Make IGameConfig::GetMemSig return value clearer (bug 6081, r=asherkin).

This commit is contained in:
Nicholas Hastings
2014-03-29 14:22:53 -04:00
parent 00b06313c9
commit 2f6b64e92e
2 changed files with 23 additions and 21 deletions
+3 -3
View File
@@ -84,9 +84,9 @@ namespace SourceMod
*
* @param key Name of the signature.
* @param addr Pointer to store the memory address in.
* @return True if the key was found, false otherwise.
* Note that true is a valid return even if the
* address is NULL.
* (NULL is copied if signature is not found in binary).
* @return True if the section exists and key for current
* platform was found, false otherwise.
*/
virtual bool GetMemSig(const char *key, void **addr) =0;