added datamap property offset native
added clientofuserid native for fast userid to client id translation fixed a memory leek (some tries weren't being deleted) added createdialog native added 2 million inetchannelinfo wrappers --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40688
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@@ -16,6 +16,18 @@
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "PlayerManager.h"
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#include "HandleSys.h"
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IServerPluginCallbacks *g_VSP = NULL;
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class HalfLifeNatives : public SMGlobalClass
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{
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public: //SMGlobalClass
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void OnSourceModVSPReceived(IServerPluginCallbacks *iface)
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{
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g_VSP = iface;
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}
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};
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static cell_t SetRandomSeed(IPluginContext *pContext, const cell_t *params)
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{
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@@ -229,6 +241,36 @@ static cell_t FakeClientCommand(IPluginContext *pContext, const cell_t *params)
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return 1;
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}
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static cell_t smn_CreateDialog(IPluginContext *pContext, const cell_t *params)
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{
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KeyValues *pKV;
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HandleError herr;
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Handle_t hndl = static_cast<Handle_t>(params[2]);
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(params[1]);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Player %d is not a valid player", params[1]);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Player %d is not connected", params[1]);
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}
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pKV = g_SourceMod.ReadKeyValuesHandle(hndl, &herr, true);
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if (herr != HandleError_None)
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{
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return pContext->ThrowNativeError("Invalid key value handle %x (error %d)", hndl, herr);
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}
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serverpluginhelpers->CreateMessage(pPlayer->GetEdict(), static_cast<DIALOG_TYPE>(params[3]), pKV, g_VSP);
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return 1;
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}
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static HalfLifeNatives s_HalfLifeNatives;
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REGISTER_NATIVES(halflifeNatives)
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{
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{"CreateFakeClient", CreateFakeClient},
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@@ -252,5 +294,6 @@ REGISTER_NATIVES(halflifeNatives)
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{"PrecacheSound", PrecacheSound},
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{"IsSoundPrecached", IsSoundPrecached},
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{"FakeClientCommand", FakeClientCommand},
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{"CreateDialog", smn_CreateDialog},
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{NULL, NULL},
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};
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