Add OnClientLanguageChanged() forward (#1597)
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+23
-23
@@ -199,29 +199,29 @@ namespace SourceMod
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*
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* @return True if authorized, false otherwise.
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*/
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virtual bool IsAuthorized() =0;
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/**
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* @brief Kicks the client with a message
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*
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* @param message The message shown to the client when kicked
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*/
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virtual void Kick(const char *message) =0;
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/**
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* @brief Returns whether the client is marked as being in the kick
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* queue. The client doesn't necessarily have to be in the actual kick
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* queue for this function to return true.
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*
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* @return True if in the kick queue, false otherwise.
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*/
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virtual bool IsInKickQueue() =0;
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/**
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* @brief Marks the client as being in the kick queue. They are not
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* actually added to the kick queue. Use IGameHelpers::AddDelayedKick()
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* to actually add them to the queue.
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*/
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virtual bool IsAuthorized() =0;
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/**
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* @brief Kicks the client with a message
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*
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* @param message The message shown to the client when kicked
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*/
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virtual void Kick(const char *message) =0;
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/**
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* @brief Returns whether the client is marked as being in the kick
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* queue. The client doesn't necessarily have to be in the actual kick
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* queue for this function to return true.
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*
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* @return True if in the kick queue, false otherwise.
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*/
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virtual bool IsInKickQueue() =0;
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/**
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* @brief Marks the client as being in the kick queue. They are not
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* actually added to the kick queue. Use IGameHelpers::AddDelayedKick()
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* to actually add them to the queue.
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*/
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virtual void MarkAsBeingKicked() =0;
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virtual void SetLanguageId(unsigned int id) =0;
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