Fix up OnClientSettingsChange logic order.
- Fixes bot name cache not getting updated (see #1579) - Fixes IClientListener::OnClientSettingsChanged not being called for bots.
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@ -1339,29 +1339,13 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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m_clinfochanged->PushCell(client);
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m_clinfochanged->Execute(&res, NULL);
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if (pPlayer->IsFakeClient())
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{
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return;
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}
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IPlayerInfo *info = pPlayer->GetPlayerInfo();
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const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
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const char *old_name = pPlayer->m_Name.c_str();
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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const char *networkid_force;
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if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
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{
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unsigned int accountId = pPlayer->GetSteamAccountID();
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logger->LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
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new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
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pPlayer->Kick("NetworkID spoofing detected.");
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RETURN_META(MRES_IGNORED);
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}
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#endif
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if (strcmp(old_name, new_name) != 0)
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{
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if (!pPlayer->IsFakeClient())
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{
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AdminId id = adminsys->FindAdminByIdentity("name", new_name);
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if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
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@ -1373,21 +1357,26 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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pPlayer->Kick(kickMsg);
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RETURN_META(MRES_IGNORED);
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}
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} else if ((id = adminsys->FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
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}
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else if ((id = adminsys->FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
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if (id == pPlayer->GetAdminId())
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{
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/* This player is changing their name; force them to drop admin privileges! */
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pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
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}
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}
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}
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pPlayer->SetName(new_name);
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}
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if (!pPlayer->IsFakeClient())
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{
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if (m_PassInfoVar.size() > 0)
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{
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/* Try for a password change */
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const char *old_pass = pPlayer->m_LastPassword.c_str();
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const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
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const char* old_pass = pPlayer->m_LastPassword.c_str();
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const char* new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
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if (strcmp(old_pass, new_pass) != 0)
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{
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pPlayer->m_LastPassword.assign(new_pass);
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@ -1398,6 +1387,21 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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}
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}
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}
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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const char* networkid_force;
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if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
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{
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unsigned int accountId = pPlayer->GetSteamAccountID();
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logger->LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
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new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
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pPlayer->Kick("NetworkID spoofing detected.");
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RETURN_META(MRES_IGNORED);
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}
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#endif
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}
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/* Notify Extensions */
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List<IClientListener *>::iterator iter;
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IClientListener *pListener = NULL;
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