Updated Core and SDK Tools for ep2v EmitSound sdk change.

This commit is contained in:
Nicholas Hastings 2012-06-27 23:08:54 -04:00
parent e29cf999a9
commit 30c9d56e3f
4 changed files with 145 additions and 1 deletions

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@ -331,6 +331,9 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
ATTN_NORM, ATTN_NORM,
0, 0,
PITCH_NORM, PITCH_NORM,
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
0,
#endif
&pos); &pos);
} }
} }

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@ -528,7 +528,12 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
CellRecipientFilter rf; CellRecipientFilter rf;
rf.SetToReliable(true); rf.SetToReliable(true);
rf.Initialize(player_list, total_players); rf.Initialize(player_list, total_players);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
#else
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos); engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
#endif
} }
} }

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@ -33,8 +33,13 @@
#include <IForwardSys.h> #include <IForwardSys.h>
SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float); SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float);
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int); #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#else
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int); SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#endif
bool g_InSoundHook = false; bool g_InSoundHook = false;
@ -252,10 +257,17 @@ void SoundHooks::OnEmitAmbientSound(int entindex, const Vector &pos, const char
} }
} }
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#else
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin, float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity) float soundtime, int speakerentity)
#endif
{ {
SoundHookIter iter; SoundHookIter iter;
IPluginFunction *pFunc; IPluginFunction *pFunc;
@ -293,6 +305,15 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
{ {
CellRecipientFilter crf; CellRecipientFilter crf;
crf.Initialize(players, size); crf.Initialize(players, size);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, iSpecialDSP, pOrigin,
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#else
RETURN_META_NEWPARAMS( RETURN_META_NEWPARAMS(
MRES_IGNORED, MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t, static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
@ -300,15 +321,23 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, pOrigin, (crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, pOrigin,
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity) pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
); );
#endif
} }
} }
} }
} }
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#else
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity) float soundtime, int speakerentity)
#endif
{ {
SoundHookIter iter; SoundHookIter iter;
IPluginFunction *pFunc; IPluginFunction *pFunc;
@ -347,6 +376,15 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
{ {
CellRecipientFilter crf; CellRecipientFilter crf;
crf.Initialize(players, size); crf.Initialize(players, size);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float,
int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
iFlags, iPitch, iSpecialDSP, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#else
RETURN_META_NEWPARAMS( RETURN_META_NEWPARAMS(
MRES_IGNORED, MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float, static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float,
@ -354,6 +392,7 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), (crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity) iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
); );
#endif
} }
} }
} }
@ -547,6 +586,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
player[0] = cl_array[i]; player[0] = cl_array[i];
crf.Reset(); crf.Reset();
crf.Initialize(player, 1); crf.Initialize(player, 1);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (g_InSoundHook) if (g_InSoundHook)
{ {
SH_CALL(enginesoundPatch, SH_CALL(enginesoundPatch,
@ -585,8 +625,92 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
soundtime, soundtime,
speakerentity); speakerentity);
} }
#else
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
(&IEngineSound::EmitSound))
(crf,
player[0],
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
else
{
engsound->EmitSound(crf,
player[0],
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
#endif
} }
} else { } else {
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
(&IEngineSound::EmitSound))
(crf,
entity,
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
else
{
engsound->EmitSound(crf,
entity,
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
#else
if (g_InSoundHook) if (g_InSoundHook)
{ {
SH_CALL(enginesoundPatch, SH_CALL(enginesoundPatch,
@ -625,6 +749,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
soundtime, soundtime,
speakerentity); speakerentity);
} }
#endif
} }
return 1; return 1;

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@ -52,6 +52,16 @@ public:
bool RemoveHook(int type, IPluginFunction *pFunc); bool RemoveHook(int type, IPluginFunction *pFunc);
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
soundlevel_t soundlevel, int fFlags, int pitch, float delay); soundlevel_t soundlevel, int fFlags, int pitch, float delay);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
#else
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
@ -60,6 +70,7 @@ public:
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity); float soundtime, int speakerentity);
#endif
private: private:
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter); size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
void _IncRefCounter(int type); void _IncRefCounter(int type);