From 2c94ab3b1c72b3706f96b2976b117e9c4e10dbe6 Mon Sep 17 00:00:00 2001 From: Michael Busby Date: Thu, 24 Sep 2020 12:52:24 -0500 Subject: [PATCH] Update L4D2 Gamedata for 2.2.0.0 (#1351) --- gamedata/sdkhooks.games/game.l4d2.txt | 146 ++++++++++---------- gamedata/sdktools.games/game.left4dead2.txt | 90 ++++++------ 2 files changed, 118 insertions(+), 118 deletions(-) diff --git a/gamedata/sdkhooks.games/game.l4d2.txt b/gamedata/sdkhooks.games/game.l4d2.txt index 401dbe6f..6c43d83d 100644 --- a/gamedata/sdkhooks.games/game.l4d2.txt +++ b/gamedata/sdkhooks.games/game.l4d2.txt @@ -18,142 +18,142 @@ { "Blocked" { - "windows" "110" - "linux" "111" - "mac" "111" + "windows" "111" + "linux" "112" + "mac" "112" } "EndTouch" { - "windows" "108" - "linux" "109" - "mac" "109" + "windows" "109" + "linux" "110" + "mac" "110" } "FireBullets" { - "windows" "121" - "linux" "122" - "mac" "122" + "windows" "122" + "linux" "123" + "mac" "123" } "GetMaxHealth" { - "windows" "125" - "linux" "126" - "mac" "126" + "windows" "126" + "linux" "127" + "mac" "127" } "OnTakeDamage" { - "windows" "71" - "linux" "72" - "mac" "72" + "windows" "72" + "linux" "73" + "mac" "73" } "OnTakeDamage_Alive" { - "windows" "291" - "linux" "292" - "mac" "292" + "windows" "292" + "linux" "293" + "mac" "293" } "PreThink" - { - "windows" "355" - "linux" "356" - "mac" "356" - } - "PostThink" { "windows" "356" "linux" "357" "mac" "357" } + "PostThink" + { + "windows" "357" + "linux" "358" + "mac" "358" + } "Reload" { - "windows" "280" - "linux" "281" - "mac" "281" + "windows" "281" + "linux" "282" + "mac" "282" } "SetTransmit" { - "windows" "21" - "linux" "22" - "mac" "22" + "windows" "22" + "linux" "23" + "mac" "23" } "ShouldCollide" { - "windows" "17" - "linux" "18" - "mac" "18" + "windows" "18" + "linux" "19" + "mac" "19" } "Spawn" { - "windows" "23" - "linux" "24" - "mac" "24" + "windows" "24" + "linux" "25" + "mac" "25" } "StartTouch" - { - "windows" "106" - "linux" "107" - "mac" "107" - } - "Think" - { - "windows" "55" - "linux" "56" - "mac" "56" - } - "Touch" { "windows" "107" "linux" "108" "mac" "108" } + "Think" + { + "windows" "56" + "linux" "57" + "mac" "57" + } + "Touch" + { + "windows" "108" + "linux" "109" + "mac" "109" + } "TraceAttack" { - "windows" "69" - "linux" "70" - "mac" "70" + "windows" "70" + "linux" "71" + "mac" "71" } "Use" { - "windows" "105" - "linux" "106" - "mac" "106" + "windows" "106" + "linux" "107" + "mac" "107" } "VPhysicsUpdate" { - "windows" "165" - "linux" "166" - "mac" "166" + "windows" "166" + "linux" "167" + "mac" "167" } "Weapon_CanSwitchTo" { - "windows" "285" - "linux" "286" - "mac" "286" + "windows" "286" + "linux" "287" + "mac" "287" } "Weapon_CanUse" - { - "windows" "279" - "linux" "280" - "mac" "280" - } - "Weapon_Drop" - { - "windows" "282" - "linux" "283" - "mac" "283" - } - "Weapon_Equip" { "windows" "280" "linux" "281" "mac" "281" } - "Weapon_Switch" + "Weapon_Drop" { "windows" "283" "linux" "284" "mac" "284" } + "Weapon_Equip" + { + "windows" "281" + "linux" "282" + "mac" "282" + } + "Weapon_Switch" + { + "windows" "284" + "linux" "285" + "mac" "285" + } } } } diff --git a/gamedata/sdktools.games/game.left4dead2.txt b/gamedata/sdktools.games/game.left4dead2.txt index b9b59b5e..faeb75fb 100644 --- a/gamedata/sdktools.games/game.left4dead2.txt +++ b/gamedata/sdktools.games/game.left4dead2.txt @@ -122,93 +122,93 @@ { "GiveNamedItem" { - "windows" "507" - "linux" "508" - "mac" "508" + "windows" "508" + "linux" "509" + "mac" "509" } "RemovePlayerItem" { - "windows" "289" - "linux" "290" - "mac" "290" + "windows" "290" + "linux" "291" + "mac" "291" } "Weapon_GetSlot" { - "windows" "287" - "linux" "288" - "mac" "288" + "windows" "288" + "linux" "289" + "mac" "289" } "Ignite" { - "windows" "222" - "linux" "223" - "mac" "223" + "windows" "223" + "linux" "224" + "mac" "224" } "Extinguish" { - "windows" "225" - "linux" "226" - "mac" "226" + "windows" "226" + "linux" "227" + "mac" "227" } "Teleport" { - "windows" "117" - "linux" "118" - "mac" "118" + "windows" "118" + "linux" "119" + "mac" "119" } "CommitSuicide" { - "windows" "475" - "linux" "475" - "mac" "475" + "windows" "476" + "linux" "476" + "mac" "476" } "GetVelocity" { - "windows" "149" - "linux" "150" - "mac" "150" + "windows" "150" + "linux" "151" + "mac" "151" } "EyeAngles" { - "windows" "140" - "linux" "141" - "mac" "141" + "windows" "141" + "linux" "142" + "mac" "142" } "AcceptInput" { - "windows" "43" - "linux" "44" - "mac" "44" + "windows" "44" + "linux" "45" + "mac" "45" } "SetEntityModel" { - "windows" "26" - "linux" "27" - "mac" "27" + "windows" "27" + "linux" "28" + "mac" "28" } "WeaponEquip" { - "windows" "280" - "linux" "281" - "mac" "281" + "windows" "281" + "linux" "282" + "mac" "282" } "Activate" { - "windows" "35" - "linux" "36" - "mac" "36" + "windows" "36" + "linux" "37" + "mac" "37" } "PlayerRunCmd" { - "windows" "453" - "linux" "454" - "mac" "454" + "windows" "454" + "linux" "455" + "mac" "455" } "GiveAmmo" { - "windows" "273" - "linux" "274" - "mac" "274" + "windows" "274" + "linux" "275" + "mac" "275" } }