Makes sending the change the default behavior with the GameRules_Set* natives.

This commit is contained in:
akowald
2016-03-25 00:43:39 -04:00
parent 0c8e6e2918
commit 283bdad552
2 changed files with 26 additions and 62 deletions
+5 -5
View File
@@ -93,7 +93,7 @@ native GameRules_GetProp(const String:prop[], size=4, element=0);
* This value is auto-detected, and the size parameter is
* only used as a fallback in case detection fails.
* @param element Element # (starting from 0) if property is an array.
* @param changeState If true, change will be sent over the network.
* @param changeState This parameter is ignored.
* @error Not supported.
* @noreturn
*/
@@ -115,7 +115,7 @@ native Float:GameRules_GetPropFloat(const String:prop[], element=0);
* @param prop Property name.
* @param value Value to set.
* @param element Element # (starting from 0) if property is an array.
* @param changeState If true, change will be sent over the network.
* @param changeState This parameter is ignored.
* @noreturn
* @error Not supported.
*/
@@ -139,7 +139,7 @@ native GameRules_GetPropEnt(const String:prop[], element=0);
* @param prop Property name.
* @param other Entity index to set, or -1 to unset.
* @param element Element # (starting from 0) if property is an array.
* @param changeState If true, change will be sent over the network.
* @param changeState This parameter is ignored.
* @noreturn
* @error Not supported.
*/
@@ -162,7 +162,7 @@ native GameRules_GetPropVector(const String:prop[], Float:vec[3], element=0);
* @param prop Property name.
* @param vec Vector to set.
* @param element Element # (starting from 0) if property is an array.
* @param changeState If true, change will be sent over the network.
* @param changeState This parameter is ignored.
* @noreturn
* @error Not supported.
*/
@@ -184,7 +184,7 @@ native GameRules_GetPropString(const String:prop[], String:buffer[], maxlen);
*
* @param prop Property to use.
* @param buffer String to set.
* @param changeState If true, change will be sent over the network.
* @param changeState This parameter is ignored.
* @return Number of non-null bytes written.
* @error Not supported.
*/