Modernize the smx headers.
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@@ -1,291 +0,0 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourcePawn
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SPFILE_HEADERS_H
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#define _INCLUDE_SPFILE_HEADERS_H
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/**
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* @file sp_file_headers.h
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* @brief Defines the structure present in a SourcePawn compiled binary.
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*
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* Note: These structures should be 1-byte packed to match the file format.
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*/
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#include <stddef.h>
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#include <stdint.h>
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#define SPFILE_MAGIC 0x53504646 /**< Source Pawn File Format (SPFF) */
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#define SPFILE_VERSION 0x0102 /**< File format version */
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//:TODO: better compiler/nix support
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#if defined __GNUC__
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#pragma pack(1) /* structures must be packed (byte-aligned) */
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#else
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#pragma pack(push)
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#pragma pack(1) /* structures must be packed (byte-aligned) */
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#endif
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#define SPFILE_COMPRESSION_NONE 0 /**< No compression in file */
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#define SPFILE_COMPRESSION_GZ 1 /**< GZ compression */
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/**
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* @brief File section header format.
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*/
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typedef struct sp_file_section_s
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{
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uint32_t nameoffs; /**< Relative offset into global string table */
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uint32_t dataoffs; /**< Offset into the data section of the file */
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uint32_t size; /**< Size of the section's entry in the data section */
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} sp_file_section_t;
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/**
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* @brief File header format. If compression is 0, then disksize may be 0
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* to mean that only the imagesize is needed.
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*/
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typedef struct sp_file_hdr_s
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{
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uint32_t magic; /**< Magic number */
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uint16_t version; /**< Version code */
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uint8_t compression;/**< Compression algorithm */
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uint32_t disksize; /**< Size on disk */
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uint32_t imagesize; /**< Size in memory */
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uint8_t sections; /**< Number of sections */
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uint32_t stringtab; /**< Offset to string table */
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uint32_t dataoffs; /**< Offset to file proper (any compression starts here) */
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} sp_file_hdr_t;
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#define SP_FLAG_DEBUG (1<<0) /**< Debug information is present in the file */
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#define SP_CODEVERS_JIT1 9 /**< Code version for JIT1 */
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#define SP_CODEVERS_JIT2 10 /**< Code version for JIT2 */
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/**
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* @brief File-encoded format of the ".code" section.
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*/
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typedef struct sp_file_code_s
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{
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uint32_t codesize; /**< Codesize in bytes */
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uint8_t cellsize; /**< Cellsize in bytes */
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uint8_t codeversion; /**< Version of opcodes supported */
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uint16_t flags; /**< Flags */
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uint32_t main; /**< Address to "main," if any */
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uint32_t code; /**< Relative offset to code */
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} sp_file_code_t;
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/**
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* @brief File-encoded format of the ".data" section.
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*/
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typedef struct sp_file_data_s
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{
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uint32_t datasize; /**< Size of data section in memory */
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uint32_t memsize; /**< Total mem required (includes data) */
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uint32_t data; /**< File offset to data (helper) */
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} sp_file_data_t;
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/**
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* @brief File-encoded format of the ".publics" section.
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*/
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typedef struct sp_file_publics_s
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{
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uint32_t address; /**< Address relative to code section */
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uint32_t name; /**< Index into nametable */
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} sp_file_publics_t;
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/**
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* @brief File-encoded format of the ".natives" section.
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*/
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typedef struct sp_file_natives_s
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{
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uint32_t name; /**< Index into nametable */
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} sp_file_natives_t;
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/**
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* @brief File-encoded format of the ".pubvars" section.
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*/
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typedef struct sp_file_pubvars_s
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{
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uint32_t address; /**< Address relative to the DAT section */
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uint32_t name; /**< Index into nametable */
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} sp_file_pubvars_t;
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/**
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* @brief File-encoded tag info.
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*/
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typedef struct sp_file_tag_s
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{
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uint32_t tag_id; /**< Tag ID from compiler */
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uint32_t name; /**< Index into nametable */
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} sp_file_tag_t;
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/**
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* @brief File-encoded debug information table.
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*/
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typedef struct sp_fdbg_info_s
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{
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uint32_t num_files; /**< number of files */
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uint32_t num_lines; /**< number of lines */
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uint32_t num_syms; /**< number of symbols */
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uint32_t num_arrays; /**< number of symbols which are arrays */
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} sp_fdbg_info_t;
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/**
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* @brief File-encoded debug file table.
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*/
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typedef struct sp_fdbg_file_s
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{
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uint32_t addr; /**< Address into code */
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uint32_t name; /**< Offset into debug nametable */
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} sp_fdbg_file_t;
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/**
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* @brief File-encoded debug line table.
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*/
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typedef struct sp_fdbg_line_s
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{
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uint32_t addr; /**< Address into code */
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uint32_t line; /**< Line number */
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} sp_fdbg_line_t;
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#define SP_SYM_VARIABLE 1 /**< Cell that has an address and that can be fetched directly (lvalue) */
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#define SP_SYM_REFERENCE 2 /**< VARIABLE, but must be dereferenced */
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#define SP_SYM_ARRAY 3 /**< Symbol is an array */
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#define SP_SYM_REFARRAY 4 /**< An array passed by reference (i.e. a pointer) */
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#define SP_SYM_FUNCTION 9 /**< Symbol is a function */
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#define SP_SYM_VARARGS 11 /**< Variadic argument start. */
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/**
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* @brief File-encoded debug symbol information.
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*/
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typedef struct sp_fdbg_symbol_s
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{
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int32_t addr; /**< Address rel to DAT or stack frame */
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int16_t tagid; /**< Tag id */
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uint32_t codestart; /**< Start scope validity in code */
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uint32_t codeend; /**< End scope validity in code */
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uint8_t ident; /**< Variable type */
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uint8_t vclass; /**< Scope class (local vs global) */
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uint16_t dimcount; /**< Dimension count (for arrays) */
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uint32_t name; /**< Offset into debug nametable */
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} sp_fdbg_symbol_t;
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/**
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* @brief File-encoded debug symbol array dimension info.
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*/
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typedef struct sp_fdbg_arraydim_s
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{
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int16_t tagid; /**< Tag id */
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uint32_t size; /**< Size of dimension */
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} sp_fdbg_arraydim_t;
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/** Typedef for .names table */
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typedef char * sp_file_nametab_t;
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/**
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* @brief File encoding for the dbg.natives table.
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*
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* This header is followed by variable length entries of sp_fdbg_native.
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*/
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typedef struct sp_fdbg_ntvtab_s
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{
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uint32_t num_entries; /**< Number of entries. */
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} sp_fdbg_ntvtab_t;
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#define SP_NTVDBG_VARARGS (1<<0) /**< Formal args are followed by '...' */
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/**
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* @brief File encoding of native debug info.
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*
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* Each entry is followed by an sp_fdbg_ntvarg_t for each narg.
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*/
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typedef struct sp_fdbg_native_s
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{
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uint32_t index; /**< Native index in the plugin. */
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uint32_t name; /**< Offset into debug nametable. */
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int16_t tagid; /**< Return tag. */
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uint16_t nargs; /**< Number of formal arguments. */
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} sp_fdbg_native_t;
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/**
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* @brief File encoding of native arguments.
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*
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* Each entry is followed by an sp_fdbg_arraydim_t for each dimcount.
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*/
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typedef struct fp_fdbg_ntvarg_s
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{
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uint8_t ident; /**< Variable type */
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int16_t tagid; /**< Tag id */
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uint16_t dimcount; /**< Dimension count (for arrays) */
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uint32_t name; /**< Offset into debug nametable */
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} sp_fdbg_ntvarg_t;
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#if defined __GNUC__
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#pragma pack() /* reset default packing */
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#else
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#pragma pack(pop) /* reset previous packing */
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#endif
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/**
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* Okay, my mistake here. I apologize. I changed the packing by accident and there is no
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* version bump aside from the presence of the native debug table. Cat's out of the bag
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* for SourceMod and we have no choice but to shim compat for the old version. For people
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* parsing plugins on their own, use the presence of the native debug table to decide this.
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* If there are no natives (really, there is a very very low chance of this), heuristics
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* might be necessary. I've bumped the version to 0x0102 but there may have been plugins
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* in the 0x0101 window with no natives.
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*/
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/**
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* @brief Unpacked file-encoded debug symbol array dimension info.
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*/
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typedef struct sp_u_fdbg_arraydim_s
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{
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int16_t tagid; /**< Tag id */
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uint32_t size; /**< Size of dimension */
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} sp_u_fdbg_arraydim_t;
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/**
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* @brief Unpacked file-encoded debug symbol information.
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*/
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typedef struct sp_u_fdbg_symbol_s
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{
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int32_t addr; /**< Address rel to DAT or stack frame */
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int16_t tagid; /**< Tag id */
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uint32_t codestart; /**< Start scope validity in code */
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uint32_t codeend; /**< End scope validity in code */
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uint8_t ident; /**< Variable type */
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uint8_t vclass; /**< Scope class (local vs global) */
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uint16_t dimcount; /**< Dimension count (for arrays) */
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uint32_t name; /**< Offset into debug nametable */
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} sp_u_fdbg_symbol_t;
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#endif //_INCLUDE_SPFILE_HEADERS_H
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@@ -36,8 +36,8 @@
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* @file sp_vm_types.h
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* @brief Contains all run-time SourcePawn structures.
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*/
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#include "sp_file_headers.h"
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#include <stddef.h>
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#include <stdint.h>
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typedef uint32_t ucell_t; /**< Unsigned 32bit integer */
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typedef int32_t cell_t; /**< Basic 32bit signed integer type for plugins */
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@@ -189,10 +189,25 @@ typedef struct sp_debug_line_s
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uint32_t line; /**< Line number */
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} sp_debug_line_t;
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/**
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* @brief These structures are equivalent.
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*/
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typedef sp_fdbg_arraydim_t sp_debug_arraydim_t;
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// Occurs after an fdbg_symbol entry, for each dimension.
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typedef struct sp_debug_arraydim_s
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{
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int16_t tagid; /**< Tag id */
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uint32_t size; /**< Size of dimension */
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} sp_debug_arraydim_t;
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// Same as from <smx/smx-v1-headers.h>.
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typedef struct sp_debug_symbol_raw_s
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{
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int32_t addr; /**< Address rel to DAT or stack frame */
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int16_t tagid; /**< Tag id */
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uint32_t codestart; /**< Start scope validity in code */
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uint32_t codeend; /**< End scope validity in code */
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uint8_t ident; /**< Variable type */
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uint8_t vclass; /**< Scope class (local vs global) */
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uint16_t dimcount; /**< Dimension count (for arrays) */
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uint32_t name; /**< Offset into debug nametable */
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} sp_debug_symbol_raw_t;
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/**
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* @brief The majority of this struct is already located in the parent
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@@ -200,11 +215,11 @@ typedef sp_fdbg_arraydim_t sp_debug_arraydim_t;
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*/
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typedef struct sp_debug_symbol_s
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{
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uint32_t codestart; /**< Relocated code address */
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uint32_t codeend; /**< Relocated code end address */
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const char * name; /**< Relocated name */
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sp_debug_arraydim_t *dims; /**< Relocated dimension struct, if any */
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sp_fdbg_symbol_t *sym; /**< Pointer to original symbol */
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uint32_t codestart; /**< Relocated code address */
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uint32_t codeend; /**< Relocated code end address */
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const char * name; /**< Relocated name */
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sp_debug_arraydim_t *dims; /**< Relocated dimension struct, if any */
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sp_debug_symbol_raw_t *sym; /**< Pointer to original symbol */
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} sp_debug_symbol_t;
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#endif //_INCLUDE_SOURCEPAWN_VM_TYPES_H
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