Added initial support for protobuf usermessages on CS:GO (bug 5579, r=asherkin).
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+42
-1
@@ -1,5 +1,6 @@
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# vim: set ts=2 sw=2 tw=99 noet ft=python:
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import os
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from ambuild.command import SymlinkCommand
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for i in SM.sdkInfo:
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sdk = SM.sdkInfo[i]
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@@ -10,9 +11,35 @@ for i in SM.sdkInfo:
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compiler = SM.DefaultHL2Compiler('core', i)
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if i == 'csgo':
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache[sdk['sdk']], 'common', 'protobuf-2.3.0', 'src'))
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache[sdk['sdk']], 'public', 'engine', 'protobuf'))
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache[sdk['sdk']], 'public', 'game', 'shared', 'csgo', 'protobuf'))
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extension = AMBuild.AddJob(name)
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binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
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SM.PreSetupHL2Job(extension, binary, i)
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if i == 'csgo':
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if AMBuild.target['platform'] == 'linux':
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link = os.path.join(os.path.join(AMBuild.outputFolder, extension.workFolder), 'libprotobuf.a')
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target = os.path.join(os.path.join(AMBuild.cache[sdk['sdk']], 'lib', 'linux32', 'release'), 'libprotobuf.a')
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try:
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os.lstat(link)
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except:
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extension.AddCommand(SymlinkCommand(link, target))
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elif AMBuild.target['platform'] == 'darwin':
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link = os.path.join(os.path.join(AMBuild.outputFolder, extension.workFolder), 'libprotobuf.a')
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target = os.path.join(os.path.join(AMBuild.cache[sdk['sdk']], 'lib', 'osx32', 'release'), 'libprotobuf.a')
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try:
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os.lstat(link)
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except:
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extension.AddCommand(SymlinkCommand(link, target))
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elif AMBuild.target['platform'] == 'windows':
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libPath = os.path.join(AMBuild.cache[sdk['sdk']], 'lib', 'win32', 'release', 'vs2010', 'libprotobuf.lib')
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binary.RebuildIfNewer(libPath)
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binary['POSTLINKFLAGS'].append(libPath)
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files = [
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'AdminCache.cpp',
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'ExtensionSys.cpp',
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@@ -49,7 +76,6 @@ for i in SM.sdkInfo:
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'CoreConfig.cpp',
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'Logger.cpp',
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'PluginInfoDatabase.cpp',
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'smn_bitbuffer.cpp',
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'smn_halflife.cpp',
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'PluginSys.cpp',
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'smn_console.cpp',
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@@ -71,7 +97,22 @@ for i in SM.sdkInfo:
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'sm_srvcmds.cpp',
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'ConsoleDetours.cpp'
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]
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if i == 'csgo':
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files.append('smn_protobuf.cpp')
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else:
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files.append('smn_bitbuffer.cpp')
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binary.AddSourceFiles('core', files)
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if i == 'csgo':
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files = [
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os.path.join('public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join('public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
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os.path.join('public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
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]
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binary.AddSourceFiles(AMBuild.cache[sdk['sdk']], files)
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SM.PostSetupHL2Job(extension, binary, i)
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SM.AutoVersion('core', binary)
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binary.SendToJob()
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