action, int param1, int p
{
case MenuAction_Select:
{
char map[PLATFORM_MAX_PATH], name[MAX_NAME_LENGTH+1];
menu.GetItem(param2, map, sizeof(map));
char map[PLATFORM_MAX_PATH], name[MAX_NAME_LENGTH];
menu.GetItem(param2, map, sizeof(map));
GetClientName(param1, name, sizeof(name));
-5
View File
@@ -50,9 +50,6 @@ public Plugin:myinfo =
TopMenu hTopMenu;
/* Used to get the SDK / Engine version. */
/* This is used in sm_rename and sm_changeteam */
new EngineVersion:g_ModVersion = Engine_Unknown;
#include "playercommands/slay.sp"
#include "playercommands/slap.sp"
#include "playercommands/rename.sp"
@@ -65,8 +62,6 @@ public OnPluginStart()
RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
RegAdminCmd("sm_rename", Command_Rename, ADMFLAG_SLAY, "sm_rename <#userid|name>");
g_ModVersion = GetEngineVersion();
/* Account for late loading */
TopMenu topmenu;
+1 -15
View File
@@ -37,22 +37,8 @@ PerformRename(client, target)
{
LogAction(client, target, "\"%L\" renamed \"%L\" to \"%s\")", client, target, g_NewName[target]);
/* Used on OB / L4D engine */
if (g_ModVersion != Engine_SourceSDK2006)
{
SetClientInfo(target, "name", g_NewName[target]);
}
else /* Used on CSS and EP1 / older engine */
{
if (!IsPlayerAlive(target)) /* Lets tell them about the player renamed on the next round since they're dead. */
{
decl String:m_TargetName[MAX_NAME_LENGTH];
SetClientName(target, g_NewName[target]);
GetClientName(target, m_TargetName, sizeof(m_TargetName));
ReplyToCommand(client, "[SM] %t", "Dead Player Rename", m_TargetName);
}
ClientCommand(target, "name %s", g_NewName[target]);
}
g_NewName[target][0] = '\0';
}
+1 -1
View File
@@ -149,7 +149,7 @@ public MenuHandler_Slap(Menu menu, MenuAction action, int param1, int param2)
}
else
{
decl String:name[32];
decl String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformSlap(param1, target, g_SlapDamage[param1]);
ShowActivity2(param1, "[SM] ", "%t", "Slapped target", "_s", name);
+1 -1
View File
@@ -103,7 +103,7 @@ public MenuHandler_Slay(Menu menu, MenuAction action, param1, param2)
}
else
{
decl String:name[32];
decl String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformSlay(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Slayed target", "_s", name);
+1 -1
View File
@@ -211,7 +211,7 @@ void AttemptRTV(int client)
return;
}
char name[MAX_NAME_LENGTH+1];
new String:name[MAX_NAME_LENGTH];
GetClientName(client, name, sizeof(name));
g_Votes++;