Synced gdc-psyfork (NPOTB).
This commit is contained in:
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37ad913086
commit
1e0d0429d0
@ -34,7 +34,7 @@ do
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filename=$(date +%Y-%m-%d-%H%M%S)-${lcgame}.log
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fullfilename=log/$filename
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./gdc_${lcgame}.sh auto | tee -a ${fullfilename}
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./gdc_${lcgame}.sh auto 2>&1 | tee -a ${fullfilename}
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if [ ${PIPESTATUS[0]} -ne 0 ] ; then
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echo -e "No change. Removing useless log.\n"
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@ -1,8 +1,17 @@
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#!/bin/bash
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# Do not run this file directly. It is meant to be called by other scripts
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SCRIPT_PATH=/users/psychonic/gdc
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SM_PATH=/home/gdc/sourcemod-central
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# with trailing slash or undefined for system default
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MONO_BIN_PATH=/apps/mono-2.10.9/bin/
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DD_PATH=${SCRIPT_PATH}/dd
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ENGINE_PATH=${DD_PATH}/${ENGINE_PATH_FROM_DD}
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SM_PATH=${SCRIPT_PATH}/sourcemod-central
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SMRCON_PATH=${SCRIPT_PATH}/SMRCon
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# Do not run this file directly. It is meant to be called by other scripts
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ENGINE_BIN=${ENGINE_PATH}/bin/engine
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GAME_BIN=${ENGINE_PATH}/${GAME_DIR}/bin/server
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@ -31,7 +40,7 @@ if [ $MOD == 0 ] && [ "$1" == "auto" ] ; then
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fi
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export RDTSC_FREQUENCY="disabled"
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export LD_LIBRARY_PATH=".:${ENGINE_PATH}/bin:$LD_LIBRARY_PATH"
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export LD_LIBRARY_PATH="${ENGINE_PATH}:${ENGINE_PATH}/bin:$LD_LIBRARY_PATH"
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UPDATE=0
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if [ "$1" == "update" ] ; then
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@ -43,19 +52,28 @@ fi
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if [ ${UPDATE} -eq 1 ] ; then
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cd ${DD_PATH}
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if [ "${DD_GAME}" != "" ] ; then
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DD_OPT_AUTH=`tr '\r\n' ' ' < dd-login-info.txt`
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elif [ "${DD_APP}" != "" ] ; then
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DD_OPT_AUTH=`tr '\r\n' ' ' < dd-login-info.txt`
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else
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echo "Error: neither DD_GAME nor DD_APP are set!"
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exit 1
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if [ "${DD_NEEDS_AUTH}" != "" ] ; then
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if [ "${DD_GAME}" != "" ] ; then
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DD_OPT_AUTH=`tr '\r\n' ' ' < dd-login-info.txt`
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elif [ "${DD_APP}" != "" ] ; then
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DD_OPT_AUTH=`tr '\r\n' ' ' < dd-login-info.txt`
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else
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echo "Error: neither DD_GAME nor DD_APP are set!"
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exit 1
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fi
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fi
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if [ "${DD_BETA}" != "" ] ; then
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DD_OPT_BETA="-beta ${DD_BETA}"
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if [ "${DD_BETA_PASSWORD}" != "" ] ; then
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DD_OPT_BETA_PASSWORD="-betapassword ${DD_BETA_PASSWORD}"
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fi
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fi
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for i in 1 2 3 4 5
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do
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if [ "${DD_GAME}" != "" ] ; then
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mono DepotDownloader.exe \
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${MONO_BIN_PATH}mono DepotDownloader.exe \
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-game "${DD_GAME}" \
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-dir ${DD_DIR} \
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-filelist server.txt \
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@ -64,16 +82,18 @@ if [ ${UPDATE} -eq 1 ] ; then
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${DD_OPT_CELL} \
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${DD_OPT_AUTH}
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else
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mono DepotDownloader.exe \
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${MONO_BIN_PATH}mono DepotDownloader.exe \
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-app "${DD_APP}" \
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-dir ${DD_DIR} \
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-filelist server.txt \
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-all-platforms \
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-no-exclude \
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${DD_OPT_CELL} \
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${DD_OPT_AUTH}
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${DD_OPT_AUTH} \
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${DD_OPT_BETA} \
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${DD_OPT_BETA_PASSWORD}
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fi
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echo
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if [ $? == 0 ] ; then
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@ -106,7 +126,8 @@ if [ -e ${GAME_SCRIPT_NAME}_repos.sh ] ; then
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fi
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# update sourcemod
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cd ${SM_PATH}/tools/gdc-psyfork
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echo Updating SourceMod repo
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cd ${SM_PATH}
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hg pull -u
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echo -e "\n"
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@ -1,17 +1,13 @@
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#!/bin/bash
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# Path to DepotDownloader
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DD_PATH=/home/gdc/dd
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# Path for DepotDownloader to download to, relative to DD_PATH
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DD_DIR=csgo
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# AppId to use for DepotDownloader for Steam3 content (steamcmd app_update number)
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DD_APP=740
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# Absolute path to game's engine directory
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ENGINE_PATH=${DD_PATH}/${DD_DIR}/
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# Relative path to game's engine directory from DD
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ENGINE_PATH_FROM_DD=${DD_DIR}/
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# Game's directory name
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GAME_DIR=csgo
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@ -4,24 +4,31 @@
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DD_PATH=/home/gdc/dd
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# Path for DepotDownloader to download to, relative to DD_PATH
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DD_DIR=source
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DD_DIR=css
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# Game to use for DepotDownloader for Steam2 content (hldsupdatetool -game param)
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DD_GAME="Counter-Strike Source"
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# App ID
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DD_APP=232330
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# Absolute path to game's engine directory
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ENGINE_PATH=${DD_PATH}/${DD_DIR}/css
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# Beta name
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DD_BETA=prerelease
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# Beta passowrd, if applicable
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#DD_BETA_PASSWORD=passwordhere
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# Relative path to game's engine directory from DD
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ENGINE_PATH_FROM_DD=${DD_DIR}
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# Game's directory name
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GAME_DIR=cstrike
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BIN_EXT="_srv"
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# SM gamedata engine name
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ENGINE_NAME=orangebox_valve
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ENGINE_NAME=css
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# List of gamedata files to run checks on
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gamedata_files=(
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"sdktools.games/game.cstrike.txt"
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"sdktools.games/engine.ep2valve.txt"
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"sdktools.games/engine.css.txt"
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"sm-cstrike.games/game.css.txt"
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)
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@ -91,6 +91,82 @@
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"CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer"
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"CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
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"CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv"
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"RocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
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"SRocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
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// V V
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"CBaseEntity::GetModelIndex" "_ZNK11CBaseEntity13GetModelIndexEv"
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"CBaseEntity::SetModelIndex" "_ZN11CBaseEntity13SetModelIndexEi"
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"CBaseEntity::GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
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"CBaseEntity::GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
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"CBaseEntity::ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
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"CBaseEntity::ShouldTransmit" "_ZN11CBaseEntity14ShouldTransmitEPK18CCheckTransmitInfo"
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"CBaseEntity::UpdateTransmitState" "_ZN11CBaseEntity19UpdateTransmitStateEv"
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"CBaseEntity::SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
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"CBaseEntity::Spawn" "_ZN11CBaseEntity5SpawnEv"
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"CBaseEntity::SetModel" "_ZN11CBaseEntity8SetModelEPKc"
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"CBaseEntity::KeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
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"CBaseEntity::Activate" "_ZN11CBaseEntity8ActivateEv"
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"CBaseEntity::SetParent" "_ZN11CBaseEntity9SetParentEPS_i"
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"CBaseEntity::AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
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"CBaseEntity::Think" "_ZN11CBaseEntity5ThinkEv"
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"CBaseEntity::GetResponseSystem" "_ZN11CBaseEntity17GetResponseSystemEv"
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"CBaseEntity::OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
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"CBaseEntity::Event_Killed" "_ZN11CBaseEntity12Event_KilledERK15CTakeDamageInfo"
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"CBaseEntity::ChangeTeam" "_ZN11CBaseEntity10ChangeTeamEi"
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"CBaseEntity::Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
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"CBaseEntity::Touch" "_ZN11CBaseEntity5TouchEPS_"
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"CBaseEntity::Blocked" "_ZN11CBaseEntity7BlockedEPS_"
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"CBaseEntity::UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
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"CBaseEntity::Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
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"CBaseEntity::CreateVPhysics" "_ZN11CBaseEntity14CreateVPhysicsEv"
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"CBaseEntity::ForceVPhysicsCollide" "_ZN11CBaseEntity20ForceVPhysicsCollideEPS_"
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"CBaseEntity::VPhysicsDestroyObject" "_ZN11CBaseEntity21VPhysicsDestroyObjectEv"
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"CBaseEntity::VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
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"CBaseEntity::VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
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"CBaseEntity::VPhysicsCollision" "_ZN11CBaseEntity17VPhysicsCollisionEiP21gamevcollisionevent_t"
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"CBaseEntity::VPhysicsFriction" "_ZN11CBaseEntity16VPhysicsFrictionEP14IPhysicsObjectfii"
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"CBaseEntity::VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
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"CBaseEntity::PhysicsSolidMaskForEntity" "_ZNK11CBaseEntity25PhysicsSolidMaskForEntityEv"
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"CBaseAnimating::StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
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"CBaseAnimating::GetBoneTransform" "_ZN14CBaseAnimating16GetBoneTransformEiR11matrix3x4_t"
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"CBaseAnimating::SetupBones" "_ZN14CBaseAnimating10SetupBonesEP11matrix3x4_ti"
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"CBaseAnimating::DispatchAnimEvents" "_ZN14CBaseAnimating18DispatchAnimEventsEPS_"
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"CBaseAnimating::HandleAnimEvent" "_ZN14CBaseAnimating15HandleAnimEventEP11animevent_t"
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"CBaseAnimating::GetAttachment" "_ZN14CBaseAnimating13GetAttachmentEiR11matrix3x4_t"
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"CBasePlayer::PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter"
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"CBasePlayer::GiveAmmo" "_ZN9CTFPlayer8GiveAmmoEiib"
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"CBasePlayer::Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
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"CBasePlayer::Weapon_Switch" "_ZN9CTFPlayer13Weapon_SwitchEP17CBaseCombatWeaponi"
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"CBasePlayer::RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
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"CBasePlayer::ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
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"CBasePlayer::PreThink" "_ZN9CTFPlayer8PreThinkEv"
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"CBasePlayer::PostThink" "_ZN9CTFPlayer9PostThinkEv"
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"CTFPlayer::EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
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"CTFPlayer::RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
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"CBasePlayer::PlayerRunCommand" "_ZN9CTFPlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
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"CBasePlayer::CalculateTeamBalanceScore" "_ZN9CTFPlayer25CalculateTeamBalanceScoreEv"
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"CTFBaseRocket::GetWeaponID" "_ZNK13CTFBaseRocket11GetWeaponIDEv"
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"CBaseCombatWeapon::ItemPostFrame" "_ZN17CBaseCombatWeapon13ItemPostFrameEv"
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"CBaseCombatWeapon::Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
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"CBaseCombatWeapon::PrimaryAttack" "_ZN17CBaseCombatWeapon13PrimaryAttackEv"
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"CBaseCombatWeapon::SecondaryAttack" "_ZN17CBaseCombatWeapon15SecondaryAttackEv"
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"CBaseCombatWeapon::GetViewModel" "_ZNK17CBaseCombatWeapon12GetViewModelEi"
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"CBaseCombatWeapon::GetWorldModel" "_ZNK17CBaseCombatWeapon13GetWorldModelEv"
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"CBaseCombatWeapon::GetMaxClip1" "_ZNK17CBaseCombatWeapon11GetMaxClip1Ev"
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"CBaseCombatWeapon::GetMaxClip2" "_ZNK17CBaseCombatWeapon11GetMaxClip2Ev"
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"CBaseCombatWeapon::GetDefaultClip1" "_ZNK17CBaseCombatWeapon15GetDefaultClip1Ev"
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"CBaseCombatWeapon::GetDefaultClip2" "_ZNK17CBaseCombatWeapon15GetDefaultClip2Ev"
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"CBaseCombatWeapon::GetEncryptionKey" "_ZN17CBaseCombatWeapon16GetEncryptionKeyEv"
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"CGameRules::CanHaveAmmo" "_ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacterPKc"
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"CGameRules::GetNextLevelName" "_ZN15CMultiplayRules16GetNextLevelNameEPcib"
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"CGameRules::ChangeLevel" "_ZN15CMultiplayRules11ChangeLevelEv"
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"CGameRules::GoToIntermission" "_ZN12CTFGameRules16GoToIntermissionEv"
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"CGameRules::PlayerMayCapturePoint" "_ZN12CTFGameRules21PlayerMayCapturePointEP11CBasePlayeriPci"
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"CTeamplayRoundBasedRules::SetWinningTeam" "_ZN24CTeamplayRoundBasedRules14SetWinningTeamEiibbb"
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"CTeamplayRoundBasedRules::SetStalemate" "_ZN24CTeamplayRoundBasedRules12SetStalemateEibb"
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"CTeamplayRoundBasedRules::SetScrambleTeams" "_ZN14CTeamplayRules16SetScrambleTeamsEb"
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"CTeamplayRoundBasedRules::CleanUpMap" "_ZN12CTFGameRules10CleanUpMapEv"
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}
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"Options"
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@ -106,6 +182,7 @@
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"#supported"
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{
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"engine" "orangebox_valve"
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"engine" "css"
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"engine" "left4dead2"
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"engine" "alienswarm"
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"engine" "csgo"
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