landed massive refactoring of the JIT. contexts are actually contexts now, and a higher level structure wraps sp_plugin_t info. on that note, both sp_plugin_t and sp_context_t are entirely opaque, and not even core has access to them. amazingly, i managed to keep binary compatibility here although a large number of functions are deprecated (and core should eventually stop calling them).
NOTE: the JIT is now embeddable out-of-box and usable by other projects which is pretty cool. I will commit a shell app demonstrating this soon --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402400
This commit is contained in:
+20
-93
@@ -33,7 +33,6 @@
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "systems/LibrarySys.h"
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#include "vm/sp_vm_engine.h"
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#include <sh_string.h>
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#include "PluginSys.h"
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#include "ShareSys.h"
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@@ -47,27 +46,26 @@
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#include "ForwardSys.h"
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#include "TimerSys.h"
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#include "GameConfigs.h"
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#include "DebugReporter.h"
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#include "Profiler.h"
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
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SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, false, bool);
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SH_DECL_HOOK1_void(IVEngineServer, ServerCommand, SH_NOATTRIB, false, const char *);
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SourcePawnEngine g_SourcePawn;
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SourceModBase g_SourceMod;
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ILibrary *g_pJIT = NULL;
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SourceHook::String g_BaseDir;
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ISourcePawnEngine *g_pSourcePawn = &g_SourcePawn;
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IVirtualMachine *g_pVM;
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ISourcePawnEngine *g_pSourcePawn = NULL;
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ISourcePawnEngine2 *g_pSourcePawn2 = NULL;
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IdentityToken_t *g_pCoreIdent = NULL;
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IForward *g_pOnMapEnd = NULL;
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bool g_Loaded = false;
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typedef int (*GIVEENGINEPOINTER)(ISourcePawnEngine *);
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typedef int (*GIVEENGINEPOINTER2)(ISourcePawnEngine *, unsigned int api_version);
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typedef unsigned int (*GETEXPORTCOUNT)();
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typedef IVirtualMachine *(*GETEXPORT)(unsigned int);
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typedef ISourcePawnEngine *(*GET_SP_V1)();
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typedef ISourcePawnEngine2 *(*GET_SP_V2)();
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typedef void (*NOTIFYSHUTDOWN)();
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void ShutdownJIT()
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@@ -165,105 +163,34 @@ bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late
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return false;
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}
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int err;
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GIVEENGINEPOINTER2 jit_init2 = (GIVEENGINEPOINTER2)g_pJIT->GetSymbolAddress("GiveEnginePointer2");
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if (!jit_init2)
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{
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GIVEENGINEPOINTER jit_init = (GIVEENGINEPOINTER)g_pJIT->GetSymbolAddress("GiveEnginePointer");
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if (!jit_init)
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{
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ShutdownJIT();
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if (error && maxlength)
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{
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snprintf(error, maxlength, "Failed to find GiveEnginePointer in JIT!");
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}
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return false;
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}
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GET_SP_V1 getv1 = (GET_SP_V1)g_pJIT->GetSymbolAddress("GetSourcePawnEngine1");
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GET_SP_V2 getv2 = (GET_SP_V2)g_pJIT->GetSymbolAddress("GetSourcePawnEngine2");
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if ((err=jit_init(g_pSourcePawn)) != 0)
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{
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ShutdownJIT();
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if (error && maxlength)
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{
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snprintf(error, maxlength, "GiveEnginePointer returned %d in the JIT", err);
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}
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return false;
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}
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}
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else
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if (getv1 == NULL)
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{
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/* On version bumps, we should check for older versions as well, if the new version fails.
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* We can then check the exports to see if any VM versions will be sufficient.
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*/
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if ((err=jit_init2(g_pSourcePawn, SOURCEPAWN_ENGINE_API_VERSION)) != SP_ERROR_NONE)
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{
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ShutdownJIT();
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if (error && maxlength)
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{
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snprintf(error, maxlength, "JIT incompatible with SourceMod version");
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}
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return false;
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}
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}
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GETEXPORTCOUNT jit_getnum = (GETEXPORTCOUNT)g_pJIT->GetSymbolAddress("GetExportCount");
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GETEXPORT jit_get = (GETEXPORT)g_pJIT->GetSymbolAddress("GetExport");
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if (!jit_get)
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{
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ShutdownJIT();
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if (error && maxlength)
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{
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snprintf(error, maxlength, "JIT is missing a necessary export!");
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snprintf(error, maxlength, "JIT is too old; upgrade SourceMod");
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}
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ShutdownJIT();
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return false;
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}
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unsigned int num = jit_getnum();
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if (!num)
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else if (getv2 == NULL)
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{
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ShutdownJIT();
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if (error && maxlength)
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{
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snprintf(error, maxlength, "JIT did not export any virtual machines!");
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snprintf(error, maxlength, "JIT is too old; upgrade SourceMod");
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}
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return false;
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}
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unsigned int api_version;
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for (unsigned int i=0; i<num; i++)
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{
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if ((g_pVM=jit_get(i)) == NULL)
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{
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if (error && maxlength)
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{
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snprintf(error, maxlength, "JIT did not export any virtual machines!");
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}
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continue;
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}
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/* Refuse any API that we might not be able to deal with.
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* <s>Also refuse anything < 3 because we need fake natives.</s>
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* Also refuse anything < 7 because we need the new sp_native definition.
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*/
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api_version = g_pVM->GetAPIVersion();
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if (api_version < 7 || api_version > SOURCEPAWN_VM_API_VERSION)
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{
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if (error && maxlength)
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{
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snprintf(error, maxlength, "JIT is not a compatible version");
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}
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g_pVM = NULL;
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continue;
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}
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break;
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}
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if (!g_pVM)
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{
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ShutdownJIT();
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return false;
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}
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g_pSourcePawn = getv1();
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g_pSourcePawn2 = getv2();
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g_pSourcePawn2->SetDebugListener(&g_DbgReporter);
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g_pSourcePawn2->SetProfiler(&g_Profiler);
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/* Hook this now so we can detect startup without calling StartSourceMod() */
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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@@ -663,7 +590,7 @@ ISourcePawnEngine *SourceModBase::GetScriptingEngine()
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IVirtualMachine *SourceModBase::GetScriptingVM()
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{
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return g_pVM;
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return NULL;
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}
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void SourceModBase::AllPluginsLoaded()
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