updated project file
added todo for floats --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40253
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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<VisualStudioProject
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ProjectType="Visual C++"
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="sourcemod_mm"
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Name="sourcemod_mm"
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ProjectGUID="{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
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ProjectGUID="{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
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RootNamespace="sourcemod_mm"
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RootNamespace="sourcemod_mm"
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
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AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
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LinkIncremental="2"
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LinkIncremental="2"
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IgnoreDefaultLibraryNames="LIBCMT"
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GenerateDebugInformation="true"
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GenerateDebugInformation="true"
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SubSystem="2"
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SubSystem="2"
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TargetMachine="1"
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TargetMachine="1"
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RelativePath="..\smn_float.cpp"
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RelativePath="..\smn_float.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\smn_handles.cpp"
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>
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</File>
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<File
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<File
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RelativePath="..\smn_player.cpp"
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RelativePath="..\smn_player.cpp"
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>
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>
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using namespace SourcePawn;
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using namespace SourcePawn;
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//:TODO: these need to be registered....
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/****************************************
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/****************************************
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* *
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* *
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