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// vim: set sts=2 ts=8 sw=2 tw=99 et:
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// =============================================================================
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// SourcePawn
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// Copyright (C) 2004-2014 AlliedModders LLC. All rights reserved.
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// =============================================================================
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License, version 3.0, as published by the
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// Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// As a special exception, AlliedModders LLC gives you permission to link the
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// code of this program (as well as its derivative works) to "Half-Life 2," the
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// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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// by the Valve Corporation. You must obey the GNU General Public License in
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// all respects for all other code used. Additionally, AlliedModders LLC grants
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// this exception to all derivative works. AlliedModders LLC defines further
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// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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// or <http://www.sourcemod.net/license.php>.
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#ifndef _include_spfile_headers_v2_opcodes_h_
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#define _include_spfile_headers_v2_opcodes_h_
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namespace sp {
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// Opcode definitions:
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// number symbol name pops pushes length flags
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OPDEF(0x00, NOP, "nop", 0, 0, 1, 0)
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// Basic stack ops.
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OPDEF(0x01, POP, "pop", 1, 0, 1, 0)
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OPDEF(0x02, PUSH_TRUE, "push.true", 0, 1, 1, 0)
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OPDEF(0x03, PUSH_FALSE, "push.false", 0, 1, 1, 0)
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OPDEF(0x04, PUSH_NULL, "push.null", 0, 1, 1, 0)
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OPDEF(0x05, PUSH_I8, "push.i8", 0, 1, 2, 0)
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OPDEF(0x06, PUSH_I32, "push.i32", 0, 1, 5, 0)
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OPDEF(0x07, PUSH_I64, "push.i64", 0, 1, 9, 0)
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ODPEF(0x08, PUSH_F32, "push.f32", 0, 1, 5, 0)
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OPDEF(0x09, PUSH_F64, "push.f64", 0, 1, 9, 0)
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OPDEF(0x0A, PUSH_STR, "push.s", 0, 1, 5, 0)
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// Get/set local variables.
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OPDEF(0x10, GETLOCAL, "getlocal", 0, 1, 2, 0)
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OPDEF(0x11, GETLOCAL_W, "getlocal.w", 0, 1, 3, 0)
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OPDEF(0x12, GETLOCAL_0, "getlocal.0", 0, 1, 1, 0)
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OPDEF(0x13, GETLOCAL_1, "getlocal.1", 0, 1, 1, 0)
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OPDEF(0x14, GETLOCAL_2, "getlocal.2", 0, 1, 1, 0)
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OPDEF(0x15, GETLOCAL_3, "getlocal.3", 0, 1, 1, 0)
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OPDEF(0x18, SETLOCAL, "setlocal", 1, 0, 2, 0)
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OPDEF(0x19, SETLOCAL_W, "setlocal.w", 1, 0, 3, 0)
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OPDEF(0x1A, SETLOCAL_0, "setlocal.0", 1, 0, 1, 0)
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OPDEF(0x1B, SETLOCAL_1, "setlocal.1", 1, 0, 1, 0)
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OPDEF(0x1C, SETLOCAL_2, "setlocal.2", 1, 0, 1, 0)
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OPDEF(0x1D, SETLOCAL_3, "setlocal.3", 1, 0, 1, 0)
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// Local variable references.
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OPDEF(0x1E, REFLOCAL, "reflocal", 0, 1, 3, 0)
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OPDEF(0x1F, LDREF, "ldref", 1, 1, 1, 0)
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OPDEF(0x20, STREF, "stref", 1, 0, 1, 0)
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// Math operators.
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OPDEF(0x40, ADD, "add", 2, 1, 1, 0)
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OPDEF(0x41, SUB, "sub", 2, 1, 1, 0)
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OPDEF(0x42, MUL, "mul", 2, 1, 1, 0)
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OPDEF(0x43, DIV, "div", 2, 1, 1, 0)
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OPDEF(0x44, MOD, "mod", 2, 1, 1, 0)
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OPDEF(0x45, NEG, "neg", 1, 1, 1, 0)
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OPDEF(0x46, SHR, "shr", 2, 1, 1, 0)
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OPDEF(0x47, USHR, "ushr", 2, 1, 1, 0)
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OPDEF(0x48, SHL, "shl", 2, 1, 1, 0)
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OPDEF(0x49, BITOR, "bitor", 2, 1, 1, 0)
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OPDEF(0x4A, BITAND, "bitand", 2, 1, 1, 0)
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OPDEF(0x4B, BITXOR, "bitxor", 2, 1, 1, 0)
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OPDEF(0x4C, BITNOT, "bitnot", 1, 1, 1, 0)
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// Logical operators.
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OPDEF(0x60, AND, "and", 2, 1, 1, 0)
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OPDEF(0x61, OR, "or", 2, 1, 1, 0)
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OPDEF(0x62, NOT, "not", 1, 1, 1, 0)
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OPDEF(0x63, LT, "lt", 2, 1, 1, 0)
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OPDEF(0x64, LE, "le", 2, 1, 1, 0)
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OPDEF(0x65, GT, "gt", 2, 1, 1, 0)
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OPDEF(0x66, GE, "ge", 2, 1, 1, 0)
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OPDEF(0x67, EQ, "eq", 2, 1, 1, 0)
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OPDEF(0x68, NE, "ne", 2, 1, 1, 0)
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// Branching operators.
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OPDEF(0x70, JUMP, "jump", 0, 0, 1, 0)
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OPDEF(0x71, JT, "jt", 1, 0, 1, 0)
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OPDEF(0x72, JF, "jf", 1, 0, 1, 0)
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OPDEF(0x73, JLT, "jlt", 2, 0, 1, 0)
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OPDEF(0x74, JLE, "jle", 2, 0, 1, 0)
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OPDEF(0x75, JGT, "jgt", 2, 0, 1, 0)
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OPDEF(0x76, JGE, "jge", 2, 0, 1, 0)
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OPDEF(0x77, JEQ, "jeq", 2, 0, 1, 0)
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OPDEF(0x78, JNE, "jne", 2, 0, 1, 0)
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// Function calling.
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//
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// The low 4 bits of the index for OP_CALL and OP_CALL_A indicate the type
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// of call:
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// 0000 - 0x0 : Invoke a method constant such as a native or global function.
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// Bits 4-31 are an index into the .methods table.
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//
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// Call is followed by a method identifier.
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OPDEF(0x90, CALL, "call", -1, -1, 5, 0)
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// Same as call.a but followed with a variadic argument count.
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OPDEF(0x91, CALL_A, "call.a", -1, -1, 9, 0)
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// Array has a typeid and pops a length off the stack.
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OPDEF(0x96, ARRAY, "newarray", 1, 1, 5, 0)
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// Fixedarray has an offset into the .types table.
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OPDEF(0x97, FIXEDARRAY, "fixedarray", 0, 1, 5, 0)
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// Advanced stack operations.
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OPDEF(0xB0, DUP, "dup", 1, 2, 1, 0)
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} // namespace sp
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#endif // _include_spfile_headers_v2_opcodes_h_
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