Make IGameConfig::GetMemSig return value clearer (bug 6081, r=asherkin).
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@@ -84,9 +84,9 @@ namespace SourceMod
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*
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* @param key Name of the signature.
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* @param addr Pointer to store the memory address in.
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* @return True if the key was found, false otherwise.
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* Note that true is a valid return even if the
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* address is NULL.
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* (NULL is copied if signature is not found in binary).
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* @return True if the section exists and key for current
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* platform was found, false otherwise.
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*/
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virtual bool GetMemSig(const char *key, void **addr) =0;
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