Fix off-by-one error with FindNextSetBit in cond checks.
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@ -107,16 +107,16 @@ void Conditions_OnGameFrame(bool simulating)
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CondBitVecAndNot(oldconds, newconds, &removedconds);
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int bit;
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bit = 0;
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while ((bit = addedconds.FindNextSetBit(bit)) != -1)
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bit = -1;
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while ((bit = addedconds.FindNextSetBit(bit + 1)) != -1)
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{
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g_addCondForward->PushCell(i);
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g_addCondForward->PushCell(bit);
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g_addCondForward->Execute(NULL, NULL);
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}
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bit = 0;
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while ((bit = removedconds.FindNextSetBit(bit)) != -1)
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bit = -1;
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while ((bit = removedconds.FindNextSetBit(bit + 1)) != -1)
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{
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g_removeCondForward->PushCell(i);
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g_removeCondForward->PushCell(bit);
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