Add support for gamedata lookups from soundemittersystem library (#1787)

* Add `soundemittersystem` library to game config signatures

* Remove `GAMEBIN` by `soundemittersystem` module load
This commit is contained in:
Vladimir
2022-08-04 16:32:26 +02:00
committed by GitHub
parent da3e868df5
commit 3100e23b87
3 changed files with 7 additions and 0 deletions
+2
View File
@@ -610,6 +610,8 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
addrInBase = bridge->engineFactory;
} else if (strcmp(s_TempSig.library, "matchmaking_ds") == 0) {
addrInBase = bridge->matchmakingDSFactory;
} else if (strcmp(s_TempSig.library, "soundemittersystem") == 0) {
addrInBase = bridge->soundemittersystemFactory;
}
void *final_addr = NULL;
if (addrInBase == NULL)