Update dhooks.inc documentation for consistency (#1658)

* Update dhooks.inc documentation for consistency

- Modifies whitespace (change tabs to spaces for non initial indents, fix alignments, create consistency with rest of SM docs)
- Change `/*` to `/**` for consistency and to indicate comment doc
- Removes incorrect `@noreturn` doc

* Split long comments across multiple lines

* Remove `@noreturn` in IGameConfigs.h

* Remove `@noreturn` from IGameHelpers.h

* Remove `@noreturn` from asm.c

* Add `@noreturn` to ThrowError

* Add `@noreturn` and `@error` to ThrowNativeError
This commit is contained in:
Arron Vinyard 2022-02-01 12:46:59 -05:00 committed by GitHub
parent f5f26e2dfe
commit 250dc1b206
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6 changed files with 363 additions and 337 deletions

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@ -9,7 +9,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@ -70,8 +70,8 @@ enum ReturnType
ReturnType_Int,
ReturnType_Bool,
ReturnType_Float,
ReturnType_String, //Note this is a string_t
ReturnType_StringPtr, //Note this is a string_t *
ReturnType_String, // Note this is a string_t
ReturnType_StringPtr, // Note this is a string_t *
ReturnType_CharPtr,
ReturnType_Vector,
ReturnType_VectorPtr,
@ -85,8 +85,8 @@ enum HookParamType
HookParamType_Int,
HookParamType_Bool,
HookParamType_Float,
HookParamType_String, //Note this is a string_t
HookParamType_StringPtr, //Note this is a string_t *
HookParamType_String, // Note this is a string_t
HookParamType_StringPtr, // Note this is a string_t *
HookParamType_CharPtr,
HookParamType_VectorPtr,
HookParamType_CBaseEntity,
@ -119,34 +119,34 @@ enum CallingConvention
enum HookMode
{
Hook_Pre, // Callback will be executed BEFORE the original function.
Hook_Post // Callback will be executed AFTER the original function.
Hook_Pre, /**< Callback will be executed BEFORE the original function. */
Hook_Post /**< Callback will be executed AFTER the original function. */
};
enum MRESReturn
{
MRES_ChangedHandled = -2, // Use changed values and return MRES_Handled
MRES_ChangedOverride, // Use changed values and return MRES_Override
MRES_Ignored, // plugin didn't take any action
MRES_Handled, // plugin did something, but real function should still be called
MRES_Override, // call real function, but use my return value
MRES_Supercede // skip real function; use my return value
MRES_ChangedHandled = -2, /**< Use changed values and return MRES_Handled */
MRES_ChangedOverride, /**< Use changed values and return MRES_Override */
MRES_Ignored, /**< plugin didn't take any action */
MRES_Handled, /**< plugin did something, but real function should still be called */
MRES_Override, /**< call real function, but use my return value */
MRES_Supercede /**< skip real function; use my return value */
};
enum DHookPassFlag
{
DHookPass_ByVal = (1<<0), /**< Passing by value */
DHookPass_ByRef = (1<<1), /**< Passing by reference */
DHookPass_ODTOR = (1<<2), /**< Object has a destructor */
DHookPass_OCTOR = (1<<3), /**< Object has a constructor */
DHookPass_OASSIGNOP = (1<<4), /**< Object has an assignment operator */
DHookPass_ByVal = (1<<0), /**< Passing by value */
DHookPass_ByRef = (1<<1), /**< Passing by reference */
DHookPass_ODTOR = (1<<2), /**< Object has a destructor */
DHookPass_OCTOR = (1<<3), /**< Object has a constructor */
DHookPass_OASSIGNOP = (1<<4), /**< Object has an assignment operator */
};
enum DHookRegister
{
// Don't change the register and use the default for the calling convention.
DHookRegister_Default,
// 8-bit general purpose registers
DHookRegister_AL,
DHookRegister_CL,
@ -156,7 +156,7 @@ enum DHookRegister
DHookRegister_CH,
DHookRegister_DH,
DHookRegister_BH,
// 32-bit general purpose registers
DHookRegister_EAX,
DHookRegister_ECX,
@ -166,7 +166,7 @@ enum DHookRegister
DHookRegister_EBP,
DHookRegister_ESI,
DHookRegister_EDI,
// 128-bit XMM registers
DHookRegister_XMM0,
DHookRegister_XMM1,
@ -176,17 +176,17 @@ enum DHookRegister
DHookRegister_XMM5,
DHookRegister_XMM6,
DHookRegister_XMM7,
// 80-bit FPU registers
DHookRegister_ST0
};
typeset ListenCB
{
//Deleted
// Deleted
function void (int entity);
//Created
// Created
function void (int entity, const char[] classname);
};
@ -194,46 +194,47 @@ typeset DHookRemovalCB
{
function void (int hookid);
};
typeset DHookCallback
{
//Function Example: void Ham::Test() with this pointer ignore
// Function Example: void Ham::Test() with this pointer ignore
function MRESReturn ();
//Function Example: void Ham::Test() with this pointer passed
// Function Example: void Ham::Test() with this pointer passed
function MRESReturn (int pThis);
//Function Example: void Ham::Test(int cake) with this pointer ignore
// Function Example: void Ham::Test(int cake) with this pointer ignore
function MRESReturn (DHookParam hParams);
//Function Example: void Ham::Test(int cake) with this pointer passed
// Function Example: void Ham::Test(int cake) with this pointer passed
function MRESReturn (int pThis, DHookParam hParams);
//Function Example: int Ham::Test() with this pointer ignore
// Function Example: int Ham::Test() with this pointer ignore
function MRESReturn (DHookReturn hReturn);
//Function Example: int Ham::Test() with this pointer passed
// Function Example: int Ham::Test() with this pointer passed
function MRESReturn (int pThis, DHookReturn hReturn);
//Function Example: int Ham::Test(int cake) with this pointer ignore
// Function Example: int Ham::Test(int cake) with this pointer ignore
function MRESReturn (DHookReturn hReturn, DHookParam hParams);
//Function Example: int Ham::Test(int cake) with this pointer passed
// Function Example: int Ham::Test(int cake) with this pointer passed
function MRESReturn (int pThis, DHookReturn hReturn, DHookParam hParams);
//Address NOW
//Function Example: void Ham::Test() with this pointer passed
// Address NOW
// Function Example: void Ham::Test() with this pointer passed
function MRESReturn (Address pThis);
//Function Example: void Ham::Test(int cake) with this pointer passed
// Function Example: void Ham::Test(int cake) with this pointer passed
function MRESReturn (Address pThis, DHookParam hParams);
//Function Example: int Ham::Test() with this pointer passed
// Function Example: int Ham::Test() with this pointer passed
function MRESReturn (Address pThis, DHookReturn hReturn);
//Function Example: int Ham::Test(int cake) with this pointer passed
// Function Example: int Ham::Test(int cake) with this pointer passed
function MRESReturn (Address pThis, DHookReturn hReturn, DHookParam hParams);
};
// Represents the parameters of the hooked function.
@ -265,7 +266,7 @@ methodmap DHookParam < Handle
// @param num Parameter number to get, starting at 1.
// @param buffer String buffer to store result.
// @param size Buffer size.
//
//
// @error Invalid handle, invalid param number or invalid param type.
public native void GetString(int num, char[] buffer, int size);
@ -368,16 +369,17 @@ methodmap DHookParam < Handle
//
// @param num Parameter number to check, starting at 1.
//
// @return True if null, false otherwise.
// @return true if null, false otherwise.
// @error Non-pointer parameter.
public native bool IsNull(int num);
// Get param address (Use only for ptr param types)
//
// @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1.)
//
// @error Invalid handle. Invalid param number. Invalid param type.
// @return address of the parameter.
//
// @param num Param number to get. (Example if the function has 2 params and you need the value
// of the first param num would be 1.)
//
// @return Address of the parameter.
// @error Invalid handle. Invalid param number. Invalid param type.
public native Address GetAddress(int num);
};
@ -449,7 +451,7 @@ methodmap DHookSetup < Handle
// @param source Whether to look in Offsets, Signatures, or Addresses.
// @param name Name of the property to find.
//
// @return True on success, false if nothing was found.
// @return true on success, false if nothing was found.
// @error Invalid setup or gamedata handle.
public native bool SetFromConf(Handle gameconf, SDKFuncConfSource source, const char[] name);
@ -459,7 +461,7 @@ methodmap DHookSetup < Handle
// @param size Used for Objects (not Object ptr) to define the size of the object.
// @param flag Used to change the pass type (ignored by detours).
// @param custom_register The register this argument is passed in instead of the stack (ignored by vhooks).
//
//
// @error Invalid setup handle or too many params added (request upping the max in thread).
public native void AddParam(HookParamType type, int size=-1, DHookPassFlag flag=DHookPass_ByVal, DHookRegister custom_register=DHookRegister_Default);
};
@ -467,7 +469,7 @@ methodmap DHookSetup < Handle
// A DynamicHook allows to hook a virtual function on any C++ object.
// Currently CBaseEntity and CGameRules have a convenience API for easy entity hooking,
// but it's possible to provide a raw this-pointer to hook any object in memory too.
//
//
// Internally this intercepts function calls by replacing the function pointer
// in the virtual table of the object with our own function.
methodmap DynamicHook < DHookSetup
@ -478,7 +480,7 @@ methodmap DynamicHook < DHookSetup
// @param hooktype Type of hook.
// @param returntype Type of return value.
// @param thistype Type of this pointer or ignore (ignore can be used if not needed).
//
//
// @error Failed to create hook setup handle or invalid callback function.
public native DynamicHook(int offset, HookType hooktype, ReturnType returntype, ThisPointerType thistype);
@ -500,14 +502,14 @@ methodmap DynamicHook < DHookSetup
// If you need to read the return value of the function, choose a post hook.
//
// @param mode The desired hook mode - pre or post.
// A pre hook calls your callback BEFORE the original function is called.
// A pre hook calls your callback BEFORE the original function is called.
// You can access the parameters, set the return value, and skip the original function.
// A post hook calls your callback AFTER the original function executed.
// You can access the parameters and get/set the return value.
// @param entity Entity index to hook on.
// @param callback Callback function.
// @param removalcb Optional callback for when the hook is removed.
//
//
// @return A hookid on success, INVALID_HOOK_ID otherwise.
// @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
public native int HookEntity(HookMode mode, int entity, DHookCallback callback, DHookRemovalCB removalcb=INVALID_FUNCTION);
@ -518,13 +520,13 @@ methodmap DynamicHook < DHookSetup
// If you need to read the return value of the function, choose a post hook.
//
// @param mode The desired hook mode - pre or post.
// A pre hook calls your callback BEFORE the original function is called.
// A pre hook calls your callback BEFORE the original function is called.
// You can access the parameters, set the return value, and skip the original function.
// A post hook calls your callback AFTER the original function executed.
// You can access the parameters and get/set the return value.
// @param callback Callback function.
// @param removalcb Optional callback for when the hook is removed.
//
//
// @return A hookid on success, INVALID_HOOK_ID otherwise.
// @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
public native int HookGamerules(HookMode mode, DHookCallback callback, DHookRemovalCB removalcb=INVALID_FUNCTION);
@ -533,23 +535,23 @@ methodmap DynamicHook < DHookSetup
// If you need to read the return value of the function, choose a post hook.
//
// @param mode The desired hook mode - pre or post.
// A pre hook calls your callback BEFORE the original function is called.
// A pre hook calls your callback BEFORE the original function is called.
// You can access the parameters, set the return value, and skip the original function.
// A post hook calls your callback AFTER the original function executed.
// You can access the parameters and get/set the return value.
// @param addr This pointer address.
// @param callback Callback function.
//
//
// @return A hookid on success, INVALID_HOOK_ID otherwise.
// @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
public native int HookRaw(HookMode mode, Address addr, DHookCallback callback);
// Remove hook by hook id:
// This will NOT fire the removal callback!
//
//
// @param hookid Hook id to remove.
//
// @return True on success, false otherwise
//
// @return true on success, false otherwise
public static native bool RemoveHook(int hookid);
};
@ -561,7 +563,7 @@ methodmap DynamicHook < DHookSetup
// Internally this works by replacing the first instructions of the function
// with a jump to our own code. This means that the signature used to find
// the function address in the first place might not match anymore after a detour.
// If you need to detour the same function in different plugins make sure to
// If you need to detour the same function in different plugins make sure to
// wildcard \x2a the first 6 bytes of the signature to accommodate for the patched
// jump introduced by the detour.
methodmap DynamicDetour < DHookSetup
@ -594,13 +596,13 @@ methodmap DynamicDetour < DHookSetup
// If you need to read the return value of the function, choose a post hook.
//
// @param mode The desired hook mode - pre or post.
// A pre hook calls your callback BEFORE the original function is called.
// A pre hook calls your callback BEFORE the original function is called.
// You can access the parameters, set the return value, and skip the original function.
// A post hook calls your callback AFTER the original function executed.
// You can access the parameters and get/set the return value.
// @param callback Callback function.
//
// @return True if detour was enabled, false otherwise.
// @return true if detour was enabled, false otherwise.
// @error Hook handle is not setup for a detour.
public native bool Enable(HookMode mode, DHookCallback callback);
@ -609,375 +611,400 @@ methodmap DynamicDetour < DHookSetup
// @param mode The hook mode to disable - pre or post.
// @param callback Callback function.
//
// @return True if detour was disabled, false otherwise.
// @return true if detour was disabled, false otherwise.
// @error Hook handle is not setup for a detour or function is not detoured.
public native bool Disable(HookMode mode, DHookCallback callback);
};
/* Adds an entity listener hook
/**
* Adds an entity listener hook
*
* @param type Type of listener to add
* @param callback Callback to use
*
* @noreturn
*/
* @param type Type of listener to add
* @param callback Callback to use
*/
native void DHookAddEntityListener(ListenType type, ListenCB callback);
/* Removes an entity listener hook
/**
* Removes an entity listener hook
*
* @param type Type of listener to remove
* @param callback Callback this listener was using
* @param type Type of listener to remove
* @param callback Callback this listener was using
*
* @return True if one was removed false otherwise.
*/
* @return true if one was removed, false otherwise
*/
native bool DHookRemoveEntityListener(ListenType type, ListenCB callback);
/* Creates a hook
/**
* Creates a hook
*
* @param offset vtable offset of function to hook
* @param hooktype Type of hook
* @param returntype Type of return value
* @param thistype Type of this pointer or ignore (ignore can be used if not needed)
* @param callback Optional callback function, if not set here must be set when hooking.
*
* @return Returns setup handle for the hook.
* @error Failed to create hook setup handle or invalid callback function.
*/
* @param offset vtable offset of function to hook
* @param hooktype Type of hook
* @param returntype Type of return value
* @param thistype Type of this pointer or ignore (ignore can be used if not needed)
* @param callback Optional callback function, if not set here must be set when hooking.
*
* @return Returns setup handle for the hook.
* @error Failed to create hook setup handle or invalid callback function.
*/
native DynamicHook DHookCreate(int offset, HookType hooktype, ReturnType returntype, ThisPointerType thistype, DHookCallback callback=INVALID_FUNCTION);
/**
* Creates a detour
*
* @param funcaddr The address of the function to detour.
* Can be Address_Null if you want to load the address from gamedata using DHookSetFromConf.
* @param callConv Calling convention of the function.
* @param returnType Type of the return value.
* @param thisType Type of this pointer or ignore (ignore can be used if not needed)
* @param funcaddr The address of the function to detour.
* Can be Address_Null if you want to load the address from gamedata using DHookSetFromConf.
* @param callConv Calling convention of the function.
* @param returnType Type of the return value.
* @param thisType Type of this pointer or ignore (ignore can be used if not needed)
*
* @return Setup handle for the detour.
* @error Failed to create detour setup handle.
*/
* @return Setup handle for the detour.
* @error Failed to create detour setup handle.
*/
native DynamicDetour DHookCreateDetour(Address funcaddr, CallingConvention callConv, ReturnType returntype, ThisPointerType thisType);
/**
* Setup a detour or hook for a function as described in a "Functions" section in gamedata.
*
* @param gameconf GameConfig handle
* @param name Name of the function in the gamedata to load.
* @param gameconf GameConfig handle
* @param name Name of the function in the gamedata to load.
*
* @return Setup handle for the detour or INVALID_HANDLE if offset/signature/address wasn't found.
* @error Failed to create detour setup handle, invalid gamedata handle, invalid callback function or failed to find function in gamedata.
* @return Setup handle for the detour or INVALID_HANDLE if offset/signature/address wasn't found.
* @error Failed to create detour setup handle, invalid gamedata handle, invalid callback function or
* failed to find function in gamedata.
*/
native DHookSetup DHookCreateFromConf(Handle gameconf, const char[] name);
/**
* Load details for a vhook or detour from a gamedata file.
*
* @param setup Hook setup handle to set the offset or address on.
* @param gameconf GameConfig handle
* @param source Whether to look in Offsets or Signatures.
* @param name Name of the property to find.
* @param setup Hook setup handle to set the offset or address on.
* @param gameconf GameConfig handle
* @param source Whether to look in Offsets or Signatures.
* @param name Name of the property to find.
*
* @return True on success, false if nothing was found.
* @error Invalid setup or gamedata handle.
* @return true on success, false if nothing was found.
* @error Invalid setup or gamedata handle.
*/
native bool DHookSetFromConf(Handle setup, Handle gameconf, SDKFuncConfSource source, const char[] name);
/**
* Enable the detour of the function described in the hook setup handle.
*
* @param setup Hook setup handle
* @param post True to make the hook a post hook. (If you need to change the retunr value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param callback Callback function
* @param setup Hook setup handle
* @param post true to make the hook a post hook. (If you need to change the return value or need the return
* value use a post hook! If you need to change params and return use a pre and post hook!)
* @param callback Callback function
*
* @return True if detour was enabled, false otherwise.
* @error Hook handle is not setup for a detour.
* @return true if detour was enabled, false otherwise.
* @error Hook handle is not setup for a detour.
*/
native bool DHookEnableDetour(Handle setup, bool post, DHookCallback callback);
/**
* Disable the detour of the function described in the hook setup handle.
*
* @param setup Hook setup handle
* @param post True to disable a post hook.
* @param callback Callback function
* @param setup Hook setup handle
* @param post true to disable a post hook.
* @param callback Callback function
*
* @return True if detour was disabled, false otherwise.
* @error Hook handle is not setup for a detour or function is not detoured.
* @return true if detour was disabled, false otherwise.
* @error Hook handle is not setup for a detour or function is not detoured.
*/
native bool DHookDisableDetour(Handle setup, bool post, DHookCallback callback);
/* Adds param to a hook setup
/**
* Adds param to a hook setup
*
* @param setup Setup handle to add the param to.
* @param type Param type
* @param size Used for Objects (not Object ptr) to define the size of the object.
* @param flag Used to change the pass type.
* @param custom_register The register this argument is passed in instead of the stack.
*
* @error Invalid setup handle or too many params added (request upping the max in thread)
* @noreturn
*/
* @param setup Setup handle to add the param to.
* @param type Param type
* @param size Used for Objects (not Object ptr) to define the size of the object.
* @param flag Used to change the pass type.
* @param custom_register The register this argument is passed in instead of the stack.
*
* @error Invalid setup handle or too many params added (request upping the max in thread)
*/
native void DHookAddParam(Handle setup, HookParamType type, int size=-1, DHookPassFlag flag=DHookPass_ByVal, DHookRegister custom_register=DHookRegister_Default);
/* Hook entity
*
* @param setup Setup handle to use to add the hook.
* @param post True to make the hook a post hook. (If you need to change the return value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param entity Entity index to hook on.
* @param removalcb Callback for when the hook is removed (Entity hooks are auto-removed on entity destroyed and will call this callback)
* @param callback Optional callback function, if not set here must be set when creating the hook.
*
* @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
* @return INVALID_HOOK_ID on fail a hookid on success
*/
/**
* Hook entity
*
* @param setup Setup handle to use to add the hook.
* @param post true to make the hook a post hook. (If you need to change the return value or need the return
* value use a post hook! If you need to change params and return use a pre and post hook!)
* @param entity Entity index to hook on.
* @param removalcb Callback for when the hook is removed (Entity hooks are auto-removed on entity destroyed and
* will call this callback)
* @param callback Optional callback function, if not set here must be set when creating the hook.
*
* @return INVALID_HOOK_ID on fail a hookid on success
* @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
*/
native int DHookEntity(Handle setup, bool post, int entity, DHookRemovalCB removalcb=INVALID_FUNCTION, DHookCallback callback=INVALID_FUNCTION);
/* Hook gamerules
*
* @param setup Setup handle to use to add the hook.
* @param post True to make the hook a post hook. (If you need to change the return value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param removalcb Callback for when the hook is removed (Game rules hooks are auto-removed on map end and will call this callback)
* @param callback Optional callback function, if not set here must be set when creating the hook.
*
* @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
* @return INVALID_HOOK_ID on fail a hookid on success
*/
/**
* Hook gamerules
*
* @param setup Setup handle to use to add the hook.
* @param post true to make the hook a post hook. (If you need to change the return value or need the return
* value use a post hook! If you need to change params and return use a pre and post hook!)
* @param removalcb Callback for when the hook is removed (Game rules hooks are auto-removed on map end and will
* call this callback)
* @param callback Optional callback function, if not set here must be set when creating the hook.
*
* @return INVALID_HOOK_ID on fail a hookid on success
* @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
*/
native int DHookGamerules(Handle setup, bool post, DHookRemovalCB removalcb=INVALID_FUNCTION, DHookCallback callback=INVALID_FUNCTION);
/* Hook a raw pointer
*
* @param setup Setup handle to use to add the hook.
* @param post True to make the hook a post hook. (If you need to change the return value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param addr This pointer address.
* @param removalcb Callback for when the hook is removed (Entity hooks are auto-removed on entity destroyed and will call this callback)
* @param callback Optional callback function, if not set here must be set when creating the hook.
*
* @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
* @return INVALID_HOOK_ID on fail a hookid on success
*/
/**
* Hook a raw pointer
*
* @param setup Setup handle to use to add the hook.
* @param post true to make the hook a post hook. (If you need to change the return value or need the return
* alue use a post hook! If you need to change params and return use a pre and post hook!)
* @param addr This pointer address.
* @param removalcb Callback for when the hook is removed (Entity hooks are auto-removed on entity destroyed and
* will call this callback)
* @param callback Optional callback function, if not set here must be set when creating the hook.
*
* @return INVALID_HOOK_ID on fail a hookid on success
* @error Invalid setup handle, invalid address, invalid hook type or invalid callback.
*/
native int DHookRaw(Handle setup, bool post, Address addr, DHookRemovalCB removalcb=INVALID_FUNCTION, DHookCallback callback=INVALID_FUNCTION);
/* Remove hook by hook id
*
* @param hookid Hook id to remove
*
* @return true on success false otherwise
* @note This will not fire the removal callback!
*/
/**
* Remove hook by hook id
*
* @param hookid Hook id to remove
*
* @return true on success, false otherwise
* @note This will not fire the removal callback!
*/
native bool DHookRemoveHookID(int hookid);
/* Get param value (Use only for: int, entity, bool or float param types)
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1. 0 Will return the number of params stored)
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @return value if num greater than 0. If 0 returns paramcount.
*/
/**
* Get param value (Use only for: int, entity, bool or float param types)
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first
* param num would be 1. 0 Will return the number of params stored)
*
* @return value if num greater than 0. If 0 returns paramcount.
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native any DHookGetParam(Handle hParams, int num);
/* Get vector param value
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1.)
* @param vec Vector buffer to store result.
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
/**
* Get vector param value
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first
* param num would be 1.)
* @param vec Vector buffer to store result.
*
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native void DHookGetParamVector(Handle hParams, int num, float vec[3]);
/* Get string param value
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1.)
* @param buffer String buffer to store result
* @param size Buffer size
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
/**
* Get string param value
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first
* param num would be 1.)
* @param buffer String buffer to store result
* @param size Buffer size
*
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native void DHookGetParamString(Handle hParams, int num, char[] buffer, int size);
/* Set param value (Use only for: int, entity, bool or float param types)
*
* @param hParams Handle to params structure
* @param num Param number to set (Example if the function has 2 params and you need to set the value of the first param num would be 1.)
* @param value Value to set it as (only pass int, bool, float or entity index)
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
/**
* Set param value (Use only for: int, entity, bool or float param types)
*
* @param hParams Handle to params structure
* @param num Param number to set (Example if the function has 2 params and you need to set the value of the
* first param num would be 1.)
* @param value Value to set it as (only pass int, bool, float or entity index)
*
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native void DHookSetParam(Handle hParams, int num, any value);
/* Set vector param value
*
* @param hParams Handle to params structure
* @param num Param number to set (Example if the function has 2 params and you need to set the value of the first param num would be 1.)
* @param vec Value to set vector as.
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
/**
* Set vector param value
*
* @param hParams Handle to params structure
* @param num Param number to set (Example if the function has 2 params and you need to set the value of the
* first param num would be 1.)
* @param vec Value to set vector as.
*
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native void DHookSetParamVector(Handle hParams, int num, float vec[3]);
/* Set string param value
*
* @param hParams Handle to params structure
* @param num Param number to set (Example if the function has 2 params and you need to set the value of the first param num would be 1.)
* @param value Value to set string as.
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
/**
* Set string param value
*
* @param hParams Handle to params structure
* @param num Param number to set (Example if the function has 2 params and you need to set the value of the
* first param num would be 1.)
* @param value Value to set string as.
*
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native void DHookSetParamString(Handle hParams, int num, char[] value);
/* Get return value (Use only for: int, entity, bool or float return types)
*
* @param hReturn Handle to return structure
*
* @error Invalid Handle, invalid type.
* @return Returns default value if prehook returns actual value if post hook.
*/
/**
* Get return value (Use only for: int, entity, bool or float return types)
*
* @param hReturn Handle to return structure
*
* @error Invalid Handle, invalid type.
* @return Returns default value if prehook returns actual value if post hook.
*/
native any DHookGetReturn(Handle hReturn);
/* Get return vector value
*
* @param hReturn Handle to return structure
* @param vec Vector buffer to store result in. (In pre hooks will be default value (0.0,0.0,0.0))
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
/**
* Get return vector value
*
* @param hReturn Handle to return structure
* @param vec Vector buffer to store result in. (In pre hooks will be default value (0.0,0.0,0.0))
*
* @error Invalid Handle, invalid type.
*/
native void DHookGetReturnVector(Handle hReturn, float vec[3]);
/* Get return string value
*
* @param hReturn Handle to return structure
* @param buffer String buffer to store result in. (In pre hooks will be default value "")
* @param size String buffer size
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
/**
* Get return string value
*
* @param hReturn Handle to return structure
* @param buffer String buffer to store result in. (In pre hooks will be default value "")
* @param size String buffer size
*
* @error Invalid Handle, invalid type.
*/
native void DHookGetReturnString(Handle hReturn, char[] buffer, int size);
/* Set return value (Use only for: int, entity, bool or float return types)
*
* @param hReturn Handle to return structure
* @param value Value to set return as
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
/**
* Set return value (Use only for: int, entity, bool or float return types)
*
* @param hReturn Handle to return structure
* @param value Value to set return as
*
* @error Invalid Handle, invalid type.
*/
native void DHookSetReturn(Handle hReturn, any value);
/* Set return vector value
*
* @param hReturn Handle to return structure
* @param vec Value to set return vector as
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
/**
* Set return vector value
*
* @param hReturn Handle to return structure
* @param vec Value to set return vector as
*
* @error Invalid Handle, invalid type.
*/
native void DHookSetReturnVector(Handle hReturn, float vec[3]);
/* Set return string value
*
* @param hReturn Handle to return structure
* @param value Value to set return string as
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
/**
* Set return string value
*
* @param hReturn Handle to return structure
* @param value Value to set return string as
*
* @error Invalid Handle, invalid type.
*/
native void DHookSetReturnString(Handle hReturn, char[] value);
//WE SHOULD WRAP THESE AROUND STOCKS FOR NON PTR AS WE SUPPORT BOTH WITH THESE NATIVE'S
/* Gets an objects variable value
/**
* Gets an objects variable value
*
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @return Value of the objects var. If EHANDLE type or entity returns entity index.
*/
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @return Value of the objects var. If EHANDLE type or entity returns entity index.
*/
native any DHookGetParamObjectPtrVar(Handle hParams, int num, int offset, ObjectValueType type);
/* Sets an objects variable value
/**
* Sets an objects variable value
*
* @param hParams Handle to params structure
* @param num Param number to set.
* @param offset Offset within the object to the var to set.
* @param type Type of var it is
* @param value The value to set the var to.
* @param hParams Handle to params structure
* @param num Param number to set.
* @param offset Offset within the object to the var to set.
* @param type Type of var it is
* @param value The value to set the var to.
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
*/
native void DHookSetParamObjectPtrVar(Handle hParams, int num, int offset, ObjectValueType type, any value);
/* Gets an objects vector variable value
/**
* Gets an objects vector variable value
*
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param buffer Buffer to store the result vector
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param buffer Buffer to store the result vector
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
*/
native void DHookGetParamObjectPtrVarVector(Handle hParams, int num, int offset, ObjectValueType type, float buffer[3]);
/* Sets an objects vector variable value
/**
* Sets an objects vector variable value
*
* @param hParams Handle to params structure
* @param num Param number to set.
* @param offset Offset within the object to the var to set.
* @param type Type of var it is
* @param value The value to set the vector var to.
* @param hParams Handle to params structure
* @param num Param number to set.
* @param offset Offset within the object to the var to set.
* @param type Type of var it is
* @param value The value to set the vector var to.
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
*/
native void DHookSetParamObjectPtrVarVector(Handle hParams, int num, int offset, ObjectValueType type, float value[3]);
/* Gets an objects string variable value
/**
* Gets an objects string variable value
*
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param buffer Buffer to store the result vector
* @param size Size of the buffer
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param buffer Buffer to store the result vector
* @param size Size of the buffer
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
*/
native void DHookGetParamObjectPtrString(Handle hParams, int num, int offset, ObjectValueType type, char[] buffer, int size);
/* Checks if a pointer param is null
/**
* Checks if a pointer param is null
*
* @param hParams Handle to params structure
* @param num Param number to check.
* @param hParams Handle to params structure
* @param num Param number to check.
*
* @error Non pointer param
* @return True if null false otherwise.
*/
* @return true if null, false otherwise.
* @error Non pointer param
*/
native bool DHookIsNullParam(Handle hParams, int num);
/* Get param address (Use only for ptr param types)
/**
* Get param address (Use only for ptr param types)
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first
* param num would be 1.)
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1.)
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @return address of the parameter.
*/
* @return Address of the parameter.
* @error Invalid handle. Invalid param number. Invalid param type.
*/
native Address DHookGetParamAddress(Handle hParams, int num);
public Extension __ext_dhooks =

View File

@ -466,6 +466,8 @@ native void CreateNative(const char[] name, NativeCall func);
* @param error Error code to use.
* @param fmt Error message format.
* @param ... Format arguments.
* @noreturn
* @error Always!
*/
native int ThrowNativeError(int error, const char[] fmt, any ...);

View File

@ -348,6 +348,7 @@ native void SetFailState(const char[] string, any ...);
*
* @param fmt String format.
* @param ... Format arguments.
* @noreturn
* @error Always!
*/
native void ThrowError(const char[] fmt, any ...);

View File

@ -158,7 +158,6 @@ namespace SourceMod
*
* @param sectionname Section name to hook.
* @param listener Listener callback.
* @noreturn
*/
virtual void AddUserConfigHook(const char *sectionname, ITextListener_SMC *listener) =0;
@ -167,7 +166,6 @@ namespace SourceMod
*
* @param sectionname Section name to unhook.
* @param listener Listener callback.
* @noreturn
*/
virtual void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener) =0;

View File

@ -188,7 +188,6 @@ namespace SourceMod
*
* @param hndl CBaseHandle object.
* @param pEnt Edict pointer.
* @noreturn
*/
virtual void SetHandleEntity(CBaseHandle &hndl, edict_t *pEnt) =0;

View File

@ -24,7 +24,6 @@
*
* @param dest Destination buffer where a call opcode + addr (5 bytes) has just been written.
* @param pc The program counter value that needs to be set (usually the next address from the source).
* @noreturn
*/
void check_thunks(unsigned char *dest, unsigned char *pc)
{