added vote functionality

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40884
This commit is contained in:
David Anderson 2007-06-05 16:44:19 +00:00
parent aea69f5fe8
commit 2ee18824e9
3 changed files with 74 additions and 92 deletions

View File

@ -757,16 +757,6 @@
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<Filter
Name="Resources"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{2A750240-7C10-455f-A900-B9A9D362356C}"
>
<File
RelativePath="..\version.rc"
>
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<Filter
Name="HL2SDK"
UniqueIdentifier="{80B56842-7A9F-4d5d-8149-767C285D0EB4}"
@ -877,6 +867,16 @@
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Name="Resources"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{2A750240-7C10-455f-A900-B9A9D362356C}"
>
<File
RelativePath="..\version.rc"
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<Globals>
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View File

@ -38,6 +38,7 @@ enum MenuAction
MenuAction_Cancel = (1<<3), /**< The menu was cancelled (param1=client, param2=item) */
MenuAction_End = (1<<4), /**< A menu's display/selection cycle is complete (nothing passed). */
MenuAction_VoteEnd = (1<<5), /**< (VOTE ONLY): A vote sequence has ended (param1=chosen item) */
MenuAction_VoteStart = (1<<6), /**< (VOTE ONLY): A vote sequence has started */
};
class CPanelHandler : public IMenuHandler
@ -66,10 +67,14 @@ public:
void OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason);
void OnMenuEnd(IBaseMenu *menu);
void OnMenuDestroy(IBaseMenu *menu);
void OnMenuVoteStart(IBaseMenu *menu);
void OnMenuVoteEnd(IBaseMenu *menu, unsigned int item);
#if 0
void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style);
void OnMenuDisplayItem(IBaseMenu *menu, int client, unsigned int item, const char **display);
#endif
private:
void DoAction(IBaseMenu *menu, MenuAction action, cell_t param1, cell_t param2);
private:
IPluginFunction *m_pBasic;
int m_Flags;
@ -232,11 +237,7 @@ void CMenuHandler::OnMenuStart(IBaseMenu *menu)
{
if ((m_Flags & (int)MenuAction_Start) == (int)MenuAction_Start)
{
m_pBasic->PushCell(menu->GetHandle());
m_pBasic->PushCell(MenuAction_Start);
m_pBasic->PushCell(0);
m_pBasic->PushCell(0);
m_pBasic->Execute(NULL);
DoAction(menu, MenuAction_Start, 0, 0);
}
}
@ -254,11 +255,7 @@ void CMenuHandler::OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *panel)
Handle_t hndl = g_HandleSys.CreateHandleEx(g_MenuHelpers.GetPanelType(), panel, &sec, &access, NULL);
m_pBasic->PushCell(menu->GetHandle());
m_pBasic->PushCell(MenuAction_Display);
m_pBasic->PushCell(client);
m_pBasic->PushCell(hndl);
m_pBasic->Execute(NULL);
DoAction(menu, MenuAction_Display, client, hndl);
g_HandleSys.FreeHandle(hndl, &sec);
}
@ -266,29 +263,17 @@ void CMenuHandler::OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *panel)
void CMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int item)
{
m_pBasic->PushCell(menu->GetHandle());
m_pBasic->PushCell(MenuAction_Select);
m_pBasic->PushCell(client);
m_pBasic->PushCell(item);
m_pBasic->Execute(NULL);
DoAction(menu, MenuAction_Select, client, item);
}
void CMenuHandler::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason)
{
m_pBasic->PushCell(menu->GetHandle());
m_pBasic->PushCell(MenuAction_Cancel);
m_pBasic->PushCell(client);
m_pBasic->PushCell(reason);
m_pBasic->Execute(NULL);
DoAction(menu, MenuAction_Cancel, client, (cell_t)reason);
}
void CMenuHandler::OnMenuEnd(IBaseMenu *menu)
{
m_pBasic->PushCell(menu->GetHandle());
m_pBasic->PushCell(MenuAction_End);
m_pBasic->PushCell(0);
m_pBasic->PushCell(0);
m_pBasic->Execute(NULL);
DoAction(menu, MenuAction_End, 0, 0);
}
void CMenuHandler::OnMenuDestroy(IBaseMenu *menu)
@ -296,6 +281,25 @@ void CMenuHandler::OnMenuDestroy(IBaseMenu *menu)
g_MenuHelpers.FreeMenuHandler(this);
}
void CMenuHandler::OnMenuVoteStart(IBaseMenu *menu)
{
DoAction(menu, MenuAction_VoteStart, 0, 0);
}
void CMenuHandler::OnMenuVoteEnd(IBaseMenu *menu, unsigned int item)
{
DoAction(menu, MenuAction_VoteEnd, item, 0);
}
void CMenuHandler::DoAction(IBaseMenu *menu, MenuAction action, cell_t param1, cell_t param2)
{
m_pBasic->PushCell(menu->GetHandle());
m_pBasic->PushCell((cell_t)action);
m_pBasic->PushCell(param1);
m_pBasic->PushCell(param2);
m_pBasic->Execute(NULL);
}
/**
* INLINE FUNCTIONS FOR NATIVES
*/
@ -375,6 +379,23 @@ static cell_t DisplayMenu(IPluginContext *pContext, const cell_t *params)
return menu->Display(params[2], params[3]) ? 1 : 0;
}
static cell_t VoteMenu(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = (Handle_t)params[1];
HandleError err;
IBaseMenu *menu;
if ((err=g_Menus.ReadMenuHandle(params[1], &menu)) != HandleError_None)
{
return pContext->ThrowNativeError("Menu handle %x is invalid (error %d)", hndl, err);
}
cell_t *addr;
pContext->LocalToPhysAddr(params[2], &addr);
return menu->BroadcastVote(addr, params[3], params[4]);
}
static cell_t AddMenuItem(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = (Handle_t)params[1];
@ -930,5 +951,6 @@ REGISTER_NATIVES(menuNatives)
{"SetPanelCurrentKey", SetPanelCurrentKey},
{"SetPanelTitle", SetPanelTitle},
{"SetPanelKeys", SetPanelKeys},
{"VoteMenu", VoteMenu},
{NULL, NULL},
};

View File

@ -39,6 +39,7 @@ enum MenuAction
MenuAction_Cancel = (1<<3), /**< The menu was cancelled (param1=client, param2=reason) */
MenuAction_End = (1<<4), /**< A menu's display/selection cycle is complete (nothing passed). */
MenuAction_VoteEnd = (1<<5), /**< (VOTE ONLY): A vote sequence has ended (param1=chosen item) */
MenuAction_VoteStart = (1<<6), /**< (VOTE ONLY): A vote sequence has started */
};
/** Default menu actions */
@ -273,45 +274,34 @@ native bool:SetMenuExitButton(Handle:menu, bool:button);
*/
native CancelMenu(Handle:menu);
#if 0
/**
* Broadcasts a menu to a list of clients.
* Broadcasts a menu to a list of clients. The most selected item will be
* returned through MenuAction_End. On a tie, a random item will be returned
* from a list of the tied items.
*
* Note that MenuAction_VoteEnd and MenuAction_VoteStart are both
* default callbacks and do not need to be enabled.
*
* @param menu Menu Handle.
* @param handler MenuHandler callback to receive actions.
* @param players Array of players to broadcast to.
* @param numPlayers Number of players in the array.
* @param clients Array of clients to broadcast to.
* @param numClients Number of clients in the array.
* @param time Maximum time to leave menu on the screen.
* @return Number of clients that broadcast will wait upon.
* @return True on success, false if this menu already has a vote session
* in progress.
* @error Invalid Handle.
*/
native BroadcastMenu(Handle:menu, MenuHandler:handler, players[], numPlayers, time);
native bool:VoteMenu(Handle:menu, clients[], numClients, time);
/**
* Broadcasts a menu to a list of clients. The most selected
* item will be returned through MenuAction_End. On a tie, a random
* item will be returned.
* Sends a vote menu to all clients. See VoteMenu() for more information.
*
* @param menu Menu Handle.
* @param handler MenuHandler callback to receive actions.
* @param players Array of players to broadcast to.
* @param numPlayers Number of players in the array.
* @param time Maximum time to leave menu on the screen.
* @return Number of clients that vote will wait upon.
* @return True on success, false if this menu already has a vote session
* in progress.
* @error Invalid Handle.
*/
native VoteMenu(Handle:menu, MenuHandler:handler, players[], numPlayers, time);
/**
* Broadcasts a menu to all clients.
*
* @param menu Menu Handle.
* @param handler MenuHandler callback to receive actions.
* @param time Maximum time to leave menu on the screen.
* @return Number of clients that broadcast will wait upon.
* @error Invalid Handle.
*/
stock BroadcastMenuToAll(Handle:menu, MenuHandler:handler, time)
stock VoteMenuToAll(Handle:menu, time)
{
new num = GetMaxClients();
new total;
@ -326,39 +316,9 @@ stock BroadcastMenuToAll(Handle:menu, MenuHandler:handler, time)
players[total++] = i;
}
return BroadcastMenu(menu, handler, players, total, time);
return VoteMenu(menu, players, total, time);
}
/**
* Broadcasts a menu to all clients. The most selected item will
* be returned through MenuAction_End. On a tie, a random item
* will be returned.
*
* @param menu Menu Handle.
* @param handler MenuHandler callback to receive actions.
* @param time Maximum time to leave menu on the screen.
* @return Number of clients that the vote will wait upon.
* @error Invalid Handle.
*/
stock VoteMenuToAll(Handle:menu, MenuHandler:handler, time)
{
new num = GetMaxClients();
new total;
decl players[num];
for (new i=1; i<=num; i++)
{
if (!IsClientConnected(i))
{
continue;
}
players[total++] = i;
}
return VoteMenu(menu, handler, players, total, time);
}
#endif
/**
* Returns a style's global Handle.
*