jit refactoring branch

--HG--
branch : refac-jit
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/refac-jit%402369
This commit is contained in:
David Anderson
2008-07-06 04:49:55 +00:00
commit 2e7b6b5ba5
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod BinTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SMEXT_BINTOOLS_H_
#define _INCLUDE_SMEXT_BINTOOLS_H_
#include <IShareSys.h>
#define SMINTERFACE_BINTOOLS_NAME "IBinTools"
#define SMINTERFACE_BINTOOLS_VERSION 2
/**
* @brief Function calling encoding utilities
* @file IBinTools.h
*/
namespace SourceMod
{
/**
* @brief Supported calling conventions
*/
enum CallConvention
{
CallConv_ThisCall, /**< This call (object pointer required) */
CallConv_Cdecl, /**< Standard C call */
};
/**
* @brief Describes how a parameter should be passed
*/
enum PassType
{
PassType_Basic, /**< Plain old register data (pointers, integers) */
PassType_Float, /**< Floating point data */
PassType_Object, /**< Object or structure */
};
#define PASSFLAG_BYVAL (1<<0) /**< Passing by value */
#define PASSFLAG_BYREF (1<<1) /**< Passing by reference */
#define PASSFLAG_ODTOR (1<<2) /**< Object has a destructor */
#define PASSFLAG_OCTOR (1<<3) /**< Object has a constructor */
#define PASSFLAG_OASSIGNOP (1<<4) /**< Object has an assignment operator */
/**
* @brief Parameter passing information
*/
struct PassInfo
{
PassType type; /**< PassType value */
unsigned int flags; /**< Pass/return flags */
size_t size; /**< Size of the data being passed */
};
/**
* @brief Parameter encoding information
*/
struct PassEncode
{
PassInfo info; /**< Parameter information */
size_t offset; /**< Offset into the virtual stack */
};
/**
* @brief Wraps a C/C++ call.
*/
class ICallWrapper
{
public:
/**
* @brief Returns the calling convention.
*
* @return CallConvention value.
*/
virtual CallConvention GetCallConvention() =0;
/**
* @brief Returns parameter info.
*
* @param num Parameter number to get (starting from 0).
* @return A PassInfo pointer.
*/
virtual const PassEncode *GetParamInfo(unsigned int num) =0;
/**
* @brief Returns return type info.
*
* @return A PassInfo pointer.
*/
virtual const PassInfo *GetReturnInfo() =0;
/**
* @brief Returns the number of parameters.
*
* @return Number of parameters.
*/
virtual unsigned int GetParamCount() =0;
/**
* @brief Execute the contained function.
*
* @param vParamStack A blob of memory containing stack data.
* @param retBuffer Buffer to store return value.
*/
virtual void Execute(void *vParamStack, void *retBuffer) =0;
/**
* @brief Destroys all resources used by this object.
*/
virtual void Destroy() =0;
};
/**
* @brief Binary tools interface.
*/
class IBinTools : public SMInterface
{
public:
virtual const char *GetInterfaceName()
{
return SMINTERFACE_BINTOOLS_NAME;
}
virtual unsigned int GetInterfaceVersion()
{
return SMINTERFACE_BINTOOLS_VERSION;
}
public:
/**
* @brief Creates a call decoder.
*
* Note: CallConv_ThisCall requires an implicit first parameter
* of PassType_Basic / PASSFLAG_BYVAL / sizeof(void *). However,
* this should only be given to the Execute() function, and never
* listed in the paramInfo array.
*
* @param address Address to use as a call.
* @param cv Calling convention.
* @param retInfo Return type information, or NULL for void.
* @param paramInfo Array of parameters.
* @param numParams Number of parameters in the array.
* @return A new ICallWrapper function.
*/
virtual ICallWrapper *CreateCall(void *address,
CallConvention cv,
const PassInfo *retInfo,
const PassInfo paramInfo[],
unsigned int numParams) =0;
/**
* @brief Creates a vtable call decoder.
*
* Note: CallConv_ThisCall requires an implicit first parameter
* of PassType_Basic / PASSFLAG_BYVAL / sizeof(void *). However,
* this should only be given to the Execute() function, and never
* listed in the paramInfo array.
*
* @param vtblIdx Index into the virtual table.
* @param vtblOffs Offset of the virtual table.
* @param thisOffs Offset of the this pointer of the virtual table.
* @param retInfo Return type information, or NULL for void.
* @param paramInfo Array of parameters.
* @param numParams Number of parameters in the array.
* @return A new ICallWrapper function.
*/
virtual ICallWrapper *CreateVCall(unsigned int vtblIdx,
unsigned int vtblOffs,
unsigned int thisOffs,
const PassInfo *retInfo,
const PassInfo paramInfo[],
unsigned int numParams) =0;
};
}
#endif //_INCLUDE_SMEXT_BINTOOLS_H_
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_MAIN_MENU_INTERFACE_H_
#define _INCLUDE_SOURCEMOD_MAIN_MENU_INTERFACE_H_
#include <IShareSys.h>
#include <ILibrarySys.h>
#include <IAdminSystem.h>
#include <IMenuManager.h>
/**
* @file ITopMenus.h
* @brief Interface header for creating and managing top-level menus.
*/
#define SMINTERFACE_TOPMENUS_NAME "ITopMenus"
#define SMINTERFACE_TOPMENUS_VERSION 4
namespace SourceMod
{
/**
* @brief Top menu object types.
*/
enum TopMenuObjectType
{
TopMenuObject_Category = 0, /**< Category (sub-menu branching from root) */
TopMenuObject_Item = 1 /**< Item on a sub-menu */
};
/**
* @brief Top menu starting positions for display.
*/
enum TopMenuPosition
{
TopMenuPosition_Start = 0, /**< Start/root of the menu */
TopMenuPosition_LastRoot = 1, /**< Last position in the root menu */
TopMenuPosition_LastCategory = 3, /**< Last position in their last category */
};
class ITopMenu;
/**
* @brief Top Menu callbacks for rendering/drawing.
*/
class ITopMenuObjectCallbacks
{
public:
/**
* @brief Must return the topmenu API version.
*
* @return Top Menu API version.
*/
virtual unsigned int GetTopMenuAPIVersion1()
{
return SMINTERFACE_TOPMENUS_VERSION;
}
/**
* @brief Requests how the given item should be drawn for a client.
*
* Unlike the other callbacks, this is only called in determining
* whether to enable, disable, or ignore an item on a client's menu.
*
* @param menu A pointer to the parent ITopMenu.
* @param client Client index.
* @param object_id Object ID returned from ITopMenu::AddToMenu().
* @return ITEMDRAW flags to disable or not draw the
* option for this operation.
*/
virtual unsigned int OnTopMenuDrawOption(ITopMenu *menu,
int client,
unsigned int object_id)
{
return ITEMDRAW_DEFAULT;
}
/**
* @brief Requests how the given item should be displayed for a client.
*
* This can be called either while drawing a menu or to decide how to
* sort a menu for a player.
*
* @param menu A pointer to the parent ITopMenu.
* @param client Client index.
* @param object_id Object ID returned from ITopMenu::AddToMenu().
* @param buffer Buffer to store rendered text.
* @param maxlength Maximum length of the rendering buffer.
*/
virtual void OnTopMenuDisplayOption(ITopMenu *menu,
int client,
unsigned int object_id,
char buffer[],
size_t maxlength) =0;
/**
* @brief Requests how the given item's title should be displayed for
* a client. This is called on any object_id that is a category.
*
* @param menu A pointer to the parent ITopMenu.
* @param client Client index.
* @param object_id Object ID returned from ITopMenu::AddToMenu(),
* or 0 if the title is the root menu title.
* @param buffer Buffer to store rendered text.
* @param maxlength Maximum length of the rendering buffer.
*/
virtual void OnTopMenuDisplayTitle(ITopMenu *menu,
int client,
unsigned int object_id,
char buffer[],
size_t maxlength) =0;
/**
* @brief Notifies the listener that the menu option has been selected.
*
* @param menu A pointer to the parent ITopMenu.
* @param client Client index.
* @param object_id Object ID returned from ITopMenu::AddToMenu().
*/
virtual void OnTopMenuSelectOption(ITopMenu *menu,
int client,
unsigned int object_id) =0;
/**
* @brief Notified when the given item is removed.
*
* @param menu A pointer to the parent ITopMenu.
* @param object_id Object ID returned from ITopMenu::AddToMenu(),
* or 0 if the title callbacks are being removed.
*/
virtual void OnTopMenuObjectRemoved(ITopMenu *menu, unsigned int object_id) =0;
};
/**
* @brief "Top menu" interface, for managing top-level categorized menus.
*/
class ITopMenu
{
public:
/**
* @brief Creates and adds an object type type to the top menu.
*
* @param name Unique, string name to give the object.
* @param type Object type.
* @param callbacks ITopMenuObjectCallbacks pointer.
* @param owner IdentityToken_t owner of the object.
* @param cmdname Command name used for override access checks.
* If NULL or empty, access will not be Checked.
* @param flags Default flag(s) to use for access checks.
* @param parent Parent object, or 0 if none.
* Currently, categories cannot have a parent,
* and items must have a category parent.
* @return An object ID, or 0 on failure.
*/
virtual unsigned int AddToMenu(const char *name,
TopMenuObjectType type,
ITopMenuObjectCallbacks *callbacks,
IdentityToken_t *owner,
const char *cmdname,
FlagBits flags,
unsigned int parent) =0;
/**
* @brief Removes an object from a menu. If the object has any
* children, those will be removed.
*
* @param object_id Object ID returned from AddToMenu.
*/
virtual void RemoveFromMenu(unsigned int object_id) =0;
/**
* @brief Sends the main menu to a given client.
*
* Once the menu is drawn to a client, the drawing order is cached.
* If text on the menu is rendered differently for the client's next
* viewing, the text will render properly, but its order will not
* change. The menu is sorted by its configuration. Remaining items
* are sorted in alphabetical order using the initial display text.
*
* @param client Client index.
* @param hold_time Time to hold the menu on the screen for.
* @param position TopMenuPosition enumeration value.
* @return True on success, false if nothing displayed.
*/
virtual bool DisplayMenu(int client, unsigned int hold_time, TopMenuPosition position) =0;
/**
* @brief Loads a configuration file for organizing the menu. This
* forces all known categories to be re-sorted.
*
* Only one configuration can be active at a time. Loading a new one
* will cause the old sorting to disappear.
*
* @param file File path.
* @param error Error buffer.
* @param maxlength Maximum length of the error buffer.
* @return True on success, false on failure.
*/
virtual bool LoadConfiguration(const char *file, char *error, size_t maxlength) =0;
/**
* @brief Finds a category's ID by name.
*
* @param name Category's name.
* @return Object ID of the category, or 0 if none.
*/
virtual unsigned int FindCategory(const char *name) =0;
/**
* @brief Creates and adds an object type type to the top menu.
*
* @param name Unique, string name to give the object.
* @param type Object type.
* @param callbacks ITopMenuObjectCallbacks pointer.
* @param owner IdentityToken_t owner of the object.
* @param cmdname Command name used for override access checks.
* If NULL or empty, access will not be Checked.
* @param flags Default flag(s) to use for access checks.
* @param parent Parent object, or 0 if none.
* Currently, categories cannot have a parent,
* and items must have a category parent.
* @param info_string Optional info string to attach to the object.
* Only 255 bytes of the string (including null
* terminator) will be stored.
* @return An object ID, or 0 on failure.
*/
virtual unsigned int AddToMenu2(const char *name,
TopMenuObjectType type,
ITopMenuObjectCallbacks *callbacks,
IdentityToken_t *owner,
const char *cmdname,
FlagBits flags,
unsigned int parent,
const char *info_string) =0;
/**
* @brief Returns an object's info string.
*
* @param object_id Object ID.
* @return Object's info string, or NULL if none.
*/
virtual const char *GetObjectInfoString(unsigned int object_id) =0;
/**
* @brief Returns an object's name string.
*
* @param object_id Object ID.
* @return Object's name string, or NULL if none.
*/
virtual const char *GetObjectName(unsigned int object_id) =0;
};
/**
* @brief Top menu manager.
*/
class ITopMenuManager : public SMInterface
{
public:
virtual const char *GetInterfaceName() =0;
virtual unsigned int GetInterfaceVersion() =0;
virtual bool IsVersionCompatible(unsigned int version)
{
if (version < 2)
{
return false;
}
return SMInterface::IsVersionCompatible(version);
}
public:
/**
* @brief Creates a new top-level menu.
*
* @param callbacks Callbacks for the title text.
* The object_id for the title will always be 0.
* @return A new ITopMenu pointer.
*/
virtual ITopMenu *CreateTopMenu(ITopMenuObjectCallbacks *callbacks) =0;
/**
* @brief Destroys a top-level menu.
*
* @param topmenu Pointer to an ITopMenu.
*/
virtual void DestroyTopMenu(ITopMenu *topmenu) =0;
};
}
#endif //_INCLUDE_SOURCEMOD_MAIN_MENU_INTERFACE_H_