Add new native to get enum value based on item definition index.

This commit is contained in:
Ruben Gonzalez
2017-09-09 23:27:32 -04:00
parent a341a0e85c
commit 1f3b14367d
2 changed files with 28 additions and 0 deletions
+16
View File
@@ -862,6 +862,21 @@ static cell_t CS_UpdateClientModel(IPluginContext *pContext, const cell_t *param
return 1;
}
static cell_t CS_ItemDefIndexToID(IPluginContext *pContext, const cell_t *params)
{
#if SOURCE_ENGINE == SE_CSGO
ItemIndexMap::Result res = g_mapDefIdxToClass.find((uint16_t)params[1]);
if (!res.found())
return pContext->ThrowNativeError("Invalid item definition passed.");
return res->value.m_iWeaponID;
#else
return pContext->ThrowNativeError("CS_ItemDefIndexToID is not supported on this game");
#endif
}
sp_nativeinfo_t g_CSNatives[] =
{
{"CS_RespawnPlayer", CS_RespawnPlayer},
@@ -884,6 +899,7 @@ sp_nativeinfo_t g_CSNatives[] =
{"CS_SetClientAssists", CS_SetClientAssists},
{"CS_UpdateClientModel", CS_UpdateClientModel},
{"CS_IsValidWeaponID", CS_IsValidWeaponID},
{"CS_ItemDefIndexToID", CS_ItemDefIndexToID },
{NULL, NULL}
};