the "No Access" phrase now replies correctly from chat triggers
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40901
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@@ -19,9 +19,6 @@
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#include "PlayerManager.h"
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#include "HalfLife2.h"
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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IServerPluginCallbacks *g_VSP = NULL;
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class HalfLifeNatives : public SMGlobalClass
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