Updated SDKCall SetSignature to use same hidden-symbols engine list as core (bug 5440, r=me).

This commit is contained in:
Nicholas Hastings 2012-08-27 19:31:44 -04:00
parent 4c3fe1a1e7
commit 20d9b28df5

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@ -129,7 +129,7 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
{ {
return 0; return 0;
} }
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2) #if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
s_call_addr = memutils->ResolveSymbol(handle, &sig[1]); s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
#else #else
s_call_addr = dlsym(handle, &sig[1]); s_call_addr = dlsym(handle, &sig[1]);