Move ForwardSys from core to logic (bug 5953, r=fyren).
--HG-- rename : core/ForwardSys.cpp => core/logic/ForwardSys.cpp rename : core/ForwardSys.h => core/logic/ForwardSys.h
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
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#define _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
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#include <IForwardSys.h>
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#include <IPluginSys.h>
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#include "common_logic.h"
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#include <sh_list.h>
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#include <sh_stack.h>
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#include "ISourceMod.h"
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using namespace SourceHook;
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typedef List<IPluginFunction *>::iterator FuncIter;
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/* :TODO: a global name max define for sourcepawn, should mirror compiler's sNAMEMAX */
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#define FORWARDS_NAME_MAX 64
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class FuncIteratorGuard
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{
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bool triggered;
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FuncIteratorGuard **pprev;
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FuncIter *iter;
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FuncIteratorGuard *next;
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public:
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FuncIteratorGuard(FuncIteratorGuard **pprev, FuncIter *iter)
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: triggered(false), pprev(pprev), iter(iter), next(*pprev)
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{
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*pprev = this;
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}
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~FuncIteratorGuard()
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{
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*pprev = next;
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}
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inline bool Triggered()
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{
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bool t = triggered;
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triggered = false;
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return t;
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}
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/**
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* This should not read from |this| before the NULL check, because FwdSys
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* can call (NULL)->FixIteratorChain().
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*/
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void FixIteratorChain(FuncIter &other)
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{
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FuncIteratorGuard *guard = this;
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while (guard != NULL)
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{
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if (*guard->iter == other)
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{
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*(guard->iter) = ++(*(guard->iter));
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guard->triggered = true;
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}
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guard = guard->next;
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}
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}
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};
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class CForward : public IChangeableForward
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{
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public: //ICallable
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virtual int PushCell(cell_t cell);
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virtual int PushCellByRef(cell_t *cell, int flags);
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virtual int PushFloat(float number);
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virtual int PushFloatByRef(float *number, int flags);
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virtual int PushArray(cell_t *inarray, unsigned int cells, int flags);
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virtual int PushString(const char *string);
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virtual int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
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virtual void Cancel();
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public: //IForward
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virtual const char *GetForwardName();
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virtual unsigned int GetFunctionCount();
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virtual ExecType GetExecType();
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virtual int Execute(cell_t *result, IForwardFilter *filter);
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public: //IChangeableForward
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virtual bool RemoveFunction(IPluginFunction *func);
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virtual unsigned int RemoveFunctionsOfPlugin(IPlugin *plugin);
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virtual bool AddFunction(IPluginFunction *func);
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virtual bool AddFunction(IPluginContext *ctx, funcid_t index);
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virtual bool RemoveFunction(IPluginContext *ctx, funcid_t index);
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public:
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static CForward *CreateForward(const char *name,
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ExecType et,
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unsigned int num_params,
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const ParamType *types,
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va_list ap);
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bool IsFunctionRegistered(IPluginFunction *func);
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private:
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void _Int_PushArray(cell_t *inarray, unsigned int cells, int flags);
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void _Int_PushString(cell_t *inarray, unsigned int cells, int sz_flags, int cp_flags);
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inline int SetError(int err)
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{
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m_errstate = err;
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return err;
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}
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protected:
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/* :TODO: I want a caching list type here.
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* Destroying these things and using new/delete for their members feels bad.
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*/
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mutable List<IPluginFunction *> m_functions;
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mutable List<IPluginFunction *> m_paused;
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FuncIteratorGuard *m_IterGuard;
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/* Type and name information */
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FwdParamInfo m_params[SP_MAX_EXEC_PARAMS];
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ParamType m_types[SP_MAX_EXEC_PARAMS];
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char m_name[FORWARDS_NAME_MAX+1];
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unsigned int m_numparams;
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unsigned int m_varargs;
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ExecType m_ExecType;
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/* State information */
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unsigned int m_curparam;
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int m_errstate;
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};
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class CForwardManager :
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public IForwardManager,
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public IPluginsListener,
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public SMGlobalClass
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{
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friend class CForward;
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public:
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~CForwardManager();
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public: //IForwardManager
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IForward *CreateForward(const char *name,
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ExecType et,
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unsigned int num_params,
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const ParamType *types,
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...);
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IChangeableForward *CreateForwardEx(const char *name,
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ExecType et,
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int num_params,
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const ParamType *types,
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...);
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IForward *FindForward(const char *name, IChangeableForward **ifchng);
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void ReleaseForward(IForward *forward);
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public: //IPluginsListener
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void OnPluginLoaded(IPlugin *plugin);
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void OnPluginUnloaded(IPlugin *plugin);
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void OnPluginPauseChange(IPlugin *plugin, bool paused);
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public: //SMGlobalClass
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void OnSourceModAllInitialized();
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protected:
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CForward *ForwardMake();
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void ForwardFree(CForward *fwd);
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private:
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CStack<CForward *> m_FreeForwards;
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List<CForward *> m_managed;
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List<CForward *> m_unmanaged;
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};
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extern CForwardManager g_Forwards;
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#endif //_INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
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