Updated Core and SDK Tools for ep2v EmitSound sdk change.

This commit is contained in:
Nicholas Hastings 2012-06-27 23:08:54 -04:00
parent e29cf999a9
commit 30c9d56e3f
4 changed files with 145 additions and 1 deletions

View File

@ -331,6 +331,9 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
ATTN_NORM,
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
0,
#endif
&pos);
}
}

View File

@ -528,7 +528,12 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
CellRecipientFilter rf;
rf.SetToReliable(true);
rf.Initialize(player_list, total_players);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
#else
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
#endif
}
}

View File

@ -33,8 +33,13 @@
#include <IForwardSys.h>
SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float);
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#else
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#endif
bool g_InSoundHook = false;
@ -252,10 +257,17 @@ void SoundHooks::OnEmitAmbientSound(int entindex, const Vector &pos, const char
}
}
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#else
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#endif
{
SoundHookIter iter;
IPluginFunction *pFunc;
@ -293,6 +305,15 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
{
CellRecipientFilter crf;
crf.Initialize(players, size);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, iSpecialDSP, pOrigin,
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#else
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
@ -300,15 +321,23 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, pOrigin,
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#endif
}
}
}
}
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#else
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#endif
{
SoundHookIter iter;
IPluginFunction *pFunc;
@ -347,6 +376,15 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
{
CellRecipientFilter crf;
crf.Initialize(players, size);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float,
int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
iFlags, iPitch, iSpecialDSP, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#else
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float,
@ -354,6 +392,7 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#endif
}
}
}
@ -547,6 +586,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
player[0] = cl_array[i];
crf.Reset();
crf.Initialize(player, 1);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
@ -585,8 +625,92 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
soundtime,
speakerentity);
}
#else
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
(&IEngineSound::EmitSound))
(crf,
player[0],
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
else
{
engsound->EmitSound(crf,
player[0],
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
#endif
}
} else {
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
(&IEngineSound::EmitSound))
(crf,
entity,
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
else
{
engsound->EmitSound(crf,
entity,
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
#else
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
@ -625,6 +749,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
soundtime,
speakerentity);
}
#endif
}
return 1;

View File

@ -52,6 +52,16 @@ public:
bool RemoveHook(int type, IPluginFunction *pFunc);
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
soundlevel_t soundlevel, int fFlags, int pitch, float delay);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
#else
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
@ -60,6 +70,7 @@ public:
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
#endif
private:
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
void _IncRefCounter(int type);